(player_can_see_bold((A)->fy, (A)->fx) && projectable(p_ptr->y, p_ptr->x, (A)->fy, (A)->fx)))))
-/*** Color constants ***/
-
-#ifdef JP
-#define JVERB_AND 1
-#define JVERB_TO 2
-#define JVERB_OR 3
-#endif
-
/*
* Modes for the tokenizer
*/
#ifdef JP
/* japanese.c */
extern void sindarin_to_kana(char *kana, concptr sindarin);
+
+#define JVERB_AND 1
+#define JVERB_TO 2
+#define JVERB_OR 3
extern void jverb(concptr in, char *out, int flag);
+
extern void sjis2euc(char *str);
extern void euc2sjis(char *str);
extern byte codeconv(char *str);