3 #include "system/angband.h"
4 #include "effect/attribute-types.h"
7 * Convert a "pict" (P) into an "attr" (A)
13 * Convert a "pict" (P) into an "char" (C)
18 extern const concptr color_names[16];
19 extern const concptr window_flag_desc[32];
20 extern const concptr ident_info[];
22 extern term_type *angband_term[8];
23 #define term_screen (angband_term[0])
25 extern TERM_COLOR misc_to_attr[256];
26 extern SYMBOL_CODE misc_to_char[256];
27 extern TERM_COLOR tval_to_attr[128];
28 extern const char angband_term_name[8][16];
29 extern byte angband_color_table[256][4];
31 extern TERM_COLOR gf_color[(int)AttributeType::MAX];
32 extern TERM_COLOR color_char_to_attr(SYMBOL_CODE c);
34 uint16_t bolt_pict(POSITION y, POSITION x, POSITION ny, POSITION nx, AttributeType typ);