F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
F:EVIL | UNDEAD |
-F:IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE | NO_CONF | NO_SLEEP
+F:IM_COLD | IM_POIS | RES_NETH | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLINK
D:$It is a ghastly, ghostly form.
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
-F:EVIL | UNDEAD | IM_POIS | RES_NETH | RES_DARK |
+F:EVIL | UNDEAD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | HURT_LITE
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_WASTE | DROP_SKELETON
-F:OPEN_DOOR | BASH_DOOR | HURT_LITE | RES_DARK | EVIL | DROP_60 | DROP_90
+F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
F:MALE
D:$"Rough-skinned, large-eyed, large-eared, with a horrible,
D:$distorted resemblance to the koala bear facially, though
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
-F:HURT_LITE | RES_NETH | RES_DARK | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
+F:HURT_LITE | RES_NETH | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
D:$A sickening mound of decaying flesh, bones, hands and so on. It seems to
D:$be growing.
D:Éå¤Ã¤¿Æù¡¢¹ü¡¢¼ê¤Ê¤É¤ÎÅǤµ¤¤ò¤â¤è¤ª¤¹²ô¤À¡£¤½¤ì¤ÏÂ礤¯¤Ê¤Ã¤Æ¤¤¤ë
B:KICK:HURT:9d1
B:BITE:HURT:6d2
F:DROP_60 |
-F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | RES_DARK |
+F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
F:COLD_BLOOD | HURT_LITE | RES_NETH | CAN_SWIM | ELDRITCH_HORROR
F:BASH_DOOR | OPEN_DOOR
D:$A repulsive being which leaps on long hind legs like a kangaroo.
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_NETH |
-F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | RES_DARK | NO_SLEEP
+F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
S:1_IN_9
S:SCARE | HOLD
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
-F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | RES_DARK | NO_SLEEP |
+F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE | RES_NETH
S:1_IN_7
S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE |
+F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_MOUNTAIN | WILD_WASTE |
-F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | RES_DARK | HURT_ROCK | NONLIVING
+F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:$A weird demon creature with a stone-like skin.
B:TOUCH:LOSE_DEX:2d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | RES_DARK | HURT_LITE |
+F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
D:$It is a living entity of fire. Fire springs up wherever this
D:$creature touches.
D:ÃÎÀ¤ò»ý¤Ä¥×¥é¥º¥Þ¤Î½¸¹çÂΡ£
-D:¡Ö¥¯¥È¥¥¥°¥¢¡×¤ËÊô»Å¤·¤Æ¤ª¤ê¡¢¹±À±¥Õ¥©¥Þ¥ë¥Ï¥¦¥È¤ËÀ³Â©¤·¤Æ¤¤¤ë¡£
+D:¡Ö¥¯¥È¥¥¥°¥¡¡×¤ËÊô»Å¤·¤Æ¤ª¤ê¡¢¹±À±¥Õ¥©¥Þ¥ë¥Ï¥¦¥È¤ËÀ³Â©¤·¤Æ¤¤¤ë¡£
D:°ìÂΰìÂΤϼ微¤À¤¬¡¢²¿Àé¤È¤¤¤¦¿ô¤Ç½±Í褹¤ì¤ÐÂçÇ˲õ¤ò¤â¤¿¤é¤¹¡£
D:¡Ê¥À¡¼¥ì¥¹¡Ö°Ç¤ËÀø¤à¤â¤Î¡×¡Ë
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
-F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_NETH | RES_DARK |
+F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | RES_NETH |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 |
S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD