<ClCompile Include="..\..\src\creature.c" />\r
<ClCompile Include="..\..\src\dungeon\dungeon-file.c" />\r
<ClCompile Include="..\..\src\dungeon\dungeon.c" />\r
- <ClCompile Include="..\..\src\english.c" />\r
+ <ClCompile Include="..\..\src\locale\english.c" />\r
<ClCompile Include="..\..\src\feature.c" />\r
<ClCompile Include="..\..\src\floor\floor-events.c" />\r
<ClCompile Include="..\..\src\floor\floor-generate.c" />\r
<ClCompile Include="..\..\src\files.c" />\r
<ClCompile Include="..\..\src\grid.c" />\r
<ClCompile Include="..\..\src\inet.c" />\r
- <ClCompile Include="..\..\src\japanese.c" />\r
+ <ClCompile Include="..\..\src\locale\japanese.c" />\r
<ClCompile Include="..\..\src\load.c" />\r
<ClCompile Include="..\..\src\main-win.c" />\r
<ClCompile Include="..\..\src\mind.c" />\r
<ClInclude Include="..\..\src\combat\melee.h" />\r
<ClInclude Include="..\..\src\combat\shoot.h" />\r
<ClInclude Include="..\..\src\core\show-file.h" />\r
- <ClInclude Include="..\..\src\english.h" />\r
+ <ClInclude Include="..\src\locele\english.h" />\r
<ClInclude Include="..\..\src\horror-descriptions.h" />\r
<ClInclude Include="..\..\src\io\gf-descriptions.h" />\r
<ClInclude Include="..\..\src\io\interpret-pref-file.h" />\r
<ClInclude Include="..\..\src\wizard\wizard-spoiler.h" />\r
<ClInclude Include="..\..\src\world\world-movement-processor.h" />\r
<ClInclude Include="..\..\src\world\world-turn-processor.h" />\r
- <ClInclude Include="japanese.h" />\r
+ <ClInclude Include="..\src\locele\japanese.h" />\r
</ItemGroup>\r
<ItemGroup>\r
<ClInclude Include="..\..\src\system\angband.h" />\r
<ClCompile Include="..\..\src\inet.c">
<Filter>io</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\japanese.c">
- <Filter>locale</Filter>
- </ClCompile>
- <ClCompile Include="..\..\src\english.c">
- <Filter>locale</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\cmd\cmd-activate.c">
<Filter>cmd</Filter>
</ClCompile>
<ClCompile Include="..\..\src\spell\mspells4.c">
<Filter>spell</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\locale\english.c">
+ <Filter>locale</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\src\locale\japanese.c">
+ <Filter>locale</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\gamevalue.h" />
<ClInclude Include="..\..\src\inet.h">
<Filter>io</Filter>
</ClInclude>
- <ClInclude Include="japanese.h">
- <Filter>locale</Filter>
- </ClInclude>
- <ClInclude Include="..\..\src\english.h">
- <Filter>locale</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\cmd\cmd-activate.h">
<Filter>cmd</Filter>
</ClInclude>
<ClInclude Include="..\..\src\spell\monster-spell.h">
<Filter>spell</Filter>
</ClInclude>
+ <ClInclude Include="..\src\locele\japanese.h">
+ <Filter>locale</Filter>
+ </ClInclude>
+ <ClInclude Include="..\src\locele\english.h">
+ <Filter>locale</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
floor/floor-streams.c floor/floor-streams.h \
floor/pattern-walk.c floor/pattern-walk.h \
\
+ locale/japanese.c locale/japanese.h locale/english.c locale/english.h \
+ \
feature.c feature.h \
geometry.c geometry.h \
\
grid.c grid.h\
history.h history.c \
inet.c inet.h init.c init.h \
- japanese.c japanese.h english.c english.h \
load.c load.h \
main.c main-x11.c main-gcu.c \
mind.c mind.h \
$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) \
-Iautopick -Ibirth -Icmd -Icombat -Icore -Idungeon -Ieffect -Ifloor \
-Iinventory -Iio -Iknowledge -Imarket -Imonster -Iobject -Iplayer -Irealm \
- -Iroom -Ispell -Iview -Iwizard -Iworld
+ -Iroom -Ispell -Isystem -Iview -Iwizard -Iworld
install-exec-hook:
if SET_GID
#include "floor/floor.h"
#include "history.h"
#include "io/write-diary.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "market/store.h"
#include "monster/monster.h"
#include "monster/monsterrace-hook.h"
#include "cmd/cmd-dump.h"
#include "cmd/cmd-draw.h"
#include "inet.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "chuukei.h"
#include <stdio.h>
#include "artifact.h"
#include "floor/floor-town.h"
#include "cmd/feeling-table.h"
-#include "english.h"
+#include "locale/english.h"
#include "chuukei.h"
#include "view/display-main-window.h"
#include "floor/floor.h"
#include "autopick/autopick-reader-writer.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "spell/spells-util.h"
#include "spell/spells-execution.h"
#include "world/world.h"
#include "core/show-file.h"
#include "gameterm.h"
-#include "english.h"
+#include "locale/english.h"
#include "core/stuff-handler.h"
#include "view/display-main-window.h" // 暫定、後で消す.
#include "sort.h"
#include "world/world.h"
#include "core/show-file.h"
-#include "english.h"
+#include "locale/english.h"
/*
* Check on the status of an active quest
#include "object/object-kind.h"
#include "object/object-ego.h"
#include "save.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "cmd-smith.h"
/*
#include "autopick/autopick.h"
#include "autopick/autopick-pref-processor.h"
#include "floor/floor-town.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "view/display-main-window.h"
#include "wild.h"
#include "dungeon/dungeon.h"
#include "world/world.h"
#include "melee.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "view/display-main-window.h"
#include "player/player-class.h"
-#include "english.h"
+#include "locale/english.h"
#include "market/arena-info-table.h"
#include "spell/process-effect.h"
#include "world/world.h"
#include "monster/monsterrace.h"
#include "object/object-ego.h"
-#include "japanese.h"
+#include "locale/japanese.h"
/*!
* @brief アイテムの価値記述テーブル
#include "world/world.h"
#include "io/write-diary.h"
#include "cmd/cmd-dump.h"
-#include "english.h"
+#include "locale/english.h"
#include "view/display-main-window.h"
quest_type *quest; /*!< Quest info */
#include "io/write-diary.h"
#include "cmd/cmd-dump.h"
#include "report.h"
-#include "japanese.h"
+#include "locale/japanese.h"
/*
* The "highscore" file descriptor, if available.
#include "monster/monsterrace.h"
#include "targeting.h"
#include "realm/realm-song.h"
-#include "english.h"
+#include "locale/english.h"
#include "effect/spells-effect-util.h"
#include "spell/spells-type.h"
#include "spell/process-effect.h"
#include "world/world.h"
#include "io/write-diary.h"
#include "cmd/cmd-dump.h"
-#include "japanese.h"
+#include "locale/japanese.h"
#include "player/player-class.h"
#include "core/output-updater.h"
#include "io/input-key-processor.h"