2 * @brief 既知のアイテムとアーティファクトを表示する
7 #include "knowledge/knowledge-items.h"
8 #include "core/show-file.h"
9 #include "core/stuff-handler.h"
10 #include "flavor/flavor-describer.h"
11 #include "flavor/object-flavor-types.h"
12 #include "flavor/object-flavor.h"
13 #include "game-option/game-play-options.h"
14 #include "game-option/special-options.h"
15 #include "inventory/inventory-slot-types.h"
16 #include "io-dump/dump-util.h"
17 #include "io/input-key-acceptor.h"
18 #include "knowledge/object-group-table.h"
19 #include "object-enchant/special-object-flags.h"
20 #include "object/object-kind-hook.h"
21 #include "object/object-kind.h"
22 #include "perception/identification.h"
23 #include "perception/object-perception.h"
24 #include "system/artifact-type-definition.h"
25 #include "system/floor-type-definition.h"
26 #include "system/grid-type-definition.h"
27 #include "system/player-type-definition.h"
28 #include "term/screen-processor.h"
29 #include "term/term-color-types.h"
30 #include "util/angband-files.h"
31 #include "util/int-char-converter.h"
32 #include "util/sort.h"
33 #include "view/display-messages.h"
38 * @brief Check the status of "artifacts"
39 * @param player_ptr プレイヤーへの参照ポインタ
40 * @todo okay = 既知のアーティファクト? と思われるが確証がない分かりやすい変数名へ変更求む&万が一未知である旨の配列なら負論理なのでゴソッと差し替えるべき
42 void do_cmd_knowledge_artifacts(player_type *player_ptr)
45 GAME_TEXT file_name[FILE_NAME_SIZE];
46 if (!open_temporary_file(&fff, file_name))
49 //! @note 一般的に std::vector<bool> は使用を避けるべきとされているが、ここの用途では問題ない
50 std::vector<bool> okay(a_info.size());
52 for (const auto &a_ref : a_info) {
53 okay[a_ref.idx] = false;
54 if (a_ref.name.empty())
59 okay[a_ref.idx] = true;
62 for (POSITION y = 0; y < player_ptr->current_floor_ptr->height; y++) {
63 for (POSITION x = 0; x < player_ptr->current_floor_ptr->width; x++) {
64 grid_type *g_ptr = &player_ptr->current_floor_ptr->grid_array[y][x];
65 for (const auto this_o_idx : g_ptr->o_idx_list) {
67 o_ptr = &player_ptr->current_floor_ptr->o_list[this_o_idx];
68 if (!o_ptr->is_fixed_artifact())
70 if (o_ptr->is_known())
73 okay[o_ptr->name1] = false;
78 for (ARTIFACT_IDX i = 0; i < INVEN_TOTAL; i++) {
79 object_type *o_ptr = &player_ptr->inventory_list[i];
82 if (!o_ptr->is_fixed_artifact())
84 if (o_ptr->is_known())
87 okay[o_ptr->name1] = false;
90 std::vector<ARTIFACT_IDX> whats;
91 for (const auto &a_ref : a_info) {
93 whats.push_back(a_ref.idx);
97 ang_sort(player_ptr, whats.data(), &why, whats.size(), ang_sort_art_comp, ang_sort_art_swap);
98 for (auto a_idx : whats) {
99 artifact_type *a_ptr = &a_info[a_idx];
100 GAME_TEXT base_name[MAX_NLEN];
101 strcpy(base_name, _("未知の伝説のアイテム", "Unknown Artifact"));
102 ARTIFACT_IDX z = lookup_kind(a_ptr->tval, a_ptr->sval);
108 q_ptr->name1 = a_idx;
109 q_ptr->ident |= IDENT_STORE;
110 describe_flavor(player_ptr, base_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
113 fprintf(fff, _(" %s\n", " The %s\n"), base_name);
117 (void)show_file(player_ptr, true, file_name, _("既知の伝説のアイテム", "Artifacts Seen"), 0, 0);
122 * Build a list of object indexes in the given group. Return the number
123 * of objects in the group.
125 * mode & 0x01 : check for non-empty group
126 * mode & 0x02 : visual operation only
128 static KIND_OBJECT_IDX collect_objects(int grp_cur, KIND_OBJECT_IDX object_idx[], BIT_FLAGS8 mode)
130 KIND_OBJECT_IDX object_cnt = 0;
131 auto group_tval = object_group_tval[grp_cur];
132 for (const auto &k_ref : k_info) {
133 if (k_ref.name.empty())
136 if (!(mode & 0x02)) {
137 if (!allow_debug_options) {
144 auto k = std::reduce(std::begin(k_ref.chance), std::end(k_ref.chance), 0);
149 if (group_tval == ItemKindType::LIFE_BOOK) {
150 if (ItemKindType::LIFE_BOOK <= k_ref.tval && k_ref.tval <= ItemKindType::HEX_BOOK) {
151 object_idx[object_cnt++] = k_ref.idx;
154 } else if (k_ref.tval == group_tval) {
155 object_idx[object_cnt++] = k_ref.idx;
163 object_idx[object_cnt] = -1;
168 * Display the objects in a group.
170 static void display_object_list(int col, int row, int per_page, IDX object_idx[], int object_cur, int object_top, bool visual_only)
173 for (i = 0; i < per_page && (object_idx[object_top + i] >= 0); i++) {
174 GAME_TEXT o_name[MAX_NLEN];
177 object_kind *flavor_k_ptr;
178 KIND_OBJECT_IDX k_idx = object_idx[object_top + i];
179 object_kind *k_ptr = &k_info[k_idx];
180 TERM_COLOR attr = ((k_ptr->aware || visual_only) ? TERM_WHITE : TERM_SLATE);
181 byte cursor = ((k_ptr->aware || visual_only) ? TERM_L_BLUE : TERM_BLUE);
182 if (!visual_only && k_ptr->flavor) {
183 flavor_k_ptr = &k_info[k_ptr->flavor];
185 flavor_k_ptr = k_ptr;
188 attr = ((i + object_top == object_cur) ? cursor : attr);
189 if (!k_ptr->flavor || (!visual_only && k_ptr->aware)) {
190 strip_name(o_name, k_idx);
192 strcpy(o_name, flavor_k_ptr->flavor_name.c_str());
195 c_prt(attr, o_name, row + i, col);
197 c_prt(attr, format("%02x/%02x", flavor_k_ptr->x_attr, flavor_k_ptr->x_char), row + i, (allow_debug_options || visual_only) ? 64 : 68);
200 if (allow_debug_options || visual_only) {
201 c_prt(attr, format("%d", k_idx), row + i, 70);
204 a = flavor_k_ptr->x_attr;
205 c = flavor_k_ptr->x_char;
207 term_queue_bigchar(use_bigtile ? 76 : 77, row + i, a, c, 0, 0);
210 for (; i < per_page; i++) {
211 term_erase(col, row + i, 255);
216 * Describe fake object
218 static void desc_obj_fake(player_type *player_ptr, KIND_OBJECT_IDX k_idx)
221 object_type object_type_body;
222 o_ptr = &object_type_body;
226 o_ptr->ident |= IDENT_KNOWN;
227 handle_stuff(player_ptr);
229 if (screen_object(player_ptr, o_ptr, SCROBJ_FAKE_OBJECT | SCROBJ_FORCE_DETAIL))
232 msg_print(_("特に変わったところはないようだ。", "You see nothing special."));
237 * @brief Display known objects
239 void do_cmd_knowledge_objects(player_type *player_ptr, bool *need_redraw, bool visual_only, KIND_OBJECT_IDX direct_k_idx)
241 KIND_OBJECT_IDX object_old, object_top;
242 KIND_OBJECT_IDX grp_idx[100];
245 bool visual_list = false;
246 TERM_COLOR attr_top = 0;
251 term_get_size(&wid, &hgt);
253 int browser_rows = hgt - 8;
254 std::vector<KIND_OBJECT_IDX> object_idx(k_info.size());
259 if (direct_k_idx < 0) {
260 mode = visual_only ? 0x03 : 0x01;
261 for (IDX i = 0; object_group_text[i] != nullptr; i++) {
262 len = strlen(object_group_text[i]);
266 if (collect_objects(i, object_idx.data(), mode)) {
267 grp_idx[grp_cnt++] = i;
274 object_kind *k_ptr = &k_info[direct_k_idx];
275 object_kind *flavor_k_ptr;
277 if (!visual_only && k_ptr->flavor) {
278 flavor_k_ptr = &k_info[k_ptr->flavor];
280 flavor_k_ptr = k_ptr;
283 object_idx[0] = direct_k_idx;
284 object_old = direct_k_idx;
287 (void)visual_mode_command(
288 'v', &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw);
291 grp_idx[grp_cnt] = -1;
292 mode = visual_only ? 0x02 : 0x00;
293 IDX old_grp_cur = -1;
296 IDX object_cur = object_top = 0;
301 object_kind *k_ptr, *flavor_k_ptr;
307 prt(format("%s - アイテム", !visual_only ? "知識" : "表示"), 2, 0);
308 if (direct_k_idx < 0)
310 prt("名前", 4, max + 3);
311 if (allow_debug_options || visual_only)
315 prt(format("%s - objects", !visual_only ? "Knowledge" : "Visuals"), 2, 0);
316 if (direct_k_idx < 0)
318 prt("Name", 4, max + 3);
319 if (allow_debug_options || visual_only)
324 for (IDX i = 0; i < 78; i++) {
325 term_putch(i, 5, TERM_WHITE, '=');
328 if (direct_k_idx < 0) {
329 for (IDX i = 0; i < browser_rows; i++) {
330 term_putch(max + 1, 6 + i, TERM_WHITE, '|');
337 if (direct_k_idx < 0) {
338 if (grp_cur < grp_top)
340 if (grp_cur >= grp_top + browser_rows)
341 grp_top = grp_cur - browser_rows + 1;
343 std::vector<concptr> tmp_texts;
344 for (auto &text : object_group_text) {
345 tmp_texts.push_back(text);
348 display_group_list(0, 6, max, browser_rows, grp_idx, tmp_texts.data(), grp_cur, grp_top);
349 if (old_grp_cur != grp_cur) {
350 old_grp_cur = grp_cur;
351 object_cnt = collect_objects(grp_idx[grp_cur], object_idx.data(), mode);
354 while (object_cur < object_top)
355 object_top = std::max<short>(0, object_top - browser_rows / 2);
357 while (object_cur >= object_top + browser_rows)
358 object_top = std::min<short>(object_cnt - browser_rows, object_top + browser_rows / 2);
362 display_object_list(max + 3, 6, browser_rows, object_idx.data(), object_cur, object_top, visual_only);
364 object_top = object_cur;
365 display_object_list(max + 3, 6, 1, object_idx.data(), object_cur, object_top, visual_only);
366 display_visual_list(max + 3, 7, browser_rows - 1, wid - (max + 3), attr_top, char_left);
369 k_ptr = &k_info[object_idx[object_cur]];
371 if (!visual_only && k_ptr->flavor) {
372 flavor_k_ptr = &k_info[k_ptr->flavor];
374 flavor_k_ptr = k_ptr;
378 prt(format("<方向>%s%s%s, ESC", (!visual_list && !visual_only) ? ", 'r'で詳細を見る" : "", visual_list ? ", ENTERで決定" : ", 'v'でシンボル変更",
379 (attr_idx || char_idx) ? ", 'c', 'p'でペースト" : ", 'c'でコピー"),
382 prt(format("<dir>%s%s%s, ESC", (!visual_list && !visual_only) ? ", 'r' to recall" : "", visual_list ? ", ENTER to accept" : ", 'v' for visuals",
383 (attr_idx || char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"),
389 object_kind_track(player_ptr, object_idx[object_cur]);
391 if (object_old != object_idx[object_cur]) {
392 handle_stuff(player_ptr);
393 object_old = object_idx[object_cur];
398 place_visual_list_cursor(max + 3, 7, flavor_k_ptr->x_attr, flavor_k_ptr->x_char, attr_top, char_left);
399 } else if (!column) {
400 term_gotoxy(0, 6 + (grp_cur - grp_top));
402 term_gotoxy(max + 3, 6 + (object_cur - object_top));
406 if (visual_mode_command(
407 ch, &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw)) {
408 if (direct_k_idx >= 0) {
428 if (!visual_list && !visual_only && (grp_cnt > 0)) {
429 desc_obj_fake(player_ptr, object_idx[object_cur]);
437 browser_cursor(ch, &column, &grp_cur, grp_cnt, &object_cur, object_cnt);