# unidentified : Unidentified items match.
# identified : Identified items match.
# *identified* : *Identified* items match.
+# artifacts : Artifacts items match.
+# ego : Ego items match.
# nameless : Non ego/non artifact items match.
# unaware : Items with unknown effects match.
# worthless : Items which you cannot sell match.
#
# items : All items match. Use it with an adjective for
# readability (i.e. "unaware items").
-# artifacts : All artifacts match.
# weapons : All weapons including missile weapons match.
# armors : All armors match.
# missiles : Arrows, bolts, and shots match.
-# magical devices : Wands, staffs and rods match.
+# magical devices : Wands, staffs, rods and scrolls match.
# lights : Light sources match.
# junks : Junk items like Shard of Pottery or etc. match.
# spellbooks : All books match.
¡¦Ì¤´ÕÄê¤Î¡Á : ´ÕÄꤵ¤ì¤Æ¤¤¤Ê¤¤¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦´ÕÄêºÑ¤ß¤Î¡Á : ´ÕÄꤵ¤ì¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦*´ÕÄê*ºÑ¤ß¤Î¡Á : ´°Á´¤Ë´ÕÄꤵ¤ì¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
+¡¦¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¡Á: ȽÌÀ¤·¤Æ¤¤¤ë¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬Âоݤˤʤê¤Þ¤¹¡£
+¡¦¥¨¥´¡Á : ȽÌÀ¤·¤Æ¤¤¤ë¥¨¥´¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦ÌµÌäΡÁ : È󥨥´, È󥢡¼¥Æ¥£¥Õ¥¡¥¯¥È¤Î¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦Ì¤È½ÌÀ¤Î¡Á : ¸ú²Ì¤Îʬ¤«¤é¤Ê¤¤¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦Ìµ²ÁÃͤΡÁ : ²ÁÃͤΤʤ¤(ÇäµÑ¤Ç¤¤Ê¤¤)¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
¡Á¤ÎÉôʬ¤Ç¤Ï¡¢¥¢¥¤¥Æ¥à¤Î¼ïÎà¤òɽ¤¹°Ê²¼¤Î¤è¤¦¤Ê¥¡¼¥ï¡¼¥É¤¬ÆÃÊÌ°·¤¤¤Ë¤Ê¤ê¤Þ¤¹
¡¦¥¢¥¤¥Æ¥à : ¤¹¤Ù¤Æ¤Î¥¢¥¤¥Æ¥à¤¬Âоݤˤʤê¤Þ¤¹¡£
-¡¦¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È : ȽÌÀ¤·¤Æ¤¤¤ë¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦Éð´ï : Éð´ï¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦Ëɶñ : Ëɶñ¤¬Âоݤˤʤê¤Þ¤¹¡£
¡¦Ìð : Ìð¡¢¥¯¥í¥¹¥Ü¥¦¤ÎÌð¡¢ÀС¢ÃƤ¬Âоݤˤʤê¤Þ¤¹¡£
unidentified : Unidentified items match.
identified : Identified items match.
*identified* : *Identified* items match.
+ artifact : Artifacts items match.
+ ego : Ego items match.
nameless : Non ego/non artifact items match.
unaware : Items with unknown effects match.
worthless : Items which you cannot sell match.
items : All items match. Use it with an adjective for
readability (i.e. "unaware items").
- artifacts : All artifacts match.
weapons : All weapons including missile weapons match.
armors : All armors match.
missiles : Arrows, bolts, and shots match.
- magical devices : Wands, staffs and rods match.
+ magical devices : Wands, staffs, rods and scrolls match.
lights : Light sources match.
junks : Junk items like Shard of Pottery or etc. match.
spellbooks : All books match.
/*
* Macros for Keywords
*/
-#define FLG_ALL 0
-#define FLG_COLLECTING 1
-#define FLG_UNIDENTIFIED 2
-#define FLG_IDENTIFIED 3
+#define FLG_ALL 0
+#define FLG_COLLECTING 1
+#define FLG_UNIDENTIFIED 2
+#define FLG_IDENTIFIED 3
#define FLG_STAR_IDENTIFIED 4
-#define FLG_NAMELESS 5
-#define FLG_UNAWARE 6
-#define FLG_WORTHLESS 7
-#define FLG_BOOSTED 8
-#define FLG_MORE_THAN 9
-#define FLG_DICE 10
-#define FLG_WANTED 11
-#define FLG_UNIQUE 12
-#define FLG_HUMAN 13
-#define FLG_UNREADABLE 14
-#define FLG_REALM1 15
-#define FLG_REALM2 16
-#define FLG_FIRST 17
-#define FLG_SECOND 18
-#define FLG_THIRD 19
-#define FLG_FOURTH 20
-#define FLG_ITEMS 21
-#define FLG_XXX1 22 /* unused */
-#define FLG_WEAPONS 23
-#define FLG_ARMORS 24
-#define FLG_MISSILES 25
-#define FLG_DEVICES 26
-#define FLG_LIGHTS 27
-#define FLG_JUNKS 28
-#define FLG_SPELLBOOKS 29
-#define FLG_HAFTED 30
-#define FLG_SHIELDS 31
-#define FLG_BOWS 32
-#define FLG_RINGS 33
-#define FLG_AMULETS 34
-#define FLG_SUITS 35
-#define FLG_CLOAKS 36
-#define FLG_HELMS 37
-#define FLG_GLOVES 38
-#define FLG_BOOTS 39
-#define FLG_EGO 40
-#define FLG_ARTIFACT 41
+#define FLG_ARTIFACT 5
+#define FLG_EGO 6
+#define FLG_NAMELESS 7
+#define FLG_UNAWARE 8
+#define FLG_WORTHLESS 9
+#define FLG_BOOSTED 10
+#define FLG_MORE_THAN 11
+#define FLG_DICE 12
+#define FLG_WANTED 13
+#define FLG_UNIQUE 14
+#define FLG_HUMAN 15
+#define FLG_UNREADABLE 16
+#define FLG_REALM1 17
+#define FLG_REALM2 18
+#define FLG_FIRST 19
+#define FLG_SECOND 20
+#define FLG_THIRD 21
+#define FLG_FOURTH 22
+
+#define FLG_ITEMS 30
+#define FLG_WEAPONS 31
+#define FLG_ARMORS 32
+#define FLG_MISSILES 33
+#define FLG_DEVICES 34
+#define FLG_LIGHTS 35
+#define FLG_JUNKS 36
+#define FLG_SPELLBOOKS 37
+#define FLG_HAFTED 38
+#define FLG_SHIELDS 39
+#define FLG_BOWS 40
+#define FLG_RINGS 41
+#define FLG_AMULETS 42
+#define FLG_SUITS 43
+#define FLG_CLOAKS 44
+#define FLG_HELMS 45
+#define FLG_GLOVES 46
+#define FLG_BOOTS 47
#ifdef JP
#define KEY_UNIDENTIFIED "̤´ÕÄê¤Î"
#define KEY_IDENTIFIED "´ÕÄêºÑ¤ß¤Î"
#define KEY_STAR_IDENTIFIED "*´ÕÄê*ºÑ¤ß¤Î"
+#define KEY_ARTIFACT "¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È"
+#define KEY_EGO "¥¨¥´"
#define KEY_NAMELESS "̵ÌäÎ"
#define KEY_UNAWARE "̤ȽÌÀ¤Î"
#define KEY_WORTHLESS "̵²ÁÃͤÎ"
#define KEY_THIRD "3ºýÌܤÎ"
#define KEY_FOURTH "4ºýÌܤÎ"
#define KEY_ITEMS "¥¢¥¤¥Æ¥à"
-#define KEY_XXX1 ""
#define KEY_WEAPONS "Éð´ï"
#define KEY_ARMORS "Ëɶñ"
#define KEY_MISSILES "Ìð"
#define KEY_HELMS "³õ"
#define KEY_GLOVES "äƼê"
#define KEY_BOOTS "·¤"
-#define KEY_EGO "¥¨¥´"
-#define KEY_ARTIFACT "¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È"
#else
#define KEY_UNIDENTIFIED "unidentified"
#define KEY_IDENTIFIED "identified"
#define KEY_STAR_IDENTIFIED "*identified*"
+#define KEY_ARTIFACT "artifact"
+#define KEY_EGO "ego"
#define KEY_NAMELESS "nameless"
#define KEY_UNAWARE "unaware"
#define KEY_WORTHLESS "worthless"
#define KEY_THIRD "third"
#define KEY_FOURTH "fourth"
#define KEY_ITEMS "items"
-#define KEY_XXX1
#define KEY_WEAPONS "weapons"
#define KEY_ARMORS "armors"
#define KEY_MISSILES "missiles"
#define KEY_HELMS "helms"
#define KEY_GLOVES "gloves"
#define KEY_BOOTS "boots"
-#define KEY_EGO "ego"
-#define KEY_ARTIFACT "artifact"
#endif /* JP */
/*** Unreadable spellbooks ***/
if (IS_FLG(FLG_UNREADABLE))
{
- before_str[before_n++] = "Îΰ褬°Û¤Ê¤ë°Ù¤Ë¤¢¤Ê¤¿¤Ë¤ÏÆɤá¤Ê¤¤";
+ before_str[before_n++] = "¤¢¤Ê¤¿¤¬Æɤá¤Ê¤¤Îΰè¤Î";
body_str = "ËâË¡½ñ";
}