}
-#ifdef ALLOW_WIZARD
-
/*!
* @brief デバッグコマンドへの導入処理
* / Verify use of "debug" commands
*/
extern void do_cmd_debug(player_type *creature_ptr);
-#endif /* ALLOW_WIZARD */
-
-
#ifdef ALLOW_BORG
/*!
break;
}
-
-#ifdef ALLOW_WIZARD
-
/* Special "debug" commands */
case KTRL('A'):
{
break;
}
-#endif /* ALLOW_WIZARD */
-
-
#ifdef ALLOW_BORG
/* Special "borg" commands */
extern void do_cmd_debug(player_type *creature_ptr);
-#ifdef ALLOW_WIZARD
-/*
-typedef struct debug_spell_commands1
-{
- int type;
- char *command;
- bool(*spell_function_type1)(player_type *);
-} debug_spell_commands1;
-
-typedef struct debug_spell_commands2
-{
- int type;
- char *command;
- bool(*spell_function_type2)(player_type *, floor_type *);
-} debug_spell_commands2;
-
-typedef struct debug_spell_commands3
-{
- int type;
- char *command;
- bool(*spell_function_type3)(player_type *, HIT_POINT);
-} debug_spell_commands3;
-
-typedef union debug_spell_commands {
- debug_spell_commands1 command1;
- debug_spell_commands2 command2;
- debug_spell_commands3 command3;
-} debug_spell_commands;
-
-debug_spell_commands debug_spell_commands_list[] =
-{
- .command3 = {3, "true healing", true_healing}
-};
-*/
-
typedef union spell_functions {
struct debug_spell_type1 { bool(*spell_function)(player_type *, floor_type *); } spell1;
struct debug_spell_type2 { bool(*spell_function)(player_type *); } spell2;
}
}
-#else
-
#ifdef MACINTOSH
static int i = 0;
#endif
-
-#endif