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[Refactor] enum spells-typeをenum class AttributeTypeに置換
[hengbandforosx/hengbandosx.git] / src / effect / effect-monster.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "effect/attribute-types.h"
5
6 struct player_type;
7 bool affect_monster(player_type *player_ptr, MONSTER_IDX who, POSITION r, POSITION y, POSITION x, HIT_POINT dam, AttributeType typ, BIT_FLAGS flag, bool see_s_msg);