p_ptr->notice |= (PN_COMBINE | PN_REORDER);
- /* Update torch */
p_ptr->update |= (PU_TORCH);
-
p_ptr->update |= (PU_BONUS | PU_HP | PU_MANA | PU_SPELLS);
-
- /* Forget lite/view */
p_ptr->update |= (PU_UN_VIEW | PU_UN_LITE);
-
- /* Update lite/view */
p_ptr->update |= (PU_VIEW | PU_LITE | PU_MON_LITE);
p_ptr->update |= (PU_MONSTERS);
- /* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
-
p_ptr->window |= (PW_MESSAGE | PW_OVERHEAD | PW_DUNGEON | PW_MONSTER | PW_OBJECT);
update_playtime();
- /* Hack -- update */
handle_stuff();
if (p_ptr->prace == RACE_ANDROID) calc_android_exp();
{
use_graphics = FALSE;
reset_visuals();
-
- /* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
-
- /* Hack -- update */
handle_stuff();
}
{
use_graphics = TRUE;
reset_visuals();
-
- /* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
-
- /* Hack -- update */
handle_stuff();
}
}
use_graphics = FALSE;
reset_visuals();
- /* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
-
- /* Hack -- update */
handle_stuff();
}
use_graphics = TRUE;
reset_visuals();
- /* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
-
- /* Hack -- update */
handle_stuff();
}
int count;
POSITION x, y;
bool old_is_floor, new_is_floor;
-
-
count = 0;
old_is_floor = get_is_floor(x1 - 1, y1);
/* Redraw everything */
p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
- /* Hack -- update */
handle_stuff();
Term_redraw();
p_ptr->window |= (PW_INVEN | PW_EQUIP | PW_SPELL | PW_PLAYER);
p_ptr->window |= (PW_MESSAGE | PW_OVERHEAD | PW_DUNGEON | PW_MONSTER | PW_OBJECT);
- /* Hack -- update */
handle_stuff();
Term_redraw();
}