}
}
- if ((r_ptr->flags7 & RF7_GUARDIAN) && (d_info[dungeon_type].final_guardian == m_ptr->r_idx))
+ if ((r_ptr->flags7 & RF7_GUARDIAN) && (d_info[dungeon_idx].final_guardian == m_ptr->r_idx))
{
- KIND_OBJECT_IDX k_idx = d_info[dungeon_type].final_object ? d_info[dungeon_type].final_object
+ KIND_OBJECT_IDX k_idx = d_info[dungeon_idx].final_object ? d_info[dungeon_idx].final_object
: lookup_kind(TV_SCROLL, SV_SCROLL_ACQUIREMENT);
- if (d_info[dungeon_type].final_artifact)
+ if (d_info[dungeon_idx].final_artifact)
{
- a_idx = d_info[dungeon_type].final_artifact;
+ a_idx = d_info[dungeon_idx].final_artifact;
artifact_type *a_ptr = &a_info[a_idx];
if (!a_ptr->cur_num)
else if (!preserve_mode) a_ptr->cur_num = 1;
/* Prevent rewarding both artifact and "default" object */
- if (!d_info[dungeon_type].final_object) k_idx = 0;
+ if (!d_info[dungeon_idx].final_object) k_idx = 0;
}
}
apply_magic(q_ptr, object_level, AM_NO_FIXED_ART | AM_GOOD);
(void)drop_near(q_ptr, -1, y, x);
}
- msg_format(_("あなたは%sを制覇した!", "You have conquered %s!"), d_name + d_info[dungeon_type].name);
+ msg_format(_("あなたは%sを制覇した!", "You have conquered %s!"), d_name + d_info[dungeon_idx].name);
}
}