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[hengbandforosx/hengbandosx.git] / src / specific-object / chest.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 class PlayerType;
6 class Chest {
7 public:
8     Chest(PlayerType *player_ptr);
9     virtual ~Chest() = default;
10     void chest_death(bool scatter, POSITION y, POSITION x, OBJECT_IDX o_idx);
11     void chest_trap(POSITION y, POSITION x, OBJECT_IDX o_idx);
12
13 private:
14     PlayerType *player_ptr;
15 };