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[Refactor] #37353 ウィザードモードフラグ を player_type 構造体から world_type 構造体へ移動.
authordeskull <deskull@users.sourceforge.jp>
Sun, 18 Aug 2019 08:47:05 +0000 (17:47 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Sun, 18 Aug 2019 08:47:05 +0000 (17:47 +0900)
commit51d62e860115df9be4f5749d1cce2fb842029ecb
tree18574307e90a52d667a40adf13850e1ef116bd1e
parent3de53ba753bbdcb7dc1b0d0b8406dbc9230699e0
[Refactor] #37353 ウィザードモードフラグ を player_type 構造体から world_type 構造体へ移動.
20 files changed:
src/artifact.c
src/birth.c
src/cmd/cmd-dump.c
src/cmd/cmd-gameoption.c
src/combat/melee1.c
src/core.c
src/files.c
src/load.c
src/monster-status.c
src/monster1.c
src/object2.c
src/player-move.c
src/player-status.c
src/player-status.h
src/realm-hex.c
src/save.c
src/spells3.c
src/targeting.c
src/view-mainwindow.c
src/world.h