-#include "blue-magic/blue-magic-ball-bolt.h"
+/*!
+ * @file blue-magic-ball-bolt.cpp
+ * @brief 青魔法のボール/ボルト系呪文定義
+ */
+
+#include "blue-magic/blue-magic-ball-bolt.h"
#include "blue-magic/blue-magic-util.h"
#include "monster-race/race-ability-flags.h"
#include "mspell/mspell-damage-calculator.h"
#pragma once
+/*!
+ * @file blue-magic-ball-bolt.h
+ * @brief 青魔法のボール/ボルト系呪文ヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/blue-magic-breath.h"
+/*!
+ * @file blue-magic-breath.cpp
+ * @brief 青魔法のブレス系呪文定義
+ */
+
+#include "blue-magic/blue-magic-breath.h"
#include "blue-magic/blue-magic-util.h"
#include "mind/mind-blue-mage.h"
#include "monster-race/race-ability-flags.h"
#pragma once
+/*!
+ * @file blue-magic-breath.h
+ * @brief 青魔法のブレス系呪文ヘッダ
+ */
+
#include "system/angband.h"
-#include "blue-magic/blue-magic-caster.h"
+/*!
+ * @file blue-magic-caster.cpp
+ * @brief 青魔法のその他系統の呪文定義と詠唱時分岐処理
+ */
+
+#include "blue-magic/blue-magic-caster.h"
#include "blue-magic/blue-magic-ball-bolt.h"
#include "blue-magic/blue-magic-breath.h"
#include "blue-magic/blue-magic-spirit-curse.h"
#pragma once
+/*!
+ * @file blue-magic-caster.h
+ * @brief 青魔法のその他系統の呪文定義と詠唱時分岐処理ヘッダ
+ */
#include "system/angband.h"
/*!
+ * @file blue-magic-checker.cpp
* @brief 青魔法の処理実装 / Blue magic
* @date 2014/01/15
* @author
#pragma once
+/*!
+ * @file blue-magic-checker.h
+ * @brief 青魔法の処理ヘッダ / Blue magic
+ */
#include "system/angband.h"
-#include "blue-magic/blue-magic-spirit-curse.h"
+/*!
+ * @file blue-magic-spirit-curse.cpp
+ * @brief 青魔法の呪い系処理定義
+ */
+
+
+#include "blue-magic/blue-magic-spirit-curse.h"
#include "blue-magic/blue-magic-util.h"
#include "monster-race/race-ability-flags.h"
#include "mspell/mspell-damage-calculator.h"
#pragma once
+/*!
+ * @file blue-magic-spirit-curse.h
+ * @brief 青魔法の呪い系処理ヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/blue-magic-status.h"
+/*!
+ * @file blue-magic-status.cpp
+ * @brief 青魔法の状態異常系スペル定義
+ */
+
+#include "blue-magic/blue-magic-status.h"
#include "blue-magic/blue-magic-util.h"
#include "spell/spells-status.h"
#include "target/target-getter.h"
#include "view/display-messages.h"
+
bool cast_blue_scare(player_type *caster_ptr, bmc_type *bmc_ptr)
{
if (!get_aim_dir(caster_ptr, &bmc_ptr->dir))
#pragma once
+/*!
+ * @file blue-magic-status.h
+ * @brief 青魔法の状態異常系スペルヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/blue-magic-summon.h"
+/*!
+ * @file blue-magic-summon.cpp
+ * @brief 青魔法の召喚系スペル定義
+ */
+
+#include "blue-magic/blue-magic-summon.h"
#include "blue-magic/blue-magic-util.h"
#include "monster-floor/monster-summon.h"
#include "monster-floor/place-monster-types.h"
#pragma once
+/*!
+ * @file blue-magic-summon.h
+ * @brief 青魔法の召喚系スペルヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/blue-magic-util.h"
+/*!
+ * @file blue-magic-util.cpp
+ * @brief 青魔法の構造体、初期化処理定義
+ */
+
+#include "blue-magic/blue-magic-util.h"
#include "monster-floor/place-monster-types.h"
bmc_type *initialize_blue_magic_type(
#pragma once
+/*!
+ * @file blue-magic-util.h
+ * @brief 青魔法の構造体、初期化処理ヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/learnt-info.h"
+/*!
+ * @file learnt-info.cpp
+ * @brief 青魔法の情報表示処理定義
+ */
+
+#include "blue-magic/learnt-info.h"
#include "cmd-action/cmd-spell.h"
#include "lore/lore-calculator.h" //!< @todo 少し違和感.
#include "monster-race/race-ability-flags.h"
#pragma once
+/*!
+ * @file learnt-info.h
+ * @brief 青魔法の情報表示処理ヘッダ
+ */
#include "system/angband.h"
-#include "blue-magic/learnt-power-getter.h"
+/*!
+ * @file learnt-power-getter.cpp
+ * @brief 青魔法の処理実行定義
+ */
+
+#include "blue-magic/learnt-power-getter.h"
#include "blue-magic/blue-magic-checker.h"
#include "blue-magic/learnt-info.h"
#include "core/asking-player.h"
#pragma once
+/*!
+ * @file learnt-power-getter.h
+ * @brief 青魔法の処理実行ヘッダ
+ */
#include "system/angband.h"