OSDN Git Service

0eadda2c8b5528854cf7cf2408f9a7db7f944c7e
[hengbandforosx/hengbandosx.git] / src / melee / melee-switcher.h
1 #pragma once
2
3 #include "system/angband.h"
4 #include "melee/melee-util.h"
5
6 typedef enum be_type {
7         BLOW_EFFECT_TYPE_NONE = 0,
8     BLOW_EFFECT_TYPE_FEAR = 1,
9     BLOW_EFFECT_TYPE_SLEEP = 2,
10     BLOW_EFFECT_TYPE_HEAL = 3,
11 } be_type;
12
13 void describe_melee_method(player_type *subject_ptr, mam_type *mam_ptr);
14 void decide_monster_attack_effect(player_type *subject_ptr, mam_type *mam_ptr);
15 void describe_monster_missed_monster(player_type *subject_ptr, mam_type *mam_ptr);