int k;
if (!target_set(TARGET_KILL)) return FALSE;
#ifdef JP
-msg_print("¥¢¥ó¥Ð¡¼¤Î²¦¤ò¾¤´¤·¤¿¡ª");
+msg_print("¥¢¥ó¥Ð¡¼¤Î²¦²¤ò¾¤´¤·¤¿¡ª");
#else
msg_print("You summons Lords of Amber!");
#endif
#endif
#ifdef JP
-if (flags6 & (RF6_S_AMBERITES)) {vp[vn] = "¥¢¥ó¥Ð¡¼¤Î²¦¾¤´";color[vn++] = TERM_VIOLET;}
+if (flags6 & (RF6_S_AMBERITES)) {vp[vn] = "¥¢¥ó¥Ð¡¼¤Î²¦²¾¤´";color[vn++] = TERM_VIOLET;}
#else
if (flags6 & (RF6_S_AMBERITES)) {vp[vn] = "summon Lords of Amber";color[vn++] = TERM_VIOLET;}
#endif
#endif
#ifdef JP
-else msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦¤ò¾¤´¤·¤¿¡ª", m_name);
+else msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦²¤ò¾¤´¤·¤¿¡ª", m_name);
#else
else msg_format("%^s magically summons Lords of Amber!", m_name);
#endif
disturb(1, 0);
#ifdef JP
-msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦¤ò¾¤´¤·¤¿¡ª", m_name);
+msg_format("%^s¤¬¥¢¥ó¥Ð¡¼¤Î²¦²¤ò¾¤´¤·¤¿¡ª", m_name);
#else
msg_format("%^s magically summons Lords of Amber!", m_name);
#endif
{
int k;
#ifdef JP
-msg_print("¥¢¥ó¥Ð¡¼¤Î²¦¤ò¾¤´¤·¤¿¡ª");
+msg_print("¥¢¥ó¥Ð¡¼¤Î²¦²¤ò¾¤´¤·¤¿¡ª");
#else
msg_print("You summon a Lord of Amber!");
#endif
{
if (!pet)
#ifdef JP
-msg_print("¾¤´Ô¤µ¤ì¤¿¥¢¥ó¥Ð¡¼¤Î²¦¤ÏÅܤäƤ¤¤ë¡ª");
+msg_print("¾¤´Ô¤µ¤ì¤¿¥¢¥ó¥Ð¡¼¤Î²¦²¤ÏÅܤäƤ¤¤ë¡ª");
#else
msg_print("Summoned Lords of Amber are angry!");
#endif
{ 39, 70, 80, 0, 40, A_INT, "¥É¥é¥´¥ó¤Î¾¤´"},
{ 43, 85, 85, 0, 45, A_INT, "¾åµé¥¢¥ó¥Ç¥Ã¥É¤Î¾¤´"},
{ 46, 90, 85, 0, 45, A_INT, "¸ÅÂå¥É¥é¥´¥ó¤Î¾¤´"},
-{ 48, 120, 90, 0, 50, A_INT, "¥¢¥ó¥Ð¡¼¤Î²¦¤Î¾¤´"},
+{ 48, 120, 90, 0, 50, A_INT, "¥¢¥ó¥Ð¡¼¤Î²¦²¤Î¾¤´"},
{ 50, 150, 95, 0, 50, A_INT, "¥æ¥Ë¡¼¥¯¥â¥ó¥¹¥¿¡¼¤Î¾¤´"},
#else
{ 1, 1, 10, 0, 15, A_CON, "shriek"},
if (flags6 & (RF6_S_HI_UNDEAD)) vp[vn++] = "¶¯ÎϤʥ¢¥ó¥Ç¥Ã¥É¤ò¾¤´¤¹¤ë";
if (flags6 & (RF6_S_HI_DRAGON)) vp[vn++] = "¸ÅÂå¥É¥é¥´¥ó¤ò¾¤´¤¹¤ë";
if (flags6 & (RF6_S_CYBER)) vp[vn++] = "¥µ¥¤¥Ð¡¼¥Ç¡¼¥â¥ó¤ò¾¤´¤¹¤ë";
-if (flags6 & (RF6_S_AMBERITES)) vp[vn++] = "¥¢¥ó¥Ð¡¼¤Î²¦¤ò¾¤´¤¹¤ë";
+if (flags6 & (RF6_S_AMBERITES)) vp[vn++] = "¥¢¥ó¥Ð¡¼¤Î²¦²¤ò¾¤´¤¹¤ë";
if (flags6 & (RF6_S_UNIQUE)) vp[vn++] = "¥æ¥Ë¡¼¥¯¡¦¥â¥ó¥¹¥¿¡¼¤ò¾¤´¤¹¤ë";
#else
if (flags6 & (RF6_HAND_DOOM)) vp[vn++] = "invoke the Hand of Doom";