OSDN Git Service

[Refactor] #38997 floor-save.c のplayer_type *引数が必要な全関数にこれを追加 (コールチェーンが非常に長いので途中経過は省略...
authorHourier <hourier@users.sourceforge.jp>
Sun, 5 Jan 2020 08:35:36 +0000 (17:35 +0900)
committerHourier <hourier@users.sourceforge.jp>
Sun, 5 Jan 2020 08:35:36 +0000 (17:35 +0900)
commit6a9a4f7232de349a6075d4e87c7180cf727910bd
treee3f01f605f3e1fdfb9842b8565594c55405ff6fb
parent577958a012a945a5e0a45e442c1c5d46fe4cac33
[Refactor] #38997 floor-save.c のplayer_type *引数が必要な全関数にこれを追加 (コールチェーンが非常に長いので途中経過は省略) / Added player_type * argument to all floor-save.c's functions that the argument is needed (Note: omitted progress because the call chains of function was too long)
26 files changed:
src/autopick.c
src/autopick.h
src/bldg.c
src/cmd/cmd-activate.c
src/cmd/cmd-basic.c
src/cmd/cmd-gameoption.c
src/core.c
src/files.c
src/files.h
src/floor-generate.c
src/floor-generate.h
src/floor-save.c
src/floor-save.h
src/load.c
src/load.h
src/main-win.c
src/player-damage.c
src/player-move.c
src/quest.c
src/quest.h
src/save.c
src/save.h
src/spells-floor.c
src/spells3.c
src/trap.c
src/wizard2.c