/*!
- * À¸¤¤Î©¤Á¥Æ¡¼¥Ö¥ë¤ÎÄêµÁ / Background information (see below)
- *
- * Chart progression by race:
- * Human --> 1 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53
- * Half-Elf --> 4 --> 1 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53
- * Elf/High-Elf --> 7 --> 8 --> 9 --> 54 --> 55 --> 56
- * Hobbit --> 10 --> 11 --> 3 --> 50 --> 51 --> 52 --> 53
- * Gnome --> 13 --> 14 --> 3 --> 50 --> 51 --> 52 --> 53
- * Dwarf --> 16 --> 17 --> 18 --> 57 --> 58 --> 59 --> 60 --> 61
- * Half-Orc --> 19 --> 20 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53
- * Half-Troll --> 22 --> 23 --> 62 --> 63 --> 64 --> 65 --> 66
- *
- * XXX XXX XXX This table *must* be correct or drastic errors may occur!
+ * À¸¤¤Î©¤Á¥Æ¡¼¥Ö¥ë¤ÎÄêµÁ / Background information (see below)\n
+ *\n
+ * Chart progression by race:\n
+ * Human --> 1 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53\n
+ * Half-Elf --> 4 --> 1 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53\n
+ * Elf/High-Elf --> 7 --> 8 --> 9 --> 54 --> 55 --> 56\n
+ * Hobbit --> 10 --> 11 --> 3 --> 50 --> 51 --> 52 --> 53\n
+ * Gnome --> 13 --> 14 --> 3 --> 50 --> 51 --> 52 --> 53\n
+ * Dwarf --> 16 --> 17 --> 18 --> 57 --> 58 --> 59 --> 60 --> 61\n
+ * Half-Orc --> 19 --> 20 --> 2 --> 3 --> 50 --> 51 --> 52 --> 53\n
+ * Half-Troll --> 22 --> 23 --> 62 --> 63 --> 64 --> 65 --> 66\n
+ *\n
+ * XXX XXX XXX This table *must* be correct or drastic errors may occur!\n
*/
static hist_type bg[] =
{
/*! ¥ª¡¼¥È¥í¡¼¥éÃæ¡¢³ÆǽÎÏÃͤ¬¿å½à¤òĶ¤¨¤¿²ó¿ô / Autoroll matches */
static s32b stat_match[6];
-/*1 ¥ª¡¼¥È¥í¡¼¥é¤Î»î¹Ô²ó¿ô / Autoroll round */
+/*! ¥ª¡¼¥È¥í¡¼¥é¤Î»î¹Ô²ó¿ô / Autoroll round */
static s32b auto_round;
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼ºîÀ®¤òÃæÃǤ·¤ÆÊѶòÈÚÅܤò½ªÎ»¤¹¤ë
+ * @return ¤Ê¤·
+ */
static void birth_quit(void)
{
remove_loc();
quit(NULL);
}
-
-/*
- * Show specific help file
+/*!
+ * @brief »ØÄꤵ¤ì¤¿¥Ø¥ë¥×¥Õ¥¡¥¤¥ë¤òɽ¼¨¤¹¤ë / Show specific help file
+ * @param helpfile ¥Õ¥¡¥¤¥ë̾
+ * @return ¤Ê¤·
*/
static void show_help(cptr helpfile)
{
}
-/*
- * Choose from one of the available magical realms
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼¤ÎËâË¡Îΰè¤òÁªÂò¤¹¤ë / Choose from one of the available magical realms
+ * @param choices ÁªÂò²Äǽ¤ÊËâË¡Îΰè¤Î¥Ó¥Ã¥ÈÇÛÎó
+ * @param count ÁªÂò²Äǽ¤ÊËâË¡Îΰè¤òÊÖ¤¹¥Ý¥¤¥ó¥¿·²¡£
+ * @return ÁªÂò¤·¤¿ËâË¡Îΰè¤ÎID
*/
static byte choose_realm(s32b choices, int *count)
{
}
-/*
- * Choose the magical realms
+/*!
+ * @brief ÁªÂò¤·¤¿ËâË¡Îΰè¤Î²òÀâ¤òɽ¼¨¤¹¤ë / Choose the magical realms
+ * @return ¥æ¡¼¥¶¤¬ËâË¡Îΰè¤Î³ÎÄê¤òÁª¤ó¤À¤éTRUE¤òÊÖ¤¹¡£
*/
static bool get_player_realms(void)
{
}
-/*
- * Save the current data for later
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼¤Î¥¯¥¤¥Ã¥¯¥¹¥¿¡¼¥È¾ðÊó¤ò¥×¥ì¥¤¥ä¡¼¹½Â¤ÂΤ«¤éÊݸ¤¹¤ë / Save the current data for later
+ * @param birther_ptr ¥¯¥¤¥Ã¥¯¥¹¥¿¡¼¥È¹½Â¤ÂΤλ²¾È¥Ý¥¤¥ó¥¿
+ * @return ¤Ê¤·¡£
*/
static void save_prev_data(birther *birther_ptr)
{
}
-/*
- * Load the previous data
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼¤Î¥¯¥¤¥Ã¥¯¥¹¥¿¡¼¥È¾ðÊó¤ò¥×¥ì¥¤¥ä¡¼¹½Â¤ÂΤØÆɤ߹þ¤à / Load the previous data
+ * @param swap TRUE¤Ê¤é¤Ð¸½ºß¤Î¥×¥ì¥¤¥ä¡¼¹½Â¤Âξå¤È¤ÎÆâÍƤò¥¹¥ï¥Ã¥×¤¹¤ë·Á¤ÇÆɤ߹þ¤à¡£
+ * @return ¤Ê¤·¡£
*/
static void load_prev_data(bool swap)
{
-/*
- * Returns adjusted stat -JK- Algorithm by -JWT-
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼¤ÎǽÎÏÃÍɽ¸½¤Ë´ð¤Å¤¤¤Æ²Ã¸º»»¤ò¹Ô¤¦¡£
+ * @param value ¸½ºß¤ÎǽÎÏÃÍ
+ * @param amount ²Ã¸º»»¤¹¤ëÃÍ
+ * @return ²Ã¸º»»¤Î·ë²Ì
*/
static int adjust_stat(int value, int amount)
{