- concptr desc; /* A verbose attack description */
- int min_level; /* Minimum level to use */
- int chance; /* Chance of 'success' */
- int dd; /* Damage dice */
- int ds; /* Damage sides */
- int effect; /* Special effects */
+ concptr desc; /* A verbose attack description */
+ PLAYER_LEVEL min_level; /* Minimum level to use */
+ int chance; /* Chance of 'success' */
+ int dd; /* Damage dice */
+ int ds; /* Damage sides */
+ int effect; /* Special effects */