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#
-# [! ~ * (]
+# [! ~ : (]
# [[¤¹¤Ù¤Æ¤Î] [¼ý½¸Ãæ¤Î]
# [̤ȽÌÀ¤Î] [̤´ÕÄê¤Î] [´ÕÄêºÑ¤ß¤Î] [*´ÕÄê*ºÑ¤ß¤Î]
# [¥À¥¤¥¹Ìܤΰ㤦] [¥À¥¤¥¹ÌÜn°Ê¾å¤Î] [½¤ÀµÃÍn°Ê¾å¤Î]
# a kind of object. Starting a line with '!' indicates that you
# wish to destroy this kind of object. Starting a line with '~'
# indicates that you wish to leave this kind of object on the
-# floor. Starting a line with '*' indicates that you wish to
+# floor. Starting a line with ':' indicates that you wish to
# force the game to ask you if you want to pick the item up or
# not. Otherwise, your character will automatically attempt to
# pick up the object.
#
# Strict syntax of each line is below.
#
-# [! ~ * (]
+# [! ~ : (]
# [[all] [collecting]
# [unaware] [unidentified] [identified] [*identified*]
# [dice boosted] [more than N dice] [more bonus than N]
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- [! ~ * (]
+ [! ~ : (]
[[¤¹¤Ù¤Æ¤Î] [¼ý½¸Ãæ¤Î]
[̤ȽÌÀ¤Î] [̤´ÕÄê¤Î] [´ÕÄêºÑ¤ß¤Î] [*´ÕÄê*ºÑ¤ß¤Î]
[¥À¥¤¥¹Ìܤΰ㤦] [¥À¥¤¥¹ÌÜn°Ê¾å¤Î] [½¤ÀµÃÍn°Ê¾å¤Î]
of object. Starting a line with '!' indicates that you wish to
destroy this kind of object. Starting a line with '~' indicates
that you wish to leave this kind of object on the floor. Starting a
- line with '*' indicates that you wish to force the game to ask you
+ line with ':' indicates that you wish to force the game to ask you
if you want to pick the item up or not. Otherwise, your character
will automatically attempt to pick up the object.
There is an additional command letter '('. It indicates that
Strict syntax of each line is below.
- [! ~ * (]
+ [! ~ : (]
[[all] [collecting]
[unaware] [unidentified] [identified] [*identified*]
[dice boosted] [more than N dice] [more bonus than N]
*buf = '\0';
if (!(entry->action & DO_DISPLAY)) strcat(buf, "(");
- if (entry->action & DO_QUERY_AUTOPICK) strcat(buf, "*");
+ if (entry->action & DO_QUERY_AUTOPICK) strcat(buf, ":");
if (entry->action & DO_AUTODESTROY) strcat(buf, "!");
if (entry->action & DONT_AUTOPICK) strcat(buf, "~");
act |= DONT_AUTOPICK;
str++;
}
- else if ((act & DO_AUTOPICK) && *str == '*')
+ else if ((act & DO_AUTOPICK) && *str == ':')
{
act &= ~DO_AUTOPICK;
act |= DO_QUERY_AUTOPICK;
if (lines_list[cy + 1]) cy++;
cx = 0;
break;
- case '*':
+ case ':':
if (!autopick_new_entry(entry, lines_list[cy]))
{
if (old_key != key) repeated_clearing = FALSE;