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- ハルマゲドントラップを安全にした。出現するモンスターは変化無しだが、
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Fri, 24 Jan 2003 20:47:54 +0000 (20:47 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Fri, 24 Jan 2003 20:47:54 +0000 (20:47 +0000)
悪魔と天使が全て互いにターゲットを設定されているのでプレイヤーには目も
くれない。反撃召喚のコードを整理して視界内にいる対象にもターゲットが設
定できるようにして応用した。
- また、モンスターの魔法の対象選択のコードを整理したのでペットにターゲッ
トを与えたときに、より正確にターゲットのみを攻撃するようになった。
- freq_inate(freq_spellのブレス版)は実効的には未使用状態なので削除した。

src/cmd1.c
src/cmd3.c
src/init1.c
src/load.c
src/melee2.c
src/monster1.c
src/mspells1.c
src/mspells2.c
src/save.c
src/types.h

index ff88748..6c9791e 100644 (file)
@@ -1626,6 +1626,7 @@ msg_print("
                case FEAT_TRAP_ARMAGEDDON:
                {
                        static int levs[10] = {0, 0, 20, 10, 5, 3, 2, 1, 1, 1};
+                       int demon_idx = 0, angel_idx = 0;
 
                        int lev;
 #ifdef JP
@@ -1652,8 +1653,22 @@ msg_print("
                                        /* Require line of sight */
                                        if (!player_has_los_bold(y1, x1)) continue;
 
-                                       (void)summon_specific(0, y1, x1, lev, SUMMON_DEMON, (PM_NO_PET));
-                                       (void)summon_specific(0, y1, x1, lev, SUMMON_ANGEL, (PM_NO_PET));
+                                       if (summon_specific(0, y1, x1, lev, SUMMON_DEMON, (PM_NO_PET)))
+                                               demon_idx = hack_m_idx_ii;
+
+                                       if (summon_specific(0, y1, x1, lev, SUMMON_ANGEL, (PM_NO_PET)))
+                                               angel_idx = hack_m_idx_ii;
+
+                                       /* Let them fight each other */
+                                       if (demon_idx && angel_idx)
+                                       {
+                                               monster_type *demon_ptr = &m_list[demon_idx];
+                                               monster_type *angel_ptr = &m_list[angel_idx];
+                                               demon_ptr->target_y = angel_ptr->fy;
+                                               demon_ptr->target_x = angel_ptr->fx;
+                                               angel_ptr->target_y = demon_ptr->fy;
+                                               angel_ptr->target_x = demon_ptr->fx;
+                                       }
                                }
                        }
                        break;
index dd42c25..7f80120 100644 (file)
@@ -2688,7 +2688,6 @@ Term_addstr(-1, TERM_WHITE, " ['r'
                                if (r_ptr->flags1 & RF1_ONLY_ITEM) r_ptr->r_drop_gold = 0;
                                
                                /* Hack -- observe many spells */
-                               r_ptr->r_cast_inate = MAX_UCHAR;
                                r_ptr->r_cast_spell = MAX_UCHAR;
                                
                                /* Hack -- know all the flags */
index 83e34dd..d21d3a4 100644 (file)
@@ -2348,7 +2348,7 @@ errr parse_r_info(char *buf, header *head)
                        if (1 == sscanf(s, "1_IN_%d", &i))
                        {
                                /* Extract a "frequency" */
-                               r_ptr->freq_spell = r_ptr->freq_inate = 100 / i;
+                               r_ptr->freq_spell = 100 / i;
 
                                        /* Start at next entry */
                                s = t;
index 3fc876e..b723105 100644 (file)
@@ -857,7 +857,7 @@ static void rd_lore(int r_idx)
        rd_byte(&r_ptr->r_drop_item);
 
        /* Count spells */
-       rd_byte(&r_ptr->r_cast_inate);
+       rd_byte(&tmp8u);
        rd_byte(&r_ptr->r_cast_spell);
 
        /* Count blows of each type */
index 4d0e7f0..ae14484 100644 (file)
@@ -2910,14 +2910,44 @@ msg_format("%^s%s", m_name, monmessage);
                }
        }
 
-       /* Attempt to cast a spell */
-       if (aware && make_attack_spell(m_idx)) return;
+       /* Try to cast spell occasionally */
+       if (r_ptr->freq_spell && randint1(100) <= r_ptr->freq_spell)
+       {
+               bool counterattack = FALSE;
 
-       /*
-        * Attempt to cast a spell at an enemy other than the player
-        * (may slow the game a smidgeon, but I haven't noticed.)
-        */
-       if (monst_spell_monst(m_idx)) return;
+               /* Give priority to counter attack? */
+               if (m_ptr->target_y)
+               {
+                       int t_m_idx = cave[m_ptr->target_y][m_ptr->target_x].m_idx;
+
+                       /* The monster must be an enemy, and projectable */
+                       if (t_m_idx &&
+                           are_enemies(m_ptr, &m_list[t_m_idx]) &&
+                           projectable(m_ptr->fy, m_ptr->fx, m_ptr->target_y, m_ptr->target_x))
+                       {
+                               counterattack = TRUE;
+                       }
+               }
+
+               if (!counterattack)
+               {
+                       /* Attempt to cast a spell */
+                       if (aware && make_attack_spell(m_idx)) return;
+
+                       /*
+                        * Attempt to cast a spell at an enemy other than the player
+                        * (may slow the game a smidgeon, but I haven't noticed.)
+                        */
+                       if (monst_spell_monst(m_idx)) return;
+               }
+               else
+               {
+                       /* Attempt to do counter attack at first */
+                       if (monst_spell_monst(m_idx)) return;
+
+                       if (aware && make_attack_spell(m_idx)) return;
+               }
+       }
 
        can_pass_wall = ((r_ptr->flags2 & RF2_PASS_WALL) && ((m_idx != p_ptr->riding) || (p_ptr->pass_wall)));
 
@@ -3689,8 +3719,11 @@ msg_format("%^s
        /* If we haven't done anything, try casting a spell again */
        if (!do_turn && !do_move && !m_ptr->monfear && !(p_ptr->riding == m_idx) && aware)
        {
-               /* Cast spell */
-               if (make_attack_spell(m_idx)) return;
+               /* Try to cast spell again */
+               if (r_ptr->freq_spell && randint1(100) <= r_ptr->freq_spell)
+               {
+                       if (make_attack_spell(m_idx)) return;
+               }
        }
 
 
@@ -3824,7 +3857,6 @@ void process_monsters(void)
        byte    old_r_blows2 = 0;
        byte    old_r_blows3 = 0;
 
-       byte    old_r_cast_inate = 0;
        byte    old_r_cast_spell = 0;
 
        int speed;
@@ -3856,7 +3888,6 @@ void process_monsters(void)
                old_r_blows3 = r_ptr->r_blows[3];
 
                /* Memorize castings */
-               old_r_cast_inate = r_ptr->r_cast_inate;
                old_r_cast_spell = r_ptr->r_cast_spell;
        }
 
@@ -4008,7 +4039,6 @@ void process_monsters(void)
                        (old_r_blows1 != r_ptr->r_blows[1]) ||
                        (old_r_blows2 != r_ptr->r_blows[2]) ||
                        (old_r_blows3 != r_ptr->r_blows[3]) ||
-                       (old_r_cast_inate != r_ptr->r_cast_inate) ||
                        (old_r_cast_spell != r_ptr->r_cast_spell))
                {
                        /* Window stuff */
index d8535aa..284fa37 100644 (file)
@@ -1663,10 +1663,10 @@ if (flags6 & (RF6_S_UNIQUE))        {vp[vn] = "
        if (breath || magic)
        {
                /* Total casting */
-               m = r_ptr->r_cast_inate + r_ptr->r_cast_spell;
+               m = r_ptr->r_cast_spell;
 
                /* Average frequency */
-               n = (r_ptr->freq_inate + r_ptr->freq_spell) / 2;
+               n = r_ptr->freq_spell;
 
                /* Describe the spell frequency */
                if (m > 100 || know_everything)
index 32b2a1d..12e711f 100644 (file)
@@ -1229,7 +1229,7 @@ static int choose_attack_spell(int m_idx, byte spells[], byte num)
  */
 bool make_attack_spell(int m_idx)
 {
-       int             k, chance, thrown_spell = 0, rlev, failrate;
+       int             k, thrown_spell = 0, rlev, failrate;
        byte            spell[96], num = 0;
        u32b            f4, f5, f6;
        monster_type    *m_ptr = &m_list[m_idx];
@@ -1260,9 +1260,6 @@ bool make_attack_spell(int m_idx)
        bool maneable = player_has_los_bold(m_ptr->fy, m_ptr->fx);
        bool learnable = (seen && maneable && !world_monster);
 
-       /* Assume "normal" target */
-       bool normal = TRUE;
-
        /* Assume "projectable" */
        bool direct = TRUE;
 
@@ -1277,18 +1274,9 @@ bool make_attack_spell(int m_idx)
        if (m_ptr->mflag & MFLAG_NICE) return (FALSE);
        if (!is_hostile(m_ptr)) return (FALSE);
 
-       /* Hack -- Extract the spell probability */
-       chance = (r_ptr->freq_inate + r_ptr->freq_spell) / 2;
-
-       /* Not allowed to cast spells */
-       if (!chance) return (FALSE);
-
-
-       /* Only do spells occasionally */
-       if (randint0(100) >=  chance) return (FALSE);
 
        /* Sometimes forbid inate attacks (breaths) */
-       if (randint0(100) >= (chance * 2)) no_inate = TRUE;
+       if (randint0(100) >= (r_ptr->freq_spell * 2)) no_inate = TRUE;
 
        /* XXX XXX XXX Handle "track_target" option (?) */
 
@@ -1298,94 +1286,92 @@ bool make_attack_spell(int m_idx)
        f5 = r_ptr->flags5;
        f6 = r_ptr->flags6;
 
-       /* Hack -- require projectable player */
-       if (normal)
+       /*** require projectable player ***/
+
+       /* Check range */
+       if ((m_ptr->cdis > MAX_RANGE) && !m_ptr->target_y) return (FALSE);
+
+       /* Check path */
+       if (projectable(m_ptr->fy, m_ptr->fx, y, x))
        {
-               /* Check range */
-               if ((m_ptr->cdis > MAX_RANGE) && !m_ptr->target_y) return (FALSE);
+               /* Breath disintegration to the glyph if possible */
+               if ((!cave_floor_bold(y,x)) && (r_ptr->flags4 & RF4_BR_DISI) && one_in_(2)) do_disi = TRUE;
+       }
 
-               /* Check path */
-               if (projectable(m_ptr->fy, m_ptr->fx, y, x))
+       /* Check path to next grid */
+       else
+       {
+               bool success = FALSE;
+
+               if ((r_ptr->flags4 & RF4_BR_DISI) &&
+                   (m_ptr->cdis < MAX_RANGE/2) &&
+                   in_disintegration_range(m_ptr->fy, m_ptr->fx, y, x) &&
+                   (one_in_(10) || (projectable(y, x, m_ptr->fy, m_ptr->fx) && one_in_(2))))
                {
-                       /* Breath disintegration to the glyph */
-                       if ((!cave_floor_bold(y,x)) && (r_ptr->flags4 & RF4_BR_DISI) && one_in_(2)) do_disi = TRUE;
+                       do_disi = TRUE;
+                       success = TRUE;
                }
-
-               /* Check path to next grid */
                else
                {
-                       bool success = FALSE;
-
-                       if ((r_ptr->flags4 & RF4_BR_DISI) &&
-                           (m_ptr->cdis < MAX_RANGE/2) &&
-                           in_disintegration_range(m_ptr->fy, m_ptr->fx, y, x) &&
-                           (one_in_(10) || (projectable(y, x, m_ptr->fy, m_ptr->fx) && one_in_(2))))
-                       {
-                               do_disi = TRUE;
-                               success = TRUE;
-                       }
-                       else
+                       int i;
+                       int tonari;
+                       int tonari_y[4][8] = {{-1,-1,-1,0,0,1,1,1},
+                                             {-1,-1,-1,0,0,1,1,1},
+                                             {1,1,1,0,0,-1,-1,-1},
+                                             {1,1,1,0,0,-1,-1,-1}};
+                       int tonari_x[4][8] = {{-1,0,1,-1,1,-1,0,1},
+                                             {1,0,-1,1,-1,1,0,-1},
+                                             {-1,0,1,-1,1,-1,0,1},
+                                             {1,0,-1,1,-1,1,0,-1}};
+
+                       if (m_ptr->fy < py && m_ptr->fx < px) tonari = 0;
+                       else if (m_ptr->fy < py) tonari = 1;
+                       else if (m_ptr->fx < px) tonari = 2;
+                       else tonari = 3;
+
+                       for (i = 0; i < 8; i++)
                        {
-                               int i;
-                               int tonari;
-                               int tonari_y[4][8] = {{-1,-1,-1,0,0,1,1,1},
-                                                     {-1,-1,-1,0,0,1,1,1},
-                                                     {1,1,1,0,0,-1,-1,-1},
-                                                     {1,1,1,0,0,-1,-1,-1}};
-                               int tonari_x[4][8] = {{-1,0,1,-1,1,-1,0,1},
-                                                     {1,0,-1,1,-1,1,0,-1},
-                                                     {-1,0,1,-1,1,-1,0,1},
-                                                     {1,0,-1,1,-1,1,0,-1}};
-
-                               if (m_ptr->fy < py && m_ptr->fx < px) tonari = 0;
-                               else if (m_ptr->fy < py) tonari = 1;
-                               else if (m_ptr->fx < px) tonari = 2;
-                               else tonari = 3;
-
-                               for (i = 0; i < 8; i++)
-                               {
-                                       int next_x = x + tonari_x[tonari][i];
-                                       int next_y = y + tonari_y[tonari][i];
-                                       cave_type *c_ptr;
+                               int next_x = x + tonari_x[tonari][i];
+                               int next_y = y + tonari_y[tonari][i];
+                               cave_type *c_ptr;
 
-                                       /* Access the next grid */
-                                       c_ptr = &cave[next_y][next_x];
+                               /* Access the next grid */
+                               c_ptr = &cave[next_y][next_x];
 
-                                       /* Skip door, rubble, wall */
-                                       if ((c_ptr->feat >= FEAT_DOOR_HEAD) && (c_ptr->feat <= FEAT_PERM_SOLID)) continue;
+                               /* Skip door, rubble, wall */
+                               if ((c_ptr->feat >= FEAT_DOOR_HEAD) && (c_ptr->feat <= FEAT_PERM_SOLID)) continue;
 
-                                       /* Skip tree */
-                                       if (c_ptr->feat == FEAT_TREES) continue;
+                               /* Skip tree */
+                               if (c_ptr->feat == FEAT_TREES) continue;
 
-                                       /* Skip mountain */
-                                       if (c_ptr->feat == FEAT_MOUNTAIN) continue;
+                               /* Skip mountain */
+                               if (c_ptr->feat == FEAT_MOUNTAIN) continue;
 
-                                       if (projectable(m_ptr->fy, m_ptr->fx, next_y, next_x))
-                                       {
-                                               y = next_y;
-                                               x = next_x;
-                                               success = TRUE;
-                                               break;
-                                       }
-                               }
-                       }
-
-                       if (!success)
-                       {
-                               if (m_ptr->target_y && m_ptr->target_x)
+                               if (projectable(m_ptr->fy, m_ptr->fx, next_y, next_x))
                                {
-                                       y = m_ptr->target_y;
-                                       x = m_ptr->target_x;
-                                       f4 &= (RF4_INDIRECT_MASK);
-                                       f5 &= (RF5_INDIRECT_MASK);
-                                       f6 &= (RF6_INDIRECT_MASK);
+                                       y = next_y;
+                                       x = next_x;
                                        success = TRUE;
+                                       break;
                                }
                        }
+               }
 
-                       /* No spells */
-                       if (!success) return FALSE;
+               if (!success)
+               {
+                       if (m_ptr->target_y && m_ptr->target_x)
+                       {
+                               y = m_ptr->target_y;
+                               x = m_ptr->target_x;
+                               f4 &= (RF4_INDIRECT_MASK);
+                               f5 &= (RF5_INDIRECT_MASK);
+                               f6 &= (RF6_INDIRECT_MASK);
+                               success = TRUE;
+                       }
                }
+
+               /* No spells */
+               if (!success) return FALSE;
        }
 
        reset_target(m_ptr);
@@ -4537,7 +4523,7 @@ msg_print("¿
                if (thrown_spell < 32 * 4)
                {
                        r_ptr->r_flags4 |= (1L << (thrown_spell - 32 * 3));
-                       if (r_ptr->r_cast_inate < MAX_UCHAR) r_ptr->r_cast_inate++;
+                       if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
                }
 
                /* Bolt or Ball */
index e1e69c8..4cc9c48 100644 (file)
@@ -145,8 +145,8 @@ static bool breath_direct(int y1, int x1, int y2, int x2, int rad, bool disint_b
 bool monst_spell_monst(int m_idx)
 {
        int y = 0, x = 0;
-       int i, k, t_idx;
-       int chance, thrown_spell, count = 0;
+       int i, k, t_idx = 0;
+       int thrown_spell, count = 0;
        int rlev;
        int dam = 0;
        int start;
@@ -163,10 +163,10 @@ bool monst_spell_monst(int m_idx)
        char ddesc[160];
 
        monster_type *m_ptr = &m_list[m_idx];
-       monster_type *t_ptr;
+       monster_type *t_ptr = NULL;
 
        monster_race *r_ptr = &r_info[m_ptr->r_idx];
-       monster_race *tr_ptr;
+       monster_race *tr_ptr = NULL;
 
        u32b f4, f5, f6;
 
@@ -192,4087 +192,3913 @@ bool monst_spell_monst(int m_idx)
        /* Cannot cast spells when confused */
        if (m_ptr->confused) return (FALSE);
 
-       /* Hack -- Extract the spell probability */
-       chance = (r_ptr->freq_inate + r_ptr->freq_spell) / 2;
+       /* Extract the racial spell flags */
+       f4 = r_ptr->flags4;
+       f5 = r_ptr->flags5;
+       f6 = r_ptr->flags6;
 
-       /* Not allowed to cast spells */
-       if (!chance) return (FALSE);
-
-       if (randint0(100) >= chance) return (FALSE);
-
-       if (p_ptr->inside_battle)
-       {
-               start = randint1(m_max-1)+m_max;
-               if(randint0(2)) plus = -1;
-       }
-       else start = m_max + 1;
-
-       /* Scan thru all monsters */
-       for (i = start; ((i < start + m_max) && (i > start - m_max)); i+=plus)
+       /* Target is given for pet? */
+       if (pet_t_m_idx && pet)
        {
-               /* The monster itself isn't a target */
-               int dummy = (i % m_max);
-               if (!dummy) continue;
-
-               t_idx = dummy;
+               t_idx = pet_t_m_idx;
                t_ptr = &m_list[t_idx];
-               tr_ptr = &r_info[t_ptr->r_idx];
 
-               /* Paranoia -- Skip dead monsters */
-               if (!t_ptr->r_idx) continue;
-
-               if (pet)
+               /* Cancel if not projectable (for now) */
+               if (!projectable(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx))
                {
-                       if (pet_t_m_idx && (dummy != pet_t_m_idx) && !los(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx)) continue;
+                       t_idx = 0;
                }
+       }
 
-               /* Monster must be 'an enemy' */
-               if (!are_enemies(m_ptr, t_ptr)) continue;
-
-               /* Extract the racial spell flags */
-               f4 = r_ptr->flags4;
-               f5 = r_ptr->flags5;
-               f6 = r_ptr->flags6;
+       /* Is there counter attack target? */
+       if (!t_idx && m_ptr->target_y)
+       {
+               t_idx = cave[m_ptr->target_y][m_ptr->target_x].m_idx;
 
-               /* Monster must be projectable */
-               if (!projectable(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx))
+               if (t_idx)
                {
-                       bool success = FALSE;
-                       if (m_ptr->target_y)
+                       t_ptr = &m_list[t_idx];
+
+                       /* Cancel if neither enemy nor a given target */
+                       if (t_idx != pet_t_m_idx &&
+                           !are_enemies(m_ptr, t_ptr))
                        {
-                               if ((m_ptr->target_y == t_ptr->fy) && (m_ptr->target_x == t_ptr->fx))
-                               {
-                                       y = m_ptr->target_y;
-                                       x = m_ptr->target_x;
-                                       f4 &= (RF4_INDIRECT_MASK);
-                                       f5 &= (RF5_INDIRECT_MASK);
-                                       f6 &= (RF6_INDIRECT_MASK);
-                                       success = TRUE;
-                               }
+                               t_idx = 0;
                        }
-                       if (!success) continue;
-               }
 
-               reset_target(m_ptr);
-
-               /* OK -- we've got a target */
-               y = t_ptr->fy;
-               x = t_ptr->fx;
+                       /* Allow only summoning etc.. if not projectable */
+                       else if (!projectable(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx))
+                       {
+                               f4 &= (RF4_INDIRECT_MASK);
+                               f5 &= (RF5_INDIRECT_MASK);
+                               f6 &= (RF6_INDIRECT_MASK);
+                       }
+               }
+       }
 
-               /* Extract the monster level */
-               rlev = ((r_ptr->level >= 1) ? r_ptr->level : 1);
+       /* Look for enemies normally */
+       if (!t_idx)
+       {
+               bool success = FALSE;
 
-               if (pet)
+               if (p_ptr->inside_battle)
                {
-                       f4 &= ~(RF4_SHRIEK);
-                       f6 &= ~(RF6_DARKNESS | RF6_TRAPS);
+                       start = randint1(m_max-1) + m_max;
+                       if (randint0(2)) plus = -1;
                }
+               else start = m_max + 1;
 
-               if (dun_level && (!p_ptr->inside_quest || (p_ptr->inside_quest < MIN_RANDOM_QUEST)) && (d_info[dungeon_type].flags1 & DF1_NO_MAGIC))
+               /* Scan thru all monsters */
+               for (i = start; ((i < start + m_max) && (i > start - m_max)); i += plus)
                {
-                       f4 &= (RF4_NOMAGIC_MASK);
-                       f5 &= (RF5_NOMAGIC_MASK);
-                       f6 &= (RF6_NOMAGIC_MASK);
-               }
+                       int dummy = (i % m_max);
+                       if (!dummy) continue;
 
-               if (p_ptr->inside_arena || p_ptr->inside_battle)
-               {
-                       f4 &= ~(RF4_SUMMON_MASK);
-                       f5 &= ~(RF5_SUMMON_MASK);
-                       f6 &= ~(RF6_SUMMON_MASK);
-               }
-               if (p_ptr->inside_battle && !one_in_(3))
-               {
-                       f6 &= ~(RF6_HEAL);
-               }
+                       t_idx = dummy;
+                       t_ptr = &m_list[t_idx];
 
-               if (!(p_ptr->pet_extra_flags & PF_TELEPORT) && pet)
-               {
-                       f6 &= ~((RF6_BLINK | RF6_TPORT | RF6_TELE_AWAY));
-               }
+                       /* Skip dead monsters */
+                       if (!t_ptr->r_idx) continue;
 
-               if (m_idx == p_ptr->riding)
-               {
-                       f4 &= ~(RF4_RIDING_MASK);
-                       f5 &= ~(RF5_RIDING_MASK);
-                       f6 &= ~(RF6_RIDING_MASK);
-               }
+                       /* Monster must be 'an enemy' */
+                       if (!are_enemies(m_ptr, t_ptr)) continue;
 
-               if (!(p_ptr->pet_extra_flags & PF_ATTACK_SPELL) && pet)
-               {
-                       f4 &= ~(RF4_ATTACK_MASK);
-                       f5 &= ~(RF5_ATTACK_MASK);
-                       f6 &= ~(RF6_ATTACK_MASK);
-               }
+                       /* Monster must be projectable */
+                       if (!projectable(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx)) continue;
 
-               if (!(p_ptr->pet_extra_flags & PF_SUMMON_SPELL) && pet)
-               {
-                       f4 &= ~(RF4_SUMMON_MASK);
-                       f5 &= ~(RF5_SUMMON_MASK);
-                       f6 &= ~(RF6_SUMMON_MASK);
+                       /* Get it */
+                       success = TRUE;
                }
 
-               /* Prevent collateral damage */
-               if (!(p_ptr->pet_extra_flags & PF_BALL_SPELL) && pet && (m_idx != p_ptr->riding))
-               {
-                       int dist = distance(py, px, y, x);
+               /* No enemy found */
+               if (!success) return FALSE;
+       }
 
-                       /* Expected breath radius */
-                       int rad = (r_ptr->flags2 & RF2_POWERFUL) ? 3 : 2;
 
-                       if (dist <= 2)
-                       {
-                               f4 &= ~(RF4_BALL_MASK);
-                               f5 &= ~(RF5_BALL_MASK);
-                               f6 &= ~(RF6_BALL_MASK);
-                       }
-                       else if(dist <= 4)
-                       {
-                               f4 &= ~(RF4_BIG_BALL_MASK);
-                               f5 &= ~(RF5_BIG_BALL_MASK);
-                               f6 &= ~(RF6_BIG_BALL_MASK);
-                       }
+       /* OK -- we've got a target */
+       y = t_ptr->fy;
+       x = t_ptr->fx;
+       tr_ptr = &r_info[t_ptr->r_idx];
 
-                       if (((f4 & RF4_BEAM_MASK) ||
-                            (f5 & RF5_BEAM_MASK) ||
-                            (f6 & RF6_BEAM_MASK)) &&
-                           !direct_beam(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, m_ptr))
-                       {
-                               f4 &= ~(RF4_BEAM_MASK);
-                               f5 &= ~(RF5_BEAM_MASK);
-                               f6 &= ~(RF6_BEAM_MASK);
-                       }
+       /* Forget old counter attack target */
+       reset_target(m_ptr);
 
-                       if (((f4 & RF4_BREATH_MASK) ||
-                         (f5 & RF5_BREATH_MASK) ||
-                         (f6 & RF6_BREATH_MASK)) &&
-                        !breath_direct(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, rad, FALSE, TRUE))
-                       {
-                               f4 &= ~(RF4_BREATH_MASK);
-                               f5 &= ~(RF5_BREATH_MASK);
-                               f6 &= ~(RF6_BREATH_MASK);
-                       }
-                       else if ((f4 & RF4_BR_DISI) &&
-                                !breath_direct(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, rad, TRUE, TRUE))
-                       {
-                               f4 &= ~(RF4_BR_DISI);
-                       }
-               }
+       /* Extract the monster level */
+       rlev = ((r_ptr->level >= 1) ? r_ptr->level : 1);
 
-               /* Remove some spells if necessary */
+       if (pet)
+       {
+               f4 &= ~(RF4_SHRIEK);
+               f6 &= ~(RF6_DARKNESS | RF6_TRAPS);
+       }
 
-               /* Check for a clean bolt shot */
-               if (((f4 & RF4_BOLT_MASK) ||
-                    (f5 & RF5_BOLT_MASK) ||
-                    (f6 & RF6_BOLT_MASK)) &&
-                   !(r_ptr->flags2 & RF2_STUPID) &&
-                   !clean_shot(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, pet))
-               {
-                       f4 &= ~(RF4_BOLT_MASK);
-                       f5 &= ~(RF5_BOLT_MASK);
-                       f6 &= ~(RF6_BOLT_MASK);
-               }
+       if (dun_level && (!p_ptr->inside_quest || (p_ptr->inside_quest < MIN_RANDOM_QUEST)) && (d_info[dungeon_type].flags1 & DF1_NO_MAGIC))
+       {
+               f4 &= (RF4_NOMAGIC_MASK);
+               f5 &= (RF5_NOMAGIC_MASK);
+               f6 &= (RF6_NOMAGIC_MASK);
+       }
 
-               /* Check for a possible summon */
-               if (((f4 & RF4_SUMMON_MASK) ||
-                    (f5 & RF5_SUMMON_MASK) ||
-                    (f6 & RF6_SUMMON_MASK)) &&
-                   !(r_ptr->flags2 & RF2_STUPID) &&
-                   !(summon_possible(t_ptr->fy, t_ptr->fx)))
-               {
-                       /* Remove summoning spells */
-                       f4 &= ~(RF4_SUMMON_MASK);
-                       f5 &= ~(RF5_SUMMON_MASK);
-                       f6 &= ~(RF6_SUMMON_MASK);
-               }
+       if (p_ptr->inside_arena || p_ptr->inside_battle)
+       {
+               f4 &= ~(RF4_SUMMON_MASK);
+               f5 &= ~(RF5_SUMMON_MASK);
+               f6 &= ~(RF6_SUMMON_MASK);
+       }
+       if (p_ptr->inside_battle && !one_in_(3))
+       {
+               f6 &= ~(RF6_HEAL);
+       }
 
-               /* Hack -- allow "desperate" spells */
-               if ((r_ptr->flags2 & RF2_SMART) &&
-                       (m_ptr->hp < m_ptr->maxhp / 10) &&
-                       (randint0(100) < 50))
-               {
-                       /* Require intelligent spells */
-                       f4 &= (RF4_INT_MASK);
-                       f5 &= (RF5_INT_MASK);
-                       f6 &= (RF6_INT_MASK);
+       if (!(p_ptr->pet_extra_flags & PF_TELEPORT) && pet)
+       {
+               f6 &= ~((RF6_BLINK | RF6_TPORT | RF6_TELE_AWAY));
+       }
 
-               }
+       if (m_idx == p_ptr->riding)
+       {
+               f4 &= ~(RF4_RIDING_MASK);
+               f5 &= ~(RF5_RIDING_MASK);
+               f6 &= ~(RF6_RIDING_MASK);
+       }
+
+       if (!(p_ptr->pet_extra_flags & PF_ATTACK_SPELL) && pet)
+       {
+               f4 &= ~(RF4_ATTACK_MASK);
+               f5 &= ~(RF5_ATTACK_MASK);
+               f6 &= ~(RF6_ATTACK_MASK);
+       }
+
+       if (!(p_ptr->pet_extra_flags & PF_SUMMON_SPELL) && pet)
+       {
+               f4 &= ~(RF4_SUMMON_MASK);
+               f5 &= ~(RF5_SUMMON_MASK);
+               f6 &= ~(RF6_SUMMON_MASK);
+       }
+
+       /* Prevent collateral damage */
+       if (!(p_ptr->pet_extra_flags & PF_BALL_SPELL) && pet && (m_idx != p_ptr->riding))
+       {
+               int dist = distance(py, px, y, x);
 
-               /* No spells left */
-               if (!f4 && !f5 && !f6) return (FALSE);
+               /* Expected breath radius */
+               int rad = (r_ptr->flags2 & RF2_POWERFUL) ? 3 : 2;
 
-               /* Extract the "inate" spells */
-               for (k = 0; k < 32; k++)
+               if (dist <= 2)
+               {
+                       f4 &= ~(RF4_BALL_MASK);
+                       f5 &= ~(RF5_BALL_MASK);
+                       f6 &= ~(RF6_BALL_MASK);
+               }
+               else if(dist <= 4)
                {
-                       if (f4 & (1L << k)) spell[num++] = k + 32 * 3;
+                       f4 &= ~(RF4_BIG_BALL_MASK);
+                       f5 &= ~(RF5_BIG_BALL_MASK);
+                       f6 &= ~(RF6_BIG_BALL_MASK);
                }
 
-               /* Extract the "normal" spells */
-               for (k = 0; k < 32; k++)
+               if (((f4 & RF4_BEAM_MASK) ||
+                    (f5 & RF5_BEAM_MASK) ||
+                    (f6 & RF6_BEAM_MASK)) &&
+                   !direct_beam(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, m_ptr))
                {
-                       if (f5 & (1L << k)) spell[num++] = k + 32 * 4;
+                       f4 &= ~(RF4_BEAM_MASK);
+                       f5 &= ~(RF5_BEAM_MASK);
+                       f6 &= ~(RF6_BEAM_MASK);
                }
 
-               /* Extract the "bizarre" spells */
-               for (k = 0; k < 32; k++)
+               if (((f4 & RF4_BREATH_MASK) ||
+                    (f5 & RF5_BREATH_MASK) ||
+                    (f6 & RF6_BREATH_MASK)) &&
+                   !breath_direct(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, rad, FALSE, TRUE))
+               {
+                       f4 &= ~(RF4_BREATH_MASK);
+                       f5 &= ~(RF5_BREATH_MASK);
+                       f6 &= ~(RF6_BREATH_MASK);
+               }
+               else if ((f4 & RF4_BR_DISI) &&
+                        !breath_direct(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, rad, TRUE, TRUE))
                {
-                       if (f6 & (1L << k)) spell[num++] = k + 32 * 5;
+                       f4 &= ~(RF4_BR_DISI);
                }
+       }
+
+       /* Remove some spells if necessary */
+
+       /* Check for a clean bolt shot */
+       if (((f4 & RF4_BOLT_MASK) ||
+            (f5 & RF5_BOLT_MASK) ||
+            (f6 & RF6_BOLT_MASK)) &&
+           !(r_ptr->flags2 & RF2_STUPID) &&
+           !clean_shot(m_ptr->fy, m_ptr->fx, t_ptr->fy, t_ptr->fx, pet))
+       {
+               f4 &= ~(RF4_BOLT_MASK);
+               f5 &= ~(RF5_BOLT_MASK);
+               f6 &= ~(RF6_BOLT_MASK);
+       }
+
+       /* Check for a possible summon */
+       if (((f4 & RF4_SUMMON_MASK) ||
+            (f5 & RF5_SUMMON_MASK) ||
+            (f6 & RF6_SUMMON_MASK)) &&
+           !(r_ptr->flags2 & RF2_STUPID) &&
+           !(summon_possible(t_ptr->fy, t_ptr->fx)))
+       {
+               /* Remove summoning spells */
+               f4 &= ~(RF4_SUMMON_MASK);
+               f5 &= ~(RF5_SUMMON_MASK);
+               f6 &= ~(RF6_SUMMON_MASK);
+       }
+
+       /* Hack -- allow "desperate" spells */
+       if ((r_ptr->flags2 & RF2_SMART) &&
+           (m_ptr->hp < m_ptr->maxhp / 10) &&
+           (randint0(100) < 50))
+       {
+               /* Require intelligent spells */
+               f4 &= (RF4_INT_MASK);
+               f5 &= (RF5_INT_MASK);
+               f6 &= (RF6_INT_MASK);
+
+       }
+
+       /* No spells left */
+       if (!f4 && !f5 && !f6) return FALSE;
+
+       /* Extract the "inate" spells */
+       for (k = 0; k < 32; k++)
+       {
+               if (f4 & (1L << k)) spell[num++] = k + 32 * 3;
+       }
+
+       /* Extract the "normal" spells */
+       for (k = 0; k < 32; k++)
+       {
+               if (f5 & (1L << k)) spell[num++] = k + 32 * 4;
+       }
 
-               /* No spells left */
-               if (!num) return (FALSE);
+       /* Extract the "bizarre" spells */
+       for (k = 0; k < 32; k++)
+       {
+               if (f6 & (1L << k)) spell[num++] = k + 32 * 5;
+       }
 
-               /* Stop if player is dead or gone */
-               if (!p_ptr->playing || p_ptr->is_dead) return (FALSE);
+       /* No spells left */
+       if (!num) return (FALSE);
 
-               /* Handle "leaving" */
-               if (p_ptr->leaving) return (FALSE);
+       /* Stop if player is dead or gone */
+       if (!p_ptr->playing || p_ptr->is_dead) return (FALSE);
 
-               /* Get the monster name (or "it") */
-               monster_desc(m_name, m_ptr, 0x00);
+       /* Handle "leaving" */
+       if (p_ptr->leaving) return (FALSE);
 
-               /* Get the monster possessive ("his"/"her"/"its") */
-               monster_desc(m_poss, m_ptr, 0x22);
+       /* Get the monster name (or "it") */
+       monster_desc(m_name, m_ptr, 0x00);
 
-               /* Get the target's name (or "it") */
-               monster_desc(t_name, t_ptr, 0x00);
+       /* Get the monster possessive ("his"/"her"/"its") */
+       monster_desc(m_poss, m_ptr, 0x22);
 
-               /* Hack -- Get the "died from" name */
-               monster_desc(ddesc, m_ptr, 0x88);
+       /* Get the target's name (or "it") */
+       monster_desc(t_name, t_ptr, 0x00);
 
-               /* Choose a spell to cast */
-               thrown_spell = spell[randint0(num)];
+       /* Hack -- Get the "died from" name */
+       monster_desc(ddesc, m_ptr, 0x88);
 
-               see_t = t_ptr->ml;
-               see_either = (see_m || see_t);
-               see_both = (see_m && see_t);
+       /* Choose a spell to cast */
+       thrown_spell = spell[randint0(num)];
 
-               /* Can the player be aware of this attack? */
-               known = (m_ptr->cdis <= MAX_SIGHT) || (t_ptr->cdis <= MAX_SIGHT);
+       see_t = t_ptr->ml;
+       see_either = (see_m || see_t);
+       see_both = (see_m && see_t);
 
-               if (p_ptr->riding && (m_idx == p_ptr->riding)) disturb(1, 0);
+       /* Can the player be aware of this attack? */
+       known = (m_ptr->cdis <= MAX_SIGHT) || (t_ptr->cdis <= MAX_SIGHT);
 
-               /* Check for spell failure (inate attacks never fail) */
-               if ((thrown_spell >= 128) && m_ptr->stunned && one_in_(2))
+       if (p_ptr->riding && (m_idx == p_ptr->riding)) disturb(1, 0);
+
+       /* Check for spell failure (inate attacks never fail) */
+       if ((thrown_spell >= 128) && m_ptr->stunned && one_in_(2))
+       {
+               disturb(1, 0);
+               /* Message */
+               if (thrown_spell != (160+7)) /* Not RF6_SPECIAL */
                {
-                       disturb(1, 0);
-                       /* Message */
-                       if (thrown_spell != (160+7)) /* Not RF6_SPECIAL */
-                       {
 #ifdef JP
-msg_format("%^s¤Ï¼öʸ¤ò¾§¤¨¤è¤¦¤È¤·¤¿¤¬¼ºÇÔ¤·¤¿¡£", m_name);
+                       msg_format("%^s¤Ï¼öʸ¤ò¾§¤¨¤è¤¦¤È¤·¤¿¤¬¼ºÇÔ¤·¤¿¡£", m_name);
 #else
-                               msg_format("%^s tries to cast a spell, but fails.", m_name);
+                       msg_format("%^s tries to cast a spell, but fails.", m_name);
 #endif
-                       }
-
-                       return (TRUE);
                }
 
-               switch (thrown_spell)
+               return (TRUE);
+       }
+
+       switch (thrown_spell)
+       {
+       /* RF4_SHRIEK */
+       case 96+0:
+               if (known)
                {
-                       /* RF4_SHRIEK */
-                       case 96+0:
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¶«¤ó¤À¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¶«¤ó¤À¡£", m_name, t_name);
 #else
-                                               msg_format("%^s shrieks at %s.", m_name, t_name);
+                               msg_format("%^s shrieks at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-
-                               wake_up = TRUE;
-
-                               break;
                        }
-
-                       /* RF4_XXX1 */
-                       case 96+1:
+                       else
                        {
-                               /* XXX XXX XXX */
-                               return FALSE;
+                               mon_fight = TRUE;
                        }
+               }
 
-                       /* RF4_DISPEL */
-                       case 96+2:
-                       {
-                               return FALSE;
-                       }
+               wake_up = TRUE;
+
+               break;
+
+       /* RF4_XXX1 */
+       case 96+1:
+               /* XXX XXX XXX */
+               return FALSE;
+
+       /* RF4_DISPEL */
+       case 96+2:
+               return FALSE;
 
-                       /* RF4_XXX4X4 */
-                       case 96+3:
+       /* RF4_XXX4X4 */
+       case 96+3:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¼Í¤Ã¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¼Í¤Ã¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s shoots something.", m_name);
+                                       msg_format("%^s shoots something.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¥í¥±¥Ã¥È¤òȯ¼Í¤·¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¥í¥±¥Ã¥È¤òȯ¼Í¤·¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s fires a rocket at %s.", m_name, t_name);
+                                       msg_format("%^s fires a rocket at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = ((m_ptr->hp / 4) > 800 ? 800 : (m_ptr->hp / 4));
-                               monst_breath_monst(m_idx, y, x, GF_ROCKET,
-                                       dam, 2, FALSE, MS_ROCKET, learnable);
+               dam = ((m_ptr->hp / 4) > 800 ? 800 : (m_ptr->hp / 4));
+               monst_breath_monst(m_idx, y, x, GF_ROCKET,
+                                  dam, 2, FALSE, MS_ROCKET, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_SHOOT */
-                       case 96+4:
+       /* RF4_SHOOT */
+       case 96+4:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
+                               if (blind)
                                {
-                                       if (see_either)
-                                       {
-                                               if (blind)
-                                               {
 #ifdef JP
-msg_format("%^s¤¬´ñ̯¤Ê²»¤òȯ¤·¤¿¡£", m_name);
+                                       msg_format("%^s¤¬´ñ̯¤Ê²»¤òȯ¤·¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s makes a strange noise.", m_name);
+                                       msg_format("%^s makes a strange noise.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÌð¤òÊü¤Ã¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÌð¤òÊü¤Ã¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s fires an arrow at %s.", m_name, t_name);
+                                       msg_format("%^s fires an arrow at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_SHOOT);
                                }
-
-                               dam = damroll(r_ptr->blow[0].d_dice, r_ptr->blow[0].d_side);
-                               monst_bolt_monst(m_idx, y, x, GF_ARROW, dam, MS_SHOOT, learnable);
-
-                               break;
                        }
-
-                       /* RF4_XXX2 */
-                       case 96+5:
+                       else
                        {
-                               /* XXX XXX XXX */
-                               return FALSE;
+                               mon_fight = TRUE;
                        }
 
-                       /* RF4_XXX3 */
-                       case 96+6:
-                       {
-                               /* XXX XXX XXX */
-                               return FALSE;
-                       }
+                       sound(SOUND_SHOOT);
+               }
 
-                       /* RF4_XXX4 */
-                       case 96+7:
-                       {
-                               /* XXX XXX XXX */
-                               return FALSE;
-                       }
+               dam = damroll(r_ptr->blow[0].d_dice, r_ptr->blow[0].d_side);
+               monst_bolt_monst(m_idx, y, x, GF_ARROW, dam, MS_SHOOT, learnable);
+
+               break;
+
+       /* RF4_XXX2 */
+       case 96+5:
+               /* XXX XXX XXX */
+               return FALSE;
+
+       /* RF4_XXX3 */
+       case 96+6:
+               /* XXX XXX XXX */
+               return FALSE;
+
+       /* RF4_XXX4 */
+       case 96+7:
+               /* XXX XXX XXX */
+               return FALSE;
 
-                       /* RF4_BR_ACID */
-                       case 96+8:
+       /* RF4_BR_ACID */
+       case 96+8:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë»À¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë»À¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes acid at %s.", m_name, t_name);
+                                       msg_format("%^s breathes acid at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_ACID,
-                                       dam,0, TRUE, MS_BR_ACID, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_ACID,
+                                  dam,0, TRUE, MS_BR_ACID, learnable);
+
+               break;
 
-                       /* RF4_BR_ELEC */
-                       case 96+9:
+       /* RF4_BR_ELEC */
+       case 96+9:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë°ðºÊ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë°ðºÊ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes lightning at %s.", m_name, t_name);
+                                       msg_format("%^s breathes lightning at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_ELEC,
-                                       dam,0, TRUE, MS_BR_ELEC, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_ELEC,
+                                  dam,0, TRUE, MS_BR_ELEC, learnable);
 
-                       /* RF4_BR_FIRE */
-                       case 96+10:
+               break;
+
+       /* RF4_BR_FIRE */
+       case 96+10:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë²Ð±ê¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë²Ð±ê¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes fire at %s.", m_name, t_name);
+                                       msg_format("%^s breathes fire at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_FIRE,
-                                       dam,0, TRUE, MS_BR_FIRE, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_FIRE,
+                                  dam,0, TRUE, MS_BR_FIRE, learnable);
+
+               break;
 
-                       /* RF4_BR_COLD */
-                       case 96+11:
+       /* RF4_BR_COLD */
+       case 96+11:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
-#ifdef JP
-msg_format("%^s¤¬%s¤ËÎ䵤¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                               }
+                               else
+                               {
+#ifdef JP
+                                       msg_format("%^s¤¬%s¤ËÎ䵤¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes frost at %s.", m_name, t_name);
+                                       msg_format("%^s breathes frost at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
-
-                               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_COLD,
-                                       dam,0, TRUE, MS_BR_COLD, learnable);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                       /* RF4_BR_POIS */
-                       case 96+12:
+               dam = ((m_ptr->hp / 3) > 1600 ? 1600 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_COLD,
+                                  dam,0, TRUE, MS_BR_COLD, learnable);
+               break;
+
+       /* RF4_BR_POIS */
+       case 96+12:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¥¬¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¥¬¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes gas at %s.", m_name, t_name);
+                                       msg_format("%^s breathes gas at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 800 ? 800 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_POIS,
-                                       dam,0, TRUE, MS_BR_POIS, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 800 ? 800 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_POIS,
+                                  dam,0, TRUE, MS_BR_POIS, learnable);
+
+               break;
 
-                       /* RF4_BR_NETH */
-                       case 96+13:
+       /* RF4_BR_NETH */
+       case 96+13:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÃϹö¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÃϹö¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes nether at %s.", m_name, t_name);
+                                       msg_format("%^s breathes nether at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                               dam = ((m_ptr->hp / 6) > 550 ? 550 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_NETHER,
-                                       dam,0, TRUE, MS_BR_NETHER, learnable);
+               dam = ((m_ptr->hp / 6) > 550 ? 550 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_NETHER,
+                                  dam,0, TRUE, MS_BR_NETHER, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_BR_LITE */
-                       case 96+14:
+       /* RF4_BR_LITE */
+       case 96+14:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÁ®¸÷¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÁ®¸÷¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes light at %s.", m_name, t_name);
+                                       msg_format("%^s breathes light at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 400 ? 400 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_LITE,
-                                       dam,0, TRUE, MS_BR_LITE, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 400 ? 400 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_LITE,
+                                  dam,0, TRUE, MS_BR_LITE, learnable);
+
+               break;
 
-                       /* RF4_BR_DARK */
-                       case 96+15:
+       /* RF4_BR_DARK */
+       case 96+15:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë°Å¹õ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë°Å¹õ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes darkness at %s.", m_name, t_name);
+                                       msg_format("%^s breathes darkness at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 400 ? 400 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_DARK,
-                                       dam,0, TRUE, MS_BR_DARK, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 400 ? 400 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_DARK,
+                                  dam,0, TRUE, MS_BR_DARK, learnable);
 
-                       /* RF4_BR_CONF */
-                       case 96+16:
+               break;
+
+       /* RF4_BR_CONF */
+       case 96+16:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ëº®Íð¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ëº®Íð¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes confusion at %s.", m_name, t_name);
+                                       msg_format("%^s breathes confusion at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 450 ? 450 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_CONFUSION,
-                                       dam,0, TRUE, MS_BR_CONF, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 450 ? 450 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_CONFUSION,
+                                  dam,0, TRUE, MS_BR_CONF, learnable);
+
+               break;
 
-                       /* RF4_BR_SOUN */
-                       case 96+17:
+       /* RF4_BR_SOUN */
+       case 96+17:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (m_ptr->r_idx == MON_JAIAN)
+                               if (m_ptr->r_idx == MON_JAIAN)
 #ifdef JP
-                                                       msg_format("¡Ö¥Ü¥©¥¨¡Á¡Á¡Á¡Á¡Á¡Á¡×");
+                                       msg_format("¡Ö¥Ü¥©¥¨¡Á¡Á¡Á¡Á¡Á¡Á¡×");
 #else
-                                                       msg_format("'Booooeeeeee'");
+                               msg_format("'Booooeeeeee'");
 #endif
-                                               else if (blind)
-                                               {
+                               else if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¹ì²»¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¹ì²»¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes sound at %s.", m_name, t_name);
+                                       msg_format("%^s breathes sound at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                               dam = ((m_ptr->hp / 6) > 450 ? 450 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_SOUND,
-                                       dam,0, TRUE, MS_BR_SOUND, learnable);
+               dam = ((m_ptr->hp / 6) > 450 ? 450 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_SOUND,
+                                  dam,0, TRUE, MS_BR_SOUND, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_BR_CHAO */
-                       case 96+18:
+       /* RF4_BR_CHAO */
+       case 96+18:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¥«¥ª¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¥«¥ª¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes chaos at %s.", m_name, t_name);
+                                       msg_format("%^s breathes chaos at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 600 ? 600 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_CHAOS,
-                                       dam,0, TRUE, MS_BR_CHAOS, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 600 ? 600 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_CHAOS,
+                                  dam,0, TRUE, MS_BR_CHAOS, learnable);
+
+               break;
 
-                       /* RF4_BR_DISE */
-                       case 96+19:
+       /* RF4_BR_DISE */
+       case 96+19:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÎô²½¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÎô²½¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes disenchantment at %s.", m_name, t_name);
+                                       msg_format("%^s breathes disenchantment at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 500 ? 500 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_DISENCHANT,
-                                       dam,0, TRUE, MS_BR_DISEN, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 500 ? 500 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_DISENCHANT,
+                                  dam,0, TRUE, MS_BR_DISEN, learnable);
 
-                       /* RF4_BR_NEXU */
-                       case 96+20:
+               break;
+
+       /* RF4_BR_NEXU */
+       case 96+20:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë°ø²Ìº®Íð¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë°ø²Ìº®Íð¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes nexus at %s.", m_name, t_name);
+                                       msg_format("%^s breathes nexus at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 250 ? 250 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_NEXUS,
-                                       dam,0, TRUE, MS_BR_NEXUS, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 250 ? 250 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_NEXUS,
+                                  dam,0, TRUE, MS_BR_NEXUS, learnable);
+
+               break;
 
-                       /* RF4_BR_TIME */
-                       case 96+21:
+       /* RF4_BR_TIME */
+       case 96+21:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë»þ´ÖµÕž¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë»þ´ÖµÕž¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes time at %s.", m_name, t_name);
+                                       msg_format("%^s breathes time at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                               dam = ((m_ptr->hp / 3) > 150 ? 150 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_TIME,
-                                       dam,0, TRUE, MS_BR_TIME, learnable);
+               dam = ((m_ptr->hp / 3) > 150 ? 150 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_TIME,
+                                  dam,0, TRUE, MS_BR_TIME, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_BR_INER */
-                       case 96+22:
+       /* RF4_BR_INER */
+       case 96+22:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
-#ifdef JP
-msg_format("%^s¤¬%s¤ËÃÙÆߤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
-#else
-                                                       msg_format("%^s breathes inertia at %s.", m_name, t_name);
+                               }
+                               else
+                               {
+#ifdef JP
+                                       msg_format("%^s¤¬%s¤ËÃÙÆߤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
+#else
+                                       msg_format("%^s breathes inertia at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 200 ? 200 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_INERTIA,
-                                       dam,0, TRUE, MS_BR_INERTIA, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 200 ? 200 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_INERTIA,
+                                  dam,0, TRUE, MS_BR_INERTIA, learnable);
+
+               break;
 
-                       /* RF4_BR_GRAV */
-                       case 96+23:
+       /* RF4_BR_GRAV */
+       case 96+23:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë½ÅÎϤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë½ÅÎϤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes gravity at %s.", m_name, t_name);
+                                       msg_format("%^s breathes gravity at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 200 ? 200 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_GRAVITY,
-                                       dam,0, TRUE, MS_BR_GRAVITY, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 200 ? 200 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_GRAVITY,
+                                  dam,0, TRUE, MS_BR_GRAVITY, learnable);
 
-                       /* RF4_BR_SHAR */
-                       case 96+24:
+               break;
+
+       /* RF4_BR_SHAR */
+       case 96+24:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (m_ptr->r_idx == MON_BOTEI)
+                               if (m_ptr->r_idx == MON_BOTEI)
 #ifdef JP
-                                                       msg_format("¡Ö¥ÜÄë¥Ó¥ë¥«¥Ã¥¿¡¼¡ª¡ª¡ª¡×");
+                                       msg_format("¡Ö¥ÜÄë¥Ó¥ë¥«¥Ã¥¿¡¼¡ª¡ª¡ª¡×");
 #else
-                                                       msg_format("'Boty-Build cutter!!!'");
+                               msg_format("'Boty-Build cutter!!!'");
 #endif
-                                               else if (blind)
-                                               {
+                               else if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÇËÊҤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÇËÊҤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes shards at %s.", m_name, t_name);
+                                       msg_format("%^s breathes shards at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 6) > 500 ? 500 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_SHARDS,
-                                       dam,0, TRUE, MS_BR_SHARDS, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 6) > 500 ? 500 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_SHARDS,
+                                  dam,0, TRUE, MS_BR_SHARDS, learnable);
+
+               break;
 
-                       /* RF4_BR_PLAS */
-                       case 96+25:
+       /* RF4_BR_PLAS */
+       case 96+25:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¥×¥é¥º¥Þ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¥×¥é¥º¥Þ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes plasma at %s.", m_name, t_name);
+                                       msg_format("%^s breathes plasma at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                               dam = ((m_ptr->hp / 6) > 150 ? 150 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_PLASMA,
-                                       dam,0, TRUE, MS_BR_PLASMA, learnable);
+               dam = ((m_ptr->hp / 6) > 150 ? 150 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_PLASMA,
+                                  dam,0, TRUE, MS_BR_PLASMA, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_BR_WALL */
-                       case 96+26:
+       /* RF4_BR_WALL */
+       case 96+26:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¥Õ¥©¡¼¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¥Õ¥©¡¼¥¹¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes force at %s.", m_name, t_name);
+                                       msg_format("%^s breathes force at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
-
-                               dam = ((m_ptr->hp / 6) > 200 ? 200 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_FORCE,
-                                       dam,0, TRUE, MS_BR_FORCE, learnable);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
+
+               dam = ((m_ptr->hp / 6) > 200 ? 200 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_FORCE,
+                                  dam,0, TRUE, MS_BR_FORCE, learnable);
+               break;
 
-                       /* RF4_BR_MANA */
-                       case 96+27:
+       /* RF4_BR_MANA */
+       case 96+27:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËËâÎϤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËËâÎϤΥ֥쥹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes mana at %s.", m_name, t_name);
+                                       msg_format("%^s breathes mana at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
 
-                               dam = ((m_ptr->hp / 3) > 250 ? 250 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_MANA,
-                                       dam,0, TRUE, MS_BR_MANA, learnable);
+                       sound(SOUND_BREATH);
+               }
 
-                               break;
-                       }
+               dam = ((m_ptr->hp / 3) > 250 ? 250 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_MANA,
+                                  dam,0, TRUE, MS_BR_MANA, learnable);
 
-                       /* RF4_BA_NUKE */
-                       case 96+28:
+               break;
+
+       /* RF4_BA_NUKE */
+       case 96+28:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÊü¼Íǽµå¤òÊü¤Ã¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÊü¼Íǽµå¤òÊü¤Ã¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts a ball of radiation at %s.", m_name, t_name);
+                                       msg_format("%^s casts a ball of radiation at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (rlev + damroll(10, 6));
-                               monst_breath_monst(m_idx, y, x, GF_NUKE,
-                                       dam, 2, FALSE, MS_BALL_NUKE, learnable);
+               dam = (rlev + damroll(10, 6));
+               monst_breath_monst(m_idx, y, x, GF_NUKE,
+                                  dam, 2, FALSE, MS_BALL_NUKE, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_RF4_BR_NUKE */
-                       case 96+29:
+       /* RF4_RF4_BR_NUKE */
+       case 96+29:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÊü¼ÍÀ­ÇÑ´þʪ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÊü¼ÍÀ­ÇÑ´þʪ¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes toxic waste at %s.", m_name, t_name);
+                                       msg_format("%^s breathes toxic waste at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
-
-                               dam = ((m_ptr->hp / 3) > 800 ? 800 : (m_ptr->hp / 3));
-                               monst_breath_monst(m_idx, y, x, GF_NUKE,
-                                       dam,0, TRUE, MS_BR_NUKE, learnable);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                       /* RF4_BA_CHAO */
-                       case 96+30:
+               dam = ((m_ptr->hp / 3) > 800 ? 800 : (m_ptr->hp / 3));
+               monst_breath_monst(m_idx, y, x, GF_NUKE,
+                                  dam,0, TRUE, MS_BR_NUKE, learnable);
+               break;
+
+       /* RF4_BA_CHAO */
+       case 96+30:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬¶²¤í¤·¤²¤Ë¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬¶²¤í¤·¤²¤Ë¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles frighteningly.", m_name);
+                                       msg_format("%^s mumbles frighteningly.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë½ã¥í¥°¥ë¥¹¤òÊü¤Ã¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë½ã¥í¥°¥ë¥¹¤òÊü¤Ã¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s invokes raw Logrus upon %s.", m_name, t_name);
+                                       msg_format("%^s invokes raw Logrus upon %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (rlev * 2) + damroll(10, 10);
-                               monst_breath_monst(m_idx, y, x, GF_CHAOS,
-                                       dam, 4, FALSE, MS_BALL_CHAOS, learnable);
+               dam = (rlev * 2) + damroll(10, 10);
+               monst_breath_monst(m_idx, y, x, GF_CHAOS,
+                                  dam, 4, FALSE, MS_BALL_CHAOS, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF4_BR_DISI */
-                       case 96+31:
+       /* RF4_BR_DISI */
+       case 96+31:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s breathes.", m_name);
+                                       msg_format("%^s breathes.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ëʬ²ò¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ëʬ²ò¤Î¥Ö¥ì¥¹¤òÅǤ¤¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s breathes disintegration at %s.", m_name, t_name);
+                                       msg_format("%^s breathes disintegration at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-
-                                       sound(SOUND_BREATH);
                                }
-
-                               dam = ((m_ptr->hp / 6) > 150 ? 150 : (m_ptr->hp / 6));
-                               monst_breath_monst(m_idx, y, x, GF_DISINTEGRATE,
-                                       dam,0, TRUE, MS_BR_DISI, learnable);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+
+                       sound(SOUND_BREATH);
+               }
 
-                       /* RF5_BA_ACID */
-                       case 128+0:
+               dam = ((m_ptr->hp / 6) > 150 ? 150 : (m_ptr->hp / 6));
+               monst_breath_monst(m_idx, y, x, GF_DISINTEGRATE,
+                                  dam,0, TRUE, MS_BR_DISI, learnable);
+               break;
+
+       /* RF5_BA_ACID */
+       case 128+0:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts an acid ball at %s.", m_name, t_name);
+                                       msg_format("%^s casts an acid ball at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (randint1(rlev * 3) + 15) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_breath_monst(m_idx, y, x, GF_ACID, dam, 2, FALSE, MS_BALL_ACID, learnable);
+               dam = (randint1(rlev * 3) + 15) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_breath_monst(m_idx, y, x, GF_ACID, dam, 2, FALSE, MS_BALL_ACID, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_ELEC */
-                       case 128+1:
+       /* RF5_BA_ELEC */
+       case 128+1:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts a lightning ball at %s.", m_name, t_name);
+                                       msg_format("%^s casts a lightning ball at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (randint1(rlev * 3 / 2) + 8) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_breath_monst(m_idx, y, x, GF_ELEC, dam, 2, FALSE, MS_BALL_ELEC, learnable);
+               dam = (randint1(rlev * 3 / 2) + 8) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_breath_monst(m_idx, y, x, GF_ELEC, dam, 2, FALSE, MS_BALL_ELEC, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_FIRE */
-                       case 128+2:
+       /* RF5_BA_FIRE */
+       case 128+2:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (m_ptr->r_idx == MON_ROLENTO)
-                                               {
+                               if (m_ptr->r_idx == MON_ROLENTO)
+                               {
 #ifdef JP
-if (blind)
-       msg_format("%^s¤¬²¿¤«¤òÅꤲ¤¿¡£", m_name);
-else
-       msg_format("%^s¤¬%^s¤Ë¸þ¤«¤Ã¤Æ¼êÜØÃƤòÅꤲ¤¿¡£", m_name, t_name);
+                                       if (blind)
+                                               msg_format("%^s¤¬²¿¤«¤òÅꤲ¤¿¡£", m_name);
+                                       else
+                                               msg_format("%^s¤¬%^s¤Ë¸þ¤«¤Ã¤Æ¼êÜØÃƤòÅꤲ¤¿¡£", m_name, t_name);
 #else
-if (blind)
-       msg_format("%^s throws something.", m_name);
-else
-       msg_format("%^s throws a hand grenade.", m_name);
+                                       if (blind)
+                                               msg_format("%^s throws something.", m_name);
+                                       else
+                                               msg_format("%^s throws a hand grenade.", m_name);
 #endif
-                                               }
-                                               else
-                                               {
-                                                       if (blind)
-                                                       {
+                               }
+                               else
+                               {
+                                       if (blind)
+                                       {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                               msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                               msg_format("%^s mumbles.", m_name);
+                                               msg_format("%^s mumbles.", m_name);
 #endif
 
-                                                       }
-                                                       else
-                                                       {
+                                       }
+                                       else
+                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                               msg_format("%^s casts a fire ball at %s.", m_name, t_name);
+                                               msg_format("%^s casts a fire ball at %s.", m_name, t_name);
 #endif
 
-                                                       }
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
                                        }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (randint1(rlev * 7 / 2) + 10) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_breath_monst(m_idx, y, x, GF_FIRE, dam, 2, FALSE, MS_BALL_FIRE, learnable);
+               dam = (randint1(rlev * 7 / 2) + 10) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_breath_monst(m_idx, y, x, GF_FIRE, dam, 2, FALSE, MS_BALL_FIRE, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_COLD */
-                       case 128+3:
+       /* RF5_BA_COLD */
+       case 128+3:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥¤¥¹¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥¤¥¹¡¦¥Ü¡¼¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts a frost ball at %s.", m_name, t_name);
+                                       msg_format("%^s casts a frost ball at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (randint1(rlev * 3 / 2) + 10) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_breath_monst(m_idx, y, x, GF_COLD, dam, 2, FALSE, MS_BALL_COLD, learnable);
+               dam = (randint1(rlev * 3 / 2) + 10) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_breath_monst(m_idx, y, x, GF_COLD, dam, 2, FALSE, MS_BALL_COLD, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_POIS */
-                       case 128+4:
+       /* RF5_BA_POIS */
+       case 128+4:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ°­½­±À¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ°­½­±À¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts a stinking cloud at %s.", m_name, t_name);
+                                       msg_format("%^s casts a stinking cloud at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(12, 2) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_breath_monst(m_idx, y, x, GF_POIS, dam, 2, FALSE, MS_BALL_POIS, learnable);
+               dam = damroll(12, 2) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_breath_monst(m_idx, y, x, GF_POIS, dam, 2, FALSE, MS_BALL_POIS, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_NETH */
-                       case 128+5:
+       /* RF5_BA_NETH */
+       case 128+5:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆÃϹöµå¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆÃϹöµå¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s casts a nether ball at %s.", m_name, t_name);
+                                       msg_format("%^s casts a nether ball at %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = 50 + damroll(10, 10) + (rlev * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1));
-                               monst_breath_monst(m_idx, y, x, GF_NETHER, dam, 2, FALSE, MS_BALL_NETHER, learnable);
+               dam = 50 + damroll(10, 10) + (rlev * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1));
+               monst_breath_monst(m_idx, y, x, GF_NETHER, dam, 2, FALSE, MS_BALL_NETHER, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_WATE */
-                       case 128+6:
+       /* RF5_BA_WATE */
+       case 128+6:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles.", m_name);
+                                       msg_format("%^s mumbles.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÂФ·¤Æή¤ì¤ë¤è¤¦¤Ê¿È¿¶¤ê¤ò¤·¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÂФ·¤Æή¤ì¤ë¤è¤¦¤Ê¿È¿¶¤ê¤ò¤·¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s gestures fluidly at %s.", m_name, t_name);
+                                       msg_format("%^s gestures fluidly at %s.", m_name, t_name);
 #endif
 
 #ifdef JP
-msg_format("%^s¤Ï±²´¬¤Ë°û¤ß¹þ¤Þ¤ì¤¿¡£", t_name);
+                                       msg_format("%^s¤Ï±²´¬¤Ë°û¤ß¹þ¤Þ¤ì¤¿¡£", t_name);
 #else
-                                                       msg_format("%^s is engulfed in a whirlpool.", t_name);
+                                       msg_format("%^s is engulfed in a whirlpool.", t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = ((r_ptr->flags2 & RF2_POWERFUL) ? randint1(rlev * 3) : randint1(rlev * 2)) + 50;
-                               monst_breath_monst(m_idx, y, x, GF_WATER, dam, 4, FALSE, MS_BALL_WATER, learnable);
+               dam = ((r_ptr->flags2 & RF2_POWERFUL) ? randint1(rlev * 3) : randint1(rlev * 2)) + 50;
+               monst_breath_monst(m_idx, y, x, GF_WATER, dam, 4, FALSE, MS_BALL_WATER, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_MANA */
-                       case 128+7:
+       /* RF5_BA_MANA */
+       case 128+7:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles powerfully.", m_name);
+                                       msg_format("%^s mumbles powerfully.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÂФ·¤ÆËâÎϤÎÍò¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÂФ·¤ÆËâÎϤÎÍò¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s invokes a mana storm upon %s.", m_name, t_name);
+                                       msg_format("%^s invokes a mana storm upon %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (rlev * 4) + 50 + damroll(10, 10);
-                               monst_breath_monst(m_idx, y, x, GF_MANA, dam, 4, FALSE, MS_BALL_MANA, learnable);
+               dam = (rlev * 4) + 50 + damroll(10, 10);
+               monst_breath_monst(m_idx, y, x, GF_MANA, dam, 4, FALSE, MS_BALL_MANA, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_DARK */
-                       case 128+8:
+       /* RF5_BA_DARK */
+       case 128+8:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles powerfully.", m_name);
+                                       msg_format("%^s mumbles powerfully.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÂФ·¤Æ°Å¹õ¤ÎÍò¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÂФ·¤Æ°Å¹õ¤ÎÍò¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s invokes a darkness storm upon %s.", m_name, t_name);
+                                       msg_format("%^s invokes a darkness storm upon %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
-
-                               dam = (rlev * 4) + 50 + damroll(10, 10);
-                               monst_breath_monst(m_idx, y, x, GF_DARK, dam, 4, FALSE, MS_BALL_DARK, learnable);
-
-                               break;
                        }
-
-                       /* RF5_DRAIN_MANA */
-                       case 128+9:
+                       else
                        {
-                               /* Attack power */
-                               int power = (randint1(rlev) / 2) + 1;
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (see_m)
-                               {
-                                       /* Basic message */
-#ifdef JP
-msg_format("%^s¤ÏÀº¿À¥¨¥Í¥ë¥®¡¼¤ò%s¤«¤éµÛ¤¤¤È¤Ã¤¿¡£", m_name, t_name);
-#else
-                                       msg_format("%^s draws psychic energy from %s.", m_name, t_name);
-#endif
+               dam = (rlev * 4) + 50 + damroll(10, 10);
+               monst_breath_monst(m_idx, y, x, GF_DARK, dam, 4, FALSE, MS_BALL_DARK, learnable);
 
-                               }
+               break;
 
-                               /* Heal the monster */
-                               if (m_ptr->hp < m_ptr->maxhp)
-                               {
-                                       if (!tr_ptr->flags4 && !tr_ptr->flags5 && !tr_ptr->flags6)
-                                       {
-                                               if (see_both)
-                                               {
+       /* RF5_DRAIN_MANA */
+       case 128+9:
+               if (see_m)
+               {
+                       /* Basic message */
 #ifdef JP
-msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       msg_format("%^s¤ÏÀº¿À¥¨¥Í¥ë¥®¡¼¤ò%s¤«¤éµÛ¤¤¤È¤Ã¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s is unaffected!", t_name);
+                       msg_format("%^s draws psychic energy from %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               /* Heal */
-                                               m_ptr->hp += 6 * power;
-                                               if (m_ptr->hp > m_ptr->maxhp) m_ptr->hp = m_ptr->maxhp;
-
-                                               /* Redraw (later) if needed */
-                                               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
-                                               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
+               }
 
-                                               /* Special message */
-                                               if (see_m)
-                                               {
+               /* Heal the monster */
+               if (m_ptr->hp < m_ptr->maxhp)
+               {
+                       if (!tr_ptr->flags4 && !tr_ptr->flags5 && !tr_ptr->flags6)
+                       {
+                               if (see_both)
+                               {
 #ifdef JP
-msg_format("%^s¤Ïµ¤Ê¬¤¬Îɤµ¤½¤¦¤À¡£", m_name);
+                                       msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                                       msg_format("%^s appears healthier.", m_name);
+                                       msg_format("%^s is unaffected!", t_name);
 #endif
 
-                                               }
-                                       }
                                }
+                       }
+                       else
+                       {
+                               /* Attack power */
+                               int power = (randint1(rlev) / 2) + 1;
 
-                               wake_up = TRUE;
+                               /* Heal */
+                               m_ptr->hp += 6 * power;
+                               if (m_ptr->hp > m_ptr->maxhp) m_ptr->hp = m_ptr->maxhp;
 
-                               break;
-                       }
+                               /* Redraw (later) if needed */
+                               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
+                               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
 
-                       /* RF5_MIND_BLAST */
-                       case 128+10:
-                       {
+                               /* Special message */
                                if (see_m)
                                {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤Èâˤó¤À", m_name, t_name);
+                                       msg_format("%^s¤Ïµ¤Ê¬¤¬Îɤµ¤½¤¦¤À¡£", m_name);
 #else
-                                       msg_format("%^s gazes intently at %s.", m_name, t_name);
+                                       msg_format("%^s appears healthier.", m_name);
 #endif
 
                                }
+                       }
+               }
 
-                               dam = damroll(7, 7);
-                               /* Attempt a saving throw */
-                               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
-                                        (tr_ptr->flags3 & RF3_NO_CONF) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL) ||
-                                        (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10))
-                               {
-                                       /* No obvious effect */
-                                       if (see_both)
-                                       {
-                                               /* Memorize a flag */
-                                               if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                               {
-                                                       tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                               }
-                                               else if (tr_ptr->flags3 & (RF3_NO_CONF))
-                                               {
-                                                       tr_ptr->r_flags3 |= (RF3_NO_CONF);
-                                               }
+               wake_up = TRUE;
+
+               break;
 
+       /* RF5_MIND_BLAST */
+       case 128+10:
+               if (see_m)
+               {
 #ifdef JP
-msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤Èâˤó¤À", m_name, t_name);
 #else
-                                               msg_format("%^s is unaffected!", t_name);
+                       msg_format("%^s gazes intently at %s.", m_name, t_name);
 #endif
 
-                                       }
+               }
+
+               dam = damroll(7, 7);
+               /* Attempt a saving throw */
+               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
+                   (tr_ptr->flags3 & RF3_NO_CONF) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL) ||
+                   (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10))
+               {
+                       /* No obvious effect */
+                       if (see_both)
+                       {
+                               /* Memorize a flag */
+                               if (tr_ptr->flags3 & (RF3_RES_ALL))
+                               {
+                                       tr_ptr->r_flags3 |= (RF3_RES_ALL);
                                }
-                               else
+                               else if (tr_ptr->flags3 & (RF3_NO_CONF))
                                {
-                                       if (see_t)
-                                       {
+                                       tr_ptr->r_flags3 |= (RF3_NO_CONF);
+                               }
+
 #ifdef JP
-msg_format("%^s¤ÏÀº¿À¹¶·â¤ò¿©¤é¤Ã¤¿¡£", t_name);
+                               msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                               msg_format("%^s is blasted by psionic energy.", t_name);
+                               msg_format("%^s is unaffected!", t_name);
 #endif
 
-                                       }
-
-                                       t_ptr->confused += randint0(4) + 4;
-
+                       }
+               }
+               else
+               {
+                       if (see_t)
+                       {
 #ifdef JP
-mon_take_hit_mon(FALSE, t_idx, dam, &fear, "¤ÎÀº¿À¤ÏÊø²õ¤·¡¢ÆùÂΤÏÈ´¤±¶õ¤È¤Ê¤Ã¤¿¡£", m_idx);
+                               msg_format("%^s¤ÏÀº¿À¹¶·â¤ò¿©¤é¤Ã¤¿¡£", t_name);
 #else
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, " collapses, a mindless husk.", m_idx);
+                               msg_format("%^s is blasted by psionic energy.", t_name);
 #endif
 
-                               }
-
-                               wake_up = TRUE;
-
-                               break;
                        }
 
-                       /* RF5_BRAIN_SMASH */
-                       case 128+11:
-                       {
-                               if (see_m)
-                               {
+                       t_ptr->confused += randint0(4) + 4;
+
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤Èâˤó¤À", m_name, t_name);
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, "¤ÎÀº¿À¤ÏÊø²õ¤·¡¢ÆùÂΤÏÈ´¤±¶õ¤È¤Ê¤Ã¤¿¡£", m_idx);
 #else
-                                       msg_format("%^s gazes intently at %s.", m_name, t_name);
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, " collapses, a mindless husk.", m_idx);
 #endif
 
-                               }
+               }
 
-                               dam = damroll(12, 12);
-                               /* Attempt a saving throw */
-                               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
-                                        (tr_ptr->flags3 & RF3_NO_CONF) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL) ||
-                                        (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10))
-                               {
-                                       /* No obvious effect */
-                                       if (see_both)
-                                       {
-                                               /* Memorize a flag */
-                                               if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                               {
-                                                       tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                               }
-                                               else if (tr_ptr->flags3 & (RF3_NO_CONF))
-                                               {
-                                                       tr_ptr->r_flags3 |= (RF3_NO_CONF);
-                                               }
+               wake_up = TRUE;
+
+               break;
 
+       /* RF5_BRAIN_SMASH */
+       case 128+11:
+               if (see_m)
+               {
 #ifdef JP
-msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤Èâˤó¤À", m_name, t_name);
 #else
-                                               msg_format("%^s is unaffected!", t_name);
+                       msg_format("%^s gazes intently at %s.", m_name, t_name);
 #endif
 
-                                       }
+               }
+
+               dam = damroll(12, 12);
+               /* Attempt a saving throw */
+               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
+                   (tr_ptr->flags3 & RF3_NO_CONF) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL) ||
+                   (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10))
+               {
+                       /* No obvious effect */
+                       if (see_both)
+                       {
+                               /* Memorize a flag */
+                               if (tr_ptr->flags3 & (RF3_RES_ALL))
+                               {
+                                       tr_ptr->r_flags3 |= (RF3_RES_ALL);
                                }
-                               else
+                               else if (tr_ptr->flags3 & (RF3_NO_CONF))
                                {
-                                       if (see_t)
-                                       {
+                                       tr_ptr->r_flags3 |= (RF3_NO_CONF);
+                               }
+
 #ifdef JP
-msg_format("%^s¤ÏÀº¿À¹¶·â¤ò¿©¤é¤Ã¤¿¡£", t_name);
+                               msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                               msg_format("%^s is blasted by psionic energy.", t_name);
+                               msg_format("%^s is unaffected!", t_name);
 #endif
 
-                                       }
+                       }
+               }
+               else
+               {
+                       if (see_t)
+                       {
+#ifdef JP
+                               msg_format("%^s¤ÏÀº¿À¹¶·â¤ò¿©¤é¤Ã¤¿¡£", t_name);
+#else
+                               msg_format("%^s is blasted by psionic energy.", t_name);
+#endif
 
-                                       t_ptr->confused += randint0(4) + 4;
-                                       t_ptr->slow = MIN(200, t_ptr->slow + 10);
-                                       t_ptr->stunned += randint0(4) + 4;
+                       }
+
+                       t_ptr->confused += randint0(4) + 4;
+                       t_ptr->slow = MIN(200, t_ptr->slow + 10);
+                       t_ptr->stunned += randint0(4) + 4;
 
 #ifdef JP
-mon_take_hit_mon(FALSE, t_idx, dam, &fear, "¤ÎÀº¿À¤ÏÊø²õ¤·¡¢ÆùÂΤÏÈ´¤±¶õ¤È¤Ê¤Ã¤¿¡£", m_idx);
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, "¤ÎÀº¿À¤ÏÊø²õ¤·¡¢ÆùÂΤÏÈ´¤±¶õ¤È¤Ê¤Ã¤¿¡£", m_idx);
 #else
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, " collapses, a mindless husk.", m_idx);
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, " collapses, a mindless husk.", m_idx);
 #endif
 
-                               }
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_CAUSE_1 */
-                       case 128+12:
+       /* RF5_CAUSE_1 */
+       case 128+12:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¤Æ¼ö¤¤¤ò¤«¤±¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¤Æ¼ö¤¤¤ò¤«¤±¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s points at %s and curses.", m_name, t_name);
+                               msg_format("%^s points at %s and curses.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(3, 8);
-                               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL))
-                               {
-                                       /* Memorize a flag */
-                                       if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                       {
-                                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                       }
+               dam = damroll(3, 8);
+               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL))
+               {
+                       /* Memorize a flag */
+                       if (tr_ptr->flags3 & (RF3_RES_ALL))
+                       {
+                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
+                       }
 #ifdef JP
-if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                       if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                       if (see_both) msg_format("%^s resists!", t_name);
+                       if (see_both) msg_format("%^s resists!", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
-                               }
+               }
+               else
+               {
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_CAUSE_2 */
-                       case 128+13:
+       /* RF5_CAUSE_2 */
+       case 128+13:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¤Æ¶²¤í¤·¤²¤Ë¼ö¤¤¤ò¤«¤±¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¤Æ¶²¤í¤·¤²¤Ë¼ö¤¤¤ò¤«¤±¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s points at %s and curses horribly.", m_name, t_name);
+                               msg_format("%^s points at %s and curses horribly.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(8, 8);
-                               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL))
-                               {
-                                       /* Memorize a flag */
-                                       if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                       {
-                                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                       }
+               dam = damroll(8, 8);
+               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL))
+               {
+                       /* Memorize a flag */
+                       if (tr_ptr->flags3 & (RF3_RES_ALL))
+                       {
+                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
+                       }
 #ifdef JP
-if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                       if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                       if (see_both) msg_format("%^s resists!", t_name);
+                       if (see_both) msg_format("%^s resists!", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
+               }
+               else
+               {
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
 
-                               }
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_CAUSE_3 */
-                       case 128+14:
+       /* RF5_CAUSE_3 */
+       case 128+14:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¡¢¶²¤í¤·¤²¤Ë¼öʸ¤ò¾§¤¨¤¿¡ª", m_name, t_name);
+                               msg_format("%^s¤Ï%s¤ò»Ø¤µ¤·¡¢¶²¤í¤·¤²¤Ë¼öʸ¤ò¾§¤¨¤¿¡ª", m_name, t_name);
 #else
-                                               msg_format("%^s points at %s, incanting terribly!", m_name, t_name);
+                               msg_format("%^s points at %s, incanting terribly!", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(10, 15);
-                               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL))
-                               {
-                                       /* Memorize a flag */
-                                       if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                       {
-                                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                       }
+               dam = damroll(10, 15);
+               if ((randint0(100 + rlev/2) < (tr_ptr->level + 35)) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL))
+               {
+                       /* Memorize a flag */
+                       if (tr_ptr->flags3 & (RF3_RES_ALL))
+                       {
+                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
+                       }
 #ifdef JP
-if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                       if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                       if (see_both) msg_format("%^s resists!", t_name);
+                       if (see_both) msg_format("%^s resists!", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
-                               }
+               }
+               else
+               {
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_CAUSE_4 */
-                       case 128+15:
+       /* RF5_CAUSE_4 */
+       case 128+15:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤ÎÈ빦¤òÆͤ¤¤Æ¡¢¡Ö¤ªÁ°¤Ï´û¤Ë»à¤ó¤Ç¤¤¤ë¡×¤È¶«¤ó¤À¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤ÎÈ빦¤òÆͤ¤¤Æ¡¢¡Ö¤ªÁ°¤Ï´û¤Ë»à¤ó¤Ç¤¤¤ë¡×¤È¶«¤ó¤À¡£", m_name, t_name);
 #else
-                                               msg_format("%^s points at %s, screaming the word, 'DIE!'", m_name, t_name);
+                               msg_format("%^s points at %s, screaming the word, 'DIE!'", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(15, 15);
-                               if (((randint0(100 + rlev/2) < (tr_ptr->level + 35)) && (m_ptr->r_idx != MON_KENSHIROU)) ||
-                                        (tr_ptr->flags3 & RF3_RES_ALL))
-                               {
-                                       /* Memorize a flag */
-                                       if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                       {
-                                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                       }
+               dam = damroll(15, 15);
+               if (((randint0(100 + rlev/2) < (tr_ptr->level + 35)) && (m_ptr->r_idx != MON_KENSHIROU)) ||
+                   (tr_ptr->flags3 & RF3_RES_ALL))
+               {
+                       /* Memorize a flag */
+                       if (tr_ptr->flags3 & (RF3_RES_ALL))
+                       {
+                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
+                       }
 #ifdef JP
-if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                       if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                       if (see_both) msg_format("%^s resists!", t_name);
+                       if (see_both) msg_format("%^s resists!", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
-                               }
+               }
+               else
+               {
+                       mon_take_hit_mon(FALSE, t_idx, dam, &fear, NULL, m_idx);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_ACID */
-                       case 128+16:
+       /* RF5_BO_ACID */
+       case 128+16:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts an acid bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts an acid bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (damroll(7, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_bolt_monst(m_idx, y, x, GF_ACID,
-                                       dam, MS_BOLT_ACID, learnable);
+               dam = (damroll(7, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_bolt_monst(m_idx, y, x, GF_ACID,
+                                dam, MS_BOLT_ACID, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_ELEC */
-                       case 128+17:
+       /* RF5_BO_ELEC */
+       case 128+17:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a lightning bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a lightning bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (damroll(4, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_bolt_monst(m_idx, y, x, GF_ELEC,
-                                       dam, MS_BOLT_ELEC, learnable);
+               dam = (damroll(4, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_bolt_monst(m_idx, y, x, GF_ELEC,
+                                dam, MS_BOLT_ELEC, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_FIRE */
-                       case 128+18:
+       /* RF5_BO_FIRE */
+       case 128+18:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a fire bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a fire bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (damroll(9, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_bolt_monst(m_idx, y, x, GF_FIRE,
-                                       dam, MS_BOLT_FIRE, learnable);
+               dam = (damroll(9, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_bolt_monst(m_idx, y, x, GF_FIRE,
+                                dam, MS_BOLT_FIRE, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_COLD */
-                       case 128+19:
+       /* RF5_BO_COLD */
+       case 128+19:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥¤¥¹¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¢¥¤¥¹¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a frost bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a frost bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (damroll(6, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
-                               monst_bolt_monst(m_idx, y, x, GF_COLD,
-                                       dam, MS_BOLT_COLD, learnable);
+               dam = (damroll(6, 8) + (rlev / 3)) * ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 1);
+               monst_bolt_monst(m_idx, y, x, GF_COLD,
+                                dam, MS_BOLT_COLD, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BA_LITE */
-                       case 128+20:
+       /* RF5_BA_LITE */
+       case 128+20:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (blind)
-                                               {
+                               if (blind)
+                               {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                                       msg_format("%^s¤¬²¿¤«¤òÎ϶¯¤¯¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s mumbles powerfully.", m_name);
+                                       msg_format("%^s mumbles powerfully.", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%^s¤¬%s¤ËÂФ·¤Æ¥¹¥¿¡¼¥Ð¡¼¥¹¥È¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
+                                       msg_format("%^s¤¬%s¤ËÂФ·¤Æ¥¹¥¿¡¼¥Ð¡¼¥¹¥È¤Î¼öʸ¤òÇ°¤¸¤¿¡£", m_name, t_name);
 #else
-                                                       msg_format("%^s invokes a starburst upon %s.", m_name, t_name);
+                                       msg_format("%^s invokes a starburst upon %s.", m_name, t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = (rlev * 4) + 50 + damroll(10, 10);
-                               monst_breath_monst(m_idx, y, x, GF_LITE, dam, 4, FALSE, MS_STARBURST, learnable);
+               dam = (rlev * 4) + 50 + damroll(10, 10);
+               monst_breath_monst(m_idx, y, x, GF_LITE, dam, 4, FALSE, MS_STARBURST, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_NETH */
-                       case 128+21:
+       /* RF5_BO_NETH */
+       case 128+21:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆÃϹö¤ÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆÃϹö¤ÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a nether bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a nether bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = 30 + damroll(5, 5) + (rlev * 4) / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3);
-                               monst_bolt_monst(m_idx, y, x, GF_NETHER,
-                                       dam, MS_BOLT_NETHER, learnable);
+               dam = 30 + damroll(5, 5) + (rlev * 4) / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3);
+               monst_bolt_monst(m_idx, y, x, GF_NETHER,
+                                dam, MS_BOLT_NETHER, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_WATE */
-                       case 128+22:
+       /* RF5_BO_WATE */
+       case 128+22:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¦¥©¡¼¥¿¡¼¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥¦¥©¡¼¥¿¡¼¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a water bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a water bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(10, 10) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
-                               monst_bolt_monst(m_idx, y, x, GF_WATER,
-                                       dam, MS_BOLT_WATER, learnable);
+               dam = damroll(10, 10) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
+               monst_bolt_monst(m_idx, y, x, GF_WATER,
+                                dam, MS_BOLT_WATER, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_MANA */
-                       case 128+23:
+       /* RF5_BO_MANA */
+       case 128+23:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆËâÎϤÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤ÆËâÎϤÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a mana bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a mana bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = randint1(rlev * 7 / 2) + 50;
-                               monst_bolt_monst(m_idx, y, x, GF_MANA,
-                                       dam, MS_BOLT_MANA, learnable);
+               dam = randint1(rlev * 7 / 2) + 50;
+               monst_bolt_monst(m_idx, y, x, GF_MANA,
+                                dam, MS_BOLT_MANA, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BO_PLAS */
-                       case 128+24:
+       /* RF5_BO_PLAS */
+       case 128+24:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥×¥é¥º¥Þ¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥×¥é¥º¥Þ¡¦¥Ü¥ë¥È¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a plasma bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts a plasma bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-
-                               dam = 10 + damroll(8, 7) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
-                               monst_bolt_monst(m_idx, y, x, GF_PLASMA,
-                                       dam, MS_BOLT_PLASMA, learnable);
-
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
+
+               dam = 10 + damroll(8, 7) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
+               monst_bolt_monst(m_idx, y, x, GF_PLASMA,
+                                dam, MS_BOLT_PLASMA, learnable);
 
-                       /* RF5_BO_ICEE */
-                       case 128+25:
+               break;
+
+       /* RF5_BO_ICEE */
+       case 128+25:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¶Ë´¨¤ÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¶Ë´¨¤ÎÌð¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts an ice bolt at %s.", m_name, t_name);
+                               msg_format("%^s casts an ice bolt at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(6, 6) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
-                               monst_bolt_monst(m_idx, y, x, GF_ICE,
-                                       dam, MS_BOLT_ICE, learnable);
+               dam = damroll(6, 6) + (rlev * 3 / ((r_ptr->flags2 & RF2_POWERFUL) ? 2 : 3));
+               monst_bolt_monst(m_idx, y, x, GF_ICE,
+                                dam, MS_BOLT_ICE, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_MISSILE */
-                       case 128+26:
+       /* RF5_MISSILE */
+       case 128+26:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a magic missile at %s.", m_name, t_name);
+                               msg_format("%^s casts a magic missile at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               dam = damroll(2, 6) + (rlev / 3);
-                               monst_bolt_monst(m_idx, y, x, GF_MISSILE,
-                                       dam, MS_MAGIC_MISSILE, learnable);
+               dam = damroll(2, 6) + (rlev / 3);
+               monst_bolt_monst(m_idx, y, x, GF_MISSILE,
+                                dam, MS_MAGIC_MISSILE, learnable);
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_SCARE */
-                       case 128+27:
+       /* RF5_SCARE */
+       case 128+27:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬¶²¤í¤·¤²¤Ê¸¸³Ð¤òºî¤ê½Ð¤·¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬¶²¤í¤·¤²¤Ê¸¸³Ð¤òºî¤ê½Ð¤·¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a fearful illusion in front of %s.", m_name, t_name);
+                               msg_format("%^s casts a fearful illusion in front of %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (tr_ptr->flags3 & RF3_NO_FEAR)
-                               {
+               if (tr_ptr->flags3 & RF3_NO_FEAR)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ï¶²Éݤò´¶¤¸¤Ê¤¤¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ï¶²Éݤò´¶¤¸¤Ê¤¤¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s refuses to be frightened.", t_name);
+                       if (see_t) msg_format("%^s refuses to be frightened.", t_name);
 #endif
 
-                               }
-                               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
-                               {
+               }
+               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ï¶²Éݤò´¶¤¸¤Ê¤¤¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ï¶²Éݤò´¶¤¸¤Ê¤¤¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s refuses to be frightened.", t_name);
+                       if (see_t) msg_format("%^s refuses to be frightened.", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       if (!t_ptr->monfear) fear = TRUE;
+               }
+               else
+               {
+                       if (!t_ptr->monfear) fear = TRUE;
 
-                                       t_ptr->monfear += randint0(4) + 4;
-                               }
+                       t_ptr->monfear += randint0(4) + 4;
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_BLIND */
-                       case 128+28:
+       /* RF5_BLIND */
+       case 128+28:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%s¤Ï¼öʸ¤ò¾§¤¨¤Æ%s¤ÎÌܤò¾Æ¤­ÉÕ¤«¤»¤¿¡£", m_name, t_name);
+                               msg_format("%s¤Ï¼öʸ¤ò¾§¤¨¤Æ%s¤ÎÌܤò¾Æ¤­ÉÕ¤«¤»¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a spell, burning %s%s eyes.", m_name, t_name,
-                                                                         (streq(t_name, "it") ? "s" : "'s"));
+                               msg_format("%^s casts a spell, burning %s%s eyes.", m_name, t_name,
+                                          (streq(t_name, "it") ? "s" : "'s"));
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               /* Simulate blindness with confusion */
-                               if (tr_ptr->flags3 & RF3_NO_CONF)
-                               {
+               /* Simulate blindness with confusion */
+               if (tr_ptr->flags3 & RF3_NO_CONF)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
-                               {
+               }
+               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else
-                               {
+               }
+               else
+               {
 #ifdef JP
-if (see_t)   msg_format("%^s¤ÏÌܤ¬¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡ª ", t_name);
+                       if (see_t)   msg_format("%^s¤ÏÌܤ¬¸«¤¨¤Ê¤¯¤Ê¤Ã¤¿¡ª ", t_name);
 #else
-                                       if (see_t) msg_format("%^s is blinded!", t_name);
+                       if (see_t) msg_format("%^s is blinded!", t_name);
 #endif
 
 
-                                       t_ptr->confused += 12 + (byte)randint0(4);
-                               }
+                       t_ptr->confused += 12 + (byte)randint0(4);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_CONF */
-                       case 128+29:
+       /* RF5_CONF */
+       case 128+29:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤ÎÁ°¤Ë¸¸ÏÇŪ¤Ê¸¸¤ò¤Ä¤¯¤ê½Ð¤·¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤ÎÁ°¤Ë¸¸ÏÇŪ¤Ê¸¸¤ò¤Ä¤¯¤ê½Ð¤·¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s casts a mesmerizing illusion in front of %s.", m_name, t_name);
+                               msg_format("%^s casts a mesmerizing illusion in front of %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (tr_ptr->flags3 & RF3_NO_CONF)
-                               {
+               if (tr_ptr->flags3 & RF3_NO_CONF)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤ÏÏǤ蘆¤ì¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤ÏÏǤ蘆¤ì¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s disbelieves the feeble spell.", t_name);
+                       if (see_t) msg_format("%^s disbelieves the feeble spell.", t_name);
 #endif
 
-                               }
-                               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
-                               {
+               }
+               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤ÏÏǤ蘆¤ì¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤ÏÏǤ蘆¤ì¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s disbelieves the feeble spell.", t_name);
+                       if (see_t) msg_format("%^s disbelieves the feeble spell.", t_name);
 #endif
 
-                               }
-                               else
-                               {
+               }
+               else
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ïº®Í𤷤¿¤è¤¦¤À¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ïº®Í𤷤¿¤è¤¦¤À¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s seems confused.", t_name);
+                       if (see_t) msg_format("%^s seems confused.", t_name);
 #endif
 
 
-                                       t_ptr->confused += 12 + (byte)randint0(4);
-                               }
+                       t_ptr->confused += 12 + (byte)randint0(4);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_SLOW */
-                       case 128+30:
+       /* RF5_SLOW */
+       case 128+30:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%s¤¬%s¤Î¶ÚÆù¤«¤éÎϤòµÛ¤¤¤È¤Ã¤¿¡£", m_name, t_name);
+                               msg_format("%s¤¬%s¤Î¶ÚÆù¤«¤éÎϤòµÛ¤¤¤È¤Ã¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s drains power from %s%s muscles.", m_name, t_name,
-                                                                         (streq(t_name, "it") ? "s" : "'s"));
+                               msg_format("%^s drains power from %s%s muscles.", m_name, t_name,
+                                          (streq(t_name, "it") ? "s" : "'s"));
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (tr_ptr->flags1 & RF1_UNIQUE)
-                               {
+               if (tr_ptr->flags1 & RF1_UNIQUE)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
-                               {
+               }
+               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       if (!t_ptr->slow)
-                                       {
+               }
+               else
+               {
+                       if (!t_ptr->slow)
+                       {
 #ifdef JP
-if (see_t) msg_format("%s¤ÎÆ°¤­¤¬ÃÙ¤¯¤Ê¤Ã¤¿¡£", t_name);
+                               if (see_t) msg_format("%s¤ÎÆ°¤­¤¬ÃÙ¤¯¤Ê¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s starts moving slower.", t_name);
+                               if (see_t) msg_format("%^s starts moving slower.", t_name);
 #endif
-                                       }
+                       }
 
-                                       t_ptr->slow = MIN(200, t_ptr->slow + 50);
-                               }
+                       t_ptr->slow = MIN(200, t_ptr->slow + 50);
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF5_HOLD */
-                       case 128+31:
+       /* RF5_HOLD */
+       case 128+31:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤È¸«¤Ä¤á¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤Ï%s¤ò¤¸¤Ã¤È¸«¤Ä¤á¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s stares intently at %s.", m_name, t_name);
+                               msg_format("%^s stares intently at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
-                                        (tr_ptr->flags3 & RF3_NO_STUN))
-                               {
+               if ((tr_ptr->flags1 & RF1_UNIQUE) ||
+                   (tr_ptr->flags3 & RF3_NO_STUN))
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
-                               {
+               }
+               else if (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10)
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                       if (see_t) msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                       if (see_t) msg_format("%^s is unaffected.", t_name);
+                       if (see_t) msg_format("%^s is unaffected.", t_name);
 #endif
 
-                               }
-                               else
-                               {
+               }
+               else
+               {
 #ifdef JP
-if (see_t) msg_format("%^s¤ÏËãá㤷¤¿¡ª", t_name);
+                       if (see_t) msg_format("%^s¤ÏËãá㤷¤¿¡ª", t_name);
 #else
-                                       if (see_t) msg_format("%^s is paralyzed!", t_name);
+                       if (see_t) msg_format("%^s is paralyzed!", t_name);
 #endif
 
 
-                                       t_ptr->stunned += randint1(4) + 4;
-                               }
+                       t_ptr->stunned += randint1(4) + 4;
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
 
-                       /* RF6_HASTE */
-                       case 160+0:
+       /* RF6_HASTE */
+       case 160+0:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬¼«Ê¬¤ÎÂΤËÇ°¤òÁ÷¤Ã¤¿¡£", m_name, m_poss);
+                               msg_format("%^s¤¬¼«Ê¬¤ÎÂΤËÇ°¤òÁ÷¤Ã¤¿¡£", m_name, m_poss);
 #else
-                                               msg_format("%^s concentrates on %s body.", m_name, m_poss);
+                               msg_format("%^s concentrates on %s body.", m_name, m_poss);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               /* Allow quick speed increases to base+10 */
-                               if (!m_ptr->fast)
-                               {
+               /* Allow quick speed increases to base+10 */
+               if (!m_ptr->fast)
+               {
 #ifdef JP
-if (see_m) msg_format("%^s¤ÎÆ°¤­¤¬Â®¤¯¤Ê¤Ã¤¿¡£", m_name);
+                       if (see_m) msg_format("%^s¤ÎÆ°¤­¤¬Â®¤¯¤Ê¤Ã¤¿¡£", m_name);
 #else
-                                       if (see_m) msg_format("%^s starts moving faster.", m_name);
+                       if (see_m) msg_format("%^s starts moving faster.", m_name);
 #endif
 
-                               }
-                               m_ptr->fast = MIN(200, m_ptr->fast + 100);
-                               if (p_ptr->riding == m_idx) p_ptr->update |= PU_BONUS;
-                               break;
-                       }
+               }
+               m_ptr->fast = MIN(200, m_ptr->fast + 100);
+               if (p_ptr->riding == m_idx) p_ptr->update |= PU_BONUS;
+               break;
 
-                       /* RF6_HAND_DOOM */
-                       case 160+1:
+       /* RF6_HAND_DOOM */
+       case 160+1:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë<ÇËÌǤμê>¤òÊü¤Ã¤¿¡ª", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë<ÇËÌǤμê>¤òÊü¤Ã¤¿¡ª", m_name, t_name);
 #else
-                                               msg_format("%^s invokes the Hand of Doom upon %s!", m_name, t_name);
+                               msg_format("%^s invokes the Hand of Doom upon %s!", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if ((tr_ptr->flags1 & RF1_UNIQUE) || (tr_ptr->flags3 & RF3_RES_ALL))
-                               {
-                                       /* Memorize a flag */
-                                       if (tr_ptr->flags3 & (RF3_RES_ALL))
-                                       {
-                                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
-                                       }
+               if ((tr_ptr->flags1 & RF1_UNIQUE) || (tr_ptr->flags3 & RF3_RES_ALL))
+               {
+                       /* Memorize a flag */
+                       if (tr_ptr->flags3 & (RF3_RES_ALL))
+                       {
+                               tr_ptr->r_flags3 |= (RF3_RES_ALL);
+                       }
 #ifdef JP
-if (see_both) msg_format("¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡ª", t_name);
+                       if (see_both) msg_format("¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡ª", t_name);
 #else
-                                       if (see_both) msg_format("^%s is unaffected!", t_name);
+                       if (see_both) msg_format("^%s is unaffected!", t_name);
 #endif
 
-                               }
-                               else
-                               {
-                                       if ((r_ptr->level + randint1(20)) >
-                                               (tr_ptr->level + 10 + randint1(20)))
-                                       {
-                                               t_ptr->hp = t_ptr->hp -
-                                                 (((s32b)((40 + randint1(20)) * t_ptr->hp)) / 100);
+               }
+               else
+               {
+                       if ((r_ptr->level + randint1(20)) >
+                           (tr_ptr->level + 10 + randint1(20)))
+                       {
+                               t_ptr->hp = t_ptr->hp -
+                                       (((s32b)((40 + randint1(20)) * t_ptr->hp)) / 100);
 
-                                               if (t_ptr->hp < 1) t_ptr->hp = 1;
-                                       }
-                                       else
-                                       {
+                               if (t_ptr->hp < 1) t_ptr->hp = 1;
+                       }
+                       else
+                       {
 #ifdef JP
-if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                               if (see_both) msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                               if (see_both) msg_format("%^s resists!", t_name);
+                               if (see_both) msg_format("%^s resists!", t_name);
 #endif
 
-                                       }
-                               }
+                       }
+               }
 
-                               wake_up = TRUE;
+               wake_up = TRUE;
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_HEAL */
-                       case 160+2:
+       /* RF6_HEAL */
+       case 160+2:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤Ï¼«Ê¬¤Î½ý¤ËÇ°¤ò½¸Ã椷¤¿¡£", m_name);
+                               msg_format("%^s¤Ï¼«Ê¬¤Î½ý¤ËÇ°¤ò½¸Ã椷¤¿¡£", m_name);
 #else
-                                               msg_format("%^s concentrates on %s wounds.", m_name, m_poss);
+                               msg_format("%^s concentrates on %s wounds.", m_name, m_poss);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               /* Heal some */
-                               m_ptr->hp += (rlev * 6);
+               /* Heal some */
+               m_ptr->hp += (rlev * 6);
 
-                               /* Fully healed */
-                               if (m_ptr->hp >= m_ptr->maxhp)
-                               {
-                                       /* Fully healed */
-                                       m_ptr->hp = m_ptr->maxhp;
+               /* Fully healed */
+               if (m_ptr->hp >= m_ptr->maxhp)
+               {
+                       /* Fully healed */
+                       m_ptr->hp = m_ptr->maxhp;
 
-                                       if (known)
-                                       {
-                                               if (see_m)
-                                               {
+                       if (known)
+                       {
+                               if (see_m)
+                               {
 #ifdef JP
-msg_format("%^s¤Ï´°Á´¤Ë¼£¤Ã¤¿¡ª", m_name);
+                                       msg_format("%^s¤Ï´°Á´¤Ë¼£¤Ã¤¿¡ª", m_name);
 #else
-                                                       msg_format("%^s looks completely healed!", m_name);
+                                       msg_format("%^s looks completely healed!", m_name);
 #endif
 
-                                               }
-                                               else
-                                               {
-                                                       mon_fight = TRUE;
-                                               }
-                                       }
                                }
-
-                               /* Partially healed */
-                               else if (known)
+                               else
                                {
-                                       if (see_m)
-                                       {
+                                       mon_fight = TRUE;
+                               }
+                       }
+               }
+
+               /* Partially healed */
+               else if (known)
+               {
+                       if (see_m)
+                       {
 #ifdef JP
-msg_format("%^s¤ÏÂÎÎϤò²óÉü¤·¤¿¤è¤¦¤À¡£", m_name);
+                               msg_format("%^s¤ÏÂÎÎϤò²óÉü¤·¤¿¤è¤¦¤À¡£", m_name);
 #else
-                                               msg_format("%^s looks healthier.", m_name);
+                               msg_format("%^s looks healthier.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               /* Redraw (later) if needed */
-                               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
-                               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
+               /* Redraw (later) if needed */
+               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
+               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
 
-                               /* Cancel fear */
-                               if (m_ptr->monfear)
-                               {
-                                       /* Cancel fear */
-                                       m_ptr->monfear = 0;
+               /* Cancel fear */
+               if (m_ptr->monfear)
+               {
+                       /* Cancel fear */
+                       m_ptr->monfear = 0;
 
-                                       /* Message */
+                       /* Message */
 #ifdef JP
-if (see_m) msg_format("%^s¤Ïͦµ¤¤ò¼è¤êÌᤷ¤¿¡£", m_name);
+                       if (see_m) msg_format("%^s¤Ïͦµ¤¤ò¼è¤êÌᤷ¤¿¡£", m_name);
 #else
-                                       if (see_m) msg_format("%^s recovers %s courage.", m_name, m_poss);
+                       if (see_m) msg_format("%^s recovers %s courage.", m_name, m_poss);
 #endif
 
-                               }
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_INVULNER */
-                       case 160+3:
+       /* RF6_INVULNER */
+       case 160+3:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 #ifdef JP
-msg_format("%s¤Ï̵½ý¤Îµå¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name);
+                               msg_format("%s¤Ï̵½ý¤Îµå¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name);
 #else
-                                               msg_format("%^s casts a Globe of Invulnerability.", m_name);
+                               msg_format("%^s casts a Globe of Invulnerability.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (!m_ptr->invulner) m_ptr->invulner = randint1(4) + 4;
+               if (!m_ptr->invulner) m_ptr->invulner = randint1(4) + 4;
 
-                               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
-                               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
-                               break;
-                       }
+               if (p_ptr->health_who == m_idx) p_ptr->redraw |= (PR_HEALTH);
+               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
+               break;
 
-                       /* RF6_BLINK */
-                       case 160+4:
-                       {
-                               if (see_m)
-                               {
+       /* RF6_BLINK */
+       case 160+4:
+               if (see_m)
+               {
 #ifdef JP
-msg_format("%^s¤¬½Ö»þ¤Ë¾Ã¤¨¤¿¡£", m_name);
+                       msg_format("%^s¤¬½Ö»þ¤Ë¾Ã¤¨¤¿¡£", m_name);
 #else
-                                       msg_format("%^s blinks away.", m_name);
+                       msg_format("%^s blinks away.", m_name);
 #endif
 
-                               }
+               }
 
-                               teleport_away(m_idx, 10, FALSE);
+               teleport_away(m_idx, 10, FALSE);
 
-                               break;
-                       }
+               break;
+
+       /* RF6_TPORT */
+       case 160+5:
+               if (see_m)
+               {
+#ifdef JP
+                       msg_format("%^s¤¬¥Æ¥ì¥Ý¡¼¥È¤·¤¿¡£", m_name);
+#else
+                       msg_format("%^s teleports away.", m_name);
+#endif
+               }
 
-                       /* RF6_TPORT */
-                       case 160+5:
+               teleport_away(m_idx, MAX_SIGHT * 2 + 5, FALSE);
+
+               if (los(py, px, m_ptr->fy, m_ptr->fx) && !world_monster && see_m)
+               {
+                       for (i = INVEN_RARM; i < INVEN_TOTAL; i++)
                        {
-                               int i, oldfy, oldfx;
                                u32b flgs[TR_FLAG_SIZE];
-                               object_type *o_ptr;
+                               object_type *o_ptr = &inventory[i];
 
-                               oldfy = m_ptr->fy;
-                               oldfx = m_ptr->fx;
+                               if (cursed_p(o_ptr)) continue;
 
-                               if (see_m)
+                               object_flags(o_ptr, flgs);
+
+                               if((have_flag(flgs, TR_TELEPORT)) || (p_ptr->muta1 & MUT1_VTELEPORT) || (p_ptr->pclass == CLASS_IMITATOR))
                                {
 #ifdef JP
-msg_format("%^s¤¬¥Æ¥ì¥Ý¡¼¥È¤·¤¿¡£", m_name);
+                                       cptr msg = "¤Ä¤¤¤Æ¤¤¤­¤Þ¤¹¤«¡©";
 #else
-                                       msg_format("%^s teleports away.", m_name);
+                                       cptr msg = "Do you follow it? ";
 #endif
 
-                               }
-
-                               teleport_away(m_idx, MAX_SIGHT * 2 + 5, FALSE);
-
-                               if (los(py, px, oldfy, oldfx) && !world_monster && see_m)
-                               {
-                                       for (i=INVEN_RARM;i<INVEN_TOTAL;i++)
+                                       if(get_check_strict(msg, CHECK_OKAY_CANCEL))
                                        {
-                                               o_ptr = &inventory[i];
-                                               if(!cursed_p(o_ptr))
+                                               if (one_in_(3))
                                                {
-                                                       object_flags(o_ptr, flgs);
-
-                                                       if((have_flag(flgs, TR_TELEPORT)) || (p_ptr->muta1 & MUT1_VTELEPORT) || (p_ptr->pclass == CLASS_IMITATOR))
-                                                       {
+                                                       teleport_player(200);
 #ifdef JP
-                                                               if(get_check_strict("¤Ä¤¤¤Æ¤¤¤­¤Þ¤¹¤«¡©", CHECK_OKAY_CANCEL))
+                                                       msg_print("¼ºÇÔ¡ª");
 #else
-                                                               if(get_check_strict("Do you follow it? ", CHECK_OKAY_CANCEL))
+                                                       msg_print("Failed!");
 #endif
-                                                               {
-                                                                       if (one_in_(3))
-                                                                       {
-                                                                               teleport_player(200);
-#ifdef JP
-                                                                               msg_print("¼ºÇÔ¡ª");
-#else
-                                                                               msg_print("Failed!");
-#endif
-                                                                       }
-                                                                       else teleport_player_to(m_ptr->fy, m_ptr->fx, TRUE);
-                                                                       p_ptr->energy_need = ENERGY_NEED();
-                                                               }
-                                                               break;
-                                                       }
                                                }
+                                               else teleport_player_to(m_ptr->fy, m_ptr->fx, TRUE);
+                                               p_ptr->energy_need = ENERGY_NEED();
                                        }
+                                       break;
                                }
-                               break;
                        }
+               }
+               break;
 
-                       /* RF6_WORLD */
-                       case 160+6:
-                       {
+       /* RF6_WORLD */
+       case 160+6:
 #if 0
-                               int who = 0;
-                               if(m_ptr->r_idx = MON_DIO) who == 1;
-                               else if(m_ptr->r_idx = MON_WONG) who == 3;
-                               dam = who;
-                               if(!process_the_world(randint1(2)+2, who, los(py, px, m_ptr->fy, m_ptr->fx))) return (FALSE);
+               int who = 0;
+               if(m_ptr->r_idx = MON_DIO) who == 1;
+               else if(m_ptr->r_idx = MON_WONG) who == 3;
+               dam = who;
+               if(!process_the_world(randint1(2)+2, who, los(py, px, m_ptr->fy, m_ptr->fx))) return (FALSE);
 #endif
-                               return FALSE;
+               return FALSE;
+
+       /* RF6_SPECIAL */
+       case 160+7:
+               if (p_ptr->inside_arena || p_ptr->inside_battle) return FALSE;
+
+               switch(m_ptr->r_idx)
+               {
+               case MON_OHMU:
+                       for (k = 0; k < 6; k++)
+                       {
+                               summon_specific(m_idx, m_ptr->fy, m_ptr->fx, rlev, SUMMON_BIZARRE1, PM_ALLOW_GROUP);
                        }
+                       return FALSE;
 
-                       /* RF6_SPECIAL */
-                       case 160+7:
+               default:
+                       if (r_ptr->d_char == 'B')
                        {
-                               int k;
-                               if (p_ptr->inside_arena || p_ptr->inside_battle) return FALSE;
-                               switch(m_ptr->r_idx)
+                               if (one_in_(3))
                                {
-                                       case MON_OHMU:
-                                       {
-                                               for (k = 0; k < 6; k++)
-                                               {
-                                                       summon_specific(m_idx, m_ptr->fy, m_ptr->fx, rlev, SUMMON_BIZARRE1, PM_ALLOW_GROUP);
-                                               }
-                                               return FALSE;
-                                       }
-                               default:
-                                       if (r_ptr->d_char == 'B')
+                                       if (see_m)
                                        {
-                                               if (one_in_(3))
-                                               {
-                                                       if (see_m)
-                                                       {
 #ifdef JP
-                                                               msg_format("%^s¤ÏÆÍÁ³µÞ¾å¾º¤·¤Æ»ë³¦¤«¤é¾Ã¤¨¤¿!", m_name);
+                                               msg_format("%^s¤ÏÆÍÁ³µÞ¾å¾º¤·¤Æ»ë³¦¤«¤é¾Ã¤¨¤¿!", m_name);
 #else
-                                                               msg_format("%^s suddenly go out of your sight!", m_name);
+                                               msg_format("%^s suddenly go out of your sight!", m_name);
 #endif
-                                                       }
-                                                       teleport_away(m_idx, 10, FALSE);
-                                                       p_ptr->update |= (PU_MONSTERS | PU_MON_LITE);
-                                                       break;
-                                               }
-                                               else
-                                               {
-                                                       /* Not implemented */
-                                                       return FALSE;
-                                               }
-                                               break;
                                        }
-                                       
-                                       /* Something is wrong */
-                                       else return FALSE;
+                                       teleport_away(m_idx, 10, FALSE);
+                                       p_ptr->update |= (PU_MONSTERS | PU_MON_LITE);
+                                       break;
+                               }
+                               else
+                               {
+                                       /* Not implemented */
+                                       return FALSE;
                                }
-
-                               /* done */
                                break;
                        }
-                       /* RF6_TELE_TO */
-                       case 160+8:
-                       {
-                               /* Not implemented */
-                               return FALSE;
-                       }
+                                       
+                       /* Something is wrong */
+                       else return FALSE;
+               }
 
-                       /* RF6_TELE_AWAY */
-                       case 160+9:
-                       {
-                               bool resists_tele = FALSE;
+               /* done */
+               break;
 
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
+       /* RF6_TELE_TO */
+       case 160+8:
+               /* Not implemented */
+               return FALSE;
+
+       /* RF6_TELE_AWAY */
+       case 160+9:
+               if (known)
+               {
+                       if (see_either)
+                       {
 #ifdef JP
-msg_format("%^s¤Ï%s¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤Ï%s¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s teleports %s away.", m_name, t_name);
+                               msg_format("%^s teleports %s away.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
+
+               {
+                       bool resists_tele = FALSE;
 
-                               if (tr_ptr->flags3 & RF3_RES_TELE)
+                       if (tr_ptr->flags3 & RF3_RES_TELE)
+                       {
+                               if ((tr_ptr->flags1 & RF1_UNIQUE) || (tr_ptr->flags3 & (RF3_RES_ALL)))
                                {
-                                       if ((tr_ptr->flags1 & RF1_UNIQUE) || (tr_ptr->flags3 & (RF3_RES_ALL)))
+                                       if (see_t)
                                        {
-                                               if (see_t)
-                                               {
-                                                       tr_ptr->r_flags3 |= RF3_RES_TELE;
+                                               tr_ptr->r_flags3 |= RF3_RES_TELE;
 #ifdef JP
-msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
+                                               msg_format("%^s¤Ë¤Ï¸ú²Ì¤¬¤Ê¤«¤Ã¤¿¡£", t_name);
 #else
-                                                       msg_format("%^s is unaffected!", t_name);
+                                               msg_format("%^s is unaffected!", t_name);
 #endif
 
-                                               }
-
-                                               resists_tele = TRUE;
                                        }
-                                       else if (tr_ptr->level > randint1(100))
+
+                                       resists_tele = TRUE;
+                               }
+                               else if (tr_ptr->level > randint1(100))
+                               {
+                                       if (see_t)
                                        {
-                                               if (see_t)
-                                               {
-                                                       tr_ptr->r_flags3 |= RF3_RES_TELE;
+                                               tr_ptr->r_flags3 |= RF3_RES_TELE;
 #ifdef JP
-msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
+                                               msg_format("%^s¤ÏÂÑÀ­¤ò»ý¤Ã¤Æ¤¤¤ë¡ª", t_name);
 #else
-                                                       msg_format("%^s resists!", t_name);
+                                               msg_format("%^s resists!", t_name);
 #endif
 
-                                               }
-
-                                               resists_tele = TRUE;
                                        }
-                               }
 
-                               if (!resists_tele)
-                               {
-                                       if (t_idx == p_ptr->riding) teleport_player(MAX_SIGHT * 2 + 5);
-                                       else teleport_away(t_idx, MAX_SIGHT * 2 + 5, FALSE);
+                                       resists_tele = TRUE;
                                }
-
-                               break;
                        }
 
-                       /* RF6_TELE_LEVEL */
-                       case 160+10:
+                       if (!resists_tele)
                        {
-                               /* Not implemented */
-                               return FALSE;
+                               if (t_idx == p_ptr->riding) teleport_player(MAX_SIGHT * 2 + 5);
+                               else teleport_away(t_idx, MAX_SIGHT * 2 + 5, FALSE);
                        }
+               }
+               break;
+
+       /* RF6_TELE_LEVEL */
+       case 160+10:
+               /* Not implemented */
+               return FALSE;
 
-                       /* RF6_PSY_SPEAR */
-                       case 160+11:
+       /* RF6_PSY_SPEAR */
+       case 160+11:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¸÷¤Î·õ¤òÊü¤Ã¤¿¡£", m_name, t_name);
+                               msg_format("%^s¤¬%s¤Ë¸þ¤«¤Ã¤Æ¸÷¤Î·õ¤òÊü¤Ã¤¿¡£", m_name, t_name);
 #else
-                                               msg_format("%^s throw a Psycho-spear at %s.", m_name, t_name);
+                               msg_format("%^s throw a Psycho-spear at %s.", m_name, t_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-
-                               dam = (r_ptr->flags2 & RF2_POWERFUL) ? (randint1(rlev * 2) + 180) : (randint1(rlev * 3 / 2) + 120);
-                               monst_beam_monst(m_idx, y, x, GF_PSY_SPEAR,
-                                       dam, MS_PSY_SPEAR, learnable);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                       /* RF6_DARKNESS */
-                       case 160+12:
+               dam = (r_ptr->flags2 & RF2_POWERFUL) ? (randint1(rlev * 2) + 180) : (randint1(rlev * 3 / 2) + 120);
+               monst_beam_monst(m_idx, y, x, GF_PSY_SPEAR,
+                                dam, MS_PSY_SPEAR, learnable);
+               break;
+
+       /* RF6_DARKNESS */
+       case 160+12:
+               if (known)
+               {
+                       if (see_m)
                        {
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
 #ifdef JP
-msg_format("%^s¤¬°Å°Ç¤ÎÃæ¤Ç¼ê¤ò¿¶¤Ã¤¿¡£", m_name);
+                               msg_format("%^s¤¬°Å°Ç¤ÎÃæ¤Ç¼ê¤ò¿¶¤Ã¤¿¡£", m_name);
 #else
-                                               msg_format("%^s gestures in shadow.", m_name);
+                               msg_format("%^s gestures in shadow.", m_name);
 #endif
 
 
-                                               if (see_t)
-                                               {
+                               if (see_t)
+                               {
 #ifdef JP
-msg_format("%^s¤Ï°Å°Ç¤ËÊñ¤Þ¤ì¤¿¡£", t_name);
+                                       msg_format("%^s¤Ï°Å°Ç¤ËÊñ¤Þ¤ì¤¿¡£", t_name);
 #else
-                                                       msg_format("%^s is surrounded by darkness.", t_name);
+                                       msg_format("%^s is surrounded by darkness.", t_name);
 #endif
 
-                                               }
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               (void)project(m_idx, 3, y, x, 0, GF_DARK_WEAK, PROJECT_GRID | PROJECT_KILL | PROJECT_MONSTER, MS_DARKNESS);
+               (void)project(m_idx, 3, y, x, 0, GF_DARK_WEAK, PROJECT_GRID | PROJECT_KILL | PROJECT_MONSTER, MS_DARKNESS);
 
-                               unlite_room(y, x);
+               unlite_room(y, x);
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_TRAPS */
-                       case 160+13:
-                       {
+       /* RF6_TRAPS */
+       case 160+13:
 #if 0
-                               if (known)
-                               {
-                                       if (see_m)
-                                       {
+               if (known)
+               {
+                       if (see_m)
+                       {
 #ifdef JP
-msg_format("%^s¤¬¼öʸ¤ò¾§¤¨¤Æ¼Ù°­¤ËÈù¾Ð¤ó¤À¡£", m_name);
+                               msg_format("%^s¤¬¼öʸ¤ò¾§¤¨¤Æ¼Ù°­¤ËÈù¾Ð¤ó¤À¡£", m_name);
 #else
-                                               msg_format("%^s casts a spell and cackles evilly.", m_name);
+                               msg_format("%^s casts a spell and cackles evilly.", m_name);
 #endif
-                                       }
-                                       else
-                                       {
+                       }
+                       else
+                       {
 #ifdef JP
-msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                               msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                               msg_format("%^s mumbles.", m_name);
+                               msg_format("%^s mumbles.", m_name);
 #endif
-                                       }
-                               }
+                       }
+               }
 
-                               trap_creation(y, x);
+               trap_creation(y, x);
 #endif
-                               break;
-                       }
+               break;
 
-                       /* RF6_FORGET */
-                       case 160+14:
-                       {
-                               /* Not implemented */
-                               return FALSE;
-                       }
+       /* RF6_FORGET */
+       case 160+14:
+               /* Not implemented */
+               return FALSE;
 
-                       /* RF6_RAISE_DEAD */
-                       case 160+15:
+       /* RF6_RAISE_DEAD */
+       case 160+15:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 #ifdef JP
-                                               if (blind) msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
+                               if (blind) msg_format("%^s¤¬²¿¤«¤ò¤Ä¤Ö¤ä¤¤¤¿¡£", m_name);
 #else
-                                               if (blind) msg_format("%^s mumbles.", m_name);
+                               if (blind) msg_format("%^s mumbles.", m_name);
 #endif
 
 #ifdef JP
-                                               else msg_format("%^s¤¬»à¼ÔÉü³è¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name);
+                               else msg_format("%^s¤¬»à¼ÔÉü³è¤Î¼öʸ¤ò¾§¤¨¤¿¡£", m_name);
 #else
-                                               else msg_format("%^s casts a spell to revive corpses.", m_name);
+                               else msg_format("%^s casts a spell to revive corpses.", m_name);
 #endif
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-                               animate_dead(m_idx, m_ptr->fy, m_ptr->fx);
-                               break;
                        }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
+               animate_dead(m_idx, m_ptr->fy, m_ptr->fx);
+               break;
 
-                       /* RF6_SUMMON_KIN */
-                       case 160+16:
+       /* RF6_SUMMON_KIN */
+       case 160+16:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
-                                               if (m_ptr->r_idx == MON_ROLENTO)
-                                               {
+                               if (m_ptr->r_idx == MON_ROLENTO)
+                               {
 #ifdef JP
-                                                       msg_format("%^s¤Ï¼êÜØÃƤò¤Ð¤é¤Þ¤¤¤¿¡£",
-                                                               m_name);
+                                       msg_format("%^s¤Ï¼êÜØÃƤò¤Ð¤é¤Þ¤¤¤¿¡£",
+                                                  m_name);
 #else
-                                                       msg_format("%^s throws some hand grenades.",
-                                                               m_name);
+                                       msg_format("%^s throws some hand grenades.",
+                                                  m_name);
 #endif
-                                               }
-                                               else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
-                                               {
+                               }
+                               else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
+                               {
 #ifdef JP
-                                                       msg_format("%^s¤¬¥À¥ó¥¸¥ç¥ó¤Î¼ç¤ò¾¤´­¤·¤¿¡£", m_name);
+                                       msg_format("%^s¤¬¥À¥ó¥¸¥ç¥ó¤Î¼ç¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                                       msg_format("%^s magically summons guardians of dungeons.", m_name);
+                                       msg_format("%^s magically summons guardians of dungeons.", m_name);
 #endif
-                                               }
-                                               else
-                                               {
+                               }
+                               else
+                               {
 #ifdef JP
-msg_format("%s¤¬ËâË¡¤Ç%s¤ò¾¤´­¤·¤¿¡£", m_name,
-  ((r_ptr->flags1 & RF1_UNIQUE) ? "¼ê²¼" : "Ãç´Ö"));
+                                       msg_format("%s¤¬ËâË¡¤Ç%s¤ò¾¤´­¤·¤¿¡£", m_name,
+                                                  ((r_ptr->flags1 & RF1_UNIQUE) ? "¼ê²¼" : "Ãç´Ö"));
 #else
-                                                       msg_format("%^s magically summons %s %s.", m_name, m_poss,
-                                                                         ((r_ptr->flags1 & RF1_UNIQUE) ? "minions" : "kin"));
+                                       msg_format("%^s magically summons %s %s.", m_name, m_poss,
+                                                  ((r_ptr->flags1 & RF1_UNIQUE) ? "minions" : "kin"));
 #endif
-                                               }
-
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
                                }
 
-                               if(m_ptr->r_idx == MON_ROLENTO)
-                               {
-                                       int num = 1 + randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_named_creature(m_idx, y, x, MON_SHURYUUDAN, p_mode);
-                                       }
-                               }
-                               else if(m_ptr->r_idx == MON_THORONDOR ||
-                                       m_ptr->r_idx == MON_GWAIHIR ||
-                                       m_ptr->r_idx == MON_MENELDOR)
-                               {
-                                       int num = 4 + randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_specific(m_idx, y, x, rlev, SUMMON_EAGLES, (PM_ALLOW_GROUP | PM_ALLOW_UNIQUE | p_mode));
-                                       }
-                               }
-                               else if(m_ptr->r_idx == MON_LOUSY)
-                               {
-                                       int num = 2 + randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_specific(m_idx, y, x, rlev, SUMMON_LOUSE, (PM_ALLOW_GROUP | p_mode));
-                                       }
-                               }
-                               else if(m_ptr->r_idx == MON_BULLGATES)
-                               {
-                                       int num = 2 + randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_named_creature(m_idx, y, x, 921, p_mode);
-                                       }
-                               }
-                               else if (m_ptr->r_idx == MON_CALDARM)
-                               {
-                                       int num = randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_named_creature(m_idx, y, x, 930, p_mode);
-                                       }
-                               }
-                               else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
-                               {
-                                       int num = 2 + randint1(3);
-                                       for (k = 0; k < num; k++)
-                                       {
-                                               count += summon_specific(m_idx, y, x, rlev, SUMMON_GUARDIANS, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
-                                       }
-                               }
-                               else
-                               {
-                                       summon_kin_type = r_ptr->d_char;
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                                       for (k = 0; k < 4; k++)
-                                       {
-                                               count += summon_specific(m_idx, y, x, rlev, SUMMON_KIN, (PM_ALLOW_GROUP | p_mode));
-                                       }
-                               }
-
-                               if (known && !see_t && count)
-                               {
-                                    mon_fight = TRUE;
-                               }
+               if(m_ptr->r_idx == MON_ROLENTO)
+               {
+                       int num = 1 + randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_named_creature(m_idx, y, x, MON_SHURYUUDAN, p_mode);
+                       }
+               }
+               else if(m_ptr->r_idx == MON_THORONDOR ||
+                       m_ptr->r_idx == MON_GWAIHIR ||
+                       m_ptr->r_idx == MON_MENELDOR)
+               {
+                       int num = 4 + randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_specific(m_idx, y, x, rlev, SUMMON_EAGLES, (PM_ALLOW_GROUP | PM_ALLOW_UNIQUE | p_mode));
+                       }
+               }
+               else if(m_ptr->r_idx == MON_LOUSY)
+               {
+                       int num = 2 + randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_specific(m_idx, y, x, rlev, SUMMON_LOUSE, (PM_ALLOW_GROUP | p_mode));
+                       }
+               }
+               else if(m_ptr->r_idx == MON_BULLGATES)
+               {
+                       int num = 2 + randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_named_creature(m_idx, y, x, 921, p_mode);
+                       }
+               }
+               else if (m_ptr->r_idx == MON_CALDARM)
+               {
+                       int num = randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_named_creature(m_idx, y, x, 930, p_mode);
+                       }
+               }
+               else if (m_ptr->r_idx == MON_SERPENT || m_ptr->r_idx == MON_ZOMBI_SERPENT)
+               {
+                       int num = 2 + randint1(3);
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_specific(m_idx, y, x, rlev, SUMMON_GUARDIANS, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
+                       }
+               }
+               else
+               {
+                       summon_kin_type = r_ptr->d_char;
 
-                               break;
+                       for (k = 0; k < 4; k++)
+                       {
+                               count += summon_specific(m_idx, y, x, rlev, SUMMON_KIN, (PM_ALLOW_GROUP | p_mode));
                        }
+               }
 
-                       /* RF6_S_CYBER */
-                       case 160+17:
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
+
+               break;
+
+       /* RF6_S_CYBER */
+       case 160+17:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons Cyberdemons!", m_name);
+                               msg_format("%^s magically summons Cyberdemons!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               if (is_friendly(m_ptr))
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_CYBER, (PM_ALLOW_GROUP | p_mode));
-                               }
-                               else
-                               {
-                                       count += summon_cyber(m_idx, y, x);
-                               }
+               if (is_friendly(m_ptr))
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_CYBER, (PM_ALLOW_GROUP | p_mode));
+               }
+               else
+               {
+                       count += summon_cyber(m_idx, y, x);
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                    mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_MONSTER */
-                       case 160+18:
+       /* RF6_S_MONSTER */
+       case 160+18:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤ÇÃç´Ö¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤ÇÃç´Ö¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons help!", m_name);
+                               msg_format("%^s magically summons help!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               count += summon_specific(m_idx, y, x, rlev, 0, (p_mode | u_mode));
+               count += summon_specific(m_idx, y, x, rlev, 0, (p_mode | u_mode));
 
-                               if (known && !see_t && count)
-                               {
-                                     mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_MONSTERS */
-                       case 160+19:
+       /* RF6_S_MONSTERS */
+       case 160+19:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥â¥ó¥¹¥¿¡¼¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥â¥ó¥¹¥¿¡¼¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons monsters!", m_name);
+                               msg_format("%^s magically summons monsters!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_6; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, 0, (PM_ALLOW_GROUP | p_mode | u_mode));
-                               }
+               for (k = 0; k < s_num_6; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, 0, (PM_ALLOW_GROUP | p_mode | u_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                 mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_ANT */
-                       case 160+20:
+       /* RF6_S_ANT */
+       case 160+20:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥¢¥ê¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥¢¥ê¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons ants.", m_name);
+                               msg_format("%^s magically summons ants.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_6; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_ANT, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < s_num_6; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_ANT, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                    mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_SPIDER */
-                       case 160+21:
+       /* RF6_S_SPIDER */
+       case 160+21:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥¯¥â¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥¯¥â¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons spiders.", m_name);
+                               msg_format("%^s magically summons spiders.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_6; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_SPIDER, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < s_num_6; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_SPIDER, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                   mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_HOUND */
-                       case 160+22:
+       /* RF6_S_HOUND */
+       case 160+22:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥Ï¥¦¥ó¥É¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥Ï¥¦¥ó¥É¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons hounds.", m_name);
+                               msg_format("%^s magically summons hounds.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_4; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HOUND, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < s_num_4; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HOUND, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                    mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_HYDRA */
-                       case 160+23:
+       /* RF6_S_HYDRA */
+       case 160+23:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥Ò¥É¥é¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥Ò¥É¥é¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons hydras.", m_name);
+                               msg_format("%^s magically summons hydras.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_4; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HYDRA, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < s_num_4; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HYDRA, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                   mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_ANGEL */
-                       case 160+24:
+       /* RF6_S_ANGEL */
+       case 160+24:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               int num = 1;
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤ÇÅ·»È¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤ÇÅ·»È¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons an angel!", m_name);
+                               msg_format("%^s magically summons an angel!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-
-                               if ((r_ptr->flags1 & RF1_UNIQUE) && !easy_band)
-                               {
-                                       num += r_ptr->level/40;
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < num; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_ANGEL, (PM_ALLOW_GROUP | p_mode));
-                               }
+               {
+                       int num = 1;
 
-                               if (known && !see_t && count)
-                               {
-                                  mon_fight = TRUE;
-                               }
+                       if ((r_ptr->flags1 & RF1_UNIQUE) && !easy_band)
+                       {
+                               num += r_ptr->level/40;
+                       }
 
-                               break;
+                       for (k = 0; k < num; k++)
+                       {
+                               count += summon_specific(m_idx, y, x, rlev, SUMMON_ANGEL, (PM_ALLOW_GROUP | p_mode));
                        }
+               }
+
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
+
+               break;
 
-                       /* RF6_S_DEMON */
-                       case 160+25:
+       /* RF6_S_DEMON */
+       case 160+25:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Çº®Æ٤εÜÄ¤é¥Ç¡¼¥â¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Çº®Æ٤εÜÄ¤é¥Ç¡¼¥â¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons a demon from the Courts of Chaos!", m_name);
+                               msg_format("%^s magically summons a demon from the Courts of Chaos!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < 1; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_DEMON, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < 1; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_DEMON, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                   mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_UNDEAD */
-                       case 160+26:
+       /* RF6_S_UNDEAD */
+       case 160+26:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%s¤¬ËâË¡¤Ç¥¢¥ó¥Ç¥Ã¥É¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%s¤¬ËâË¡¤Ç¥¢¥ó¥Ç¥Ã¥É¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons undead.", m_name);
+                               msg_format("%^s magically summons undead.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < 1; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_UNDEAD, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < 1; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_UNDEAD, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                   mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_DRAGON */
-                       case 160+27:
+       /* RF6_S_DRAGON */
+       case 160+27:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¥É¥é¥´¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¥É¥é¥´¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons a dragon!", m_name);
+                               msg_format("%^s magically summons a dragon!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < 1; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_DRAGON, (PM_ALLOW_GROUP | p_mode));
-                               }
+               for (k = 0; k < 1; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_DRAGON, (PM_ALLOW_GROUP | p_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                   mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_HI_UNDEAD */
-                       case 160+28:
+       /* RF6_S_HI_UNDEAD */
+       case 160+28:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%s¤¬ËâË¡¤Ç¥¢¥ó¥Ç¥Ã¥É¤ò¾¤´­¤·¤¿¡£", m_name);
+                               msg_format("%s¤¬ËâË¡¤Ç¥¢¥ó¥Ç¥Ã¥É¤ò¾¤´­¤·¤¿¡£", m_name);
 #else
-                                               msg_format("%^s magically summons undead.", m_name);
+                               msg_format("%^s magically summons undead.", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_6; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HI_UNDEAD, (PM_ALLOW_GROUP | p_mode | u_mode));
-                               }
+               for (k = 0; k < s_num_6; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HI_UNDEAD, (PM_ALLOW_GROUP | p_mode | u_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                  mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_HI_DRAGON */
-                       case 160+29:
+       /* RF6_S_HI_DRAGON */
+       case 160+29:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤Ç¸ÅÂå¥É¥é¥´¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤Ç¸ÅÂå¥É¥é¥´¥ó¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons ancient dragons!", m_name);
+                               msg_format("%^s magically summons ancient dragons!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_4; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HI_DRAGON, (PM_ALLOW_GROUP | p_mode | u_mode));
-                               }
+               for (k = 0; k < s_num_4; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_HI_DRAGON, (PM_ALLOW_GROUP | p_mode | u_mode));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                  mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_AMBERITES */
-                       case 160+30:
+       /* RF6_S_AMBERITES */
+       case 160+30:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦Â²¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦Â²¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons Lords of Amber!", m_name);
+                               msg_format("%^s magically summons Lords of Amber!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
+                       }
+               }
 
-                               for (k = 0; k < s_num_4; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_AMBERITES, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
-                               }
+               for (k = 0; k < s_num_4; k++)
+               {
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_AMBERITES, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
+               }
 
-                               if (known && !see_t && count)
-                               {
-                                  mon_fight = TRUE;
-                               }
+               if (known && !see_t && count)
+               {
+                       mon_fight = TRUE;
+               }
 
-                               break;
-                       }
+               break;
 
-                       /* RF6_S_UNIQUE */
-                       case 160+31:
+       /* RF6_S_UNIQUE */
+       case 160+31:
+               if (known)
+               {
+                       if (see_either)
                        {
-                               if (known)
-                               {
-                                       if (see_either)
-                                       {
-                                               disturb(1, 0);
+                               disturb(1, 0);
 
 #ifdef JP
-msg_format("%^s¤¬ËâË¡¤ÇÆÃÊ̤ʶ¯Å¨¤ò¾¤´­¤·¤¿¡ª", m_name);
+                               msg_format("%^s¤¬ËâË¡¤ÇÆÃÊ̤ʶ¯Å¨¤ò¾¤´­¤·¤¿¡ª", m_name);
 #else
-                                               msg_format("%^s magically summons special opponents!", m_name);
+                               msg_format("%^s magically summons special opponents!", m_name);
 #endif
 
-                                       }
-                                       else
-                                       {
-                                               mon_fight = TRUE;
-                                       }
-                               }
-
-                               for (k = 0; k < s_num_4; k++)
-                               {
-                                       count += summon_specific(m_idx, y, x, rlev, SUMMON_UNIQUE, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
-                               }
-
-                               if (known && !see_t && count)
-                               {
-                                  mon_fight = TRUE;
-                               }
-
-                               break;
+                       }
+                       else
+                       {
+                               mon_fight = TRUE;
                        }
                }
 
-               if (wake_up)
+               for (k = 0; k < s_num_4; k++)
                {
-                       t_ptr->csleep = 0;
+                       count += summon_specific(m_idx, y, x, rlev, SUMMON_UNIQUE, (PM_ALLOW_GROUP | p_mode | PM_ALLOW_UNIQUE));
                }
 
-               if (fear && see_t)
+               if (known && !see_t && count)
                {
+                       mon_fight = TRUE;
+               }
+
+               break;
+       }
+
+       if (wake_up)
+       {
+               t_ptr->csleep = 0;
+       }
+
+       if (fear && see_t)
+       {
 #ifdef JP
-msg_format("%^s¤Ï¶²Éݤ·¤Æƨ¤²½Ð¤·¤¿¡ª", t_name);
+               msg_format("%^s¤Ï¶²Éݤ·¤Æƨ¤²½Ð¤·¤¿¡ª", t_name);
 #else
-                       msg_format("%^s flees in terror!", t_name);
+               msg_format("%^s flees in terror!", t_name);
 #endif
 
-               }
+       }
 
-               if (see_m && maneable && !world_monster && !p_ptr->blind && (p_ptr->pclass == CLASS_IMITATOR))
+       if (see_m && maneable && !world_monster && !p_ptr->blind && (p_ptr->pclass == CLASS_IMITATOR))
+       {
+               if (thrown_spell != 167)
                {
-                       if (thrown_spell != 167)
+                       if (p_ptr->mane_num == MAX_MANE)
                        {
-                               if (p_ptr->mane_num == MAX_MANE)
+                               p_ptr->mane_num--;
+                               for (i = 0; i < p_ptr->mane_num - 1; i++)
                                {
-                                       int i;
-                                       p_ptr->mane_num--;
-                                       for (i = 0;i < p_ptr->mane_num-1;i++)
-                                       {
-                                               p_ptr->mane_spell[i] = p_ptr->mane_spell[i+1];
-                                               p_ptr->mane_dam[i] = p_ptr->mane_dam[i+1];
-                                       }
+                                       p_ptr->mane_spell[i] = p_ptr->mane_spell[i+1];
+                                       p_ptr->mane_dam[i] = p_ptr->mane_dam[i+1];
                                }
-                               p_ptr->mane_spell[p_ptr->mane_num] = thrown_spell - 96;
-                               p_ptr->mane_dam[p_ptr->mane_num] = dam;
-                               p_ptr->mane_num++;
-                               new_mane = TRUE;
-
-                               p_ptr->redraw |= (PR_MANE);
                        }
+                       p_ptr->mane_spell[p_ptr->mane_num] = thrown_spell - 96;
+                       p_ptr->mane_dam[p_ptr->mane_num] = dam;
+                       p_ptr->mane_num++;
+                       new_mane = TRUE;
+
+                       p_ptr->redraw |= (PR_MANE);
                }
+       }
 
-               /* Remember what the monster did, if we saw it */
-               if (see_m)
+       /* Remember what the monster did, if we saw it */
+       if (see_m)
+       {
+               /* Inate spell */
+               if (thrown_spell < 32*4)
                {
-                       /* Inate spell */
-                       if (thrown_spell < 32*4)
-                       {
-                               r_ptr->r_flags4 |= (1L << (thrown_spell - 32*3));
-                               if (r_ptr->r_cast_inate < MAX_UCHAR) r_ptr->r_cast_inate++;
-                       }
-
-                       /* Bolt or Ball */
-                       else if (thrown_spell < 32*5)
-                       {
-                               r_ptr->r_flags5 |= (1L << (thrown_spell - 32*4));
-                               if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
-                       }
+                       r_ptr->r_flags4 |= (1L << (thrown_spell - 32*3));
+                       if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
+               }
 
-                       /* Special spell */
-                       else if (thrown_spell < 32*6)
-                       {
-                               r_ptr->r_flags6 |= (1L << (thrown_spell - 32*5));
-                               if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
-                       }
+               /* Bolt or Ball */
+               else if (thrown_spell < 32*5)
+               {
+                       r_ptr->r_flags5 |= (1L << (thrown_spell - 32*4));
+                       if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
                }
 
-               /* Always take note of monsters that kill you */
-               if (p_ptr->is_dead && (r_ptr->r_deaths < MAX_SHORT) && !p_ptr->inside_arena)
+               /* Special spell */
+               else if (thrown_spell < 32*6)
                {
-                       r_ptr->r_deaths++;
+                       r_ptr->r_flags6 |= (1L << (thrown_spell - 32*5));
+                       if (r_ptr->r_cast_spell < MAX_UCHAR) r_ptr->r_cast_spell++;
                }
+       }
 
-               /* A spell was cast */
-               return (TRUE);
+       /* Always take note of monsters that kill you */
+       if (p_ptr->is_dead && (r_ptr->r_deaths < MAX_SHORT) && !p_ptr->inside_arena)
+       {
+               r_ptr->r_deaths++;
        }
 
-       /* No enemy found */
-       return (FALSE);
+       /* A spell was cast */
+       return TRUE;
 }
index 13dc23c..eb847d2 100644 (file)
@@ -256,7 +256,7 @@ static void wr_lore(int r_idx)
        wr_byte(r_ptr->r_drop_item);
 
        /* Count spells */
-       wr_byte(r_ptr->r_cast_inate);
+       wr_byte(0); /* unused now */
        wr_byte(r_ptr->r_cast_spell);
 
        /* Count blows of each type */
index daaf416..4f3e26e 100644 (file)
@@ -279,8 +279,7 @@ struct monster_race
 
        s16b extra;                             /* Unused (for now) */
 
-       byte freq_inate;                /* Inate spell frequency */
-       byte freq_spell;                /* Other spell frequency */
+       byte freq_spell;                /* Spell frequency */
 
        u32b flags1;                    /* Flags 1 (general) */
        u32b flags2;                    /* Flags 2 (abilities) */
@@ -331,7 +330,6 @@ struct monster_race
        byte r_drop_gold;               /* Max number of gold dropped at once */
        byte r_drop_item;               /* Max number of item dropped at once */
 
-       byte r_cast_inate;              /* Max number of inate spells seen */
        byte r_cast_spell;              /* Max number of other spells seen */
 
        byte r_blows[4];                /* Number of times each blow type was seen */