/*
* Hack -- save a screen dump to a file
*/
-void do_cmd_save_screen(void)
+void do_cmd_save_screen(player_type *creature_ptr)
{
bool old_use_graphics = use_graphics;
bool html_dump = FALSE;
{
use_graphics = FALSE;
reset_visuals();
- p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
+ creature_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
handle_stuff();
}
if (html_dump)
{
do_cmd_save_screen_html();
- do_cmd_redraw(p_ptr);
+ do_cmd_redraw(creature_ptr);
}
/* Do we use a special screendump function ? */
{
use_graphics = TRUE;
reset_visuals();
- p_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
+ creature_ptr->redraw |= (PR_WIPE | PR_BASIC | PR_EXTRA | PR_MAP | PR_EQUIPPY);
handle_stuff();
}
}