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Merge branch 'develop' into macos-develop
[hengbandforosx/hengbandosx.git] / src / Makefile.am
1 ## Makefile.am -- Process this file with automake to process Makefile.in
2
3 AUTOMAKE_OPTIONS = foreign subdir-objects nostdinc
4
5 bin_PROGRAMS = hengband
6
7 hengband_SOURCES = \
8         action/action-limited.cpp action/action-limited.h \
9         action/activation-execution.cpp action/activation-execution.h \
10         action/movement-execution.cpp action/movement-execution.h \
11         action/mutation-execution.cpp action/mutation-execution.h \
12         action/open-util.cpp action/open-util.h \
13         action/open-close-execution.cpp action/open-close-execution.h \
14         action/racial-execution.cpp action/racial-execution.h \
15         action/run-execution.cpp action/run-execution.h \
16         action/travel-execution.cpp action/travel-execution.h \
17         action/tunnel-execution.cpp action/tunnel-execution.h \
18         action/weapon-shield.cpp action/weapon-shield.h \
19         \
20         artifact/artifact-info.cpp artifact/artifact-info.h \
21         artifact/fixed-art-generator.cpp artifact/fixed-art-generator.h \
22         artifact/fixed-art-types.h \
23         artifact/random-art-activation.cpp artifact/random-art-activation.h \
24         artifact/random-art-bias-types.h \
25         artifact/random-art-characteristics.cpp artifact/random-art-characteristics.h \
26         artifact/random-art-effects.h \
27         artifact/random-art-generator.cpp artifact/random-art-generator.h \
28         artifact/random-art-misc.cpp artifact/random-art-misc.h \
29         artifact/random-art-pval-investor.cpp artifact/random-art-pval-investor.h \
30         artifact/random-art-resistance.cpp artifact/random-art-resistance.h \
31         artifact/random-art-slay.cpp artifact/random-art-slay.h \
32         \
33         autopick/autopick.cpp autopick/autopick.h \
34         autopick/autopick-commands-table.h autopick/autopick-dirty-flags.h \
35         autopick/autopick-flags-table.h \
36         autopick/autopick-key-flag-process.h autopick/autopick-keys-table.h \
37         autopick/autopick-menu-data-table.cpp autopick/autopick-menu-data-table.h \
38         autopick/autopick-methods-table.h \
39         autopick/autopick-util.cpp autopick/autopick-util.h \
40         autopick/autopick-entry.cpp autopick/autopick-entry.h \
41         autopick/autopick-initializer.cpp autopick/autopick-initializer.h \
42         autopick/autopick-matcher.cpp autopick/autopick-matcher.h \
43         autopick/autopick-describer.cpp autopick/autopick-describer.h \
44         autopick/autopick-destroyer.cpp autopick/autopick-destroyer.h \
45         autopick/autopick-reader-writer.cpp autopick/autopick-reader-writer.h \
46         autopick/autopick-finder.cpp autopick/autopick-finder.h \
47         autopick/autopick-pref-processor.cpp autopick/autopick-pref-processor.h \
48         autopick/autopick-drawer.cpp autopick/autopick-drawer.h \
49         autopick/autopick-inserter-killer.cpp autopick/autopick-inserter-killer.h \
50         autopick/autopick-registry.cpp autopick/autopick-registry.h \
51         autopick/autopick-command-menu.cpp autopick/autopick-command-menu.h \
52         autopick/autopick-editor-util.cpp autopick/autopick-editor-util.h \
53         autopick/autopick-editor-command.cpp autopick/autopick-editor-command.h \
54         \
55         avatar/avatar.h avatar/avatar.cpp \
56         avatar/avatar-changer.cpp avatar/avatar-changer.h \
57         \
58         birth/birth-explanations-table.cpp birth/birth-explanations-table.h \
59         birth/character-builder.cpp birth/character-builder.h \
60         birth/history.cpp birth/history.h \
61         birth/birth-util.cpp birth/birth-util.h \
62         birth/birth-select-realm.cpp birth/birth-select-realm.h \
63         birth/quick-start.cpp birth/quick-start.h \
64         birth/birth-stat.cpp birth/birth-stat.h \
65         birth/history-generator.cpp birth/history-generator.h \
66         birth/birth-body-spec.cpp birth/birth-body-spec.h \
67         birth/initial-equipments-table.cpp birth/initial-equipments-table.h \
68         birth/inventory-initializer.cpp birth/inventory-initializer.h \
69         birth/game-play-initializer.cpp birth/game-play-initializer.h \
70         birth/history-editor.cpp birth/history-editor.h \
71         birth/birth-select-race.cpp birth/birth-select-race.h \
72         birth/birth-select-class.cpp birth/birth-select-class.h \
73         birth/birth-select-personality.cpp birth/birth-select-personality.h \
74         birth/auto-roller.cpp birth/auto-roller.h \
75         birth/birth-wizard.cpp birth/birth-wizard.h \
76         \
77         blue-magic/blue-magic-ball-bolt.cpp blue-magic/blue-magic-ball-bolt.h \
78         blue-magic/blue-magic-breath.cpp blue-magic/blue-magic-breath.h \
79         blue-magic/blue-magic-caster.cpp blue-magic/blue-magic-caster.h \
80         blue-magic/blue-magic-checker.cpp blue-magic/blue-magic-checker.h \
81         blue-magic/blue-magic-spirit-curse.cpp blue-magic/blue-magic-spirit-curse.h \
82         blue-magic/blue-magic-status.cpp blue-magic/blue-magic-status.h \
83         blue-magic/blue-magic-summon.cpp blue-magic/blue-magic-summon.h \
84         blue-magic/blue-magic-util.cpp blue-magic/blue-magic-util.h \
85         blue-magic/learnt-info.cpp blue-magic/learnt-info.h \
86         blue-magic/learnt-power-getter.cpp blue-magic/learnt-power-getter.h \
87         \
88         cmd-action/cmd-attack.cpp cmd-action/cmd-attack.h \
89         cmd-action/cmd-hissatsu.cpp cmd-action/cmd-hissatsu.h \
90         cmd-action/cmd-mane.cpp cmd-action/cmd-mane.h \
91         cmd-action/cmd-mind.cpp cmd-action/cmd-mind.h \
92         cmd-action/cmd-move.cpp cmd-action/cmd-move.h \
93         cmd-action/cmd-open-close.cpp cmd-action/cmd-open-close.h \
94         cmd-action/cmd-others.cpp cmd-action/cmd-others.h \
95         cmd-action/cmd-pet.cpp cmd-action/cmd-pet.h \
96         cmd-action/cmd-racial.cpp cmd-action/cmd-racial.h \
97         cmd-action/cmd-shoot.cpp cmd-action/cmd-shoot.h \
98         cmd-action/cmd-spell.cpp cmd-action/cmd-spell.h \
99         cmd-action/cmd-travel.cpp cmd-action/cmd-travel.h \
100         cmd-action/cmd-tunnel.cpp cmd-action/cmd-tunnel.h \
101         \
102         cmd-building/cmd-building.cpp cmd-building/cmd-building.h \
103         cmd-building/cmd-inn.cpp cmd-building/cmd-inn.h \
104         \
105         cmd-io/cmd-autopick.cpp cmd-io/cmd-autopick.h \
106         cmd-io/cmd-diary.cpp cmd-io/cmd-diary.h \
107         cmd-io/cmd-dump.cpp cmd-io/cmd-dump.h \
108         cmd-io/cmd-floor.cpp cmd-io/cmd-floor.h \
109         cmd-io/cmd-gameoption.cpp cmd-io/cmd-gameoption.h \
110         cmd-io/cmd-help.cpp cmd-io/cmd-help.h \
111         cmd-io/cmd-knowledge.cpp cmd-io/cmd-knowledge.h \
112         cmd-io/cmd-lore.cpp cmd-io/cmd-lore.h \
113         cmd-io/cmd-macro.cpp cmd-io/cmd-macro.h \
114         cmd-io/cmd-menu-content-table.cpp cmd-io/cmd-menu-content-table.h \
115         cmd-io/cmd-process-screen.cpp cmd-io/cmd-process-screen.h \
116         cmd-io/cmd-save.cpp cmd-io/cmd-save.h \
117         cmd-io/diary-subtitle-table.cpp cmd-io/diary-subtitle-table.h \
118         cmd-io/feeling-table.cpp cmd-io/feeling-table.h \
119         cmd-io/macro-util.cpp cmd-io/macro-util.h \
120         \
121         cmd-item/cmd-destroy.cpp cmd-item/cmd-destroy.h \
122         cmd-item/cmd-eat.cpp cmd-item/cmd-eat.h \
123         cmd-item/cmd-equipment.cpp cmd-item/cmd-equipment.h \
124         cmd-item/cmd-item.cpp cmd-item/cmd-item.h \
125         cmd-item/cmd-magiceat.cpp cmd-item/cmd-magiceat.h \
126         cmd-item/cmd-quaff.cpp cmd-item/cmd-quaff.h \
127         cmd-item/cmd-read.cpp cmd-item/cmd-read.h \
128         cmd-item/cmd-refill.cpp cmd-item/cmd-refill.h \
129         cmd-item/cmd-throw.cpp cmd-item/cmd-throw.h \
130         cmd-item/cmd-usestaff.cpp cmd-item/cmd-usestaff.h \
131         cmd-item/cmd-zaprod.cpp cmd-item/cmd-zaprod.h \
132         cmd-item/cmd-zapwand.cpp cmd-item/cmd-zapwand.h \
133         \
134         cmd-visual/cmd-draw.cpp cmd-visual/cmd-draw.h \
135         cmd-visual/cmd-map.cpp cmd-visual/cmd-map.h \
136         cmd-visual/cmd-visuals.cpp cmd-visual/cmd-visuals.h \
137         \
138         combat/attack-power-table.cpp combat/attack-power-table.h \
139         combat/aura-counterattack.cpp combat/aura-counterattack.h \
140         combat/hallucination-attacks-table.cpp combat/hallucination-attacks-table.h \
141         combat/martial-arts-table.cpp combat/martial-arts-table.h \
142         combat/attack-accuracy.cpp combat/attack-accuracy.h \
143         combat/slaying.cpp combat/slaying.h \
144         combat/combat-options-type.h \
145         combat/attack-criticality.cpp combat/attack-criticality.h \
146         combat/shoot.cpp combat/shoot.h \
147         \
148         core/asking-player.cpp core/asking-player.h \
149         core/disturbance.cpp core/disturbance.h \
150         core/game-closer.cpp core/game-closer.h \
151         core/game-play.cpp core/game-play.h \
152         core/magic-effects-timeout-reducer.cpp core/magic-effects-timeout-reducer.h \
153         core/object-compressor.cpp core/object-compressor.h \
154         core/player-processor.cpp core/player-processor.h \
155         core/score-util.cpp core/score-util.h \
156         core/scores.cpp core/scores.h \
157         core/show-file.cpp core/show-file.h \
158         core/special-internal-keys.h \
159         core/speed-table.cpp core/speed-table.h \
160         core/stuff-handler.cpp core/stuff-handler.h \
161         core/turn-compensator.cpp core/turn-compensator.h \
162         core/visuals-reseter.cpp core/visuals-reseter.h \
163         core/window-redrawer.cpp core/window-redrawer.h \
164         \
165         dungeon/dungeon-flag-mask.h \
166         dungeon/dungeon-flag-types.h \
167         dungeon/dungeon-processor.cpp dungeon/dungeon-processor.h \
168         dungeon/quest.h dungeon/quest.cpp \
169         dungeon/quest-completion-checker.cpp dungeon/quest-completion-checker.h \
170         dungeon/quest-monster-placer.cpp dungeon/quest-monster-placer.h \
171         \
172         effect/attribute-types.h \
173         effect/effect-feature.cpp effect/effect-feature.h \
174         effect/effect-item.cpp effect/effect-item.h \
175         effect/spells-effect-util.cpp effect/spells-effect-util.h \
176         effect/effect-player.cpp effect/effect-player.h \
177         effect/effect-monster.cpp effect/effect-monster.h \
178         effect/effect-monster-curse.cpp effect/effect-monster-curse.h \
179         effect/effect-monster-util.cpp effect/effect-monster-util.h \
180         effect/effect-monster-resist-hurt.cpp effect/effect-monster-resist-hurt.h \
181         effect/effect-monster-psi.cpp effect/effect-monster-psi.h \
182         effect/effect-monster-oldies.cpp effect/effect-monster-oldies.h \
183         effect/effect-monster-charm.cpp effect/effect-monster-charm.h \
184         effect/effect-monster-lite-dark.cpp effect/effect-monster-lite-dark.h \
185         effect/effect-monster-evil.cpp effect/effect-monster-evil.h \
186         effect/effect-monster-spirit.cpp effect/effect-monster-spirit.h \
187         effect/effect-monster-switcher.cpp effect/effect-monster-switcher.h \
188         effect/effect-player-resist-hurt.cpp effect/effect-player-resist-hurt.h \
189         effect/effect-player-oldies.cpp effect/effect-player-oldies.h \
190         effect/effect-player-curse.cpp effect/effect-player-curse.h \
191         effect/effect-player-spirit.cpp effect/effect-player-spirit.h \
192         effect/effect-player-switcher.cpp effect/effect-player-switcher.h \
193         effect/effect-processor.cpp effect/effect-processor.h \
194         effect/effect-characteristics.h \
195         \
196         external-lib/include-json.h \
197         external-lib/json.hpp \
198         \
199         flavor/flag-inscriptions-table.cpp flavor/flag-inscriptions-table.h \
200         flavor/flavor-describer.cpp flavor/flavor-describer.h \
201         flavor/flavor-util.cpp flavor/flavor-util.h \
202         flavor/named-item-describer.cpp flavor/named-item-describer.h \
203         flavor/object-flavor-types.h \
204         flavor/object-flavor.cpp flavor/object-flavor.h \
205         flavor/tval-description-switcher.cpp flavor/tval-description-switcher.h \
206         \
207         floor/cave.cpp floor/cave.h \
208         floor/cave-generator.cpp floor/cave-generator.h \
209         floor/dungeon-tunnel-util.cpp floor/dungeon-tunnel-util.h \
210         floor/fixed-map-generator.cpp floor/fixed-map-generator.h \
211         floor/floor-allocation-types.h \
212         floor/floor-base-definitions.h \
213         floor/floor-changer.cpp floor/floor-changer.h \
214         floor/floor-events.cpp floor/floor-events.h \
215         floor/floor-generator-util.h \
216         floor/floor-generator.cpp floor/floor-generator.h \
217         floor/floor-leaver.cpp floor/floor-leaver.h \
218         floor/floor-mode-changer.cpp floor/floor-mode-changer.h \
219         floor/floor-object.cpp floor/floor-object.h \
220         floor/floor-save.cpp floor/floor-save.h \
221         floor/floor-save-util.cpp floor/floor-save-util.h \
222         floor/floor-streams.cpp floor/floor-streams.h \
223         floor/floor-town.h floor/floor-town.cpp \
224         floor/floor-util.cpp floor/floor-util.h \
225         floor/geometry.cpp floor/geometry.h \
226         floor/line-of-sight.cpp floor/line-of-sight.h \
227         floor/object-allocator.cpp floor/object-allocator.h \
228         floor/object-scanner.cpp floor/object-scanner.h \
229         floor/pattern-walk.cpp floor/pattern-walk.h \
230         floor/tunnel-generator.cpp floor/tunnel-generator.h \
231         floor/wild.h floor/wild.cpp \
232         \
233         game-option/auto-destruction-options.cpp game-option/auto-destruction-options.h \
234         game-option/birth-options.cpp game-option/birth-options.h \
235         game-option/cheat-options.cpp game-option/cheat-options.h \
236         game-option/cheat-types.h \
237         game-option/disturbance-options.cpp game-option/disturbance-options.h \
238         game-option/game-play-options.cpp game-option/game-play-options.h \
239         game-option/input-options.cpp game-option/input-options.h \
240         game-option/keymap-directory-getter.cpp game-option/keymap-directory-getter.h \
241         game-option/map-screen-options.cpp game-option/map-screen-options.h \
242         game-option/option-flags.cpp game-option/option-flags.h \
243         game-option/option-types-table.cpp game-option/option-types-table.h \
244         game-option/play-record-options.cpp game-option/play-record-options.h \
245         game-option/runtime-arguments.cpp game-option/runtime-arguments.h \
246         game-option/special-options.cpp game-option/special-options.h \
247         game-option/text-display-options.cpp game-option/text-display-options.h \
248         \
249         grid/door.cpp grid/door.h \
250         grid/feature-action-flags.cpp grid/feature-action-flags.h \
251         grid/feature-flag-types.h \
252         grid/feature-generator.cpp grid/feature-generator.h \
253         grid/feature.cpp grid/feature.h \
254         grid/grid.cpp grid/grid.h \
255         grid/lighting-colors-table.cpp grid/lighting-colors-table.h \
256         grid/object-placer.cpp grid/object-placer.h \
257         grid/stair.cpp grid/stair.h \
258         grid/trap.cpp grid/trap.h \
259         \
260         hpmp/hp-mp-processor.cpp hpmp/hp-mp-processor.h \
261         hpmp/hp-mp-regenerator.cpp hpmp/hp-mp-regenerator.h \
262         \
263         info-reader/artifact-reader.cpp info-reader/artifact-reader.h \
264         info-reader/baseitem-reader.cpp info-reader/baseitem-reader.h \
265         info-reader/baseitem-tokens-table.cpp info-reader/baseitem-tokens-table.h \
266         info-reader/dungeon-info-tokens-table.cpp info-reader/dungeon-info-tokens-table.h \
267         info-reader/dungeon-reader.cpp info-reader/dungeon-reader.h \
268         info-reader/ego-reader.cpp info-reader/ego-reader.h \
269         info-reader/feature-info-tokens-table.cpp info-reader/feature-info-tokens-table.h \
270         info-reader/feature-reader.cpp info-reader/feature-reader.h \
271         info-reader/fixed-map-parser.cpp info-reader/fixed-map-parser.h \
272         info-reader/general-parser.cpp info-reader/general-parser.h \
273         info-reader/info-reader-util.cpp info-reader/info-reader-util.h \
274         info-reader/magic-reader.cpp info-reader/magic-reader.h \
275         info-reader/parse-error-types.h \
276         info-reader/race-info-tokens-table.cpp info-reader/race-info-tokens-table.h \
277         info-reader/race-reader.cpp info-reader/race-reader.h \
278         info-reader/random-grid-effect-types.h \
279         info-reader/skill-reader.cpp info-reader/skill-reader.h \
280         info-reader/vault-reader.cpp info-reader/vault-reader.h \
281         \
282         inventory/floor-item-getter.cpp inventory/floor-item-getter.h \
283         inventory/inventory-curse.cpp inventory/inventory-curse.h \
284         inventory/inventory-damage.cpp inventory/inventory-damage.h \
285         inventory/inventory-describer.cpp inventory/inventory-describer.h \
286         inventory/inventory-object.cpp inventory/inventory-object.h \
287         inventory/inventory-slot-types.h \
288         inventory/inventory-util.cpp inventory/inventory-util.h \
289         inventory/item-getter.cpp inventory/item-getter.h \
290         inventory/item-selection-util.cpp inventory/item-selection-util.h \
291         inventory/pack-overflow.cpp inventory/pack-overflow.h \
292         inventory/player-inventory.cpp inventory/player-inventory.h \
293         inventory/recharge-processor.cpp inventory/recharge-processor.h \
294         \
295         io/command-repeater.cpp io/command-repeater.h \
296         io/cursor.cpp io/cursor.h \
297         io/exit-panic.cpp io/exit-panic.h \
298         io/files-util.cpp io/files-util.h \
299         io/gf-descriptions.cpp io/gf-descriptions.h \
300         io/input-key-acceptor.cpp io/input-key-acceptor.h \
301         io/input-key-processor.cpp io/input-key-processor.h \
302         io/input-key-requester.cpp io/input-key-requester.h \
303         io/interpret-pref-file.cpp io/interpret-pref-file.h \
304         io/mutations-dump.cpp io/mutations-dump.h \
305         io/pref-file-expressor.cpp io/pref-file-expressor.h \
306         io/read-pref-file.cpp io/read-pref-file.h \
307         io/record-play-movie.cpp io/record-play-movie.h \
308         io/report.cpp io/report.h \
309         io/screen-util.cpp io/screen-util.h \
310         io/signal-handlers.cpp io/signal-handlers.h \
311         io/tokenizer.cpp io/tokenizer.h \
312         io/uid-checker.cpp io/uid-checker.h \
313         io/write-diary.cpp io/write-diary.h \
314         \
315         io-dump/character-dump.cpp io-dump/character-dump.h \
316         io-dump/dump-remover.cpp io-dump/dump-remover.h \
317         io-dump/dump-util.cpp io-dump/dump-util.h \
318         io-dump/player-status-dump.cpp io-dump/player-status-dump.h \
319         io-dump/random-art-info-dumper.cpp io-dump/random-art-info-dumper.h \
320         io-dump/special-class-dump.cpp io-dump/special-class-dump.h \
321         \
322         item-info/flavor-initializer.cpp item-info/flavor-initializer.h \
323         \
324         knowledge/knowledge-autopick.cpp knowledge/knowledge-autopick.h \
325         knowledge/knowledge-experiences.cpp knowledge/knowledge-experiences.h \
326         knowledge/knowledge-features.cpp knowledge/knowledge-features.h \
327         knowledge/knowledge-inventory.cpp knowledge/knowledge-inventory.h \
328         knowledge/knowledge-items.cpp knowledge/knowledge-items.h \
329         knowledge/knowledge-monsters.cpp knowledge/knowledge-monsters.h \
330         knowledge/knowledge-mutations.cpp knowledge/knowledge-mutations.h \
331         knowledge/knowledge-uniques.cpp knowledge/knowledge-uniques.h \
332         knowledge/knowledge-self.cpp knowledge/knowledge-self.h \
333         knowledge/knowledge-quests.cpp knowledge/knowledge-quests.h \
334         knowledge/lighting-level-table.cpp knowledge/lighting-level-table.h \
335         knowledge/monster-group-table.cpp knowledge/monster-group-table.h \
336         knowledge/object-group-table.cpp knowledge/object-group-table.h \
337         \
338         load/angband-version-comparer.cpp load/angband-version-comparer.h \
339         load/birth-loader.cpp load/birth-loader.h \
340         load/dummy-loader.cpp load/dummy-loader.h \
341         load/dungeon-loader.cpp load/dungeon-loader.h \
342         load/extra-loader.cpp load/extra-loader.h \
343         load/floor-loader.cpp load/floor-loader.h \
344         load/info-loader.cpp load/info-loader.h \
345         load/inventory-loader.cpp load/inventory-loader.h \
346         load/old-feature-types.h \
347         load/load-util.cpp load/load-util.h \
348         load/load-zangband.cpp load/load-zangband.h \
349         load/quest-loader.cpp load/quest-loader.h \
350         load/load.cpp load/load.h \
351         load/lore-loader.cpp load/lore-loader.h \
352         load/option-loader.cpp load/option-loader.h \
353         load/player-attack-loader.cpp load/player-attack-loader.h \
354         load/player-class-specific-data-loader.cpp load/player-class-specific-data-loader.h \
355         load/player-info-loader.cpp load/player-info-loader.h \
356         load/savedata-old-flag-types.h \
357         load/store-loader.cpp load/store-loader.h \
358         load/world-loader.cpp load/world-loader.h \
359         \
360         load/item/item-loader-base.cpp load/item/item-loader-base.h \
361         load/item/item-loader-factory.cpp load/item/item-loader-factory.h \
362         load/item/item-loader-version-types.h \
363         \
364         load/monster/monster-loader-base.h \
365         load/monster/monster-loader-factory.cpp load/monster/monster-loader-factory.h \
366         load/monster/monster-loader-version-types.h \
367         \
368         load/old/item-flag-types-savefile50.h \
369         load/old/item-loader-savefile50.cpp load/old/item-loader-savefile50.h \
370         load/old/load-v1-5-0.cpp load/old/load-v1-5-0.h \
371         load/old/load-v1-7-0.cpp load/old/load-v1-7-0.h \
372         load/old/monster-flag-types-savefile50.h \
373         load/old/monster-loader-savefile50.cpp load/old/monster-loader-savefile50.h \
374         \
375         locale/english.cpp locale/english.h \
376         locale/japanese.cpp locale/japanese.h \
377         locale/utf-8.cpp locale/utf-8.h \
378         locale/language-switcher.h \
379         \
380         lore/combat-types-setter.cpp lore/combat-types-setter.h \
381         lore/lore-calculator.cpp lore/lore-calculator.h \
382         lore/lore-store.cpp lore/lore-store.h \
383         lore/lore-util.cpp lore/lore-util.h \
384         lore/magic-types-setter.cpp lore/magic-types-setter.h \
385         lore/monster-lore.cpp lore/monster-lore.h \
386         \
387         main.cpp main-x11.cpp main-gcu.cpp \
388         \
389         main/angband-headers.cpp main/angband-headers.h \
390         main/angband-initializer.cpp main/angband-initializer.h \
391         main/game-data-initializer.cpp main/game-data-initializer.h \
392         main/info-initializer.cpp main/info-initializer.h \
393         main/init-error-messages-table.cpp main/init-error-messages-table.h \
394         main/music-definitions-table.cpp main/music-definitions-table.h \
395         main/scene-table.cpp main/scene-table.h \
396         main/scene-table-floor.cpp main/scene-table-floor.h \
397         main/scene-table-monster.cpp main/scene-table-monster.h \
398         main/sound-definitions-table.cpp main/sound-definitions-table.h \
399         main/sound-of-music.cpp main/sound-of-music.h \
400         \
401         main-unix/unix-user-ids.cpp main-unix/unix-user-ids.h \
402         main-unix/x11-gamma-builder.cpp main-unix/x11-gamma-builder.h \
403         main-unix/x11-type-string.cpp main-unix/x11-type-string.h \
404         \
405         market/arena-info-table.cpp market/arena-info-table.h \
406         market/building-initializer.cpp market/building-initializer.h \
407         market/building-util.cpp market/building-util.h \
408         market/play-gamble.cpp market/play-gamble.h \
409         market/poker.cpp market/poker.h \
410         market/arena.cpp market/arena.h \
411         market/bounty-prize-table.cpp market/bounty-prize-table.h \
412         market/bounty-type-definition.h \
413         market/bounty.cpp market/bounty.h \
414         market/building-recharger.cpp market/building-recharger.h \
415         market/building-quest.cpp market/building-quest.h \
416         market/building-service.cpp market/building-service.h \
417         market/building-craft-weapon.cpp market/building-craft-weapon.h \
418         market/building-craft-armor.cpp market/building-craft-armor.h \
419         market/building-craft-fix.cpp market/building-craft-fix.h \
420         market/building-monster.cpp market/building-monster.h \
421         market/building-enchanter.cpp market/building-enchanter.h \
422         market/building-actions-table.h \
423         \
424         melee/monster-attack-monster.cpp melee/monster-attack-monster.h \
425         melee/melee-postprocess.cpp melee/melee-postprocess.h \
426         melee/melee-spell.cpp melee/melee-spell.h \
427         melee/melee-spell-flags-checker.cpp melee/melee-spell-flags-checker.h \
428         melee/melee-spell-util.cpp melee/melee-spell-util.h \
429         melee/melee-switcher.cpp melee/melee-switcher.h \
430         melee/melee-util.cpp melee/melee-util.h \
431         \
432         mind/drs-types.h \
433         mind/mind-archer.cpp mind/mind-archer.h \
434         mind/mind-berserker.cpp mind/mind-berserker.h \
435         mind/mind-blue-mage.cpp mind/mind-blue-mage.h \
436         mind/mind-cavalry.cpp mind/mind-cavalry.h \
437         mind/mind-chaos-warrior.cpp mind/mind-chaos-warrior.h \
438         mind/mind-elementalist.cpp mind/mind-elementalist.h \
439         mind/mind-explanations-table.cpp mind/mind-explanations-table.h \
440         mind/mind-force-trainer.cpp mind/mind-force-trainer.h \
441         mind/mind-info.cpp mind/mind-info.h \
442         mind/mind-hobbit.cpp mind/mind-hobbit.h \
443         mind/mind-mage.cpp mind/mind-mage.h \
444         mind/mind-magic-eater.cpp mind/mind-magic-eater.h \
445         mind/mind-magic-resistance.cpp mind/mind-magic-resistance.h \
446         mind/mind-mindcrafter.cpp mind/mind-mindcrafter.h \
447         mind/mind-mirror-master.cpp mind/mind-mirror-master.h \
448         mind/mind-monk.cpp mind/mind-monk.h \
449         mind/mind-ninja.cpp mind/mind-ninja.h \
450         mind/mind-numbers.h \
451         mind/mind-power-getter.cpp mind/mind-power-getter.h \
452         mind/mind-priest.cpp mind/mind-priest.h \
453         mind/mind-samurai.cpp mind/mind-samurai.h \
454         mind/mind-sniper.cpp mind/mind-sniper.h \
455         mind/mind-types.h \
456         mind/mind-warrior.cpp mind/mind-warrior.h \
457         mind/mind-warrior-mage.cpp mind/mind-warrior-mage.h \
458         mind/mind-weaponsmith.cpp mind/mind-weaponsmith.h \
459         mind/monk-attack.cpp mind/monk-attack.h \
460         mind/snipe-types.h \
461         mind/stances-table.cpp mind/stances-table.h \
462         \
463         monster/horror-descriptions.cpp monster/horror-descriptions.h \
464         monster/monster-compaction.cpp monster/monster-compaction.h \
465         monster/monster-damage.cpp monster/monster-damage.h \
466         monster/monster-describer.cpp monster/monster-describer.h \
467         monster/monster-description-types.h \
468         monster/monster-flag-types.h \
469         monster/monster-info.cpp monster/monster-info.h \
470         monster/monster-list.cpp monster/monster-list.h \
471         monster/monster-pain-describer.cpp monster/monster-pain-describer.h \
472         monster/monster-processor.cpp monster/monster-processor.h \
473         monster/monster-processor-util.cpp monster/monster-processor-util.h \
474         monster/monster-timed-effect-types.h \
475         monster/smart-learn-types.h \
476         monster/monster-status.cpp monster/monster-status.h \
477         monster/monster-status-setter.cpp monster/monster-status-setter.h \
478         monster/monster-update.cpp monster/monster-update.h \
479         monster/monster-util.cpp monster/monster-util.h \
480         \
481         monster-attack/insults-moans.cpp monster-attack/insults-moans.h \
482         monster-attack/monster-attack-describer.cpp monster-attack/monster-attack-describer.h \
483         monster-attack/monster-attack-effect.h \
484         monster-attack/monster-attack-lose.cpp monster-attack/monster-attack-lose.h \
485         monster-attack/monster-attack-player.cpp monster-attack/monster-attack-player.h \
486         monster-attack/monster-attack-processor.cpp monster-attack/monster-attack-processor.h \
487         monster-attack/monster-attack-status.cpp monster-attack/monster-attack-status.h \
488         monster-attack/monster-attack-switcher.cpp monster-attack/monster-attack-switcher.h \
489         monster-attack/monster-attack-table.cpp monster-attack/monster-attack-table.h \
490         monster-attack/monster-eating.cpp monster-attack/monster-eating.h \
491         \
492         monster-floor/monster-death.cpp monster-floor/monster-death.h \
493         monster-floor/monster-death-util.cpp monster-floor/monster-death-util.h \
494         monster-floor/monster-direction.cpp monster-floor/monster-direction.h \
495         monster-floor/monster-dist-offsets.cpp monster-floor/monster-dist-offsets.h \
496         monster-floor/monster-generator.cpp monster-floor/monster-generator.h \
497         monster-floor/monster-move.cpp monster-floor/monster-move.h \
498         monster-floor/monster-object.cpp monster-floor/monster-object.h \
499         monster-floor/monster-remover.cpp monster-floor/monster-remover.h \
500         monster-floor/monster-runaway.cpp monster-floor/monster-runaway.h \
501         monster-floor/monster-safety-hiding.cpp monster-floor/monster-safety-hiding.h \
502         monster-floor/monster-summon.cpp monster-floor/monster-summon.h \
503         monster-floor/monster-sweep-grid.cpp monster-floor/monster-sweep-grid.h \
504         monster-floor/monster-lite.cpp monster-floor/monster-lite.h \
505         monster-floor/monster-lite-util.cpp monster-floor/monster-lite-util.h \
506         monster-floor/one-monster-placer.cpp monster-floor/one-monster-placer.h \
507         monster-floor/place-monster-types.h \
508         monster-floor/quantum-effect.cpp monster-floor/quantum-effect.h \
509         monster-floor/special-death-switcher.cpp monster-floor/special-death-switcher.h \
510         \
511         monster-race/monster-aura-types.h \
512         monster-race/monster-kind-mask.cpp monster-race/monster-kind-mask.h \
513         monster-race/monster-race.cpp monster-race/monster-race.h \
514         monster-race/monster-race-hook.cpp monster-race/monster-race-hook.h \
515         monster-race/race-ability-flags.h \
516         monster-race/race-ability-mask.cpp monster-race/race-ability-mask.h \
517         monster-race/race-behavior-flags.h \
518         monster-race/race-brightness-flags.h \
519         monster-race/race-brightness-mask.h monster-race/race-brightness-mask.cpp \
520         monster-race/race-drop-flags.h \
521         monster-race/race-feature-flags.h \
522         monster-race/race-feature-mask.cpp monster-race/race-feature-mask.h \
523         monster-race/race-flags-resistance.h \
524         monster-race/race-flags1.h monster-race/race-flags2.h \
525         monster-race/race-flags3.h \
526         monster-race/race-flags7.h monster-race/race-flags8.h \
527         monster-race/race-indice-types.h \
528         monster-race/race-kind-flags.h \
529         monster-race/race-population-flags.h \
530         monster-race/race-resistance-mask.cpp monster-race/race-resistance-mask.h \
531         monster-race/race-speak-flags.h \
532         monster-race/race-visual-flags.h \
533         monster-race/race-wilderness-flags.h \
534         \
535         mspell/assign-monster-spell.cpp mspell/assign-monster-spell.h \
536         mspell/element-resistance-checker.cpp mspell/element-resistance-checker.h \
537         mspell/high-resistance-checker.cpp mspell/high-resistance-checker.h \
538         mspell/improper-mspell-remover.cpp mspell/improper-mspell-remover.h \
539         mspell/monster-power-table.cpp mspell/monster-power-table.h \
540         mspell/mspell-attack.cpp mspell/mspell-attack.h \
541         mspell/mspell-attack-util.cpp mspell/mspell-attack-util.h \
542         mspell/mspell-checker.cpp mspell/mspell-checker.h \
543         mspell/mspell-damage-calculator.cpp mspell/mspell-damage-calculator.h \
544         mspell/mspell-data.cpp mspell/mspell-data.h \
545         mspell/mspell-dispel.cpp mspell/mspell-dispel.h \
546         mspell/mspell-floor.cpp mspell/mspell-floor.h \
547         mspell/mspell-judgement.cpp mspell/mspell-judgement.h \
548         mspell/mspell-learn-checker.cpp mspell/mspell-learn-checker.h \
549         mspell/mspell-lite.cpp mspell/mspell-lite.h \
550         mspell/mspell-result.h \
551         mspell/mspell-special.cpp mspell/mspell-special.h \
552         mspell/mspell-summon.cpp mspell/mspell-summon.h \
553         mspell/mspell-status.cpp mspell/mspell-status.h \
554         mspell/mspell-selector.cpp mspell/mspell-selector.h \
555         mspell/mspell-util.cpp mspell/mspell-util.h \
556         mspell/smart-mspell-util.cpp mspell/smart-mspell-util.h \
557         mspell/specified-summon.cpp mspell/specified-summon.h \
558         mspell/summon-checker.cpp mspell/summon-checker.h \
559         \
560         mspell/mspell-attack/abstract-mspell.cpp mspell/mspell-attack/abstract-mspell.h \
561         mspell/mspell-attack/mspell-ball.cpp mspell/mspell-attack/mspell-ball.h \
562         mspell/mspell-attack/mspell-bolt.cpp mspell/mspell-attack/mspell-bolt.h \
563         mspell/mspell-attack/mspell-breath.cpp mspell/mspell-attack/mspell-breath.h \
564         mspell/mspell-attack/mspell-curse.cpp mspell/mspell-attack/mspell-curse.h \
565         mspell/mspell-attack/mspell-particularity.cpp mspell/mspell-attack/mspell-particularity.h \
566         \
567         mutation/gain-mutation-switcher.cpp mutation/gain-mutation-switcher.h \
568         mutation/lose-mutation-switcher.cpp mutation/lose-mutation-switcher.h \
569         mutation/mutation-calculator.cpp mutation/mutation-calculator.h \
570         mutation/mutation-investor-remover.cpp mutation/mutation-investor-remover.h \
571         mutation/mutation-util.cpp mutation/mutation-util.h \
572         mutation/mutation-flag-types.h \
573         mutation/mutation-processor.cpp mutation/mutation-processor.h \
574         mutation/mutation-techniques.cpp mutation/mutation-techniques.h \
575         \
576         net/curl-easy-session.cpp net/curl-easy-session.h \
577         net/curl-slist.cpp net/curl-slist.h \
578         net/http-client.cpp net/http-client.h \
579         net/report-error.cpp net/report-error.h \
580         \
581         object/item-tester-hooker.cpp object/item-tester-hooker.h \
582         object/object-broken.cpp object/object-broken.h \
583         object/object-flags.cpp object/object-flags.h \
584         object/object-index-list.cpp object/object-index-list.h \
585         object/object-info.cpp object/object-info.h \
586         object/object-kind-hook.cpp object/object-kind-hook.h \
587         object/object-stack.cpp object/object-stack.h \
588         object/object-value.cpp object/object-value.h \
589         object/object-value-calc.cpp object/object-value-calc.h \
590         object/lite-processor.cpp object/lite-processor.h \
591         object/tval-types.h \
592         object/warning.cpp object/warning.h \
593         object/object-mark-types.h \
594         object/item-use-flags.h \
595         \
596         object-activation/activation-bolt-ball.cpp object-activation/activation-bolt-ball.h \
597         object-activation/activation-breath.cpp object-activation/activation-breath.h \
598         object-activation/activation-charm.cpp object-activation/activation-charm.h \
599         object-activation/activation-genocide.cpp object-activation/activation-genocide.h \
600         object-activation/activation-others.cpp object-activation/activation-others.h \
601         object-activation/activation-resistance.cpp object-activation/activation-resistance.h \
602         object-activation/activation-switcher.cpp object-activation/activation-switcher.h \
603         object-activation/activation-teleport.cpp object-activation/activation-teleport.h \
604         object-activation/activation-util.cpp object-activation/activation-util.h \
605         \
606         object-enchant/activation-info-table.cpp object-enchant/activation-info-table.h \
607         object-enchant/dragon-breaths-table.cpp object-enchant/dragon-breaths-table.h \
608         object-enchant/enchanter-base.h \
609         object-enchant/enchanter-factory.cpp object-enchant/enchanter-factory.h \
610         object-enchant/item-magic-applier.cpp object-enchant/item-magic-applier.h \
611         object-enchant/object-boost.cpp object-enchant/object-boost.h \
612         object-enchant/object-curse.cpp object-enchant/object-curse.h \
613         object-enchant/object-ego.cpp object-enchant/object-ego.h \
614         object-enchant/item-apply-magic.h object-enchant/item-feeling.h \
615         object-enchant/old-ego-extra-values.h object-enchant/special-object-flags.h \
616         object-enchant/tr-flags.h \
617         object-enchant/tr-types.h object-enchant/trc-types.h \
618         object-enchant/trg-types.h \
619         object-enchant/vorpal-weapon.cpp object-enchant/vorpal-weapon.h \
620         \
621         object-enchant/others/apply-magic-amulet.cpp object-enchant/others/apply-magic-amulet.h \
622         object-enchant/others/apply-magic-lite.cpp object-enchant/others/apply-magic-lite.h \
623         object-enchant/others/apply-magic-ring.cpp object-enchant/others/apply-magic-ring.h \
624         object-enchant/others/apply-magic-others.cpp object-enchant/others/apply-magic-others.h \
625         \
626         object-enchant/protector/abstract-protector-enchanter.cpp object-enchant/protector/abstract-protector-enchanter.h \
627         object-enchant/protector/apply-magic-armor.cpp object-enchant/protector/apply-magic-armor.h \
628         object-enchant/protector/apply-magic-boots.cpp object-enchant/protector/apply-magic-boots.h \
629         object-enchant/protector/apply-magic-cloak.cpp object-enchant/protector/apply-magic-cloak.h \
630         object-enchant/protector/apply-magic-crown.cpp object-enchant/protector/apply-magic-crown.h \
631         object-enchant/protector/apply-magic-dragon-armor.cpp object-enchant/protector/apply-magic-dragon-armor.h \
632         object-enchant/protector/apply-magic-gloves.cpp object-enchant/protector/apply-magic-gloves.h \
633         object-enchant/protector/apply-magic-hard-armor.cpp object-enchant/protector/apply-magic-hard-armor.h \
634         object-enchant/protector/apply-magic-helm.cpp object-enchant/protector/apply-magic-helm.h \
635         object-enchant/protector/apply-magic-shield.cpp object-enchant/protector/apply-magic-shield.h \
636         object-enchant/protector/apply-magic-soft-armor.cpp object-enchant/protector/apply-magic-soft-armor.h \
637         \
638         object-enchant/weapon/abstract-weapon-enchanter.cpp object-enchant/weapon/abstract-weapon-enchanter.h \
639         object-enchant/weapon/apply-magic-arrow.cpp object-enchant/weapon/apply-magic-arrow.h \
640         object-enchant/weapon/apply-magic-bow.cpp object-enchant/weapon/apply-magic-bow.h \
641         object-enchant/weapon/apply-magic-digging.cpp object-enchant/weapon/apply-magic-digging.h \
642         object-enchant/weapon/apply-magic-hafted.cpp object-enchant/weapon/apply-magic-hafted.h \
643         object-enchant/weapon/apply-magic-polearm.cpp object-enchant/weapon/apply-magic-polearm.h \
644         object-enchant/weapon/apply-magic-sword.cpp object-enchant/weapon/apply-magic-sword.h \
645         object-enchant/weapon/melee-weapon-enchanter.cpp object-enchant/weapon/melee-weapon-enchanter.h \
646         \
647         object-hook/hook-armor.cpp object-hook/hook-armor.h \
648         object-hook/hook-expendable.cpp object-hook/hook-expendable.h \
649         object-hook/hook-magic.cpp object-hook/hook-magic.h \
650         object-hook/hook-perception.cpp object-hook/hook-perception.h \
651         object-hook/hook-quest.cpp object-hook/hook-quest.h \
652         object-hook/hook-weapon.cpp object-hook/hook-weapon.h \
653         \
654         object-use/item-use-checker.cpp object-use/item-use-checker.h \
655         object-use/throw-execution.cpp object-use/throw-execution.h \
656         object-use/use-execution.cpp object-use/use-execution.h \
657         object-use/zaprod-execution.cpp object-use/zaprod-execution.h \
658         object-use/zapwand-execution.cpp object-use/zapwand-execution.h \
659         \
660         object-use/quaff/quaff-effects.cpp object-use/quaff/quaff-effects.h \
661         object-use/quaff/quaff-execution.cpp object-use/quaff/quaff-execution.h \
662         \
663         object-use/read/read-execution.cpp object-use/read/read-execution.h \
664         object-use/read/gbh-shirt-read-executor.cpp object-use/read/gbh-shirt-read-executor.h \
665         object-use/read/parchment-read-executor.cpp object-use/read/parchment-read-executor.h \
666         object-use/read/read-executor-base.h \
667         object-use/read/read-executor-factory.cpp object-use/read/read-executor-factory.h \
668         object-use/read/ring-power-read-executor.cpp object-use/read/ring-power-read-executor.h \
669         object-use/read/scroll-read-executor.cpp object-use/read/scroll-read-executor.h \
670         \
671         perception/identification.cpp perception/identification.h \
672         perception/object-perception.cpp perception/object-perception.h \
673         perception/simple-perception.cpp perception/simple-perception.h \
674         \
675         pet/pet-fall-off.cpp pet/pet-fall-off.h \
676         pet/pet-util.cpp pet/pet-util.h \
677         \
678         player/attack-defense-types.h \
679         player/eldritch-horror.cpp player/eldritch-horror.h \
680         player/patron.cpp player/patron.h \
681         player/process-death.cpp player/process-death.h \
682         player/process-name.cpp player/process-name.h \
683         player/race-info-table.cpp player/race-info-table.h \
684         player/race-resistances.cpp player/race-resistances.h \
685         player/permanent-resistances.cpp player/permanent-resistances.h \
686         player/temporary-resistances.cpp player/temporary-resistances.h \
687         player/digestion-processor.cpp player/digestion-processor.h \
688         player/player-damage.cpp player/player-damage.h \
689         player/player-move.cpp player/player-move.h \
690         player/player-personality.cpp player/player-personality.h \
691         player/player-realm.cpp player/player-realm.h \
692         player/player-skill.cpp player/player-skill.h \
693         player/player-status.cpp player/player-status.h \
694         player/player-status-flags.cpp player/player-status-flags.h \
695         player/player-status-table.cpp player/player-status-table.h \
696         player/player-status-resist.cpp player/player-status-resist.h \
697         player/player-personality-types.h \
698         player/player-sex.cpp player/player-sex.h \
699         player/player-view.cpp player/player-view.h \
700         player/special-defense-types.h \
701         \
702         player-ability/player-ability-types.h \
703         player-ability/player-charisma.cpp player-ability/player-charisma.h \
704         player-ability/player-constitution.cpp player-ability/player-constitution.h \
705         player-ability/player-dexterity.cpp player-ability/player-dexterity.h \
706         player-ability/player-intelligence.cpp player-ability/player-intelligence.h \
707         player-ability/player-strength.cpp player-ability/player-strength.h \
708         player-ability/player-wisdom.cpp player-ability/player-wisdom.h \
709         \
710         player-attack/attack-chaos-effect.cpp player-attack/attack-chaos-effect.h \
711         player-attack/blood-sucking-processor.cpp player-attack/blood-sucking-processor.h \
712         player-attack/player-attack.cpp player-attack/player-attack.h \
713         \
714         player-base/player-class.cpp player-base/player-class.h \
715         player-base/player-race.cpp player-base/player-race.h \
716         \
717         player-info/alignment.cpp player-info/alignment.h \
718         player-info/bard-data-type.h \
719         player-info/base-status-info.cpp player-info/base-status-info.h \
720         player-info/bluemage-data-type.h \
721         player-info/body-improvement-info.cpp player-info/body-improvement-info.h \
722         player-info/class-ability-info.cpp player-info/class-ability-info.h \
723         player-info/class-types.h \
724         player-info/class-info.cpp player-info/class-info.h \
725         player-info/class-specific-data.h \
726         player-info/equipment-info.cpp player-info/equipment-info.h \
727         player-info/force-trainer-data-type.h \
728         player-info/magic-eater-data-type.cpp player-info/magic-eater-data-type.h \
729         player-info/mane-data-type.h \
730         player-info/mimic-info-table.cpp player-info/mimic-info-table.h \
731         player-info/monk-data-type.h \
732         player-info/mutation-info.cpp player-info/mutation-info.h \
733         player-info/ninja-data-type.h \
734         player-info/race-ability-info.cpp player-info/race-ability-info.h \
735         player-info/race-info.cpp player-info/race-info.h \
736         player-info/race-types.h \
737         player-info/resistance-info.cpp player-info/resistance-info.h \
738         player-info/samurai-data-type.h \
739         player-info/self-info.cpp player-info/self-info.h \
740         player-info/self-info-util.cpp player-info/self-info-util.h \
741         player-info/smith-data-type.h \
742         player-info/sniper-data-type.h \
743         player-info/spell-hex-data-type.h \
744         player-info/weapon-effect-info.cpp player-info/weapon-effect-info.h \
745         \
746         player-status/player-hand-types.h \
747         player-status/player-infravision.cpp player-status/player-infravision.h \
748         player-status/player-basic-statistics.cpp player-status/player-basic-statistics.h \
749         player-status/player-energy.cpp player-status/player-energy.h \
750         player-status/player-speed.cpp player-status/player-speed.h \
751         player-status/player-status-base.cpp player-status/player-status-base.h \
752         player-status/player-stealth.cpp player-status/player-stealth.h \
753         \
754         racial/class-racial-switcher.cpp racial/class-racial-switcher.h \
755         racial/mutation-racial-selector.cpp racial/mutation-racial-selector.h \
756         racial/race-racial-command-setter.cpp racial/race-racial-command-setter.h \
757         racial/racial-android.cpp racial/racial-android.h \
758         racial/racial-balrog.cpp racial/racial-balrog.h \
759         racial/racial-draconian.cpp racial/racial-draconian.h \
760         racial/racial-kutar.cpp racial/racial-kutar.h \
761         racial/racial-switcher.cpp racial/racial-switcher.h \
762         racial/racial-util.cpp racial/racial-util.h \
763         racial/racial-vampire.cpp racial/racial-vampire.h \
764         \
765         realm/realm-arcane.cpp realm/realm-arcane.h \
766         realm/realm-chaos.cpp realm/realm-chaos.h \
767         realm/realm-craft.cpp realm/realm-craft.h \
768         realm/realm-crusade.cpp realm/realm-crusade.h \
769         realm/realm-demon.cpp realm/realm-demon.h \
770         realm/realm-death.cpp realm/realm-death.h \
771         realm/realm-hex.cpp realm/realm-hex.h \
772         realm/realm-hex-numbers.h \
773         realm/realm-hissatsu.cpp realm/realm-hissatsu.h \
774         realm/realm-life.cpp realm/realm-life.h \
775         realm/realm-names-table.cpp realm/realm-names-table.h \
776         realm/realm-nature.cpp realm/realm-nature.h \
777         realm/realm-song.cpp realm/realm-song.h \
778         realm/realm-song-numbers.h \
779         realm/realm-sorcery.cpp realm/realm-sorcery.h \
780         realm/realm-trump.cpp realm/realm-trump.h \
781         realm/realm-types.h \
782         \
783         room/cave-filler.cpp room/cave-filler.h \
784         room/door-definition.cpp room/door-definition.h \
785         room/lake-types.h room/room-types.h \
786         room/room-generator.cpp room/room-generator.h \
787         room/room-info-table.cpp room/room-info-table.h \
788         room/rooms-builder.cpp room/rooms-builder.h \
789         room/rooms-city.cpp room/rooms-city.h \
790         room/rooms-fractal.cpp room/rooms-fractal.h \
791         room/rooms-maze-vault.cpp room/rooms-maze-vault.h \
792         room/rooms-normal.cpp room/rooms-normal.h \
793         room/rooms-pit-nest.cpp room/rooms-pit-nest.h \
794         room/rooms-special.cpp room/rooms-special.h \
795         room/rooms-trap.cpp room/rooms-trap.h \
796         room/rooms-vault.cpp room/rooms-vault.h \
797         room/space-finder.cpp room/space-finder.h \
798         room/treasure-deployment.cpp room/treasure-deployment.h \
799         room/vault-builder.cpp room/vault-builder.h \
800         \
801         save/floor-writer.cpp save/floor-writer.h \
802         save/info-writer.cpp save/info-writer.h \
803         save/item-writer.cpp save/item-writer.h \
804         save/monster-writer.cpp save/monster-writer.h \
805         save/player-class-specific-data-writer.cpp save/player-class-specific-data-writer.h \
806         save/player-writer.cpp save/player-writer.h \
807         save/save.cpp save/save.h \
808         save/save-util.cpp save/save-util.h \
809         \
810         smith/object-smith.cpp smith/object-smith.h \
811         smith/smith-info.cpp smith/smith-info.h \
812         smith/smith-tables.cpp smith/smith-tables.h \
813         smith/smith-types.h \
814         \
815         specific-object/blade-turner.cpp specific-object/blade-turner.h \
816         specific-object/bloody-moon.cpp specific-object/bloody-moon.h \
817         specific-object/chest.cpp specific-object/chest.h \
818         specific-object/death-crimson.cpp specific-object/death-crimson.h \
819         specific-object/death-scythe.cpp specific-object/death-scythe.h \
820         specific-object/monster-ball.cpp specific-object/monster-ball.h \
821         specific-object/muramasa.cpp specific-object/muramasa.h \
822         specific-object/ring-of-power.cpp specific-object/ring-of-power.h \
823         specific-object/stone-of-lore.cpp specific-object/stone-of-lore.h \
824         specific-object/toragoroshi.cpp specific-object/toragoroshi.h \
825         specific-object/torch.cpp specific-object/torch.h \
826         \
827         spell/range-calc.cpp spell/range-calc.h \
828         spell/spells-describer.cpp spell/spells-describer.h \
829         spell/spells-diceroll.cpp spell/spells-diceroll.h \
830         spell/spells-execution.cpp spell/spells-execution.h \
831         spell/spell-info.cpp spell/spell-info.h \
832         spell/spells-object.cpp spell/spells-object.h \
833         spell/spells-staff-only.cpp spell/spells-staff-only.h \
834         spell/spells-summon.cpp spell/spells-summon.h \
835         spell/spells-status.cpp spell/spells-status.h \
836         spell/spells-util.h \
837         spell/summon-types.h \
838         spell/technic-info-table.cpp spell/technic-info-table.h \
839         \
840         spell-class/spells-mirror-master.cpp spell-class/spells-mirror-master.h \
841         \
842         spell-kind/blood-curse.cpp spell-kind/blood-curse.h \
843         spell-kind/earthquake.cpp spell-kind/earthquake.h \
844         spell-kind/magic-item-recharger.cpp spell-kind/magic-item-recharger.h \
845         spell-kind/spells-beam.cpp spell-kind/spells-beam.h \
846         spell-kind/spells-charm.cpp spell-kind/spells-charm.h \
847         spell-kind/spells-curse-removal.cpp spell-kind/spells-curse-removal.h \
848         spell-kind/spells-detection.cpp spell-kind/spells-detection.h \
849         spell-kind/spells-enchant.cpp spell-kind/spells-enchant.h \
850         spell-kind/spells-equipment.cpp spell-kind/spells-equipment.h \
851         spell-kind/spells-fetcher.cpp spell-kind/spells-fetcher.h \
852         spell-kind/spells-floor.cpp spell-kind/spells-floor.h \
853         spell-kind/spells-genocide.cpp spell-kind/spells-genocide.h \
854         spell-kind/spells-grid.cpp spell-kind/spells-grid.h \
855         spell-kind/spells-launcher.cpp spell-kind/spells-launcher.h \
856         spell-kind/spells-lite.cpp spell-kind/spells-lite.h \
857         spell-kind/spells-neighbor.cpp spell-kind/spells-neighbor.h \
858         spell-kind/spells-pet.cpp spell-kind/spells-pet.h \
859         spell-kind/spells-perception.cpp spell-kind/spells-perception.h \
860         spell-kind/spells-polymorph.cpp spell-kind/spells-polymorph.h \
861         spell-kind/spells-random.cpp spell-kind/spells-random.h \
862         spell-kind/spells-sight.cpp spell-kind/spells-sight.h \
863         spell-kind/spells-specific-bolt.cpp spell-kind/spells-specific-bolt.h \
864         spell-kind/spells-teleport.cpp spell-kind/spells-teleport.h \
865         spell-kind/spells-world.cpp spell-kind/spells-world.h \
866         \
867         spell-realm/spells-arcane.cpp spell-realm/spells-arcane.h \
868         spell-realm/spells-chaos.cpp spell-realm/spells-chaos.h \
869         spell-realm/spells-craft.cpp spell-realm/spells-craft.h \
870         spell-realm/spells-crusade.cpp spell-realm/spells-crusade.h \
871         spell-realm/spells-demon.cpp spell-realm/spells-demon.h \
872         spell-realm/spells-hex.cpp spell-realm/spells-hex.h \
873         spell-realm/spells-nature.cpp spell-realm/spells-nature.h \
874         spell-realm/spells-song.cpp spell-realm/spells-song.h \
875         spell-realm/spells-sorcery.cpp spell-realm/spells-sorcery.h \
876         spell-realm/spells-trump.cpp spell-realm/spells-trump.h \
877         \
878         status/action-setter.cpp status/action-setter.h \
879         status/bad-status-setter.cpp status/bad-status-setter.h \
880         status/base-status.cpp status/base-status.h \
881         status/body-improvement.cpp status/body-improvement.h \
882         status/buff-setter.cpp status/buff-setter.h \
883         status/element-resistance.cpp status/element-resistance.h \
884         status/experience.cpp status/experience.h \
885         status/shape-changer.cpp status/shape-changer.h \
886         status/sight-setter.cpp status/sight-setter.h \
887         status/temporary-resistance.cpp status/temporary-resistance.h \
888         \
889         store/home.cpp store/home.h \
890         store/store.cpp store/store.h \
891         store/articles-on-sale.cpp store/articles-on-sale.h \
892         store/black-market.cpp store/black-market.h \
893         store/cmd-store.cpp store/cmd-store.h \
894         store/gold-magnification-table.cpp store/gold-magnification-table.h \
895         store/museum.cpp store/museum.h \
896         store/pricing.cpp store/pricing.h \
897         store/purchase-order.cpp store/purchase-order.h \
898         store/rumor.cpp store/rumor.h \
899         store/say-comments.cpp store/say-comments.h \
900         store/sell-order.cpp store/sell-order.h \
901         store/service-checker.cpp store/service-checker.h \
902         store/store-key-processor.cpp store/store-key-processor.h \
903         store/store-util.cpp store/store-util.h \
904         store/store-owners.cpp store/store-owners.h \
905         store/store-owner-comments.cpp store/store-owner-comments.h \
906         \
907         sv-definition/sv-amulet-types.h sv-definition/sv-armor-types.h \
908         sv-definition/sv-bow-types.h sv-definition/sv-digging-types.h \
909         sv-definition/sv-food-types.h sv-definition/sv-lite-types.h \
910         sv-definition/sv-potion-types.h sv-definition/sv-protector-types.h \
911         sv-definition/sv-ring-types.h sv-definition/sv-rod-types.h \
912         sv-definition/sv-scroll-types.h sv-definition/sv-staff-types.h \
913         sv-definition/sv-wand-types.h sv-definition/sv-weapon-types.h \
914         sv-definition/sv-other-types.h \
915         \
916         system/alloc-entries.cpp system/alloc-entries.h \
917         system/angband.h \
918         system/angband-exceptions.h \
919         system/angband-version.cpp system/angband-version.h \
920         system/artifact-type-definition.cpp system/artifact-type-definition.h \
921         system/baseitem-info.cpp system/baseitem-info.h \
922         system/building-type-definition.cpp system/building-type-definition.h \
923         system/dungeon-data-definition.h \
924         system/dungeon-info.cpp system/dungeon-info.h \
925         system/floor-type-definition.cpp system/floor-type-definition.h \
926         system/grid-type-definition.cpp system/grid-type-definition.h \
927         system/game-option-types.h \
928         system/h-basic.h system/h-config.h \
929         system/h-system.h system/h-type.h \
930         system/item-entity.cpp system/item-entity.h \
931         system/monster-entity.cpp system/monster-entity.h \
932         system/monster-race-info.cpp system/monster-race-info.h \
933         system/player-type-definition.cpp system/player-type-definition.h \
934         system/redrawing-flags-updater.cpp system/redrawing-flags-updater.h \
935         system/system-variables.cpp system/system-variables.h \
936         system/terrain-type-definition.cpp system/terrain-type-definition.h \
937         system/gamevalue.h \
938         \
939         target/grid-selector.cpp target/grid-selector.h \
940         target/projection-path-calculator.cpp target/projection-path-calculator.h \
941         target/target-checker.cpp target/target-checker.h \
942         target/target-describer.cpp target/target-describer.h \
943         target/target-getter.cpp target/target-getter.h \
944         target/target-preparation.cpp target/target-preparation.h \
945         target/target-setter.cpp target/target-setter.h \
946         target/target-types.h \
947         \
948         term/gameterm.cpp term/gameterm.h \
949         term/screen-processor.cpp term/screen-processor.h \
950         term/term-color-types.h \
951         term/z-form.cpp term/z-form.h term/z-rand.cpp term/z-rand.h \
952         term/z-term.cpp term/z-term.h term/z-util.cpp term/z-util.h \
953         term/z-virt.cpp term/z-virt.h \
954         \
955         timed-effect/player-acceleration.cpp timed-effect/player-acceleration.h \
956         timed-effect/player-blindness.cpp timed-effect/player-blindness.h \
957         timed-effect/player-confusion.cpp timed-effect/player-confusion.h \
958         timed-effect/player-cut.cpp timed-effect/player-cut.h \
959         timed-effect/player-deceleration.cpp timed-effect/player-deceleration.h \
960         timed-effect/player-fear.cpp timed-effect/player-fear.h \
961         timed-effect/player-hallucination.cpp timed-effect/player-hallucination.h \
962         timed-effect/player-paralysis.cpp timed-effect/player-paralysis.h \
963         timed-effect/player-poison.cpp timed-effect/player-poison.h \
964         timed-effect/player-stun.cpp timed-effect/player-stun.h \
965         timed-effect/timed-effects.cpp timed-effect/timed-effects.h \
966         \
967         util/angband-files.cpp util/angband-files.h \
968         util/buffer-shaper.cpp util/buffer-shaper.h \
969         util/bit-flags-calculator.h \
970         util/candidate-selector.cpp util/candidate-selector.h \
971         util/enum-converter.h \
972         util/enum-range.h \
973         util/finalizer.h \
974         util/flag-group.h \
975         util/int-char-converter.h \
976         util/object-sort.cpp util/object-sort.h \
977         util/point-2d.h \
978         util/probability-table.h \
979         util/rng-xoshiro.cpp util/rng-xoshiro.h \
980         util/sha256.cpp util/sha256.h \
981         util/sort.cpp util/sort.h \
982         util/string-processor.cpp util/string-processor.h \
983         \
984         view/display-birth.cpp view/display-birth.h \
985         view/display-characteristic.cpp view/display-characteristic.h \
986         view/display-fruit.cpp view/display-fruit.h \
987         view/display-inventory.cpp view/display-inventory.h\
988         view/display-lore-attacks.cpp view/display-lore-attacks.h \
989         view/display-lore-drops.cpp view/display-lore-drops.h \
990         view/display-lore-magics.cpp view/display-lore-magics.h \
991         view/display-lore-status.cpp view/display-lore-status.h \
992         view/display-lore.cpp view/display-lore.h \
993         view/display-map.cpp view/display-map.h \
994         view/display-messages.cpp view/display-messages.h \
995         view/display-monster-status.cpp view/display-monster-status.h \
996         view/display-player-stat-info.cpp view/display-player-stat-info.h \
997         view/display-player-misc-info.cpp view/display-player-misc-info.h \
998         view/display-player-middle.cpp view/display-player-middle.h \
999         view/display-player.cpp view/display-player.h \
1000         view/display-scores.cpp view/display-scores.h \
1001         view/display-self-info.cpp view/display-self-info.h \
1002         view/display-store.cpp view/display-store.h \
1003         view/display-util.cpp view/display-util.h \
1004         view/object-describer.cpp view/object-describer.h \
1005         view/status-first-page.cpp view/status-first-page.h \
1006         view/status-bars-table.cpp view/status-bars-table.h \
1007         \
1008         window/display-sub-windows.cpp window/display-sub-windows.h \
1009         window/main-window-left-frame.cpp window/main-window-left-frame.h \
1010         window/main-window-row-column.cpp window/main-window-row-column.h \
1011         window/main-window-stat-poster.cpp window/main-window-stat-poster.h \
1012         window/main-window-util.cpp window/main-window-util.h \
1013         window/main-window-equipments.cpp window/main-window-equipments.h \
1014         \
1015         wizard/artifact-analyzer.cpp wizard/artifact-analyzer.h \
1016         wizard/artifact-bias-table.cpp wizard/artifact-bias-table.h \
1017         wizard/cmd-wizard.cpp wizard/cmd-wizard.h \
1018         wizard/fixed-artifacts-spoiler.cpp wizard/fixed-artifacts-spoiler.h \
1019         wizard/items-spoiler.cpp wizard/items-spoiler.h \
1020         wizard/monster-info-spoiler.cpp wizard/monster-info-spoiler.h \
1021         wizard/spoiler-table.cpp wizard/spoiler-table.h \
1022         wizard/spoiler-util.cpp wizard/spoiler-util.h \
1023         wizard/tval-descriptions-table.cpp wizard/tval-descriptions-table.h \
1024         wizard/wizard-game-modifier.cpp wizard/wizard-game-modifier.h \
1025         wizard/wizard-item-modifier.cpp wizard/wizard-item-modifier.h \
1026         wizard/wizard-player-modifier.cpp wizard/wizard-player-modifier.h \
1027         wizard/wizard-messages.cpp wizard/wizard-messages.h \
1028         wizard/wizard-spells.cpp wizard/wizard-spells.h \
1029         wizard/wizard-spoiler.cpp wizard/wizard-spoiler.h\
1030         wizard/wizard-special-process.cpp wizard/wizard-special-process.h \
1031         \
1032         world/world.cpp world/world.h \
1033         world/world-object.cpp world/world-object.h \
1034         world/world-movement-processor.cpp world/world-movement-processor.h \
1035         world/world-turn-processor.cpp world/world-turn-processor.h
1036
1037 EXTRA_hengband_SOURCES = \
1038         angband.ico angband.rc ang_eng.rc ang_jp.rc maid-x11.cpp main-win.cpp \
1039         main-win/commandline-win.cpp main-win/commandline-win.h \
1040         main-win/graphics-win.cpp main-win/graphics-win.h \
1041         main-win/main-win-bg.cpp main-win/main-win-bg.h \
1042         main-win/main-win-cfg-reader.cpp main-win/main-win-cfg-reader.h \
1043         main-win/main-win-define.h \
1044         main-win/main-win-exception.cpp main-win/main-win-exception.h \
1045         main-win/main-win-file-utils.cpp main-win/main-win-file-utils.h \
1046         main-win/main-win-mci.cpp main-win/main-win-mci.h \
1047         main-win/main-win-menuitem.h \
1048         main-win/main-win-mmsystem.h \
1049         main-win/main-win-music.cpp main-win/main-win-music.h \
1050         main-win/main-win-sound.cpp main-win/main-win-sound.h \
1051         main-win/main-win-term.cpp main-win/main-win-term.h \
1052         main-win/main-win-tokenizer.cpp main-win/main-win-tokenizer.h \
1053         main-win/main-win-utils.cpp main-win/main-win-utils.h \
1054         main-win/wav-reader.cpp main-win/wav-reader.h \
1055         main-cap.cpp \
1056         test/test-sha256.cpp \
1057         wall.bmp \
1058         stdafx.cpp stdafx.h
1059
1060 cocoa_xcode_files = \
1061         cocoa/AppDelegate.m \
1062         cocoa/Base.lproj/MainMenu.xib \
1063         cocoa/Base.lproj/SoundAndMusic.xib
1064 cocoa_icon_files = \
1065         cocoa/hengband_Icons.icns \
1066         cocoa/Save.icns \
1067         cocoa/Edit.icns \
1068         cocoa/Data.icns
1069 cocoa_plist_template = cocoa/Angband-Cocoa.xml
1070 cocoa_plist_strings_template = cocoa/Angband-Cocoa.strings
1071 cocoa_plist_files = \
1072         cocoa/CommandMenu.plist
1073 cocoa_en_nib_files = \
1074         cocoa/Base.lproj/MainMenu.nib \
1075         cocoa/Base.lproj/SoundAndMusic.nib
1076 cocoa_en_strings_files = \
1077         cocoa/en.lproj/Localizable.strings \
1078         cocoa/en.lproj/CommandMenu.strings \
1079         cocoa/en.lproj/GraphicsMenu.strings
1080 cocoa_ja_strings_files = \
1081         cocoa/ja.lproj/MainMenu.strings \
1082         cocoa/ja.lproj/SoundAndMusic.strings \
1083         cocoa/ja.lproj/Localizable.strings \
1084         cocoa/ja.lproj/CommandMenu.strings \
1085         cocoa/ja.lproj/GraphicsMenu.strings
1086
1087 EXTRA_DIST = \
1088         gcc-wrap \
1089         $(cocoa_xcode_files) \
1090         $(cocoa_icon_files) \
1091         $(cocoa_plist_template) \
1092         $(cocoa_plist_strings_template) \
1093         $(cocoa_plist_files) \
1094         $(cocoa_en_nib_files) \
1095         $(cocoa_en_strings_files) \
1096         $(cocoa_ja_strings_files)
1097
1098 if COCOA
1099 hengband_SOURCES += \
1100         main-cocoa.mm \
1101         system/grafmode.h \
1102         system/grafmode.cpp \
1103         cocoa/AppDelegate.h \
1104         cocoa/AngbandAudio.h \
1105         cocoa/AngbandAudio.mm \
1106         cocoa/SoundAndMusic.h \
1107         cocoa/SoundAndMusic.mm
1108 AM_CFLAGS = -mmacosx-version-min=10.15 -Wunguarded-availability
1109 AM_OBJCXXFLAGS = -std=c++20 -fobjc-arc -mmacosx-version-min=10.15 -Wunguarded-availability -stdlib=libc++
1110 AM_CXXFLAGS = -mmacosx-version-min=10.15 -Wunguarded-availability -stdlib=libc++
1111 hengband_LDFLAGS = -framework cocoa -framework AVFoundation $(AM_LDFLAGS)
1112 hengband_LINK = MACOSX_DEPLOYMENT_TARGET=10.15 $(OBJCXXLINK) $(hengband_LDFLAGS) $(LDFLAGS) -o $@
1113 APPNAME = $(PACKAGE_NAME)
1114 APPEXE = hengband
1115 APPDIR = $(APPNAME).app
1116 BUNDLE_IDENTIFIER = jp.osdn.hengband
1117 BUNDLE_VERSION = $(PACKAGE_VERSION)
1118 BUNDLE_DISPLAY_NAME = $(APPNAME)
1119 BUNDLE_NAME = $(BUNDLE_DISPLAY_NAME)
1120 BUNDLE_DISPLAY_NAME_JA = 変愚蛮怒
1121 BUNDLE_NAME_JA = $(BUNDLE_DISPLAY_NAME_JA)
1122 # Be careful with characters (like '&') in the copyright that have special
1123 # meanings to sed.
1124 COPYRIGHT = Copyright © Mr. Hoge and many others
1125 # For now, using the line that appears in news_j.txt.  Is that appropriate?
1126 # The ampersand is a kanji so it doesn't seem to be treated as a special
1127 # character by sed.
1128 COPYRIGHT_JA = Mr.hoge (echizen@users.sourceforge.jp) & 多くの方々
1129 APPBNDL = $(bindir)/$(APPDIR)
1130 APPCONT = $(APPBNDL)/Contents
1131 APPBIN = $(APPCONT)/MacOS
1132 APPRES = $(APPCONT)/Resources
1133 appbin_PROGRAMS = $(APPEXE)
1134 appbindir = $(APPBIN)
1135 dist_appicon_DATA = $(cocoa_icon_files)
1136 appicondir = $(APPRES)
1137 appplist_DATA = $(cocoa_plist_files)
1138 appplistdir = $(APPRES)
1139 appennib_DATA = $(cocoa_en_nib_files)
1140 appennibdir = $(APPRES)/Base.lproj
1141 appen_DATA = $(cocoa_en_strings_files)
1142 appendir = $(APPRES)/en.lproj
1143 appja_DATA = $(cocoa_ja_strings_files)
1144 appjadir = $(APPRES)/ja.lproj
1145 else
1146 EXTRA_hengband_SOURCES += main-cocoa.mm system/grafmode.h system/grafmode.cpp \
1147         cocoa/AppDelegate.h
1148 hengband_LINK = $(CXXLINK)
1149 endif
1150
1151 # The "-I$(top_builddir)/src/cocoa" is there so can use the same include
1152 # directives in the cocoa/*.{h,mm} files when building here or rebuilding the
1153 # nib files in Xcode according to the procedure in cocoa/AppDelegate.m.
1154 DEFAULT_INCLUDES = -I$(srcdir) -I$(top_builddir)/src -I$(top_builddir)/src/cocoa
1155 CPPFLAGS += $(XFT_CFLAGS) $(libssl_CFLAGS) $(libcrypto_CFLAGS)
1156 LIBS += $(XFT_LIBS) $(libcurl_LIBS)
1157 COMPILE = $(srcdir)/gcc-wrap $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
1158         $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
1159 OBJCXXCOMPILE = $(srcdir)/gcc-wrap $(OBJCXX) $(DEFS) $(DEFAULT_INCLUDES) \
1160         $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCXXFLAGS) $(OBJCXXFLAGS)
1161 CXXCOMPILE = $(srcdir)/gcc-wrap $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
1162         $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
1163
1164 if PCH
1165 # Would use CPPFLAGS, but that affects both the C++ and Objective-C++
1166 # preprocessing:  don't want to use the precompiled header for the
1167 # Objective-C++ code.
1168 CXXCOMPILE += -include ../src/stdafx.h
1169
1170 stdafx.h.gch: stdafx.h stdafx.cpp Makefile
1171         $(CXX) -x c++-header $(CXXFLAGS) $(AM_CXXFLAGS) $(srcdir)/stdafx.cpp -o $@
1172         if test none != "$(PCH_CHECKSUMMER)" ; then \
1173                 rm -f "$@".sum ; \
1174                 $(PCH_CHECKSUMMER) $@ > "$@".sum ; \
1175         fi
1176
1177 $(hengband_SOURCES:.cpp=.$(OBJEXT)): stdafx.h.gch
1178 endif
1179
1180 install-exec-hook:
1181 if SET_GID
1182         chgrp "@GAMEGROUP@" "$(DESTDIR)$(bindir)/hengband"
1183         chmod g+s "$(DESTDIR)$(bindir)/hengband"
1184 endif
1185
1186 if COCOA
1187 # Suppress the warnings from the EUC-JP encoded strings used when building
1188 # the Japanese version.
1189 AM_CFLAGS += -Wno-invalid-source-encoding
1190 AM_CXXFLAGS += -Wno-invalid-source-encoding
1191 AM_OBJCXXFLAGS += -Wno-invalid-source-encoding
1192
1193 # Create lib/info within the application bundle since not currently
1194 # installing anything to it.  Other relevant lib directories should
1195 # be created from the Makefiles in the lib directory.
1196 install-data-local:
1197         @mkdir -p $(APPCONT)
1198         @mkdir -p $(appendir)
1199         @mkdir -p $(appjadir)
1200         @mkdir -p $(APPRES)/lib/info
1201         sed -e 's/\$$VERSION\$$/$(PACKAGE_VERSION)/' \
1202                 -e 's/\$$COPYRIGHT\$$/$(COPYRIGHT)/' \
1203                 -e 's/\$$NAME\$$/$(APPNAME)/' \
1204                 -e 's/\$$EXECUTABLE\$$/$(APPEXE)/' \
1205                 -e 's/\$$BUNDLE_VERSION\$$/$(BUNDLE_VERSION)/' \
1206                 -e 's/\$$BUNDLE_IDENTIFIER\$$/$(BUNDLE_IDENTIFIER)/' \
1207                 -e 's/\$$BUNDLE_DISPLAY_NAME\$$/$(BUNDLE_DISPLAY_NAME)/' \
1208                 -e 's/\$$BUNDLE_NAME\$$/$(BUNDLE_NAME)/' \
1209                 $(srcdir)/$(cocoa_plist_template) > $(APPCONT)/Info.plist
1210         sed -e 's/\$$VERSION\$$/$(PACKAGE_VERSION)/' \
1211                 -e 's/\$$COPYRIGHT\$$/$(COPYRIGHT)/' \
1212                 -e 's/\$$BUNDLE_DISPLAY_NAME\$$/$(BUNDLE_DISPLAY_NAME)/' \
1213                 -e 's/\$$BUNDLE_NAME\$$/$(BUNDLE_NAME)/' \
1214                 $(srcdir)/$(cocoa_plist_strings_template) > $(appendir)/InfoPlist.strings
1215         sed -e 's/\$$VERSION\$$/$(PACKAGE_VERSION)/' \
1216                 -e 's/\$$COPYRIGHT\$$/$(COPYRIGHT_JA)/' \
1217                 -e 's/\$$BUNDLE_DISPLAY_NAME\$$/$(BUNDLE_DISPLAY_NAME_JA)/' \
1218                 -e 's/\$$BUNDLE_NAME\$$/$(BUNDLE_NAME_JA)/' \
1219                 $(srcdir)/$(cocoa_plist_strings_template) > $(appjadir)/InfoPlist.strings
1220
1221 uninstall-local:
1222         -rm $(APPCONT)/Info.plist
1223         -rm $(appendir)/InfoPlist.strings
1224         -rm $(appjadir)/InfoPlist.strings
1225
1226 endif
1227
1228 distclean-local:
1229         -rm -r -f $(DEPDIR) */$(DEPDIR) */*/$(DEPDIR)
1230
1231 clean-local:
1232         -rm stdafx.h.gch stdafx.h.gch.sum
1233         -rm -rf ../build