3 * @brief Windows版固有実装(メインエントリポイント含む)
5 * @author Hengband Team
9 * Windows98かその前後の頃を起点としたAPI実装。
11 * DirectXといった昨今描画に標準的となったライブラリも用いていない。
12 * タイルの描画処理などについては、現在動作の詳細を検証中。
16 * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
18 * This software may be copied and distributed for educational, research,
19 * and not for profit purposes provided that this copyright and statement
20 * are included in all such copies.
23 * This file helps Angband work with Windows computers.
25 * To use this file, use an appropriate "Makefile" or "Project File",
26 * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
27 * make sure to obtain various extra files as described below.
29 * The official compilation uses the CodeWarrior Pro compiler, which
30 * includes a special project file and precompilable header file.
34 * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
35 * and/or color redefinitions.
39 * The "lib/user/font-win.prf" contains attr/char mappings for wall.bmp.
43 * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
44 * special bitmap files in "lib/xtra/graf", which are activated by a menu
49 * Compiling this file, and using the resulting executable, requires
50 * several extra files not distributed with the standard Angband code.
51 * All of these extra files can be found in the "ext-win" archive.
55 * The "term_xtra_win_clear()" function should probably do a low-level
56 * clear of the current window, and redraw the borders and other things,
57 * if only for efficiency.
61 * A simpler method is needed for selecting the "tile size" for windows.
65 * The various "warning" messages assume the existance of the "screen.w"
66 * window, I think, and only a few calls actually check for its existance,
67 * this may be okay since "NULL" means "on top of all windows". (?) The
68 * user must never be allowed to "hide" the main window, or the "menubar"
73 * Initial framework (and most code) by Ben Harrison (benh@phial.com).
75 * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
77 * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
78 * and Chris R. Martin (crm7479@tam2000.tamu.edu).
84 #include "cmd-io/cmd-save.h"
85 #include "cmd-visual/cmd-draw.h"
86 #include "core/game-play.h"
87 #include "core/player-processor.h"
88 #include "core/score-util.h"
89 #include "core/scores.h"
90 #include "core/special-internal-keys.h"
91 #include "core/stuff-handler.h"
92 #include "core/visuals-reseter.h"
93 #include "core/window-redrawer.h"
94 #include "floor/floor-events.h"
95 #include "game-option/runtime-arguments.h"
96 #include "game-option/special-options.h"
97 #include "io/files-util.h"
98 #include "io/input-key-acceptor.h"
99 #include "io/record-play-movie.h"
100 #include "io/signal-handlers.h"
101 #include "io/write-diary.h"
102 #include "main-win/commandline-win.h"
103 #include "main-win/graphics-win.h"
104 #include "main-win/main-win-bg.h"
105 #include "main-win/main-win-file-utils.h"
106 #include "main-win/main-win-mci.h"
107 #include "main-win/main-win-menuitem.h"
108 #include "main-win/main-win-music.h"
109 #include "main-win/main-win-sound.h"
110 #include "main-win/main-win-term.h"
111 #include "main-win/main-win-utils.h"
112 #include "main/angband-initializer.h"
113 #include "main/sound-of-music.h"
114 #include "monster-floor/monster-lite.h"
115 #include "save/save.h"
116 #include "system/angband.h"
117 #include "system/player-type-definition.h"
118 #include "system/system-variables.h"
119 #include "term/gameterm.h"
120 #include "term/screen-processor.h"
121 #include "term/term-color-types.h"
122 #include "util/angband-files.h"
123 #include "util/int-char-converter.h"
124 #include "util/string-processor.h"
125 #include "view/display-messages.h"
126 #include "view/display-scores.h"
127 #include "wizard/spoiler-util.h"
128 #include "wizard/wizard-spoiler.h"
129 #include "world/world.h"
141 LPCWSTR win_term_name[] = { L"Hengband", L"Term-1", L"Term-2", L"Term-3", L"Term-4", L"Term-5", L"Term-6", L"Term-7" };
143 #define MAX_TERM_DATA 8 //!< Maximum number of windows
145 static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
146 static bool is_main_term(term_data *td)
148 return (td == &data[0]);
150 static term_data *my_td; //!< Hack -- global "window creation" pointer
151 POINT normsize; //!< Remember normal size of main window when maxmized
154 * was main window maximized on previous playing
156 bool win_maximized = false;
161 bool game_in_progress = false;
166 bool movie_in_progress = false;
169 * note when "open"/"new" become valid
171 bool initialized = false;
174 * Saved instance handle
176 static HINSTANCE hInstance;
179 * Yellow brush for the cursor
181 static HBRUSH hbrYellow;
189 bg_mode current_bg_mode = bg_mode::BG_NONE;
190 #define DEFAULT_BG_FILENAME "bg.bmp"
191 char wallpaper_file[MAIN_WIN_MAX_PATH] = ""; //!< 壁紙ファイル名。
194 * Show sub-windows even when Hengband is not in focus
196 static bool keep_subwindows = true;
199 * Full path to ANGBAND.INI
201 static concptr ini_file = NULL;
204 * Name of application
206 static LPCWSTR AppName = L"ANGBAND";
209 * Name of sub-window type
211 static LPCWSTR AngList = L"AngList";
214 * The "complex" color values
216 static COLORREF win_clr[256];
219 * Flag for macro trigger with dump ASCII
221 static bool term_no_press = false;
226 static bool mouse_down = false;
227 static bool paint_rect = false;
228 static TERM_LEN mousex = 0, mousey = 0;
229 static TERM_LEN oldx, oldy;
232 * Hack -- define which keys are "special"
234 static bool special_key[256];
235 static bool ignore_key[256];
238 * Hack -- initialization list for "special_key"
240 static byte special_key_list[] = {
241 VK_CLEAR, VK_PAUSE, VK_CAPITAL, VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI, VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE, VK_PRIOR, VK_NEXT, VK_END,
242 VK_HOME, VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN, VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT, VK_INSERT, VK_DELETE, VK_HELP, VK_APPS, VK_NUMPAD0, VK_NUMPAD1,
243 VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD, VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL,
244 VK_DIVIDE, VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18, VK_F19,
245 VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL, VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM, VK_NONAME, VK_PA1,
249 static byte ignore_key_list[] = {
250 VK_ESCAPE, VK_TAB, VK_SPACE, 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
251 VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL, VK_LMENU, VK_RMENU, 0 /* End of List */
255 * @brief Validate a file
257 static void validate_file(concptr s)
262 quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
266 * @brief Validate a directory
268 static void validate_dir(concptr s, bool vital)
274 quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
275 } else if (mkdir(s)) {
276 quit_fmt("Unable to create directory:\n%s", s);
281 * @brief (Windows版固有実装)Get the "size" for a window
283 static void term_getsize(term_data *td)
290 TERM_LEN wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
291 TERM_LEN hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
295 GetWindowRect(td->w, &rw);
296 GetClientRect(td->w, &rc);
298 td->size_wid = (rw.right - rw.left) - (rc.right - rc.left) + wid;
299 td->size_hgt = (rw.bottom - rw.top) - (rc.bottom - rc.top) + hgt;
304 /* Tempolary calculation */
309 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
310 td->size_wid = rc.right - rc.left;
311 td->size_hgt = rc.bottom - rc.top;
316 * @brief Write the "prefs" for a single term
318 static void save_prefs_aux(int i)
320 term_data *td = &data[i];
321 GAME_TEXT sec_name[128];
327 wsprintfA(sec_name, "Term-%d", i);
330 strcpy(buf, td->visible ? "1" : "0");
331 WritePrivateProfileStringA(sec_name, "Visible", buf, ini_file);
334 auto pwchar = td->lf.lfFaceName[0] != '\0' ? td->lf.lfFaceName : _(L"MS ゴシック", L"Courier");
335 WritePrivateProfileStringA(sec_name, "Font", to_multibyte(pwchar).c_str(), ini_file);
337 wsprintfA(buf, "%d", td->lf.lfWidth);
338 WritePrivateProfileStringA(sec_name, "FontWid", buf, ini_file);
339 wsprintfA(buf, "%d", td->lf.lfHeight);
340 WritePrivateProfileStringA(sec_name, "FontHgt", buf, ini_file);
341 wsprintfA(buf, "%d", td->lf.lfWeight);
342 WritePrivateProfileStringA(sec_name, "FontWgt", buf, ini_file);
344 wsprintfA(buf, "%d", td->tile_wid);
345 WritePrivateProfileStringA(sec_name, "TileWid", buf, ini_file);
347 wsprintfA(buf, "%d", td->tile_hgt);
348 WritePrivateProfileStringA(sec_name, "TileHgt", buf, ini_file);
350 WINDOWPLACEMENT lpwndpl;
351 lpwndpl.length = sizeof(WINDOWPLACEMENT);
352 GetWindowPlacement(td->w, &lpwndpl);
354 RECT rc = lpwndpl.rcNormalPosition;
356 wsprintfA(buf, "%d", normsize.x);
358 wsprintfA(buf, "%d", td->cols);
360 WritePrivateProfileStringA(sec_name, "NumCols", buf, ini_file);
363 wsprintfA(buf, "%d", normsize.y);
365 wsprintfA(buf, "%d", td->rows);
367 WritePrivateProfileStringA(sec_name, "NumRows", buf, ini_file);
369 strcpy(buf, IsZoomed(td->w) ? "1" : "0");
370 WritePrivateProfileStringA(sec_name, "Maximized", buf, ini_file);
373 GetWindowRect(td->w, &rc);
374 wsprintfA(buf, "%d", rc.left);
375 WritePrivateProfileStringA(sec_name, "PositionX", buf, ini_file);
377 wsprintfA(buf, "%d", rc.top);
378 WritePrivateProfileStringA(sec_name, "PositionY", buf, ini_file);
380 strcpy(buf, td->posfix ? "1" : "0");
381 WritePrivateProfileStringA(sec_name, "PositionFix", buf, ini_file);
386 * @brief Write the "prefs"
387 * We assume that the windows have all been initialized
389 static void save_prefs(void)
392 wsprintfA(buf, "%d", arg_graphics);
393 WritePrivateProfileStringA("Angband", "Graphics", buf, ini_file);
395 strcpy(buf, arg_bigtile ? "1" : "0");
396 WritePrivateProfileStringA("Angband", "Bigtile", buf, ini_file);
398 strcpy(buf, arg_sound ? "1" : "0");
399 WritePrivateProfileStringA("Angband", "Sound", buf, ini_file);
401 strcpy(buf, arg_music ? "1" : "0");
402 WritePrivateProfileStringA("Angband", "Music", buf, ini_file);
403 strcpy(buf, use_pause_music_inactive ? "1" : "0");
404 WritePrivateProfileStringA("Angband", "MusicPauseInactive", buf, ini_file);
406 wsprintfA(buf, "%d", current_bg_mode);
407 WritePrivateProfileStringA("Angband", "BackGround", buf, ini_file);
408 WritePrivateProfileStringA("Angband", "BackGroundBitmap", wallpaper_file[0] != '\0' ? wallpaper_file : DEFAULT_BG_FILENAME, ini_file);
410 int path_length = strlen(ANGBAND_DIR) - 4; /* \libの4文字分を削除 */
412 strncat(tmp, ANGBAND_DIR, path_length);
414 int n = strncmp(tmp, savefile, path_length);
416 char relative_path[1024] = "";
417 snprintf(relative_path, sizeof(relative_path), ".\\%s", (savefile + path_length));
418 WritePrivateProfileStringA("Angband", "SaveFile", relative_path, ini_file);
420 WritePrivateProfileStringA("Angband", "SaveFile", savefile, ini_file);
423 strcpy(buf, keep_subwindows ? "1" : "0");
424 WritePrivateProfileStringA("Angband", "KeepSubwindows", buf, ini_file);
426 for (int i = 0; i < MAX_TERM_DATA; ++i) {
432 * @brief callback for EnumDisplayMonitors API
434 BOOL CALLBACK monitorenumproc([[maybe_unused]] HMONITOR hMon, [[maybe_unused]] HDC hdcMon, [[maybe_unused]] LPRECT lpMon, LPARAM dwDate)
436 bool *result = (bool *)dwDate;
442 * @brief Load the "prefs" for a single term
444 static void load_prefs_aux(int i)
446 term_data *td = &data[i];
447 GAME_TEXT sec_name[128];
450 wsprintfA(sec_name, "Term-%d", i);
452 td->visible = (GetPrivateProfileIntA(sec_name, "Visible", td->visible, ini_file) != 0);
455 GetPrivateProfileStringA(sec_name, "Font", _("MS ゴシック", "Courier"), tmp, 127, ini_file);
457 td->font_want = string_make(tmp);
460 td->lf.lfWidth = GetPrivateProfileIntA(sec_name, "FontWid", wid, ini_file);
461 td->lf.lfHeight = GetPrivateProfileIntA(sec_name, "FontHgt", hgt, ini_file);
462 td->lf.lfWeight = GetPrivateProfileIntA(sec_name, "FontWgt", 0, ini_file);
464 td->tile_wid = GetPrivateProfileIntA(sec_name, "TileWid", td->lf.lfWidth, ini_file);
465 td->tile_hgt = GetPrivateProfileIntA(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
467 td->cols = GetPrivateProfileIntA(sec_name, "NumCols", td->cols, ini_file);
468 td->rows = GetPrivateProfileIntA(sec_name, "NumRows", td->rows, ini_file);
469 normsize.x = td->cols;
470 normsize.y = td->rows;
473 win_maximized = (GetPrivateProfileIntA(sec_name, "Maximized", win_maximized, ini_file) != 0);
476 int posx = GetPrivateProfileIntA(sec_name, "PositionX", 0, ini_file);
477 int posy = GetPrivateProfileIntA(sec_name, "PositionY", 0, ini_file);
478 // 保存座標がモニタ内の領域にあるかチェック
479 RECT rect = { posx, posy, posx + 128, posy + 128 };
480 bool in_any_monitor = false;
481 ::EnumDisplayMonitors(NULL, &rect, monitorenumproc, (LPARAM)&in_any_monitor);
482 if (in_any_monitor) {
483 // いずれかのモニタに表示可能、ウインドウ位置を復元
489 td->posfix = (GetPrivateProfileIntA(sec_name, "PositionFix", td->posfix, ini_file) != 0);
494 * @brief Load the "prefs"
496 static void load_prefs(void)
498 arg_graphics = (byte)GetPrivateProfileIntA("Angband", "Graphics", static_cast<byte>(graphics_mode::GRAPHICS_NONE), ini_file);
499 arg_bigtile = (GetPrivateProfileIntA("Angband", "Bigtile", false, ini_file) != 0);
500 use_bigtile = arg_bigtile;
501 arg_sound = (GetPrivateProfileIntA("Angband", "Sound", 0, ini_file) != 0);
502 arg_music = (GetPrivateProfileIntA("Angband", "Music", 0, ini_file) != 0);
503 use_pause_music_inactive = (GetPrivateProfileIntA("Angband", "MusicPauseInactive", 0, ini_file) != 0);
504 current_bg_mode = static_cast<bg_mode>(GetPrivateProfileIntA("Angband", "BackGround", 0, ini_file));
505 GetPrivateProfileStringA("Angband", "BackGroundBitmap", DEFAULT_BG_FILENAME, wallpaper_file, 1023, ini_file);
506 GetPrivateProfileStringA("Angband", "SaveFile", "", savefile, 1023, ini_file);
508 int n = strncmp(".\\", savefile, 2);
510 int path_length = strlen(ANGBAND_DIR) - 4; /* \libの4文字分を削除 */
512 strncat(tmp, ANGBAND_DIR, path_length);
513 strncat(tmp, savefile + 2, strlen(savefile) - 2 + path_length);
514 strncpy(savefile, tmp, strlen(tmp));
517 keep_subwindows = (GetPrivateProfileIntA("Angband", "KeepSubwindows", 0, ini_file) != 0);
518 for (int i = 0; i < MAX_TERM_DATA; ++i) {
524 * @brief Initialize music
526 static void init_music(void)
528 // Flag set once "music" has been initialized
529 static bool can_use_music = false;
531 if (!can_use_music) {
532 main_win_music::load_music_prefs();
533 can_use_music = true;
538 * @brief Initialize sound
540 static void init_sound(void)
542 // Flag set once "sound" has been initialized
543 static bool can_use_sound = false;
545 if (!can_use_sound) {
547 can_use_sound = true;
552 * @brief Change sound mode
553 * @param new_mode bool
555 static void change_sound_mode(bool new_mode)
557 use_sound = new_mode;
564 * @brief Initialize background
566 static void init_background(void)
568 // Flag set once "background" has been initialized
569 static bool can_use_background = false;
571 if (!can_use_background) {
573 can_use_background = true;
578 * @brief Change background mode
579 * @param new_mode bg_mode
580 * @param show_error trueに設定した場合のみ、エラーダイアログを表示する
581 * @param force_redraw trueの場合、モード変更に関わらずウインドウを再描画する
582 * @retval true success
583 * @retval false failed
585 static bool change_bg_mode(bg_mode new_mode, bool show_error = false, bool force_redraw = false)
587 bg_mode old_bg_mode = current_bg_mode;
588 current_bg_mode = new_mode;
589 if (current_bg_mode != bg_mode::BG_NONE) {
591 if (!load_bg(wallpaper_file)) {
592 current_bg_mode = bg_mode::BG_NONE;
594 plog_fmt(_("壁紙用ファイル '%s' を読み込めません。", "Can't load the image file '%s'."), wallpaper_file);
600 const bool mode_changed = (current_bg_mode != old_bg_mode);
601 if (mode_changed || force_redraw) {
603 term_type *old = Term;
604 for (int i = 0; i < MAX_TERM_DATA; i++) {
605 term_data *td = &data[i];
607 term_activate(&td->t);
614 return (current_bg_mode == new_mode);
618 * @brief Resize a window
620 static void term_window_resize(term_data *td)
625 SetWindowPos(td->w, 0, 0, 0, td->size_wid, td->size_hgt, SWP_NOMOVE | SWP_NOZORDER);
626 if (!td->size_hack) {
627 td->dispose_offscreen();
628 term_activate(&td->t);
634 * @brief Force the use of a new font for a term_data.
635 * This function may be called before the "window" is ready.
636 * This function returns zero only if everything succeeds.
637 * @note that the "font name" must be capitalized!!!
639 static errr term_force_font(term_data *td)
642 DeleteObject(td->font_id);
644 td->font_id = CreateFontIndirectW(&(td->lf));
645 int wid = td->lf.lfWidth;
646 int hgt = td->lf.lfHeight;
655 hdcDesktop = GetDC(HWND_DESKTOP);
656 hfOld = static_cast<HFONT>(SelectObject(hdcDesktop, td->font_id));
657 GetTextMetrics(hdcDesktop, &tm);
658 SelectObject(hdcDesktop, hfOld);
659 ReleaseDC(HWND_DESKTOP, hdcDesktop);
661 wid = tm.tmAveCharWidth;
672 * @brief Allow the user to change the font for this window.
674 static void term_change_font(term_data *td)
677 memset(&cf, 0, sizeof(cf));
678 cf.lStructSize = sizeof(cf);
679 cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
680 cf.lpLogFont = &(td->lf);
682 if (!ChooseFontW(&cf))
686 td->tile_wid = td->font_wid;
687 td->tile_hgt = td->font_hgt;
689 term_window_resize(td);
693 * @brief Allow the user to lock this window.
695 static void term_window_pos(term_data *td, HWND hWnd)
697 SetWindowPos(td->w, hWnd, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
701 * @brief Hack -- redraw a term_data
703 static void term_data_redraw(term_data *td)
705 term_activate(&td->t);
707 term_activate(term_screen);
713 void term_inversed_area(HWND hWnd, int x, int y, int w, int h)
715 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
716 int tx = td->size_ow1 + x * td->tile_wid;
717 int ty = td->size_oh1 + y * td->tile_hgt;
718 int tw = w * td->tile_wid - 1;
719 int th = h * td->tile_hgt - 1;
721 HDC hdc = td->get_hdc();
722 HBRUSH myBrush = CreateSolidBrush(RGB(255, 255, 255));
723 HBRUSH oldBrush = static_cast<HBRUSH>(SelectObject(hdc, myBrush));
724 HPEN oldPen = static_cast<HPEN>(SelectObject(hdc, GetStockObject(NULL_PEN)));
726 PatBlt(hdc, tx, ty, tw, th, PATINVERT);
728 SelectObject(hdc, oldBrush);
729 SelectObject(hdc, oldPen);
731 RECT rect{ tx, ty, tx + tw, ty + th };
736 * @brief Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
738 static errr term_user_win(int n)
747 static void refresh_color_table()
749 for (int i = 0; i < 256; i++) {
750 byte rv = angband_color_table[i][1];
751 byte gv = angband_color_table[i][2];
752 byte bv = angband_color_table[i][3];
753 win_clr[i] = PALETTERGB(rv, gv, bv);
758 * @brief グラフィクスのモード変更
760 static void change_graphics_mode(graphics_mode mode)
762 graphics_mode ret = graphic.change_graphics(mode);
764 plog(_("グラフィクスを初期化できません!", "Cannot initialize graphics!"));
766 arg_graphics = static_cast<byte>(ret);
767 use_graphics = (arg_graphics > 0);
772 * @details 行数、列数の変更に対応する。
773 * @param td term_dataのポインタ
774 * @param resize_window trueの場合に再計算されたウインドウサイズにリサイズする
776 static void rebuild_term(term_data *td, bool resize_window = true)
778 term_type *old = Term;
779 td->size_hack = true;
780 term_activate(&td->t);
783 term_window_resize(td);
785 td->dispose_offscreen();
786 term_resize(td->cols, td->rows);
787 td->size_hack = false;
792 * @brief React to global changes
794 static errr term_xtra_win_react(player_type *player_ptr)
796 refresh_color_table();
798 const byte current_mode = static_cast<byte>(graphic.get_mode());
799 if (current_mode != arg_graphics) {
800 change_graphics_mode(static_cast<graphics_mode>(arg_graphics));
801 reset_visuals(player_ptr);
804 for (int i = 0; i < MAX_TERM_DATA; i++) {
805 term_type *old = Term;
806 term_data *td = &data[i];
807 if ((td->cols != td->t.wid) || (td->rows != td->t.hgt)) {
816 * @brief Process at least one event
818 static errr term_xtra_win_event(int v)
822 if (GetMessage(&msg, NULL, 0, 0)) {
823 TranslateMessage(&msg);
824 DispatchMessage(&msg);
827 if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
828 TranslateMessage(&msg);
829 DispatchMessage(&msg);
837 * @brief Process all pending events
839 static errr term_xtra_win_flush(void)
842 while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
843 TranslateMessage(&msg);
844 DispatchMessage(&msg);
851 * @brief Hack -- clear the screen
853 * Make this more efficient
855 static errr term_xtra_win_clear(void)
857 term_data *td = (term_data *)(Term->data);
860 GetClientRect(td->w, &rc);
862 HDC hdc = td->get_hdc();
863 SetBkColor(hdc, RGB(0, 0, 0));
864 SelectObject(hdc, td->font_id);
865 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
867 if (current_bg_mode != bg_mode::BG_NONE) {
878 * @brief Hack -- make a noise
880 static errr term_xtra_win_noise(void)
882 MessageBeep(MB_ICONASTERISK);
887 * @brief Hack -- make a sound
889 static errr term_xtra_win_sound(int v)
893 return play_sound(v);
897 * @brief Hack -- play a music
899 static errr term_xtra_win_music(int n, int v)
905 return main_win_music::play_music(n, v);
909 * @brief Hack -- play a music matches a situation
911 static errr term_xtra_win_scene(int v)
918 return main_win_music::play_music_scene(v);
922 * @brief Delay for "x" milliseconds
924 static int term_xtra_win_delay(int v)
931 * @brief Do a "special thing"
932 * @todo z-termに影響があるのでplayer_typeの追加は保留
934 static errr term_xtra_win(int n, int v)
937 case TERM_XTRA_NOISE: {
938 return (term_xtra_win_noise());
940 case TERM_XTRA_FRESH: {
941 term_data *td = (term_data *)(Term->data);
946 case TERM_XTRA_MUSIC_BASIC:
947 case TERM_XTRA_MUSIC_DUNGEON:
948 case TERM_XTRA_MUSIC_QUEST:
949 case TERM_XTRA_MUSIC_TOWN:
950 case TERM_XTRA_MUSIC_MONSTER: {
951 return term_xtra_win_music(n, v);
953 case TERM_XTRA_MUSIC_MUTE: {
954 return main_win_music::stop_music();
956 case TERM_XTRA_SCENE: {
957 return term_xtra_win_scene(v);
959 case TERM_XTRA_SOUND: {
960 return (term_xtra_win_sound(v));
962 case TERM_XTRA_BORED: {
963 return (term_xtra_win_event(0));
965 case TERM_XTRA_EVENT: {
966 return (term_xtra_win_event(v));
968 case TERM_XTRA_FLUSH: {
969 return (term_xtra_win_flush());
971 case TERM_XTRA_CLEAR: {
972 return (term_xtra_win_clear());
974 case TERM_XTRA_REACT: {
975 return (term_xtra_win_react(p_ptr));
977 case TERM_XTRA_DELAY: {
978 return (term_xtra_win_delay(v));
986 * @brief Low level graphics (Assumes valid input).
988 * Draw a "cursor" at (x,y), using a "yellow box".
990 static errr term_curs_win(int x, int y)
992 term_data *td = (term_data *)(Term->data);
993 int tile_wid, tile_hgt;
994 tile_wid = td->tile_wid;
995 tile_hgt = td->tile_hgt;
998 rc.left = x * tile_wid + td->size_ow1;
999 rc.right = rc.left + tile_wid;
1000 rc.top = y * tile_hgt + td->size_oh1;
1001 rc.bottom = rc.top + tile_hgt;
1003 HDC hdc = td->get_hdc();
1004 FrameRect(hdc, &rc, hbrYellow);
1010 * @brief Low level graphics (Assumes valid input).
1012 * Draw a "big cursor" at (x,y), using a "yellow box".
1014 static errr term_bigcurs_win(int x, int y)
1016 term_data *td = (term_data *)(Term->data);
1017 int tile_wid, tile_hgt;
1018 tile_wid = td->tile_wid;
1019 tile_hgt = td->tile_hgt;
1022 rc.left = x * tile_wid + td->size_ow1;
1023 rc.right = rc.left + 2 * tile_wid;
1024 rc.top = y * tile_hgt + td->size_oh1;
1025 rc.bottom = rc.top + tile_hgt;
1027 HDC hdc = td->get_hdc();
1028 FrameRect(hdc, &rc, hbrYellow);
1034 * @brief Low level graphics (Assumes valid input).
1036 * Erase a "block" of "n" characters starting at (x,y).
1038 static errr term_wipe_win(int x, int y, int n)
1040 term_data *td = (term_data *)(Term->data);
1042 rc.left = x * td->tile_wid + td->size_ow1;
1043 rc.right = rc.left + n * td->tile_wid;
1044 rc.top = y * td->tile_hgt + td->size_oh1;
1045 rc.bottom = rc.top + td->tile_hgt;
1047 HDC hdc = td->get_hdc();
1048 SetBkColor(hdc, RGB(0, 0, 0));
1049 SelectObject(hdc, td->font_id);
1050 if (current_bg_mode != bg_mode::BG_NONE)
1053 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1060 * @brief Low level graphics. Assumes valid input.
1062 * Draw several ("n") chars, with an attr, at a given location.
1064 * All "graphic" data is handled by "term_pict_win()", below.
1066 * One would think there is a more efficient method for telling a window
1067 * what color it should be using to draw with, but perhaps simply changing
1068 * it every time is not too inefficient.
1070 static errr term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
1072 term_data *td = (term_data *)(Term->data);
1073 static HBITMAP WALL;
1074 static HBRUSH myBrush, oldBrush;
1076 static bool init_done = false;
1079 WALL = LoadBitmapW(hInstance, AppName);
1080 myBrush = CreatePatternBrush(WALL);
1084 RECT rc{ static_cast<LONG>(x * td->tile_wid + td->size_ow1), static_cast<LONG>(y * td->tile_hgt + td->size_oh1),
1085 static_cast<LONG>(rc.left + n * td->tile_wid), static_cast<LONG>(rc.top + td->tile_hgt) };
1088 HDC hdc = td->get_hdc();
1089 SetBkColor(hdc, RGB(0, 0, 0));
1090 SetTextColor(hdc, win_clr[a]);
1092 SelectObject(hdc, td->font_id);
1093 if (current_bg_mode != bg_mode::BG_NONE)
1094 SetBkMode(hdc, TRANSPARENT);
1096 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
1097 if (current_bg_mode != bg_mode::BG_NONE)
1100 rc.left += ((td->tile_wid - td->font_wid) / 2);
1101 rc.right = rc.left + td->font_wid;
1102 rc.top += ((td->tile_hgt - td->font_hgt) / 2);
1103 rc.bottom = rc.top + td->font_hgt;
1105 for (int i = 0; i < n; i++) {
1107 if (use_bigtile && *(s + i) == "■"[0] && *(s + i + 1) == "■"[1]) {
1108 rc.right += td->font_wid;
1109 oldBrush = static_cast<HBRUSH>(SelectObject(hdc, myBrush));
1110 oldPen = static_cast<HPEN>(SelectObject(hdc, GetStockObject(NULL_PEN)));
1111 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1112 SelectObject(hdc, oldBrush);
1113 SelectObject(hdc, oldPen);
1114 rc.right -= td->font_wid;
1116 rc.left += 2 * td->tile_wid;
1117 rc.right += 2 * td->tile_wid;
1118 } else if (iskanji(*(s + i))) /* 2バイト文字 */
1120 char tmp[] = { *(s + i), *(s + i + 1), '\0' };
1122 const auto *buf = wc.wc_str();
1123 rc.right += td->font_wid;
1125 ExtTextOutA(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 2, NULL);
1127 ExtTextOutW(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, buf, wcslen(buf), NULL);
1128 rc.right -= td->font_wid;
1130 rc.left += 2 * td->tile_wid;
1131 rc.right += 2 * td->tile_wid;
1132 } else if (*(s + i) == 127) {
1133 oldBrush = static_cast<HBRUSH>(SelectObject(hdc, myBrush));
1134 oldPen = static_cast<HPEN>(SelectObject(hdc, GetStockObject(NULL_PEN)));
1135 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1136 SelectObject(hdc, oldBrush);
1137 SelectObject(hdc, oldPen);
1138 rc.left += td->tile_wid;
1139 rc.right += td->tile_wid;
1141 ExtTextOutA(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1142 rc.left += td->tile_wid;
1143 rc.right += td->tile_wid;
1146 if (*(s + i) == 127) {
1147 oldBrush = static_cast<HBRUSH>(SelectObject(hdc, myBrush));
1148 oldPen = static_cast<HPEN>(SelectObject(hdc, GetStockObject(NULL_PEN)));
1149 Rectangle(hdc, rc.left, rc.top, rc.right + 1, rc.bottom + 1);
1150 SelectObject(hdc, oldBrush);
1151 SelectObject(hdc, oldPen);
1152 rc.left += td->tile_wid;
1153 rc.right += td->tile_wid;
1155 ExtTextOutA(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s + i, 1, NULL);
1156 rc.left += td->tile_wid;
1157 rc.right += td->tile_wid;
1162 rc.left = rc_start.left;
1163 rc.top = rc_start.top;
1169 * @brief Low level graphics. Assumes valid input.
1171 * Draw an array of "special" attr/char pairs at the given location.
1173 * We use the "term_pict_win()" function for "graphic" data, which are
1174 * encoded by setting the "high-bits" of both the "attr" and the "char"
1175 * data. We use the "attr" to represent the "row" of the main bitmap,
1176 * and the "char" to represent the "col" of the main bitmap. The use
1177 * of this function is induced by the "higher_pict" flag.
1179 * If "graphics" is not available, we simply "wipe" the given grids.
1181 static errr term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
1183 term_data *td = (term_data *)(Term->data);
1186 if (!use_graphics) {
1187 return (term_wipe_win(x, y, n));
1190 const tile_info &infGraph = graphic.get_tile_info();
1191 const bool has_mask = (infGraph.hBitmapMask != NULL);
1192 TERM_LEN w1 = infGraph.CellWidth;
1193 TERM_LEN h1 = infGraph.CellHeight;
1194 TERM_LEN tw1 = infGraph.TileWidth;
1195 TERM_LEN th1 = infGraph.TileHeight;
1196 TERM_LEN w2, h2, tw2 = 0;
1203 TERM_LEN x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
1204 TERM_LEN y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
1205 HDC hdc = td->get_hdc();
1206 HDC hdcSrc = CreateCompatibleDC(hdc);
1207 HBITMAP hbmSrcOld = static_cast<HBITMAP>(SelectObject(hdcSrc, infGraph.hBitmap));
1210 hdcMask = CreateCompatibleDC(hdc);
1211 SelectObject(hdcMask, infGraph.hBitmapMask);
1214 for (i = 0; i < n; i++, x2 += w2) {
1215 TERM_COLOR a = ap[i];
1217 int row = (a & 0x7F);
1218 int col = (c & 0x7F);
1219 TERM_LEN x1 = col * w1;
1220 TERM_LEN y1 = row * h1;
1223 TERM_LEN x3 = (tcp[i] & 0x7F) * w1;
1224 TERM_LEN y3 = (tap[i] & 0x7F) * h1;
1225 tw2 = tw2 * w1 / tw1;
1227 if ((tw1 == tw2) && (th1 == h2)) {
1228 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
1229 BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
1230 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
1234 SetStretchBltMode(hdc, COLORONCOLOR);
1235 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
1236 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
1237 if ((x1 != x3) || (y1 != y3)) {
1238 StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
1239 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
1245 if ((w1 == tw2) && (h1 == h2)) {
1246 BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
1250 SetStretchBltMode(hdc, COLORONCOLOR);
1251 StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
1254 SelectObject(hdcSrc, hbmSrcOld);
1257 SelectObject(hdcMask, hbmSrcOld);
1266 * @brief Create and initialize a "term_data" given a title
1268 static void term_data_link(term_data *td)
1270 term_type *t = &td->t;
1271 term_init(t, td->cols, td->rows, FILE_READ_BUFF_SIZE);
1272 t->soft_cursor = true;
1273 t->higher_pict = true;
1274 t->attr_blank = TERM_WHITE;
1275 t->char_blank = ' ';
1276 t->user_hook = term_user_win;
1277 t->xtra_hook = term_xtra_win;
1278 t->curs_hook = term_curs_win;
1279 t->bigcurs_hook = term_bigcurs_win;
1280 t->wipe_hook = term_wipe_win;
1281 t->text_hook = term_text_win;
1282 t->pict_hook = term_pict_win;
1283 t->data = (vptr)(td);
1287 * @brief Create the windows
1289 * First, instantiate the "default" values, then read the "ini_file"
1290 * to over-ride selected values, then create the windows, and fonts.
1292 * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
1293 * must make active to realize the palette.
1295 static void init_windows(void)
1299 WIPE(td, term_data);
1300 td->name = win_term_name[0];
1313 for (int i = 1; i < MAX_TERM_DATA; i++) {
1315 WIPE(td, term_data);
1316 td->name = win_term_name[i];
1319 td->visible = false;
1324 td->pos_x = (7 - i) * 30;
1325 td->pos_y = (7 - i) * 20;
1331 /* Atrributes of main window */
1333 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION | WS_VISIBLE);
1337 /* Attributes of sub windows */
1338 for (int i = 1; i < MAX_TERM_DATA; i++) {
1340 td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
1341 td->dwExStyle = (WS_EX_TOOLWINDOW);
1344 /* Font of each window */
1345 for (int i = 0; i < MAX_TERM_DATA; i++) {
1347 wcsncpy(td->lf.lfFaceName, to_wchar(td->font_want).wc_str(), LF_FACESIZE);
1348 td->lf.lfCharSet = _(SHIFTJIS_CHARSET, DEFAULT_CHARSET);
1349 td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
1350 term_force_font(td);
1352 td->tile_wid = td->font_wid;
1354 td->tile_hgt = td->font_hgt;
1356 term_window_resize(td);
1359 /* Create sub windows */
1360 for (int i = MAX_TERM_DATA - 1; i >= 1; --i) {
1364 td->w = CreateWindowExW(
1365 td->dwExStyle, AngList, td->name, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
1369 quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
1371 td->size_hack = true;
1373 term_window_resize(td);
1376 ShowWindow(td->w, SW_SHOW);
1378 td->size_hack = false;
1381 angband_term[i] = &td->t;
1384 /* Activate the window */
1385 SetActiveWindow(td->w);
1389 term_window_pos(td, HWND_TOPMOST);
1391 term_window_pos(td, td->w);
1395 /* Create main window */
1398 td->w = CreateWindowExW(
1399 td->dwExStyle, AppName, _(L"変愚蛮怒", td->name), td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
1403 quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
1406 td->size_hack = true;
1408 term_window_resize(td);
1409 td->size_hack = false;
1412 angband_term[0] = &td->t;
1413 normsize.x = td->cols;
1414 normsize.y = td->rows;
1417 ShowWindow(td->w, SW_SHOWMAXIMIZED);
1419 ShowWindow(td->w, SW_SHOW);
1421 SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
1422 hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
1423 (void)term_xtra_win_flush();
1427 * @brief Prepare the menus
1429 static void setup_menus(void)
1431 HMENU hm = GetMenu(data[0].w);
1433 if (current_world_ptr->character_generated) {
1434 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1435 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1436 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_ENABLED);
1438 EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
1439 EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
1440 EnableMenuItem(hm, IDM_FILE_SAVE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1443 for (int i = 0; i < MAX_TERM_DATA; i++) {
1444 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1445 CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i, (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
1446 EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i, MF_BYCOMMAND | MF_ENABLED);
1449 for (int i = 0; i < MAX_TERM_DATA; i++) {
1450 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1452 if (data[i].visible) {
1453 EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i, MF_BYCOMMAND | MF_ENABLED);
1457 for (int i = 0; i < MAX_TERM_DATA; i++) {
1458 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1459 CheckMenuItem(hm, IDM_WINDOW_POS_0 + i, (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
1460 if (data[i].visible) {
1461 EnableMenuItem(hm, IDM_WINDOW_POS_0 + i, MF_BYCOMMAND | MF_ENABLED);
1465 for (int i = 0; i < MAX_TERM_DATA; i++) {
1466 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1467 if (data[i].visible) {
1468 EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
1472 for (int i = 0; i < MAX_TERM_DATA; i++) {
1473 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1474 if (data[i].visible) {
1475 EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i, MF_BYCOMMAND | MF_ENABLED);
1479 for (int i = 0; i < MAX_TERM_DATA; i++) {
1480 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1481 if (data[i].visible) {
1482 EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
1486 for (int i = 0; i < MAX_TERM_DATA; i++) {
1487 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1489 if (data[i].visible) {
1490 EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i, MF_BYCOMMAND | MF_ENABLED);
1493 CheckMenuItem(hm, IDM_WINDOW_KEEP_SUBWINDOWS, (keep_subwindows ? MF_CHECKED : MF_UNCHECKED));
1495 CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, (arg_graphics == static_cast<byte>(graphics_mode::GRAPHICS_NONE) ? MF_CHECKED : MF_UNCHECKED));
1496 CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, (arg_graphics == static_cast<byte>(graphics_mode::GRAPHICS_ORIGINAL) ? MF_CHECKED : MF_UNCHECKED));
1497 CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, (arg_graphics == static_cast<byte>(graphics_mode::GRAPHICS_ADAM_BOLT) ? MF_CHECKED : MF_UNCHECKED));
1498 CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS, (arg_graphics == static_cast<byte>(graphics_mode::GRAPHICS_HENGBAND) ? MF_CHECKED : MF_UNCHECKED));
1499 CheckMenuItem(hm, IDM_OPTIONS_BIGTILE, (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
1500 CheckMenuItem(hm, IDM_OPTIONS_MUSIC, (arg_music ? MF_CHECKED : MF_UNCHECKED));
1501 CheckMenuItem(hm, IDM_OPTIONS_MUSIC_PAUSE_INACTIVE, (use_pause_music_inactive ? MF_CHECKED : MF_UNCHECKED));
1502 CheckMenuItem(hm, IDM_OPTIONS_SOUND, (arg_sound ? MF_CHECKED : MF_UNCHECKED));
1503 CheckMenuItem(hm, IDM_OPTIONS_NO_BG, ((current_bg_mode == bg_mode::BG_NONE) ? MF_CHECKED : MF_UNCHECKED));
1504 CheckMenuItem(hm, IDM_OPTIONS_BG, ((current_bg_mode == bg_mode::BG_ONE) ? MF_CHECKED : MF_UNCHECKED));
1505 CheckMenuItem(hm, IDM_OPTIONS_PRESET_BG, ((current_bg_mode == bg_mode::BG_PRESET) ? MF_CHECKED : MF_UNCHECKED));
1506 // TODO IDM_OPTIONS_PRESET_BG を有効にする
1507 EnableMenuItem(hm, IDM_OPTIONS_PRESET_BG, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
1511 * @brief Check for double clicked (or dragged) savefile
1513 * Apparently, Windows copies the entire filename into the first
1514 * piece of the "command line string". Perhaps we should extract
1515 * the "basename" of that filename and append it to the "save" dir.
1516 * @param savefile_option savefile path
1518 static void check_for_save_file(const std::string &savefile_option)
1520 if (savefile_option.empty())
1523 strcpy(savefile, savefile_option.c_str());
1524 validate_file(savefile);
1525 game_in_progress = true;
1529 * @brief Process a menu command
1531 static void process_menus(player_type *player_ptr, WORD wCmd)
1534 plog(_("まだ初期化中です...", "You cannot do that yet..."));
1541 case IDM_FILE_NEW: {
1542 if (game_in_progress || movie_in_progress) {
1543 plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
1545 game_in_progress = true;
1551 case IDM_FILE_OPEN: {
1552 if (game_in_progress || movie_in_progress) {
1553 plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
1555 memset(&ofn, 0, sizeof(ofn));
1556 ofn.lStructSize = sizeof(ofn);
1557 ofn.hwndOwner = data[0].w;
1558 ofn.lpstrFilter = L"Save Files (*.)\0*\0";
1559 ofn.nFilterIndex = 1;
1560 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
1562 if (get_open_filename(&ofn, ANGBAND_DIR_SAVE, savefile, MAIN_WIN_MAX_PATH)) {
1563 validate_file(savefile);
1564 game_in_progress = true;
1570 case IDM_FILE_SAVE: {
1571 if (game_in_progress && current_world_ptr->character_generated) {
1573 plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
1578 do_cmd_save_game(player_ptr, false);
1580 plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
1585 case IDM_FILE_EXIT: {
1586 if (game_in_progress && current_world_ptr->character_generated) {
1588 plog(_("今は終了できません。", "You may not do that right now."));
1593 forget_lite(player_ptr->current_floor_ptr);
1594 forget_view(player_ptr->current_floor_ptr);
1595 clear_mon_lite(player_ptr->current_floor_ptr);
1597 term_key_push(SPECIAL_KEY_QUIT);
1604 case IDM_FILE_SCORE: {
1606 path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
1607 highscore_fd = fd_open(buf, O_RDONLY);
1608 if (highscore_fd < 0) {
1609 msg_print("Score file unavailable.");
1613 display_scores(0, MAX_HISCORES, -1, NULL);
1614 (void)fd_close(highscore_fd);
1622 case IDM_FILE_MOVIE: {
1623 if (game_in_progress || movie_in_progress) {
1624 plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
1626 memset(&ofn, 0, sizeof(ofn));
1627 ofn.lStructSize = sizeof(ofn);
1628 ofn.hwndOwner = data[0].w;
1629 ofn.lpstrFilter = L"Angband Movie Files (*.amv)\0*.amv\0";
1630 ofn.nFilterIndex = 1;
1631 ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
1633 if (get_open_filename(&ofn, ANGBAND_DIR_USER, savefile, MAIN_WIN_MAX_PATH)) {
1634 prepare_browse_movie_without_path_build(savefile);
1635 movie_in_progress = true;
1641 case IDM_WINDOW_VIS_0: {
1642 plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
1645 case IDM_WINDOW_VIS_1:
1646 case IDM_WINDOW_VIS_2:
1647 case IDM_WINDOW_VIS_3:
1648 case IDM_WINDOW_VIS_4:
1649 case IDM_WINDOW_VIS_5:
1650 case IDM_WINDOW_VIS_6:
1651 case IDM_WINDOW_VIS_7: {
1652 int i = wCmd - IDM_WINDOW_VIS_0;
1653 if ((i < 0) || (i >= MAX_TERM_DATA))
1659 ShowWindow(td->w, SW_SHOW);
1660 term_data_redraw(td);
1662 td->visible = false;
1664 ShowWindow(td->w, SW_HIDE);
1669 case IDM_WINDOW_FONT_0:
1670 case IDM_WINDOW_FONT_1:
1671 case IDM_WINDOW_FONT_2:
1672 case IDM_WINDOW_FONT_3:
1673 case IDM_WINDOW_FONT_4:
1674 case IDM_WINDOW_FONT_5:
1675 case IDM_WINDOW_FONT_6:
1676 case IDM_WINDOW_FONT_7: {
1677 int i = wCmd - IDM_WINDOW_FONT_0;
1678 if ((i < 0) || (i >= MAX_TERM_DATA))
1682 term_change_font(td);
1685 case IDM_WINDOW_POS_1:
1686 case IDM_WINDOW_POS_2:
1687 case IDM_WINDOW_POS_3:
1688 case IDM_WINDOW_POS_4:
1689 case IDM_WINDOW_POS_5:
1690 case IDM_WINDOW_POS_6:
1691 case IDM_WINDOW_POS_7: {
1692 int i = wCmd - IDM_WINDOW_POS_0;
1693 if ((i < 0) || (i >= MAX_TERM_DATA))
1697 if (!td->posfix && td->visible) {
1699 term_window_pos(td, HWND_TOPMOST);
1702 term_window_pos(td, data[0].w);
1707 case IDM_WINDOW_I_WID_0:
1708 case IDM_WINDOW_I_WID_1:
1709 case IDM_WINDOW_I_WID_2:
1710 case IDM_WINDOW_I_WID_3:
1711 case IDM_WINDOW_I_WID_4:
1712 case IDM_WINDOW_I_WID_5:
1713 case IDM_WINDOW_I_WID_6:
1714 case IDM_WINDOW_I_WID_7: {
1715 int i = wCmd - IDM_WINDOW_I_WID_0;
1716 if ((i < 0) || (i >= MAX_TERM_DATA))
1722 term_window_resize(td);
1725 case IDM_WINDOW_D_WID_0:
1726 case IDM_WINDOW_D_WID_1:
1727 case IDM_WINDOW_D_WID_2:
1728 case IDM_WINDOW_D_WID_3:
1729 case IDM_WINDOW_D_WID_4:
1730 case IDM_WINDOW_D_WID_5:
1731 case IDM_WINDOW_D_WID_6:
1732 case IDM_WINDOW_D_WID_7: {
1733 int i = wCmd - IDM_WINDOW_D_WID_0;
1734 if ((i < 0) || (i >= MAX_TERM_DATA))
1740 term_window_resize(td);
1743 case IDM_WINDOW_I_HGT_0:
1744 case IDM_WINDOW_I_HGT_1:
1745 case IDM_WINDOW_I_HGT_2:
1746 case IDM_WINDOW_I_HGT_3:
1747 case IDM_WINDOW_I_HGT_4:
1748 case IDM_WINDOW_I_HGT_5:
1749 case IDM_WINDOW_I_HGT_6:
1750 case IDM_WINDOW_I_HGT_7: {
1751 int i = wCmd - IDM_WINDOW_I_HGT_0;
1752 if ((i < 0) || (i >= MAX_TERM_DATA))
1758 term_window_resize(td);
1761 case IDM_WINDOW_D_HGT_0:
1762 case IDM_WINDOW_D_HGT_1:
1763 case IDM_WINDOW_D_HGT_2:
1764 case IDM_WINDOW_D_HGT_3:
1765 case IDM_WINDOW_D_HGT_4:
1766 case IDM_WINDOW_D_HGT_5:
1767 case IDM_WINDOW_D_HGT_6:
1768 case IDM_WINDOW_D_HGT_7: {
1769 int i = wCmd - IDM_WINDOW_D_HGT_0;
1770 if ((i < 0) || (i >= MAX_TERM_DATA))
1776 term_window_resize(td);
1779 case IDM_WINDOW_KEEP_SUBWINDOWS: {
1780 keep_subwindows = !keep_subwindows;
1783 case IDM_OPTIONS_NO_GRAPHICS: {
1784 if (arg_graphics != static_cast<byte>(graphics_mode::GRAPHICS_NONE)) {
1785 arg_graphics = static_cast<byte>(graphics_mode::GRAPHICS_NONE);
1786 if (game_in_progress)
1787 do_cmd_redraw(player_ptr);
1791 case IDM_OPTIONS_OLD_GRAPHICS: {
1792 if (arg_graphics != static_cast<byte>(graphics_mode::GRAPHICS_ORIGINAL)) {
1793 arg_graphics = static_cast<byte>(graphics_mode::GRAPHICS_ORIGINAL);
1794 if (game_in_progress)
1795 do_cmd_redraw(player_ptr);
1800 case IDM_OPTIONS_NEW_GRAPHICS: {
1801 if (arg_graphics != static_cast<byte>(graphics_mode::GRAPHICS_ADAM_BOLT)) {
1802 arg_graphics = static_cast<byte>(graphics_mode::GRAPHICS_ADAM_BOLT);
1803 if (game_in_progress)
1804 do_cmd_redraw(player_ptr);
1809 case IDM_OPTIONS_NEW2_GRAPHICS: {
1810 if (arg_graphics != static_cast<byte>(graphics_mode::GRAPHICS_HENGBAND)) {
1811 arg_graphics = static_cast<byte>(graphics_mode::GRAPHICS_HENGBAND);
1812 if (game_in_progress)
1813 do_cmd_redraw(player_ptr);
1818 case IDM_OPTIONS_BIGTILE: {
1820 arg_bigtile = !arg_bigtile;
1824 case IDM_OPTIONS_MUSIC: {
1825 arg_music = !arg_music;
1826 use_music = arg_music;
1829 if (game_in_progress)
1830 select_floor_music(player_ptr);
1832 main_win_music::stop_music();
1836 case IDM_OPTIONS_MUSIC_PAUSE_INACTIVE: {
1837 use_pause_music_inactive = !use_pause_music_inactive;
1840 case IDM_OPTIONS_OPEN_MUSIC_DIR: {
1841 std::vector<char> buf(MAIN_WIN_MAX_PATH);
1842 path_build(&buf[0], MAIN_WIN_MAX_PATH, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
1843 open_dir_in_explorer(&buf[0]);
1846 case IDM_OPTIONS_SOUND: {
1847 arg_sound = !arg_sound;
1848 change_sound_mode(arg_sound);
1851 case IDM_OPTIONS_OPEN_SOUND_DIR: {
1852 std::vector<char> buf(MAIN_WIN_MAX_PATH);
1853 path_build(&buf[0], MAIN_WIN_MAX_PATH, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
1854 open_dir_in_explorer(&buf[0]);
1857 case IDM_OPTIONS_NO_BG: {
1858 change_bg_mode(bg_mode::BG_NONE);
1861 case IDM_OPTIONS_PRESET_BG: {
1862 change_bg_mode(bg_mode::BG_PRESET);
1865 case IDM_OPTIONS_BG: {
1866 if (change_bg_mode(bg_mode::BG_ONE))
1868 // 壁紙の設定に失敗した(ファイルが存在しない等)場合、壁紙に使うファイルを選択させる
1870 [[fallthrough]]; /* Fall through */
1871 case IDM_OPTIONS_OPEN_BG: {
1872 memset(&ofn, 0, sizeof(ofn));
1873 ofn.lStructSize = sizeof(ofn);
1874 ofn.hwndOwner = data[0].w;
1875 ofn.lpstrFilter = L"Image Files (*.bmp;*.png;*.jpg;*.jpeg;)\0*.bmp;*.png;*.jpg;*.jpeg;\0";
1876 ofn.nFilterIndex = 1;
1877 ofn.lpstrTitle = _(L"壁紙を選んでね。", L"Choose wall paper.");
1878 ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
1880 if (get_open_filename(&ofn, NULL, wallpaper_file, MAIN_WIN_MAX_PATH)) {
1881 change_bg_mode(bg_mode::BG_ONE, true, true);
1885 case IDM_DUMP_SCREEN_HTML: {
1886 save_screen_as_html(data[0].w);
1893 * @brief Add a keypress to the "queue"
1895 static errr term_keypress(int k)
1897 /* Refuse to enqueue non-keys */
1901 /* Store the char, advance the queue */
1902 Term->key_queue[Term->key_head++] = (char)k;
1904 /* Circular queue, handle wrap */
1905 if (Term->key_head == Term->key_size)
1908 if (Term->key_head != Term->key_tail)
1915 * @brief Add a keypress to the "queue"
1916 * @details マルチバイト文字をkey_queueに追加する。
1917 * @param str マルチバイト文字列
1919 static void term_keypress(char *str)
1924 term_keypress(*psrc);
1933 static bool process_keydown(WPARAM wParam, LPARAM lParam)
1939 if (GetKeyState(VK_CONTROL) & 0x8000)
1941 if (GetKeyState(VK_SHIFT) & 0x8000)
1943 if (GetKeyState(VK_MENU) & 0x8000)
1946 term_no_press = (ma) ? true : false;
1947 if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)])) {
1948 bool ext_key = (lParam & 0x1000000L) ? true : false;
1949 bool numpad = false;
1959 int i = LOBYTE(HIWORD(lParam));
1963 term_no_press = true;
1964 [[fallthrough]]; /* Fall through */
1983 term_no_press = true;
1984 [[fallthrough]]; /* Fall through */
2002 term_keypress(hexsym[i / 16]);
2003 term_keypress(hexsym[i % 16]);
2013 * @brief ウィンドウのアクティブ/非アクティブのハンドラ
2015 static void handle_app_active(HWND hWnd, UINT uMsg, WPARAM wParam, [[maybe_unused]] LPARAM lParam)
2018 case WM_ACTIVATEAPP: {
2020 if (use_pause_music_inactive)
2021 main_win_music::resume_music();
2023 if (use_pause_music_inactive)
2024 main_win_music::pause_music();
2028 case WM_WINDOWPOSCHANGING: {
2029 if (!IsIconic(hWnd))
2030 if (use_pause_music_inactive)
2031 main_win_music::resume_music();
2038 * @brief ターミナルのサイズをウインドウのサイズに合わせる
2039 * @param td term_dataのポインタ
2040 * @param recalc_window_size trueの場合に行列数からウインドウサイズを再計算し設定する
2042 static void fit_term_size_to_window(term_data *td, bool recalc_window_size = false)
2045 ::GetClientRect(td->w, &rc);
2046 int width = rc.right - rc.left;
2047 int height = rc.bottom - rc.top;
2049 TERM_LEN cols = (width - td->size_ow1 - td->size_ow2) / td->tile_wid;
2050 TERM_LEN rows = (height - td->size_oh1 - td->size_oh2) / td->tile_hgt;
2051 if ((td->cols != cols) || (td->rows != rows)) {
2054 if (is_main_term(td) && !IsZoomed(td->w) && !IsIconic(td->w)) {
2055 normsize.x = td->cols;
2056 normsize.y = td->rows;
2059 rebuild_term(td, recalc_window_size);
2061 if (!is_main_term(td)) {
2062 p_ptr->window_flags = PW_ALL;
2063 handle_stuff(p_ptr);
2069 * @brief Windowのリサイズをハンドリング
2070 * @retval true ウインドウメッセージを処理した
2071 * @retval false ウインドウメッセージを処理していない
2073 static bool handle_window_resize(term_data *td, UINT uMsg, WPARAM wParam, LPARAM lParam)
2081 case WM_GETMINMAXINFO: {
2082 const bool is_main = is_main_term(td);
2083 const int min_cols = (is_main) ? 80 : 20;
2084 const int min_rows = (is_main) ? 24 : 3;
2085 const LONG w = min_cols * td->tile_wid + td->size_ow1 + td->size_ow2;
2086 const LONG h = min_rows * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
2087 RECT rc{ 0, 0, w, h };
2088 AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
2090 MINMAXINFO *lpmmi = (MINMAXINFO *)lParam;
2091 lpmmi->ptMinTrackSize.x = rc.right - rc.left;
2092 lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
2096 case WM_EXITSIZEMOVE: {
2097 fit_term_size_to_window(td, true);
2100 case WM_WINDOWPOSCHANGED: {
2101 if (!td->size_hack) {
2102 WINDOWPOS *pos = (WINDOWPOS *)lParam;
2103 if ((pos->flags & (SWP_NOCOPYBITS | SWP_NOSIZE)) == 0) {
2104 fit_term_size_to_window(td);
2114 //!< @todo 二重のswitch文。後で分割する.
2116 case SIZE_MINIMIZED: {
2117 for (int i = 1; i < MAX_TERM_DATA; i++) {
2118 if (data[i].visible)
2119 ShowWindow(data[i].w, SW_HIDE);
2124 case SIZE_MAXIMIZED:
2125 case SIZE_RESTORED: {
2126 fit_term_size_to_window(td);
2128 td->size_hack = true;
2129 for (int i = 1; i < MAX_TERM_DATA; i++) {
2130 if (data[i].visible)
2131 ShowWindow(data[i].w, SW_SHOWNA);
2134 td->size_hack = false;
2148 * @brief メインウインドウ用ウインドウプロシージャ
2150 LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
2152 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
2154 handle_app_active(hWnd, uMsg, wParam, lParam);
2155 if (handle_window_resize(td, uMsg, wParam, lParam))
2160 SetWindowLong(hWnd, 0, (LONG)(my_td));
2167 case WM_ERASEBKGND: {
2172 HDC hdc = BeginPaint(hWnd, &ps);
2174 if (!td->render(ps.rcPaint)) {
2175 SetBkColor(hdc, RGB(0, 0, 0));
2176 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &ps.rcPaint, NULL, 0, NULL);
2178 EndPaint(hWnd, &ps);
2179 ValidateRect(hWnd, NULL);
2182 case MM_MCINOTIFY: {
2183 main_win_music::on_mci_notify(wParam, lParam);
2189 if (process_keydown(wParam, lParam))
2194 // wParam is WCHAR because using RegisterClassW
2196 term_no_press = false;
2198 WCHAR wc[2] = { (WCHAR)wParam, '\0' };
2199 term_keypress(to_multibyte(wc).c_str());
2203 case WM_LBUTTONDOWN: {
2204 if (macro_running())
2206 mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2207 mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2213 case WM_LBUTTONUP: {
2218 TERM_LEN dx = abs(oldx - mousex) + 1;
2219 TERM_LEN dy = abs(oldy - mousey) + 1;
2220 TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
2221 TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
2227 int sz = (dx + 3) * dy;
2229 int sz = (dx + 2) * dy;
2231 hGlobal = GlobalAlloc(GHND, sz + 1);
2232 if (hGlobal == NULL)
2234 lpStr = (LPSTR)GlobalLock(hGlobal);
2236 for (int i = 0; i < dy; i++) {
2239 const auto &scr = data[0].t.scr->c;
2241 C_MAKE(s, (dx + 1), char);
2242 strncpy(s, &scr[oy + i][ox], dx);
2245 if (iskanji(scr[oy + i][ox - 1]))
2249 if (ox + dx < data[0].cols) {
2250 if (iskanji(scr[oy + i][ox + dx - 1]))
2254 for (int j = 0; j < dx; j++) {
2260 for (int j = 0; j < dx; j++) {
2261 *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
2270 GlobalUnlock(hGlobal);
2271 if (OpenClipboard(hWnd) == 0) {
2272 GlobalFree(hGlobal);
2277 SetClipboardData(CF_TEXT, hGlobal);
2282 case WM_MOUSEMOVE: {
2287 int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
2288 int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
2292 dx = abs(oldx - mousex) + 1;
2293 dy = abs(oldy - mousey) + 1;
2294 ox = (oldx > mousex) ? mousex : oldx;
2295 oy = (oldy > mousey) ? mousey : oldy;
2296 term_inversed_area(hWnd, ox, oy, dx, dy);
2301 dx = abs(cx - mousex) + 1;
2302 dy = abs(cy - mousey) + 1;
2303 ox = (cx > mousex) ? mousex : cx;
2304 oy = (cy > mousey) ? mousey : cy;
2305 term_inversed_area(hWnd, ox, oy, dx, dy);
2316 if (!game_in_progress || !current_world_ptr->character_generated) {
2322 plog(_("今は終了できません。", "You may not do that right now."));
2327 forget_lite(p_ptr->current_floor_ptr);
2328 forget_view(p_ptr->current_floor_ptr);
2329 clear_mon_lite(p_ptr->current_floor_ptr);
2330 term_key_push(SPECIAL_KEY_QUIT);
2333 case WM_QUERYENDSESSION: {
2334 if (!game_in_progress || !current_world_ptr->character_generated) {
2341 p_ptr->is_dead = false;
2342 exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
2344 p_ptr->panic_save = 1;
2345 signals_ignore_tstp();
2346 (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
2347 (void)save_player(p_ptr, SAVE_TYPE_CLOSE_GAME);
2356 process_menus(p_ptr, LOWORD(wParam));
2360 if (!wParam || HIWORD(lParam))
2363 for (int i = 1; i < MAX_TERM_DATA; i++) {
2364 if (!data[i].posfix)
2365 term_window_pos(&data[i], hWnd);
2371 case WM_ACTIVATEAPP: {
2372 if (IsIconic(td->w))
2375 for (int i = 1; i < MAX_TERM_DATA; i++) {
2376 if (data[i].visible) {
2378 ShowWindow(data[i].w, SW_SHOWNA);
2380 ShowWindow(data[i].w, SW_HIDE);
2385 [[fallthrough]]; /* Fall through */
2387 if (wParam == FALSE && keep_subwindows) {
2388 for (int i = 1; i < MAX_TERM_DATA; i++) {
2389 if (data[i].visible) {
2390 ShowWindow(data[i].w, SW_SHOWNA);
2397 return DefWindowProc(hWnd, uMsg, wParam, lParam);
2401 * @brief サブウインドウ用ウインドウプロシージャ
2403 LRESULT PASCAL AngbandListProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
2405 term_data *td = (term_data *)GetWindowLong(hWnd, 0);
2406 if (handle_window_resize(td, uMsg, wParam, lParam))
2411 SetWindowLong(hWnd, 0, (LONG)(my_td));
2417 case WM_ERASEBKGND: {
2422 HDC hdc = BeginPaint(hWnd, &ps);
2424 if (!td->render(ps.rcPaint)) {
2425 SetBkColor(hdc, RGB(0, 0, 0));
2426 ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &ps.rcPaint, NULL, 0, NULL);
2428 EndPaint(hWnd, &ps);
2433 if (process_keydown(wParam, lParam))
2439 // wParam is WCHAR because using RegisterClassW
2441 term_no_press = false;
2443 WCHAR wc[2] = { (WCHAR)wParam, '\0' };
2444 term_keypress(to_multibyte(wc).c_str());
2448 case WM_NCLBUTTONDOWN: {
2449 if (wParam == HTCLOSE)
2452 if (wParam == HTSYSMENU) {
2454 td->visible = false;
2455 ShowWindow(td->w, SW_HIDE);
2465 return DefWindowProc(hWnd, uMsg, wParam, lParam);
2469 * @brief Display warning message (see "z-util.c")
2471 static void hook_plog(concptr str)
2474 MessageBoxW(data[0].w, to_wchar(str).wc_str(), _(L"警告!", L"Warning"), MB_ICONEXCLAMATION | MB_OK);
2479 * @brief Display error message and quit (see "z-util.c")
2481 static void hook_quit(concptr str)
2484 MessageBoxW(data[0].w, to_wchar(str).wc_str(), _(L"エラー!", L"Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
2488 for (int i = MAX_TERM_DATA - 1; i >= 0; --i) {
2489 term_force_font(&data[i]);
2490 if (data[i].font_want)
2491 string_free(data[i].font_want);
2493 DestroyWindow(data[i].w);
2497 DeleteObject(hbrYellow);
2501 UnregisterClassW(AppName, hInstance);
2509 * @brief Init some stuff
2511 static void init_stuff(void)
2513 char path[MAIN_WIN_MAX_PATH];
2514 DWORD path_len = GetModuleFileNameA(hInstance, path, MAIN_WIN_MAX_PATH);
2515 strcpy(path + path_len - 4, ".INI");
2516 ini_file = string_make(path);
2519 for (; i > 0; i--) {
2520 if (path[i] == '\\') {
2525 strcpy(path + i + 1, "lib\\");
2526 validate_dir(path, true);
2527 init_file_paths(path, path);
2528 validate_dir(ANGBAND_DIR_APEX, false);
2529 validate_dir(ANGBAND_DIR_BONE, false);
2530 if (!check_dir(ANGBAND_DIR_EDIT)) {
2531 validate_dir(ANGBAND_DIR_DATA, true);
2533 validate_dir(ANGBAND_DIR_DATA, false);
2536 validate_dir(ANGBAND_DIR_FILE, true);
2537 validate_dir(ANGBAND_DIR_HELP, false);
2538 validate_dir(ANGBAND_DIR_INFO, false);
2539 validate_dir(ANGBAND_DIR_PREF, true);
2540 validate_dir(ANGBAND_DIR_SAVE, false);
2541 validate_dir(ANGBAND_DIR_DEBUG_SAVE, false);
2542 validate_dir(ANGBAND_DIR_USER, true);
2543 validate_dir(ANGBAND_DIR_XTRA, true);
2544 path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
2546 validate_file(path);
2547 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
2548 ANGBAND_DIR_XTRA_GRAF = string_make(path);
2549 validate_dir(ANGBAND_DIR_XTRA_GRAF, true);
2551 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
2552 ANGBAND_DIR_XTRA_SOUND = string_make(path);
2553 validate_dir(ANGBAND_DIR_XTRA_SOUND, false);
2555 path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
2556 ANGBAND_DIR_XTRA_MUSIC = string_make(path);
2557 validate_dir(ANGBAND_DIR_XTRA_MUSIC, false);
2559 for (i = 0; special_key_list[i]; ++i) {
2560 special_key[special_key_list[i]] = true;
2563 for (i = 0; ignore_key_list[i]; ++i) {
2564 ignore_key[ignore_key_list[i]] = true;
2567 ANGBAND_SYS = "win";
2568 if (7 != GetKeyboardType(0))
2569 ANGBAND_KEYBOARD = "0";
2571 switch (GetKeyboardType(1)) {
2579 ANGBAND_KEYBOARD = "NEC98";
2583 ANGBAND_KEYBOARD = "JAPAN";
2589 * @brief 全スポイラー出力を行う
2590 * Create Spoiler files
2591 * @details スポイラー出力処理の成功、失敗に関わらずプロセスを終了する。
2593 void create_debug_spoiler(void)
2596 init_angband(p_ptr, true);
2598 switch (output_all_spoilers()) {
2599 case spoiler_output_status::SPOILER_OUTPUT_SUCCESS:
2600 fprintf(stdout, "Successfully created a spoiler file.");
2601 case spoiler_output_status::SPOILER_OUTPUT_FAIL_FOPEN:
2602 fprintf(stderr, "Cannot create spoiler file.");
2603 case spoiler_output_status::SPOILER_OUTPUT_FAIL_FCLOSE:
2604 fprintf(stderr, "Cannot close spoiler file.");
2613 * @brief メインウインドウ、サブウインドウのウインドウクラス登録
2615 static void register_wndclass(void)
2618 wc.style = CS_CLASSDC;
2619 wc.lpfnWndProc = AngbandWndProc;
2622 wc.hInstance = hInstance;
2623 wc.hIcon = hIcon = LoadIconW(hInstance, AppName);
2624 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
2625 wc.hbrBackground = NULL;
2626 wc.lpszMenuName = AppName;
2627 wc.lpszClassName = AppName;
2629 if (!RegisterClassW(&wc))
2632 wc.lpfnWndProc = AngbandListProc;
2633 wc.lpszMenuName = NULL;
2634 wc.lpszClassName = AngList;
2636 if (!RegisterClassW(&wc))
2641 * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
2644 _In_ HINSTANCE hInst, [[maybe_unused]] _In_opt_ HINSTANCE hPrevInst, [[maybe_unused]] _In_ LPSTR lpCmdLine, [[maybe_unused]] _In_ int nCmdShow)
2646 setlocale(LC_ALL, "ja_JP");
2648 if (is_already_running()) {
2650 NULL, _(L"変愚蛮怒はすでに起動しています。", L"Hengband is already running."), _(L"エラー!", L"Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
2654 command_line.handle();
2655 register_wndclass();
2657 // before term_data initialize
2658 plog_aux = [](concptr str) {
2660 MessageBoxW(NULL, to_wchar(str).wc_str(), _(L"警告!", L"Warning"), MB_ICONEXCLAMATION | MB_OK);
2662 quit_aux = [](concptr str) {
2664 MessageBoxW(NULL, to_wchar(str).wc_str(), _(L"エラー!", L"Error"), MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
2667 UnregisterClassW(AppName, hInstance);
2673 core_aux = quit_aux;
2677 HDC hdc = GetDC(NULL);
2678 if (GetDeviceCaps(hdc, BITSPIXEL) <= 8) {
2679 quit(_("画面を16ビット以上のカラーモードにして下さい。", "Please switch to High Color (16-bit) or higher color mode."));
2681 ReleaseDC(NULL, hdc);
2683 refresh_color_table();
2685 change_graphics_mode(static_cast<graphics_mode>(arg_graphics));
2686 change_bg_mode(current_bg_mode, true);
2688 // after term_data initialize
2689 plog_aux = hook_plog;
2690 quit_aux = hook_quit;
2691 core_aux = hook_quit;
2694 term_activate(term_screen);
2695 init_angband(p_ptr, false);
2698 check_for_save_file(command_line.get_savefile_option());
2699 prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
2702 change_sound_mode(arg_sound);
2703 use_music = arg_music;
2708 // ユーザーがゲーム開始を選択するまで待つループ
2710 while (GetMessage(&msg, NULL, 0, 0)) {
2711 TranslateMessage(&msg);
2712 DispatchMessage(&msg);
2713 if (game_in_progress || movie_in_progress)
2718 if (movie_in_progress) {
2720 play_game(p_ptr, false, true);
2721 } else if (savefile[0] == '\0') {
2723 play_game(p_ptr, true, false);
2725 // selected savefile
2726 play_game(p_ptr, false, false);
2732 #endif /* WINDOWS */