#define MR1_SINKA 0x01
-/* Hack -- Determine monster race appearance index is same as race index */
-#define is_original_ap(A) \
- (bool)(((A)->ap_r_idx == (A)->r_idx) ? TRUE : FALSE)
-
-#define is_original_ap_and_seen(A) \
- (bool)((A)->ml && !p_ptr->image && ((A)->ap_r_idx == (A)->r_idx))
-
/*
* Is the monster seen by the player?
*/
(bool)(((A)->smart & SM_PET) ? TRUE : FALSE)
#define is_hostile(A) \
- (bool)((is_friendly(A) || is_pet(A)) ? FALSE : TRUE)
\ No newline at end of file
+ (bool)((is_friendly(A) || is_pet(A)) ? FALSE : TRUE)
+
+/* Hack -- Determine monster race appearance index is same as race index */
+#define is_original_ap(A) \
+ (bool)(((A)->ap_r_idx == (A)->r_idx) ? TRUE : FALSE)
+
+#define is_original_ap_and_seen(A) \
+ (bool)((A)->ml && !p_ptr->image && ((A)->ap_r_idx == (A)->r_idx))
\ No newline at end of file