1 #include "monster-attack/monster-attack-types.h"
2 #include "monster-attack/monster-attack-effect.h"
3 #include "spell/spell-types.h"
6 * @brief モンスターの打撃効力テーブル /
7 * The table of monsters' blow effects
9 const mbe_info_type mbe_info[static_cast<int>(RaceBlowEffectType::MAX)] = {
34 /* UN_POWER */ /* ToDo: Apply the correct effects */