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[Refactor] #37353 「死を欺く処理」を dungeon.c から cheat_death() に分離。 / Separate cheat_death...
[hengband/hengband.git]
/
src
/
chuukei.c
2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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commitdiff
2018-12-18
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-12
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-11-11
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-10-02
Deskull
#37287 #37353 (2.2.0.89) TERM_POSITION, SYMBOL_COLOR...
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2016-12-27
deskull
Merge pull request #35756 (shimitei/hengband/fix/buffer...
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2016-09-08
deskull
Merge pull request #35763 (shimitei/hengband/fix/multi_...
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2016-05-01
Deskull
UTF-8化に伴った英語版のバグを修正。 / Fix bugs of English version...
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2014-03-12
dis-
fix encoding
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2014-03-12
dis-
Refactor: replace ifdef JP macro
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-01-02
deskull
Rearrange header comments.
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2013-02-26
habu
Get rid of all gcc(-Wall) warnings
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2009-09-15
iks
branch-hexの変更をコミット。
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2009-03-16
iks
XAngbandから、中継送信側のウィンドウサイズが大きくても、受信側が落ちない修正を取り込んだ。
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2006-09-28
habu
受信効率化のため、データを受信する時1byteずつ読むのを止め、まとめて受信してから内容を処理する方法に変更。
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2003-11-22
mogami
ムービー機能実装への準備。コード整理。
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2003-10-02
nothere
現在のBCC++向けMakefile.bccの警告設定で残っていた警告のうち, 変数未使
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2003-09-07
mogami
セーブファイルに kanji_code をセーブして、それを元に変換するようにした。
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2002-11-08
mogami
既に忘れた何かの理由によって、長い事tabをスペース8文字にする設定で
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2002-07-27
mogami
ワーニング除去。
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2002-07-21
mogami
Angband 3.0.0から、my_strcpy()を移植('\0'をちゃんと付けるstrncpy...
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2002-06-28
habu
init_chuukeiの宣言を()と省略せずに(void)とした。
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2002-01-29
mogami
書ける文字数が MAX_HOSTNAME になっていたのを MAX_HOSTNAME - 1 に修正。
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2002-01-29
mogami
strncpy()、ネ、テ、ニ、、、ニ。「スェテシハクサ妤ヘホク、キ、ニ、、、ハ、、、ネ、ウ、惕...
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2002-01-13
mogami
Hengband 108 fix2 revision 4
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2002-01-12
mogami
hengband 1.0.8 fix2
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2002-01-12
mogami
Initial revision
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