use_graphics = TRUE;
pict_wid = pict_hgt = 8;
ANGBAND_GRAF = "old";
- break;
}
+ break;
case GRAPHICS_ADAM_BOLT:
path_build(filename, sizeof(filename), ANGBAND_DIR_XTRA, "graf/16x16.bmp");
if (0 == fd_close(fd_open(filename, O_RDONLY)))
use_graphics = TRUE;
pict_wid = pict_hgt = 16;
ANGBAND_GRAF = "new";
- break;
}
+ break;
}
if (use_graphics)
return;
case MON_CAIT_SITH:
drop_specific_item_on_dead(player_ptr, md_ptr, kind_is_boots);
+ return;
case MON_BIG_RAVEN:
on_dead_big_raven(player_ptr, md_ptr);
+ return;
default:
on_dead_mimics(player_ptr, md_ptr);
return;
case GF_FIRE:
if (has_immune_fire(target_ptr)) {
- dam = 0;
ignore_wraith_form = TRUE;
- break;
}
dam = dam * calc_fire_damage_rate(target_ptr) / 100;
+ break;
case GF_PSY_SPEAR:
ignore_wraith_form = TRUE;
case TV_POTION:
if (o_ptr->sval != SV_POTION_WATER)
return FALSE;
+ /* Fall through */
case TV_WHISTLE:
case TV_FOOD:
case TV_LITE: