<ClCompile Include="..\..\src\player\process-death.c" />\r
<ClCompile Include="..\..\src\view\display-player-misc-info.c" />\r
<ClCompile Include="..\..\src\view\status-first-page.c" />\r
- <ClCompile Include="..\..\src\store.c" />\r
+ <ClCompile Include="..\..\src\market\store.c" />\r
<ClCompile Include="..\..\src\floor-streams.c" />\r
<ClCompile Include="..\..\src\targeting.c" />\r
<ClCompile Include="..\..\src\gameterm.c" />\r
<ClInclude Include="..\..\src\floor-streams.h" />\r
<ClInclude Include="..\..\src\spells-world.h" />\r
<ClInclude Include="..\..\src\spells.h" />\r
- <ClInclude Include="..\..\src\store.h" />\r
+ <ClInclude Include="..\..\src\market\store.h" />\r
<ClInclude Include="..\..\src\targeting.h" />\r
<ClInclude Include="..\..\src\gameterm.h" />\r
<ClInclude Include="..\..\src\trap.h" />\r
<ClCompile Include="..\..\src\grid.c">
<Filter>floor</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\store.c">
- <Filter>market</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\rumor.c">
<Filter>market</Filter>
</ClCompile>
<ClCompile Include="..\..\src\market\building.c">
<Filter>market</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\market\store.c">
+ <Filter>market</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\gamevalue.h" />
<ClInclude Include="..\..\src\grid.h">
<Filter>floor</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\store.h">
- <Filter>market</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\rumor.h">
<Filter>market</Filter>
</ClInclude>
<ClInclude Include="..\..\src\market\building.h">
<Filter>market</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\market\store.h">
+ <Filter>market</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
avatar.h avatar.c birth.c birth.h \
\
market/arena-info-table.c market/arena-info-table.h \
+ market/building.c market/building.h \
market/building-util.c market/building-util.h \
market/play-gamble.c market/play-gamble.h \
market/poker.c market/poker.h market/store-owners.c market/store-owners.h \
market/say-comments.c market/say-comments.h \
market/store-util.c market/store-util.h \
market/gold-magnification-table.c market/gold-magnification-table.h \
- store.c store.h building.c building.h chest.c chest.h chuukei.c chuukei.h \
+ market/store.c market/store.h \
+ chest.c chest.h chuukei.c chuukei.h \
\
view/display-characteristic.c view/display-characteristic.h \
view/display-fruit.c view/display-fruit.h \
#include "mind.h"
-#include "store.h"
+#include "market/store.h"
#include "player-status.h"
#include "player-move.h"
#include "player-class.h"
#include "history.h"
#include "monster.h"
#include "monsterrace-hook.h"
-#include "store.h"
+#include "market/store.h"
#include "patron.h"
#include "quest.h"
#include "player/process-name.h"
#include "world.h"
#include "floor-town.h"
#include "dungeon.h"
-#include "store.h"
+#include "market/store.h"
#include "cmd/cmd-pet.h"
#include "monster-status.h"
#include "sort.h"
#include "sort.h"
#include "mutation.h"
#include "quest.h"
-#include "store.h"
+#include "market/store.h"
#include "artifact.h"
#include "avatar.h"
#include "object-flavor.h"
#include "object-ego.h"
#include "object-curse.h"
#include "object-flavor.h"
-#include "store.h"
+#include "market/store.h"
#include "spells.h"
#include "spells-summon.h"
#include "spells-object.h"
#include "quest.h"
#include "trap.h"
#include "rooms.h"
-#include "store.h"
+#include "market/store.h"
#include "wild.h"
#include "dungeon-file.h"
#include "files.h"
#include "monster.h"
#include "market/store-util.h"
#include "quest.h"
-#include "store.h"
+#include "market/store.h"
#include "artifact.h"
#include "avatar.h"
#include "spells-status.h"
#include "cmd/cmd-zapwand.h"
#include "cmd/cmd-magiceat.h"
#include "spells.h"
-#include "store.h"
+#include "market/store.h"
#include "avatar.h"
#include "cmd-spell.h"
#include "rumor.h"
#include "player-inventory.h"
#include "object-flavor.h"
#include "market/store-util.h"
-#include "store.h"
+#include "market/store.h"
#include "gameterm.h"
#define GRAVE_LINE_WIDTH 31
#include "floor-generate.h"
#include "rooms.h"
#include "rooms-city.h"
-#include "store.h"
+#include "market/store.h"
#include "wild.h"
#include "market/store-util.h"
#include "floor-generate.h"
#include "grid.h"
#include "rooms.h"
-#include "store.h"
+#include "market/store.h"
#include "trap.h"
#include "monster.h"
#include "feature.h"
#include "sort.h"
#include "dungeon.h"
#include "quest.h"
-#include "store.h"
+#include "market/store.h"
#include "market/store-util.h"
#include "wild.h"
#include "floor.h"
#include "core.h"
#include "artifact.h"
#include "sort.h"
-#include "store.h"
+#include "market/store.h"
#include "market/store-util.h"
#include "monster.h"
#include "object-flavor.h"