/* Get the window */
NSWindow *window = [context makePrimaryWindow];
+
/* Set its title and, for auxiliary terms, tentative size */
NSString *title = [NSString stringWithCString:angband_term_name[termIdx]
#ifdef JP
reset_visuals();
}
}
+
[pool drain];
/* Success */
/*
* Transparency effect. We really want to check
* current_graphics_mode->alphablend, but as of this writing
- * that's never set, so we do something lame.
+ * that's never set, so we do something lame.
*/
/* alphablend = current_graphics_mode->alphablend */
alphablend = (graf_width > 8 || graf_height > 8);