2 * @brief 既知のアイテムとアーティファクトを表示する
7 #include "knowledge/knowledge-items.h"
8 #include "core/show-file.h"
9 #include "core/stuff-handler.h"
10 #include "flavor/flavor-describer.h"
11 #include "flavor/object-flavor-types.h"
12 #include "flavor/object-flavor.h"
13 #include "game-option/special-options.h"
14 #include "inventory/inventory-slot-types.h"
15 #include "io-dump/dump-util.h"
16 #include "io/input-key-acceptor.h"
17 #include "knowledge/object-group-table.h"
18 #include "object-enchant/special-object-flags.h"
19 #include "object/object-kind-hook.h"
20 #include "object/object-kind.h"
21 #include "perception/identification.h"
22 #include "perception/object-perception.h"
23 #include "system/artifact-type-definition.h"
24 #include "system/floor-type-definition.h"
25 #include "system/grid-type-definition.h"
26 #include "system/player-type-definition.h"
27 #include "term/screen-processor.h"
28 #include "term/term-color-types.h"
29 #include "util/angband-files.h"
30 #include "util/int-char-converter.h"
31 #include "util/sort.h"
32 #include "view/display-messages.h"
33 #include "world/world.h"
38 * @brief Check the status of "artifacts"
39 * @param player_ptr プレイヤーへの参照ポインタ
40 * @todo okay = 既知のアーティファクト? と思われるが確証がない分かりやすい変数名へ変更求む&万が一未知である旨の配列なら負論理なのでゴソッと差し替えるべき
42 void do_cmd_knowledge_artifacts(PlayerType *player_ptr)
45 GAME_TEXT file_name[FILE_NAME_SIZE];
46 if (!open_temporary_file(&fff, file_name)) {
50 std::map<FixedArtifactId, bool> okay;
51 for (auto i = 0U; i < a_info.size(); i++) {
52 okay.emplace(i2enum<FixedArtifactId>(i), false);
55 for (const auto &[a_idx, a_ref] : a_info) {
56 if (a_ref.name.empty()) {
59 if (!a_ref.is_generated) {
66 for (POSITION y = 0; y < player_ptr->current_floor_ptr->height; y++) {
67 for (POSITION x = 0; x < player_ptr->current_floor_ptr->width; x++) {
68 auto *g_ptr = &player_ptr->current_floor_ptr->grid_array[y][x];
69 for (const auto this_o_idx : g_ptr->o_idx_list) {
71 o_ptr = &player_ptr->current_floor_ptr->o_list[this_o_idx];
72 if (!o_ptr->is_fixed_artifact()) {
75 if (o_ptr->is_known()) {
79 okay[o_ptr->fixed_artifact_idx] = false;
84 for (auto i = 0; i < INVEN_TOTAL; i++) {
85 auto *o_ptr = &player_ptr->inventory_list[i];
89 if (!o_ptr->is_fixed_artifact()) {
92 if (o_ptr->is_known()) {
96 okay[o_ptr->fixed_artifact_idx] = false;
99 std::vector<FixedArtifactId> whats;
100 for (const auto &[a_idx, a_ref] : a_info) {
102 whats.push_back(a_idx);
107 ang_sort(player_ptr, whats.data(), &why, whats.size(), ang_sort_art_comp, ang_sort_art_swap);
108 for (auto a_idx : whats) {
109 const auto &a_ref = a_info.at(a_idx);
110 GAME_TEXT base_name[MAX_NLEN];
111 strcpy(base_name, _("未知の伝説のアイテム", "Unknown Artifact"));
112 const auto z = lookup_kind(a_ref.tval, a_ref.sval);
118 q_ptr->fixed_artifact_idx = a_idx;
119 q_ptr->ident |= IDENT_STORE;
120 describe_flavor(player_ptr, base_name, q_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
123 fprintf(fff, _(" %s\n", " The %s\n"), base_name);
127 (void)show_file(player_ptr, true, file_name, _("既知の伝説のアイテム", "Artifacts Seen"), 0, 0);
132 * Build a list of object indexes in the given group. Return the number
133 * of objects in the group.
135 * mode & 0x01 : check for non-empty group
136 * mode & 0x02 : visual operation only
138 static KIND_OBJECT_IDX collect_objects(int grp_cur, KIND_OBJECT_IDX object_idx[], BIT_FLAGS8 mode)
140 KIND_OBJECT_IDX object_cnt = 0;
141 auto group_tval = object_group_tval[grp_cur];
142 for (const auto &k_ref : k_info) {
143 if (k_ref.name.empty()) {
147 if (!(mode & 0x02)) {
148 if (!w_ptr->wizard) {
157 auto k = std::reduce(std::begin(k_ref.chance), std::end(k_ref.chance), 0);
163 if (group_tval == ItemKindType::LIFE_BOOK) {
164 if (ItemKindType::LIFE_BOOK <= k_ref.tval && k_ref.tval <= ItemKindType::HEX_BOOK) {
165 object_idx[object_cnt++] = k_ref.idx;
169 } else if (k_ref.tval == group_tval) {
170 object_idx[object_cnt++] = k_ref.idx;
180 object_idx[object_cnt] = -1;
185 * Display the objects in a group.
187 static void display_object_list(int col, int row, int per_page, IDX object_idx[], int object_cur, int object_top, bool visual_only)
190 for (i = 0; i < per_page && (object_idx[object_top + i] >= 0); i++) {
191 GAME_TEXT o_name[MAX_NLEN];
193 object_kind *flavor_k_ptr;
194 KIND_OBJECT_IDX k_idx = object_idx[object_top + i];
195 auto *k_ptr = &k_info[k_idx];
196 TERM_COLOR attr = ((k_ptr->aware || visual_only) ? TERM_WHITE : TERM_SLATE);
197 byte cursor = ((k_ptr->aware || visual_only) ? TERM_L_BLUE : TERM_BLUE);
198 if (!visual_only && k_ptr->flavor) {
199 flavor_k_ptr = &k_info[k_ptr->flavor];
201 flavor_k_ptr = k_ptr;
204 attr = ((i + object_top == object_cur) ? cursor : attr);
205 if (!k_ptr->flavor || (!visual_only && k_ptr->aware)) {
206 strip_name(o_name, k_idx);
208 strcpy(o_name, flavor_k_ptr->flavor_name.c_str());
211 c_prt(attr, o_name, row + i, col);
213 c_prt(attr, format("%02x/%02x", flavor_k_ptr->x_attr, flavor_k_ptr->x_char), row + i, (w_ptr->wizard || visual_only) ? 64 : 68);
216 if (w_ptr->wizard || visual_only) {
217 c_prt(attr, format("%d", k_idx), row + i, 70);
220 a = flavor_k_ptr->x_attr;
221 auto c = flavor_k_ptr->x_char;
223 term_queue_bigchar(use_bigtile ? 76 : 77, row + i, a, c, 0, 0);
226 for (; i < per_page; i++) {
227 term_erase(col, row + i, 255);
232 * Describe fake object
234 static void desc_obj_fake(PlayerType *player_ptr, KIND_OBJECT_IDX k_idx)
237 ObjectType ObjectType_body;
238 o_ptr = &ObjectType_body;
242 o_ptr->ident |= IDENT_KNOWN;
243 handle_stuff(player_ptr);
245 if (screen_object(player_ptr, o_ptr, SCROBJ_FAKE_OBJECT | SCROBJ_FORCE_DETAIL)) {
249 msg_print(_("特に変わったところはないようだ。", "You see nothing special."));
254 * @brief Display known objects
256 void do_cmd_knowledge_objects(PlayerType *player_ptr, bool *need_redraw, bool visual_only, KIND_OBJECT_IDX direct_k_idx)
258 KIND_OBJECT_IDX object_old, object_top;
259 KIND_OBJECT_IDX grp_idx[100];
262 bool visual_list = false;
263 TERM_COLOR attr_top = 0;
268 term_get_size(&wid, &hgt);
270 int browser_rows = hgt - 8;
271 std::vector<KIND_OBJECT_IDX> object_idx(k_info.size());
276 if (direct_k_idx < 0) {
277 mode = visual_only ? 0x03 : 0x01;
278 for (IDX i = 0; object_group_text[i] != nullptr; i++) {
279 len = strlen(object_group_text[i]);
284 if (collect_objects(i, object_idx.data(), mode)) {
285 grp_idx[grp_cnt++] = i;
292 auto *k_ptr = &k_info[direct_k_idx];
293 object_kind *flavor_k_ptr;
295 if (!visual_only && k_ptr->flavor) {
296 flavor_k_ptr = &k_info[k_ptr->flavor];
298 flavor_k_ptr = k_ptr;
301 object_idx[0] = direct_k_idx;
302 object_old = direct_k_idx;
305 (void)visual_mode_command(
306 'v', &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw);
309 grp_idx[grp_cnt] = -1;
310 mode = visual_only ? 0x02 : 0x00;
311 IDX old_grp_cur = -1;
314 IDX object_cur = object_top = 0;
319 object_kind *k_ptr, *flavor_k_ptr;
325 prt(format("%s - アイテム", !visual_only ? "知識" : "表示"), 2, 0);
326 if (direct_k_idx < 0) {
329 prt("名前", 4, max + 3);
330 if (w_ptr->wizard || visual_only) {
335 prt(format("%s - objects", !visual_only ? "Knowledge" : "Visuals"), 2, 0);
336 if (direct_k_idx < 0) {
339 prt("Name", 4, max + 3);
340 if (w_ptr->wizard || visual_only) {
346 for (IDX i = 0; i < 78; i++) {
347 term_putch(i, 5, TERM_WHITE, '=');
350 if (direct_k_idx < 0) {
351 for (IDX i = 0; i < browser_rows; i++) {
352 term_putch(max + 1, 6 + i, TERM_WHITE, '|');
359 if (direct_k_idx < 0) {
360 if (grp_cur < grp_top) {
363 if (grp_cur >= grp_top + browser_rows) {
364 grp_top = grp_cur - browser_rows + 1;
367 std::vector<concptr> tmp_texts;
368 for (auto &text : object_group_text) {
369 tmp_texts.push_back(text);
372 display_group_list(0, 6, max, browser_rows, grp_idx, tmp_texts.data(), grp_cur, grp_top);
373 if (old_grp_cur != grp_cur) {
374 old_grp_cur = grp_cur;
375 object_cnt = collect_objects(grp_idx[grp_cur], object_idx.data(), mode);
378 while (object_cur < object_top) {
379 object_top = std::max<short>(0, object_top - browser_rows / 2);
382 while (object_cur >= object_top + browser_rows) {
383 object_top = std::min<short>(object_cnt - browser_rows, object_top + browser_rows / 2);
388 display_object_list(max + 3, 6, browser_rows, object_idx.data(), object_cur, object_top, visual_only);
390 object_top = object_cur;
391 display_object_list(max + 3, 6, 1, object_idx.data(), object_cur, object_top, visual_only);
392 display_visual_list(max + 3, 7, browser_rows - 1, wid - (max + 3), attr_top, char_left);
395 k_ptr = &k_info[object_idx[object_cur]];
397 if (!visual_only && k_ptr->flavor) {
398 flavor_k_ptr = &k_info[k_ptr->flavor];
400 flavor_k_ptr = k_ptr;
404 prt(format("<方向>%s%s%s, ESC", (!visual_list && !visual_only) ? ", 'r'で詳細を見る" : "", visual_list ? ", ENTERで決定" : ", 'v'でシンボル変更",
405 (attr_idx || char_idx) ? ", 'c', 'p'でペースト" : ", 'c'でコピー"),
408 prt(format("<dir>%s%s%s, ESC", (!visual_list && !visual_only) ? ", 'r' to recall" : "", visual_list ? ", ENTER to accept" : ", 'v' for visuals",
409 (attr_idx || char_idx) ? ", 'c', 'p' to paste" : ", 'c' to copy"),
415 object_kind_track(player_ptr, object_idx[object_cur]);
418 if (object_old != object_idx[object_cur]) {
419 handle_stuff(player_ptr);
420 object_old = object_idx[object_cur];
425 place_visual_list_cursor(max + 3, 7, flavor_k_ptr->x_attr, flavor_k_ptr->x_char, attr_top, char_left);
426 } else if (!column) {
427 term_gotoxy(0, 6 + (grp_cur - grp_top));
429 term_gotoxy(max + 3, 6 + (object_cur - object_top));
433 if (visual_mode_command(
434 ch, &visual_list, browser_rows - 1, wid - (max + 3), &attr_top, &char_left, &flavor_k_ptr->x_attr, &flavor_k_ptr->x_char, need_redraw)) {
435 if (direct_k_idx >= 0) {
455 if (!visual_list && !visual_only && (grp_cnt > 0)) {
456 desc_obj_fake(player_ptr, object_idx[object_cur]);
464 browser_cursor(ch, &column, &grp_cur, grp_cnt, &object_cur, object_cnt);