p_ptr->update |= (PU_HP);
p_ptr->redraw |= (PR_HP);
- /* Window stuff */
p_ptr->window |= (PW_PLAYER);
-
- /* Handle stuff */
handle_stuff();
- /* Message */
if (display)
{
msg_format(_("現在の体力ランクは %d/100 です。", "Your life rate is %d/100 now."), percent);
*/
static void do_cmd_wiz_hack_ben(void)
{
- /* Oops */
msg_print("Oops.");
(void)probing();
}
-
-#ifdef MONSTER_HORDES
-
/*!
* @brief ウィザードモード用モンスターの群れ生成 / Summon a horde of monsters
* @return なし
(void)alloc_horde(wy, wx);
}
-#endif /* MONSTER_HORDES */
-
/*!
* @brief 32ビット変数のビット配列を並べて描画する / Output a long int in binary format.
* @return なし
*/
-static void prt_binary(u32b flags, int row, int col)
+static void prt_binary(BIT_FLAGS flags, int row, int col)
{
int i;
u32b bitmask;
* @param col 表示行
* @return なし
*/
-static void prt_alloc(OBJECT_TYPE_VALUE tval, OBJECT_SUBTYPE_VALUE sval, TERM_POSITION row, TERM_POSITION col)
+static void prt_alloc(OBJECT_TYPE_VALUE tval, OBJECT_SUBTYPE_VALUE sval, TERM_LEN row, TERM_LEN col)
{
int i, j;
int home = 0;
static void wiz_display_item(object_type *o_ptr)
{
int i, j = 13;
- u32b flgs[TR_FLAG_SIZE];
+ BIT_FLAGS flgs[TR_FLAG_SIZE];
char buf[256];
/* Extract the flags */
{
KIND_OBJECT_IDX i;
int num, max_num;
- TERM_POSITION col, row;
+ TERM_LEN col, row;
OBJECT_TYPE_VALUE tval;
cptr tval_desc;
/* Hack -- leave artifacts alone */
if (object_is_artifact(o_ptr)) return;
-
- /* Get local object */
q_ptr = &forge;
/* Copy the object */
/* Combine / Reorder the pack (later) */
p_ptr->notice |= (PN_COMBINE | PN_REORDER);
- /* Window stuff */
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
}
}
char tmp_val[80];
- /* XXX XXX XXX Mega-Hack -- allow multiple artifacts */
+ /* Mega-Hack -- allow multiple artifacts */
if (object_is_fixed_artifact(o_ptr)) a_info[o_ptr->name1].cur_num = 0;
/* Allow interupt */
if (inkey())
{
- /* Flush */
flush();
-
- /* Stop rolling */
- break;
+ break; // stop rolling
}
/* Dump the stats */
prt(format(q, i, correct, matches, better, worse, other), 0, 0);
Term_fresh();
}
-
-
- /* Get local object */
q_ptr = &forge;
-
- /* Wipe the object */
object_wipe(q_ptr);
/* Create an object */
make_object(q_ptr, mode);
- /* XXX XXX XXX Mega-Hack -- allow multiple artifacts */
+ /* Mega-Hack -- allow multiple artifacts */
if (object_is_fixed_artifact(q_ptr)) a_info[q_ptr->name1].cur_num = 0;
cptr q, s;
item_tester_no_ryoute = TRUE;
- /* Get an item */
q = "Play with which object? ";
s = "You have nothing to play with.";
if (!get_item(&item, q, s, (USE_EQUIP | USE_INVEN | USE_FLOOR))) return;
/* Save the screen */
screen_save();
-
- /* Get local object */
q_ptr = &forge;
/* Copy object */
/* Accept change */
if (changed)
{
- /* Message */
msg_print("Changes accepted.");
/* Recalcurate object's weight */
/* Combine / Reorder the pack (later) */
p_ptr->notice |= (PN_COMBINE | PN_REORDER);
- /* Window stuff */
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
}
return;
}
}
-
- /* Get local object */
q_ptr = &forge;
/* Create the item */
/* Induce awareness */
if (k_ptr->level <= command_arg)
{
- /* Get local object */
q_ptr = &forge;
/* Prepare object */
* @param r_idx モンスター種族ID
* @return なし
* @details
- * XXX XXX XXX This function is rather dangerous
+ * This function is rather dangerous
*/
static void do_cmd_wiz_named(MONRACE_IDX r_idx)
{
* @param r_idx モンスター種族ID
* @return なし
* @details
- * XXX XXX XXX This function is rather dangerous
+ * This function is rather dangerous
*/
static void do_cmd_wiz_named_friendly(MONRACE_IDX r_idx)
{
else if (have_flag(f_ptr->flags, FF_MIRROR))
c_ptr->info |= (CAVE_GLOW | CAVE_OBJECT);
- /* Notice */
note_spot(y, x);
-
- /* Redraw */
lite_spot(y, x);
/* Update some things */
/* Open the file */
fff = my_fopen(buf, "a");
- /* Oops */
if (!fff)
{
msg_format(_("ファイル %s を開けませんでした。", "Failed to open file %s."), buf);
do_cmd_rerate(TRUE);
break;
-#ifdef MONSTER_HORDES
case 'H':
do_cmd_summon_horde();
break;
-#endif /* MONSTER_HORDES */
/* Identify */
case 'i':