monster_race *r_ptr = &r_info[i];
/* Is this a unique? */
- bool unique = (r_ptr->flags1 & (RF1_UNIQUE)) ;
+ bool unique = (bool)(r_ptr->flags1 & (RF1_UNIQUE)) ;
/* Skip empty race */
if (!r_ptr->name) continue ;
monster_race *r_ptr = &r_info[r_idx];
/* Is this a unique? */
- bool unique = (r_ptr->flags1 & (RF1_UNIQUE)) ;
+ bool unique = (bool)(r_ptr->flags1 & (RF1_UNIQUE)) ;
/* Choose a color */
attr = ((i + mon_top == mon_cur) ? TERM_L_BLUE : TERM_WHITE);
case 'r':
{
/* Recall on screen */
- desc_obj_fake(object_idx[object_cur]);
+ if (grp_cnt > 0)
+ desc_obj_fake(object_idx[object_cur]);
redraw = TRUE;
break;