1 #include "info-reader/dungeon-reader.h"
2 #include "dungeon/dungeon.h"
3 #include "grid/feature.h"
4 #include "info-reader/dungeon-info-tokens-table.h"
5 #include "info-reader/feature-reader.h"
6 #include "info-reader/info-reader-util.h"
7 #include "info-reader/parse-error-types.h"
8 #include "info-reader/race-info-tokens-table.h"
9 #include "io/tokenizer.h"
10 #include "main/angband-headers.h"
11 #include "util/string-processor.h"
12 #include "view/display-messages.h"
15 * @brief テキストトークンを走査してフラグを一つ得る(ダンジョン用) /
16 * Grab one flag for a dungeon type from a textual string
17 * @param d_ptr 保管先のダンジョン構造体参照ポインタ
18 * @param what 参照元の文字列ポインタ
21 static bool grab_one_dungeon_flag(dungeon_type *d_ptr, std::string_view what)
23 if (EnumClassFlagGroup<DF>::grab_one_flag(d_ptr->flags, d_info_flags, what))
26 msg_format(_("未知のダンジョン・フラグ '%s'。", "Unknown dungeon type flag '%s'."), what.data());
31 * @brief テキストトークンを走査してフラグを一つ得る(モンスターのダンジョン出現条件用1) /
32 * Grab one (basic) flag in a monster_race from a textual string
33 * @param d_ptr 保管先のダンジョン構造体参照ポインタ
34 * @param what 参照元の文字列ポインタ
37 static bool grab_one_basic_monster_flag(dungeon_type *d_ptr, std::string_view what)
39 if (info_grab_one_flag(d_ptr->mflags1, r_info_flags1, what))
42 if (info_grab_one_flag(d_ptr->mflags2, r_info_flags2, what))
45 if (info_grab_one_flag(d_ptr->mflags3, r_info_flags3, what))
48 if (info_grab_one_flag(d_ptr->mflags7, r_info_flags7, what))
51 if (info_grab_one_flag(d_ptr->mflags8, r_info_flags8, what))
54 if (info_grab_one_flag(d_ptr->mflags9, r_info_flags9, what))
57 if (info_grab_one_flag(d_ptr->mflagsr, r_info_flagsr, what))
60 msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what.data());
65 * @brief テキストトークンを走査してフラグを一つ得る(モンスターのダンジョン出現条件用2) /
66 * Grab one (spell) flag in a monster_race from a textual string
67 * @param d_ptr 保管先のダンジョン構造体参照ポインタ
68 * @param what 参照元の文字列ポインタ
71 static bool grab_one_spell_monster_flag(dungeon_type *d_ptr, std::string_view what)
73 if (EnumClassFlagGroup<RF_ABILITY>::grab_one_flag(d_ptr->m_ability_flags, r_info_ability_flags, what))
76 msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what.data());
81 * @brief ダンジョン情報(d_info)のパース関数 /
82 * Initialize the "d_info" array, by parsing an ascii "template" file
87 errr parse_d_info(std::string_view buf, angband_header *)
89 static dungeon_type *d_ptr = nullptr;
90 const auto &tokens = str_split(buf, ':', false);
92 if (tokens[0] == "N") {
94 if (tokens.size() < 3 || tokens[1].size() == 0)
95 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
97 auto i = std::stoi(tokens[1]);
99 return PARSE_ERROR_NON_SEQUENTIAL_RECORDS;
100 if (i >= static_cast<int>(d_info.size())) {
101 d_info.resize(i + 1);
106 d_ptr->idx = static_cast<DUNGEON_IDX>(i);
108 d_ptr->name = tokens[2];
111 return PARSE_ERROR_MISSING_RECORD_HEADER;
112 else if (tokens[0] == "E") {
115 if (tokens.size() < 2 || tokens[1].size() == 0)
116 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
117 d_ptr->name = tokens[1];
119 } else if (tokens[0] == "D") {
122 if (tokens.size() < 2 || tokens[1].size() == 0)
123 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
125 if (tokens[1][0] == '$')
126 return PARSE_ERROR_NONE;
127 d_ptr->text.append(buf.substr(2));
129 if (tokens[1][0] != '$')
130 return PARSE_ERROR_NONE;
131 append_english_text(d_ptr->text, buf.substr(3));
133 } else if (tokens[0] == "W") {
134 // W:min_level:max_level:(1):mode:(2):(3):(4):(5):prob_pit:prob_nest
135 // (1)minimum player level (unused)
136 // (2)minimum level of allocating monster
137 // (3)maximum probability of level boost of allocation monster
138 // (4)maximum probability of dropping good objects
139 // (5)maximum probability of dropping great objects
140 if (tokens.size() < 11)
141 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
143 info_set_value(d_ptr->mindepth, tokens[1]);
144 info_set_value(d_ptr->maxdepth, tokens[2]);
145 info_set_value(d_ptr->min_plev, tokens[3]);
146 info_set_value(d_ptr->mode, tokens[4]);
147 info_set_value(d_ptr->min_m_alloc_level, tokens[5]);
148 info_set_value(d_ptr->max_m_alloc_chance, tokens[6]);
149 info_set_value(d_ptr->obj_good, tokens[7]);
150 info_set_value(d_ptr->obj_great, tokens[8]);
151 info_set_value(d_ptr->pit, tokens[9], 16);
152 info_set_value(d_ptr->nest, tokens[10], 16);
153 } else if (tokens[0] == "P") {
155 if (tokens.size() < 3)
156 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
158 info_set_value(d_ptr->dy, tokens[1]);
159 info_set_value(d_ptr->dx, tokens[2]);
160 } else if (tokens[0] == "L") {
161 // L:floor_1:prob_1:floor_2:prob_2:floor_3:prob_3:tunnel_prob
162 if (tokens.size() < DUNGEON_FEAT_PROB_NUM * 2 + 2)
163 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
165 for (size_t i = 0; i < DUNGEON_FEAT_PROB_NUM; i++) {
166 auto feat_idx = i * 2 + 1;
167 auto per_idx = feat_idx + 1;
168 d_ptr->floor[i].feat = f_tag_to_index(tokens[feat_idx]);
169 if (d_ptr->floor[i].feat < 0)
170 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
172 info_set_value(d_ptr->floor[i].percent, tokens[per_idx]);
175 auto tunnel_idx = DUNGEON_FEAT_PROB_NUM * 2 + 1;
176 info_set_value(d_ptr->tunnel_percent, tokens[tunnel_idx]);
177 } else if (tokens[0] == "A") {
178 // A:wall_1:prob_1:wall_2:prob_2:wall_3:prob_3:outer_wall:inner_wall:stream_1:stream_2
179 if (tokens.size() < DUNGEON_FEAT_PROB_NUM * 2 + 5)
180 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
182 for (int i = 0; i < DUNGEON_FEAT_PROB_NUM; i++) {
183 auto feat_idx = i * 2 + 1;
184 auto prob_idx = feat_idx + 1;
185 d_ptr->fill[i].feat = f_tag_to_index(tokens[feat_idx]);
186 if (d_ptr->fill[i].feat < 0)
187 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
189 info_set_value(d_ptr->fill[i].percent, tokens[prob_idx]);
192 auto idx = DUNGEON_FEAT_PROB_NUM * 2 + 1;
193 d_ptr->outer_wall = f_tag_to_index(tokens[idx++]);
194 if (d_ptr->outer_wall < 0)
195 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
197 d_ptr->inner_wall = f_tag_to_index(tokens[idx++]);
198 if (d_ptr->inner_wall < 0)
199 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
201 d_ptr->stream1 = f_tag_to_index(tokens[idx++]);
202 if (d_ptr->stream1 < 0)
203 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
205 d_ptr->stream2 = f_tag_to_index(tokens[idx]);
206 if (d_ptr->stream2 < 0)
207 return PARSE_ERROR_UNDEFINED_TERRAIN_TAG;
208 } else if (tokens[0] == "F") {
210 if (tokens.size() < 2)
211 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
213 const auto &flags = str_split(tokens[1], '|', true);
214 for (const auto &f : flags) {
218 const auto &f_tokens = str_split(f, '_');
219 if (f_tokens.size() == 3) {
220 if (f_tokens[0] == "FINAL" && f_tokens[1] == "ARTIFACT") {
221 info_set_value(d_ptr->final_artifact, f_tokens[2]);
224 if (f_tokens[0] == "FINAL" && f_tokens[1] == "OBJECT") {
225 info_set_value(d_ptr->final_object, f_tokens[2]);
228 if (f_tokens[0] == "FINAL" && f_tokens[1] == "GUARDIAN") {
229 info_set_value(d_ptr->final_guardian, f_tokens[2]);
232 if (f_tokens[0] == "MONSTER" && f_tokens[1] == "DIV") {
233 info_set_value(d_ptr->special_div, f_tokens[2]);
238 if (!grab_one_dungeon_flag(d_ptr, f))
239 return PARSE_ERROR_INVALID_FLAG;
241 } else if (tokens[0] == "M") {
243 if (tokens.size() < 2)
244 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
246 const auto &flags = str_split(tokens[1], '|', true);
247 for (const auto &f : flags) {
251 const auto &m_tokens = str_split(f, '_');
252 if (m_tokens[0] == "R" && m_tokens[1] == "CHAR") {
253 if (m_tokens[2].size() > 4)
254 return PARSE_ERROR_GENERIC;
256 strcpy(d_ptr->r_char, m_tokens[2].c_str());
260 if (!grab_one_basic_monster_flag(d_ptr, f))
261 return PARSE_ERROR_INVALID_FLAG;
263 } else if (tokens[0] == "S") {
265 if (tokens.size() < 2)
266 return PARSE_ERROR_TOO_FEW_ARGUMENTS;
268 const auto &flags = str_split(tokens[1], '|', true);
269 for (const auto &f : flags) {
273 const auto &s_tokens = str_split(f, '_');
274 if (s_tokens.size() == 3 && s_tokens[1] == "IN") {
275 if (s_tokens[0] != "1")
276 return PARSE_ERROR_GENERIC;
277 continue; //!< r_info.txtからのコピペ対策
280 if (!grab_one_spell_monster_flag(d_ptr, f))
281 return PARSE_ERROR_INVALID_FLAG;
285 return PARSE_ERROR_UNDEFINED_DIRECTIVE;