};
#endif
-static char inkey_from_menu(void)
+static char inkey_from_menu(player_type *player_ptr)
{
char cmd;
int basey, basex;
int menu = 0;
bool kisuu;
- if (p_ptr->y - panel_row_min > 10) basey = 2;
+ if (player_ptr->y - panel_row_min > 10) basey = 2;
else basey = 13;
basex = 15;
screen_save();
+ floor_type* floor_ptr = player_ptr->current_floor_ptr;
while (TRUE)
{
int i;
switch (special_menu_info[hoge].jouken)
{
case MENU_CLASS:
- if (p_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
+ if (player_ptr->pclass == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
break;
case MENU_WILD:
- if (!p_ptr->current_floor_ptr->dun_level && !p_ptr->current_floor_ptr->inside_arena && !p_ptr->current_floor_ptr->inside_quest)
+ if (!floor_ptr->dun_level && !floor_ptr->inside_arena && !floor_ptr->inside_quest)
{
- if ((byte)p_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
+ if ((byte)player_ptr->wild_mode == special_menu_info[hoge].jouken_naiyou) menu_name = special_menu_info[hoge].name;
}
break;
default:
put_str(_("》", "> "), basey + 1 + num / 2, basex + 2 + (num % 2) * 24);
/* Place the cursor on the player */
- move_cursor_relative(p_ptr->y, p_ptr->x);
+ move_cursor_relative(player_ptr->y, player_ptr->x);
sub_cmd = inkey();
if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))
&& !keymap_act[mode][(byte)(cmd)])
- cmd = inkey_from_menu();
+ cmd = inkey_from_menu(player_ptr);
}
/* Clear top line */