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[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
[hengband/hengband.git]
/
src
/
cmd
/
cmd-activate.c
2019-11-05
deskull
[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
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2019-11-04
deskull
[Refactor] #38997 explosive_rune() に floor_type * と座標引数...
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2019-11-04
deskull
[Refactor] #38997 player_bold() に player_type * 引数を追加...
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2019-11-03
deskull
[Refactor] #38997 teleport_level() に player_type *...
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2019-11-02
deskull
[Refactor] #38997 remove_curse(), remove_all_curse...
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2019-11-02
deskull
[Refactor] #38997 mitokohmon() に player_type * 引数を追加...
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2019-10-27
deskull
[Refactor] #38997 fetch() に player_type * 引数を追加. /...
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2019-10-27
deskull
[Refactor] #38997 earthquake() に player_type * 引数を追加...
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2019-10-17
deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-10-16
deskull
[Refactor] #38997 stair_creation() に player_type *...
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2019-10-06
deskull
[Refactor] #38997 restore_all_status() に player_type...
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2019-09-27
deskull
[Refactor] #38997 warding_glyph() に player_type * 引数を追加...
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2019-09-27
deskull
[Refactor] #38997 cmd-activate.c 内のポインタ参照修正. / Fix...
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2019-09-21
deskull
[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
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2019-09-16
deskull
[Refactor] #38997 curse_weapon_object() の参照整理 / Refacto...
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2019-09-16
deskull
[Refactor] #38997 fire_crimson() に player_type * 引数を追加...
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2019-09-12
deskull
[Refactor] #38997 cure_critical_wounds() に player_type...
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2019-09-12
deskull
[Refactor] #38997 cure_serious_wounds() に player_type...
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2019-09-12
deskull
[Refactor] #38997 berserk() に player_type * 引数を追加....
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2019-09-12
deskull
[Refactor] #38997 heroism() に player_type * 引数を追加....
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2019-09-04
deskull
[Refactor] #38997 cmd-activate.c, cmd-basic.c, cmd...
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2019-09-01
deskull
[Refactor] #38997 wiz_lite() に player_type * 引数を追加...
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2019-08-24
deskull
[Refactor] #38997 true_healing() に player_type * 引数を追加.
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2019-08-24
deskull
[Refactor] #38997 restore_mana() に player_type * 引数を追加.
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2019-08-15
deskull
[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...
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