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Reworded English description of "Hundred Slaughter" to be clearer about the condition...
author
Eric Branlund
<ebranlund@fastmail.com>
Thu, 26 Sep 2019 20:50:33 +0000
(13:50 -0700)
committer
deskull
<deskull@users.sourceforge.jp>
Thu, 23 Jan 2020 13:05:15 +0000
(22:05 +0900)
src/realm-hissatsu.c
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diff --git
a/src/realm-hissatsu.c
b/src/realm-hissatsu.c
index
dbe84b2
..
8cd2da4
100644
(file)
--- a/
src/realm-hissatsu.c
+++ b/
src/realm-hissatsu.c
@@
-755,7
+755,7
@@
concptr do_hissatsu_spell(player_type *caster_ptr, SPELL_IDX spell, BIT_FLAGS mo
case 26:
if (name) return _("百人斬り", "Hundred Slaughter");
if (desc) return _("連続して入身でモンスターを攻撃する。攻撃するたびにMPを消費。MPがなくなるか、モンスターを倒せなかったら百人斬りは終了する。",
- "Performs a series of rush attacks. The series continues
while killing each monster in a time and SP remains
.");
+ "Performs a series of rush attacks. The series continues
as long as the attacked monster dies and you have sufficient SP
.");
if (cast)
{