return;
}
- else if ((o_ptr->tval > TV_CAPTURE) && (o_ptr->xtra3))
+ if ((o_ptr->tval > TV_CAPTURE) && (o_ptr->xtra3))
{
switch (o_ptr->xtra3-1)
{
}
- else if (o_ptr->name2 == EGO_TRUMP)
+ if (o_ptr->name2 == EGO_TRUMP)
{
teleport_player(100);
o_ptr->timeout = 50 + randint1(50);
}
- else if (o_ptr->name2 == EGO_LITE_ILLUMINATION)
+ if (o_ptr->name2 == EGO_LITE_ILLUMINATION)
{
if (!o_ptr->xtra4 && ((o_ptr->sval == SV_LITE_TORCH) || (o_ptr->sval == SV_LITE_LANTERN)))
{
}
- else if (o_ptr->name2 == EGO_EARTHQUAKES)
+ if (o_ptr->name2 == EGO_EARTHQUAKES)
{
earthquake(py, px, 5);
o_ptr->timeout = 100 + randint1(100);
}
- else if (o_ptr->name2 == EGO_JUMP)
+ if (o_ptr->name2 == EGO_JUMP)
{
teleport_player(10);
o_ptr->timeout = 10 + randint1(10);
/* Hack -- Dragon Scale Mail can be activated as well */
- else if (o_ptr->tval == TV_DRAG_ARMOR)
+ if (o_ptr->tval == TV_DRAG_ARMOR)
{
/* Get a direction for breathing (or abort) */
if (!get_aim_dir(&dir)) return;