#include "view-mainwindow.h"
#include "dungeon-file.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "player/process-death.h"
#include "io/read-pref-file.h"
#include "files.h"
*/
#include "angband.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "core.h" // 暫定。後で消す.
#include "character-dump.h"
#include "object-hook.h"
#include "cmd-pet.h"
#include "cmd-basic.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "player-effects.h"
#include "player-class.h"
#include "angband.h"
#include "util.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "core.h"
#include "io/read-pref-file.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#ifdef SET_UID
# ifdef SAFE_SETUID
# ifdef SAFE_SETUID_POSIX
#include "cmd-pet.h"
#include "dungeon-file.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "player-skill.h"
#include "player-class.h"
#include "floor-events.h"
#include "floor-save.h"
#include "floor-town.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "world.h"
#include "object/object-kind.h"
#include "player-class.h"
#include "player-personality.h"
#include "player-sex.h"
-#include "uid-checker.h"
+#include "io/uid-checker.h"
#include "files.h"
#include "scores.h"
#include "floor.h"