/*!
* @brief ½é´ü½ê»ý¥¢¥¤¥Æ¥à¤Î½èÍý / Add an outfit object
- * @detail ¥¢¥¤¥Æ¥à¤ò´ûÃΤΤâ¤Î¤È¤·¤¿¾å¤Çwield_all()´Ø¿ô¤Ë¤è¤êÁõÈ÷¤µ¤»¤ë¡£
+ * @details ¥¢¥¤¥Æ¥à¤ò´ûÃΤΤâ¤Î¤È¤·¤¿¾å¤Çwield_all()´Ø¿ô¤Ë¤è¤êÁõÈ÷¤µ¤»¤ë¡£
* @param o_ptr ½èÍý¤·¤¿¤¤¥ª¥Ö¥¸¥§¥¯¥È¹½Â¤ÂΤλ²¾È¥Ý¥¤¥ó¥¿
* @return ¤Ê¤·
*/
/*!
* @brief ¼ï²/¿¦¶È/À³Ê¤Ê¤É¤Ë´ð¤Å¤½é´ü½ê»ý¥¢¥¤¥Æ¥à¤òÀßÄꤹ¤ë¥á¥¤¥ó¥»¥Ã¥È´Ø¿ô¡£ / Init players with some belongings
- * @detail Having an item makes the player "aware" of its purpose.
+ * @details Having an item makes the player "aware" of its purpose.
* @return ¤Ê¤·
*/
void player_outfit(void)
/*!
* @brief ¥×¥ì¥¤¥ä¡¼ºîÀ®½èÍýÃæ¤Î¥¹¥Æ¡¼¥¿¥¹É½¼¨½èÍý
- * @params fff ¥Õ¥¡¥¤¥ë¥Ý¥¤¥ó¥¿
+ * @param fff ¥Õ¥¡¥¤¥ë¥Ý¥¤¥ó¥¿
* @return ¤Ê¤·
*/
void dump_yourself(FILE *fff)
/*!
* @brief ½ê»ý¶â¤òɽ¼¨¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void building_prt_gold(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¥×¥ì¥¤Ãæ¤Ë¥¸¥ç¡¼¥«¡¼¤ò»ý¤Ã¤Æ¤¤¤ë¤«¤ÎȽÄê¤òÊÖ¤¹¡£
- * @param ¤Ê¤·
* @return ¥¸¥ç¡¼¥«¡¼¤ò»ý¤Ã¤Æ¤¤¤ë¤«¡£
*/
static bool have_joker(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î¼ê»¥¤Ë³ºÅö¤ÎÈÖ¹æ¤Î»¥¤¬¤¢¤ë¤«¤òÊÖ¤¹¡£
- * @param õ¤·¤¿¤¤¥«¡¼¥É¤ÎÈֹ档
+ * @param num õ¤·¤¿¤¤¥«¡¼¥É¤ÎÈֹ档
* @return ³ºÅö¤ÎÈֹ椬¼ê»¥¤Ë¤¢¤ë¤«¡£
*/
static bool find_card_num(int num)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î¼ê»¥¤¬¥Õ¥é¥Ã¥·¥åÌò¤òÆÀ¤Æ¤¤¤ë¤«¤òµ¢¤¹¡£
- * @param ¤Ê¤·
* @return Ìò¤ÎȽÄê·ë²Ì
*/
static bool yaku_check_flush(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î¼ê»¥¤¬¥¹¥È¥ì¡¼¥ÈÌò¤òÆÀ¤Æ¤¤¤ë¤«¤òµ¢¤¹¡£
- * @param ¤Ê¤·
* @return Ìò¤ÎȽÄê·ë²Ì
*/
static int yaku_check_straight(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î¥Ú¥¢Ìò¤Î¾õÂÖ¤òÊÖ¤¹¡£
- * @param ¤Ê¤·
* @return 0:nopair 1:1 pair 2:2 pair 3:3 cards 4:full house 6:4cards
*/
static int yaku_check_pair(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤ÎÌò¤ò¥Á¥§¥Ã¥¯¤·¡¢¤½¤Î·ë²Ì¤ò²èÌ̤Ëɽ¼¨¤·¤Ä¤Ä·ë²Ì¤òÊÖ¤¹¡£
- * @param ¤Ê¤·
* @return Ìò¤ÎID
*/
static int yaku_check(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î¼ê»¥¤òɽ¼¨¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void display_cards(void)
/*!
* @brief ¥Ý¡¼¥«¡¼¤Î£±¥×¥ì¥¤¥ë¡¼¥Á¥ó¡£
- * @param ¤Ê¤·
* @return £±¥×¥ì¥¤¤ÎÌò¤Î·ë²Ì
*/
static int do_poker(void)
/*!
* @brief ¥â¥ó¥¹¥¿¡¼Æ®µ»¾ì¤Ë»²²Ã¤¹¤ë¥â¥ó¥¹¥¿¡¼¤ò¥ê¥»¥Ã¥È¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
void battle_monsters(void)
/*!
* @brief ¥â¥ó¥¹¥¿¡¼Æ®µ»¾ì¤Î¥á¥¤¥ó¥ë¡¼¥Á¥ó
- * @param ¤Ê¤·
* @return ÅÒ¤±¤ò³«»Ï¤·¤¿¤«Èݤ«
*/
static bool kakutoujou(void)
/*!
* @brief ËÜÆü¤Î¾Þ¶â¼ó¾ðÊó¤òɽ¼¨¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void today_target(void)
/*!
* @brief ¥Ä¥Á¥Î¥³¤Î¾Þ¶â¼ó¾ðÊó¤òɽ¼¨¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void tsuchinoko(void)
/*!
* @brief Ä̾ï¤Î¾Þ¶â¼ó¾ðÊó¤òɽ¼¨¤¹¤ë¡£
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void shoukinkubi(void)
/*!
* @brief ¾Þ¶â¼ó¤Î°ú¤´¹¤¨½èÍý / Get prize
- * @param ¤Ê¤·
* @return ³Æ¼ï¾Þ¶â¼ó¤Î¤¤¤º¤ì¤«¤Ç¤â´¹¶â¤¬¹Ô¤ï¤ì¤¿¤«Èݤ«¡£
*/
static bool kankin(void)
/*!
* @brief ¥¯¥¨¥¹¥È½èÍý¤Î¥á¥¤¥ó¥ë¡¼¥Á¥ó / Request a quest from the Lord.
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void castle_quest(void)
/*!
* @brief Ä®¤Ë´Ø¤¹¤ë¥Ø¥ë¥×¤òɽ¼¨¤¹¤ë / Display town history
- * @param ¤Ê¤·
* @return ¤Ê¤·
*/
static void town_history(void)
/*!
* @brief ËâÆ»¶ñ¤Î»ÈÍѲó¿ô¤ò²óÉü¤µ¤»¤ë»ÜÀߤΥᥤ¥ó¥ë¡¼¥Á¥ó / Recharge rods, wands and staves
- * @detail
+ * @details
* The player can select the number of charges to add\n
* (up to a limit), and the recharge never fails.\n
*\n
/*!
* @brief ËâÆ»¶ñ¤Î»ÈÍѲó¿ô¤ò²óÉü¤µ¤»¤ë»ÜÀߤΰì³ç½èÍý¸þ¤±¥µ¥Ö¥ë¡¼¥Á¥ó / Recharge rods, wands and staves
- * @detail
+ * @details
* The player can select the number of charges to add\n
* (up to a limit), and the recharge never fails.\n
*\n