Fixed Ninja to lose free-action correctly on display when equipped with a shield.
if ((!creature_ptr->inventory_list[INVEN_RARM].k_idx || has_right_hand_weapon(creature_ptr)) &&
(!creature_ptr->inventory_list[INVEN_LARM].k_idx || has_left_hand_weapon(creature_ptr)))
add_flag(flags, TR_SPEED);
if ((!creature_ptr->inventory_list[INVEN_RARM].k_idx || has_right_hand_weapon(creature_ptr)) &&
(!creature_ptr->inventory_list[INVEN_LARM].k_idx || has_left_hand_weapon(creature_ptr)))
add_flag(flags, TR_SPEED);
- if (creature_ptr->lev > 24)
+ if (creature_ptr->lev > 24 && !creature_ptr->icky_wield[0] && !creature_ptr->icky_wield[1])
add_flag(flags, TR_FREE_ACT);
}
add_flag(flags, TR_FREE_ACT);
}