#include "angband.h"
#include "util.h"
+#include "core.h"
#include "cmd-dump.h"
#include "floor.h"
#include "floor-events.h"
#include "angband.h"
#include "util.h"
+#include "core.h"
#include "birth.h"
#include "bldg.h"
extern concptr ANGBAND_SYS;
extern concptr ANGBAND_KEYBOARD;
extern concptr ANGBAND_GRAF;
+
+extern void play_game(bool new_game);
+extern s32b turn_real(s32b hoge);
+extern void prevent_turn_overflow(void);
+extern void close_game(void);
\ No newline at end of file
extern bool use_menu;
-/* dungeon.c */
-extern void play_game(bool new_game);
-extern s32b turn_real(s32b hoge);
-extern void prevent_turn_overflow(void);
-extern void close_game(void);
-
/* load.c */
extern errr rd_savefile_new(void);
extern bool load_floor(saved_floor_type *sf_ptr, BIT_FLAGS mode);
#define _GNU_SOURCE /*!< 未使用*/
#include "angband.h"
#include "util.h"
+#include "core.h"
#include "floor.h"
#include "player-status.h"
#include "angband.h"
#include "util.h"
+#include "core.h"
#include "player-race.h"
#include "player-status.h"