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For the English messages to "Harakiri", changed to uniformly use "bushido", added...
author
Eric Branlund
<ebranlund@fastmail.com>
Thu, 26 Sep 2019 20:52:22 +0000
(13:52 -0700)
committer
deskull
<deskull@users.sourceforge.jp>
Thu, 23 Jan 2020 13:06:53 +0000
(22:06 +0900)
src/realm-hissatsu.c
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diff --git
a/src/realm-hissatsu.c
b/src/realm-hissatsu.c
index
8cd2da4
..
4b0b5ba
100644
(file)
--- a/
src/realm-hissatsu.c
+++ b/
src/realm-hissatsu.c
@@
-927,7
+927,7
@@
concptr do_hissatsu_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mo
case 31:
if (name) return _("切腹", "Harakiri");
case 31:
if (name) return _("切腹", "Harakiri");
- if (desc) return _("「武士道とは、死ぬことと見つけたり。」", "'Bus
ido
is found in death'");
+ if (desc) return _("「武士道とは、死ぬことと見つけたり。」", "'Bus
hido, the way of warriors,
is found in death'");
if (cast)
{
if (cast)
{
@@
-947,7
+947,7
@@
concptr do_hissatsu_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mo
}
else
{
}
else
{
- msg_print(_("武士道とは、死ぬことと見つけたり。", "
Meaning of Bushi-do is found in the
death."));
+ msg_print(_("武士道とは、死ぬことと見つけたり。", "
The meaning of bushido is found in
death."));
take_hit(caster_ptr, DAMAGE_FORCE, 9999, "Seppuku", -1);
}
}
take_hit(caster_ptr, DAMAGE_FORCE, 9999, "Seppuku", -1);
}
}