<ClCompile Include="..\..\src\term.c" />\r
<ClCompile Include="..\..\src\trap.c" />\r
<ClCompile Include="..\..\src\util.c" />\r
- <ClCompile Include="..\..\src\variable.c" />\r
<ClCompile Include="..\..\src\view-mainwindow.c" />\r
<ClCompile Include="..\..\src\warning.c" />\r
<ClCompile Include="..\..\src\wild.c" />\r
<ClInclude Include="..\..\src\creature.h" />\r
<ClInclude Include="..\..\src\dungeon-file.h" />\r
<ClInclude Include="..\..\src\dungeon.h" />\r
- <ClInclude Include="..\..\src\externs.h" />\r
<ClInclude Include="..\..\src\feature.h" />\r
<ClInclude Include="..\..\src\files.h" />\r
<ClInclude Include="..\..\src\floor-events.h" />\r
<ItemGroup>
<ClCompile Include="..\..\src\main-win.c" />
<ClCompile Include="..\..\src\readdib.c" />
- <ClCompile Include="..\..\src\variable.c" />
<ClCompile Include="..\..\src\z-form.c" />
<ClCompile Include="..\..\src\z-term.c" />
<ClCompile Include="..\..\src\warning.c" />
</ClCompile>
</ItemGroup>
<ItemGroup>
- <ClInclude Include="..\..\src\externs.h" />
<ClInclude Include="..\..\src\gamevalue.h" />
<ClInclude Include="..\..\src\h-basic.h" />
<ClInclude Include="..\..\src\h-config.h" />
-/*!
+#pragma once
+/*!
* @file angband.h
* @brief Angband(変愚蛮怒)メインヘッダファイル
* Main "Angband" header file
*/
#include "z-config.h"
-
-/*
- * Now, include the define's, the type's, and the extern's
- */
#include "gamevalue.h"
-#include "externs.h"
#include "gameoption.h"
+#include "geometry.h"
+#include "grid.h"
+#include "floor-save.h"
+#include "monster.h"
+#include "monsterrace.h"
+#include "object.h"
+#include "player-status.h"
+
+
/***** Some copyright messages follow below *****/
/*
+++ /dev/null
-/*!
- * @file externs.h
- * @brief Angband(変愚蛮怒)基本関数、グローバル変数ヘッダファイル /
- * extern declarations (variables and functions)
- * @date 2014/08/08
- * @author
- * Copyright (c) 1997 Ben Harrison
- * @details
- * This software may be copied and distributed for educational, research,
- * and not for profit purposes provided that this copyright and statement
- * are included in all such copies.
- * Note that some files have their own header files
- * (z-virt.h, z-util.h, z-form.h, term.h, random.h)
- */
-#include "geometry.h"
-#include "grid.h"
-#include "floor-save.h"
-#include "monster.h"
-#include "monsterrace.h"
-#include "object.h"
-#include "player-status.h"
-
+++ /dev/null
-/*!
- * @file variable.c
- * @brief グローバル変数定義 / Angband variables
- * @date 2014/10/05
- * @author
- * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke<br>
- * <br>
- * This software may be copied and distributed for educational, research,<br>
- * and not for profit purposes provided that this copyright and statement<br>
- * are included in all such copies. Other copyrights may also apply.<br>
- */
-
-#include "angband.h"
-#include "geometry.h"
-