I:110:21d8:30:14:20
W:8:2:0:28:0:0
B:HIT:TERRIFY:1d5
-F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY
+F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | RES_DARK | CAN_FLY
D:$A black hole in the fabric of reality.
D:¸½¼Â¤È¤¤¤¦À¸ÃϤˤ¢¤¤¤¿¹õ¤¤·ê¤À¡£
W:17:1:0:50:0:0
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY |
-F:EMPTY_MIND | AURA_COLD |
+F:EMPTY_MIND | AURA_COLD | HURT_FIRE |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of cold.
D:´¨¤µ¤¬Êª¼Á²½¤·¤¿¤â¤Î¤À¡£
W:17:1:0:50:0:0
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY | SELF_LITE_2 |
-F:EMPTY_MIND | AURA_FIRE |
+F:EMPTY_MIND | AURA_FIRE | HURT_COLD |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:$The embodiment of heat.
D:Ç®¤¬Êª¼Á²½¤·¤¿¤â¤Î¤À¡£
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | SELF_LITE_1 |
-F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING |
+F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING | HURT_COLD |
F:EVIL | IM_FIRE | IM_POIS | WILD_VOLCANO |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
D:$A whirlwind of sentient flame.
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
-F:BASH_DOOR |
+F:BASH_DOOR | HURT_ROCK |
F:ANIMAL | RES_SHAR
S:1_IN_10 |
S:BR_SHAR
W:21:1:0:100:0:0
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_ALL | SELF_LITE_2 |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
+F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | HURT_COLD |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
S:1_IN_6 |
S:BR_FIRE
W:21:1:0:100:0:0
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
-F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
+F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | HURT_FIRE |
+F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
S:1_IN_6 |
S:BR_COLD
D:$A twisting whirlpool of frost.
F:FORCE_SLEEP | RAND_25 | SELF_LITE_1 |
F:EMPTY_MIND | CAN_FLY | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | AURA_FIRE |
-F:EVIL | IM_FIRE | IM_POIS | NONLIVING |
+F:EVIL | IM_FIRE | IM_POIS | NONLIVING | HURT_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:BO_FIRE
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR |
F:NEVER_MOVE | FORCE_MAXHP |
-F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
+F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | RES_TIME |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:$It was left here to be used against intruders.
D:¤½¤ì¤Ï¿¯Æþ¼Ô¤ËÂФ·¤Æ»ÈÍѤ¹¤ë¤¿¤á¤ËÃÖ¤«¤ì¤Æ¤¤¤ë¡£
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR |
-F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM |
+F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM | HURT_FIRE |
F:IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 |
F:FORCE_SLEEP | SELF_LITE_1 |
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
-F:IM_FIRE | CAN_FLY |
+F:IM_ELEC | IM_FIRE | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 |
S:BR_PLAS
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_INT:1d10
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL | SELF_LITE_1 |
-F:SMART | EMPTY_MIND | AURA_FIRE | RES_PLAS | KILL_ITEM |
+F:SMART | EMPTY_MIND | AURA_FIRE | AURA_ELEC | RES_PLAS | KILL_ITEM |
F:PASS_WALL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN
S:1_IN_4 |
F:MALE | HAS_LITE_2 |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | HUMAN |
-F:OPEN_DOOR | BASH_DOOR |
+F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS |
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
-F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE
+F:MALE | ATTR_MULTI | UNDEAD | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_TELE |
+F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | RES_NETH | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 |
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA |
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
-F:FORCE_SLEEP |
+F:FORCE_SLEEP | SELF_DARK_1 |
F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
F:FORCE_SLEEP |
F:FRIENDS | RES_PLAS | SELF_LITE_2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
-F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP
+F:ANIMAL | IM_ELEC | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_PLAS
D:$The very air warps as pure elemental energy stalks towards you in the
B:BITE:BLIND:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
-F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
+F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY | RES_CHAO |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RIDING
S:1_IN_3
S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
+F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | RES_CHAO | NO_SLEEP
S:1_IN_3
S:SCARE | BRAIN_SMASH | DRAIN_MANA |
S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_TELE
+F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK | RES_TELE
F:NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:TELE_TO | BLIND |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_TELE |
+F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | RES_NETH | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR |
S:1_IN_3 |
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
B:TOUCH:DR_MANA:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL |
-F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE |
+F:ELDRITCH_HORROR | IM_COLD | RES_NETH | RES_DARK | NO_STUN | UNIQUE |
F:REGENERATE | FORCE_MAXHP | SELF_DARK_1 | SELF_DARK_2
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
-F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
-F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | SELF_LITE_2 |
+F:UNIQUE | RES_TELE | AURA_ELEC | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
+F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | SELF_LITE_2 | IM_ELEC |
F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
F:EVIL | KILL_ITEM | KILL_BODY |
F:NO_CONF | NO_SLEEP | NO_FEAR
B:HIT:FIRE:8d12
B:CRUSH:SUPERHURT:8d12
B:TOUCH:UN_POWER
-F:UNIQUE | MALE | SELF_LITE_1 | SELF_LITE_2 |
+F:UNIQUE | MALE | SELF_LITE_1 | SELF_LITE_2 | AURA_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
-F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU
-F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
+F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU |
+F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR | RES_CHAO |
F:COLD_BLOOD | RES_DISE | NO_STUN | POWERFUL |
S:1_IN_2 |
S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
-F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
+F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU | RES_CHAO |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
B:INSULT:EXP_VAMP:1d200
B:DROOL:UN_POWER:1d100
B:WAIL:DR_MANA:1d100
-F:DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP |
-F:ATTR_MULTI | RAND_25 | RAND_50 |
+F:DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
+F:ATTR_MULTI | RAND_25 | RAND_50 | RIDING |
F:ONLY_ITEM | DROP_60 | DROP_90 | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | STUPID | SMART | CAN_SPEAK | REFLECTING | INVISIBLE | COLD_BLOOD |
F:EMPTY_MIND | WEIRD_MIND | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL |
F:AURA_FIRE | AURA_ELEC | OPEN_DOOR | BASH_DOOR | PASS_WALL | KILL_WALL |
F:TAKE_ITEM | KILL_ITEM | ORC | TROLL | GIANT | DRAGON | DEMON | UNDEAD |
-F:EVIL | ANIMAL | GOOD | AURA_COLD | NONLIVING | HURT_LITE | HURT_ROCK |
+F:EVIL | ANIMAL | GOOD | AURA_COLD | NONLIVING | HURT_ROCK |
F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | HUMAN |
F:RES_LITE | RES_DARK | RES_NETH | RES_WATE | RES_PLAS | RES_SHAR | RES_SOUN |
F:RES_CHAO | RES_NEXU | RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV |
F:MALE | HUMAN |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
+F:SMART | OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
F:EVIL | NO_CONF | NO_SLEEP |
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | CAUSE_4 | TRAPS |
W:65:6:0:5000:0:0
F:FORCE_SLEEP | NEVER_BLOW |
F:RAND_50 | RAND_25 | CAN_FLY |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_WALL |
+F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_WALL | KILL_ITEM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 |
S:BR_DISI