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[Refactor] 無駄な空白、改行の削除、includeのソート
[hengband/hengband.git]
/
src
/
spell-kind
/
spells-genocide.c
2021-01-30
dis-
[Refactor] 無駄な空白、改行の削除、includeのソート
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2021-01-29
deskull
Merge pull request #41337 (taotao/hengband/feature...
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2021-01-29
deskull
Merge pull request #41351 (taotao/hengband/fix-dungeon_...
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2021-01-27
Hourier
Merge branch 'feature/fix-calc-status' into develop
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2021-01-27
Hourier
Merge branch 'feature/Fix-Fresh-After' into develop
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2021-01-26
dis-
[Fix] fresh-afterコマンドの修正
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2020-12-09
deskull
[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
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2020-11-23
iks
Revert "Revert "Merge branch 'master' of git.osdn.net...
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2020-11-18
deskull
[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
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2020-08-23
deskull
Revert "Merge branch 'master' of git.osdn.net:/gitroot...
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2020-08-23
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2020-08-21
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-08-21
Hourier
[Refactor] #40457 Renamed avatar.c/h from player/ to...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-19
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
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2020-08-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-08-14
Hourier
[Refactor] #40624 Separated monster-status-setter.c...
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2020-08-12
Hourier
[Refactor] #40624 Separated monster-status-setter.c...
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2020-07-22
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-07-18
Hourier
[Refactor] #40569 Separated floor-type-definition.h...
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2020-07-16
Hourier
[Refactor] #40567 Renamed Term_*() to term_*()
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2020-07-06
Hourier
[Refactor] #40498 Moved window redrawoing flags from...
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2020-07-06
Hourier
[Refactor] #40498 Separated player-redraw-types.h from...
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2020-06-27
Hourier
[Refactor] #40483 Separated cursor.c/h from display...
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2020-06-20
Hourier
[Refactor] #40483 Removed the inclusion of grid.h from...
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2020-06-15
Hourier
[Refactor] #38844 Continued removing inclusion of monst...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/List-Dead...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-14
Hourier
[Refactor] #40413 Separated asking-player.c/h from...
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2020-06-14
Hourier
[Refactor] #40413 Separated display-messages.c/h from...
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2020-06-14
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-13
Hourier
[Refactor] #40477 Separated special-options.c/h from...
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2020-06-13
Hourier
[Refactor] #40477 Separated play-record-options.c/h...
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2020-06-13
Hourier
[Refactor] #40477 is_seen() にplayer_type* 引数を追加した ...
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2020-06-13
Hourier
[Refacotr] #40104 Moved monster-related AND floor-relat...
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2020-06-10
Hourier
[Refactor] #40014 Separated monster-remover.c/h from...
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2020-06-10
Hourier
[Refactor] #40014 Separated monster-describer.c/h from...
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2020-06-10
Hourier
[Refactor] #40014 Changed macro functions to normal...
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2020-06-10
Hourier
[Refactor] #40014 Moved monster1.c/h to monster-info.c/h
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2020-06-09
Hourier
[Refactor] #40014 Separated race-flags*.c/h from monste...
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2020-06-09
Hourier
[Refactor] #40014 Separated monster-util.c/h from monst...
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2020-06-08
Hourier
[Refactor] #40014 Separated monster2.h from monster.h
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2020-06-07
Hourier
[Refactor] #40014 Moved MON_*() from monster.h to monst...
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2020-06-07
Hourier
[Refactor] #40014 Separated monster-description-types...
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2020-06-07
Hourier
[Refactor] #40014 Separated smart-learn-types.h from...
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2020-06-07
Hourier
[Refactor] #40014 Separated monster-flag-types.h from...
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2020-06-06
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
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2020-06-05
Hourier
[Refactor] #40414 Moved concrete spell kinds file ...
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2020-06-05
Hourier
[WIP] [Refactor] #40414 Moved concrete spell kinds...
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