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[Refactor] #2522 player-blindness.cpp/h ファイルを定義した (まだPlayerTypeからは呼び出されない)
[hengbandforosx/hengbandosx.git]
/
src
/
timed-effect
/
player-blindness.h
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#pragma once
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class PlayerBlindness {
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public:
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PlayerBlindness() = default;
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short current() const;
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bool is_blind() const;
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void set(short value);
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void reset();
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private:
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short blindness = 0;
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};