/*!
* @brief Reconstruct preference line from entry
*/
-concptr autopick_line_from_entry(autopick_type *entry)
+concptr autopick_line_from_entry(const autopick_type &entry)
{
- char buf[MAX_LINELEN];
- *buf = '\0';
- if (!(entry->action & DO_DISPLAY)) {
+ char buf[MAX_LINELEN]{};
+ if (!(entry.action & DO_DISPLAY)) {
strcat(buf, "(");
}
- if (entry->action & DO_QUERY_AUTOPICK) {
+ if (entry.action & DO_QUERY_AUTOPICK) {
strcat(buf, ";");
}
- if (entry->action & DO_AUTODESTROY) {
+ if (entry.action & DO_AUTODESTROY) {
strcat(buf, "!");
}
- if (entry->action & DONT_AUTOPICK) {
+ if (entry.action & DONT_AUTOPICK) {
strcat(buf, "~");
}
char *ptr;
ptr = buf;
- if (IS_FLG(FLG_ALL)) {
+ if (entry.has(FLG_ALL)) {
ADD_KEY(KEY_ALL);
}
- if (IS_FLG(FLG_COLLECTING)) {
+ if (entry.has(FLG_COLLECTING)) {
ADD_KEY(KEY_COLLECTING);
}
- if (IS_FLG(FLG_UNAWARE)) {
+ if (entry.has(FLG_UNAWARE)) {
ADD_KEY(KEY_UNAWARE);
}
- if (IS_FLG(FLG_UNIDENTIFIED)) {
+ if (entry.has(FLG_UNIDENTIFIED)) {
ADD_KEY(KEY_UNIDENTIFIED);
}
- if (IS_FLG(FLG_IDENTIFIED)) {
+ if (entry.has(FLG_IDENTIFIED)) {
ADD_KEY(KEY_IDENTIFIED);
}
- if (IS_FLG(FLG_STAR_IDENTIFIED)) {
+ if (entry.has(FLG_STAR_IDENTIFIED)) {
ADD_KEY(KEY_STAR_IDENTIFIED);
}
- if (IS_FLG(FLG_BOOSTED)) {
+ if (entry.has(FLG_BOOSTED)) {
ADD_KEY(KEY_BOOSTED);
}
- if (IS_FLG(FLG_MORE_DICE)) {
+ if (entry.has(FLG_MORE_DICE)) {
ADD_KEY(KEY_MORE_THAN);
- strcat(ptr, format("%d", entry->dice).data());
+ strcat(ptr, format("%d", entry.dice).data());
ADD_KEY(KEY_DICE);
}
- if (IS_FLG(FLG_MORE_BONUS)) {
+ if (entry.has(FLG_MORE_BONUS)) {
ADD_KEY(KEY_MORE_BONUS);
- strcat(ptr, format("%d", entry->bonus).data());
+ strcat(ptr, format("%d", entry.bonus).data());
ADD_KEY(KEY_MORE_BONUS2);
}
- if (IS_FLG(FLG_UNREADABLE)) {
+ if (entry.has(FLG_UNREADABLE)) {
ADD_KEY(KEY_UNREADABLE);
}
- if (IS_FLG(FLG_REALM1)) {
+ if (entry.has(FLG_REALM1)) {
ADD_KEY(KEY_REALM1);
}
- if (IS_FLG(FLG_REALM2)) {
+ if (entry.has(FLG_REALM2)) {
ADD_KEY(KEY_REALM2);
}
- if (IS_FLG(FLG_FIRST)) {
+ if (entry.has(FLG_FIRST)) {
ADD_KEY(KEY_FIRST);
}
- if (IS_FLG(FLG_SECOND)) {
+ if (entry.has(FLG_SECOND)) {
ADD_KEY(KEY_SECOND);
}
- if (IS_FLG(FLG_THIRD)) {
+ if (entry.has(FLG_THIRD)) {
ADD_KEY(KEY_THIRD);
}
- if (IS_FLG(FLG_FOURTH)) {
+ if (entry.has(FLG_FOURTH)) {
ADD_KEY(KEY_FOURTH);
}
- if (IS_FLG(FLG_WANTED)) {
+ if (entry.has(FLG_WANTED)) {
ADD_KEY(KEY_WANTED);
}
- if (IS_FLG(FLG_UNIQUE)) {
+ if (entry.has(FLG_UNIQUE)) {
ADD_KEY(KEY_UNIQUE);
}
- if (IS_FLG(FLG_HUMAN)) {
+ if (entry.has(FLG_HUMAN)) {
ADD_KEY(KEY_HUMAN);
}
- if (IS_FLG(FLG_WORTHLESS)) {
+ if (entry.has(FLG_WORTHLESS)) {
ADD_KEY(KEY_WORTHLESS);
}
- if (IS_FLG(FLG_GOOD)) {
+ if (entry.has(FLG_GOOD)) {
ADD_KEY(KEY_GOOD);
}
- if (IS_FLG(FLG_NAMELESS)) {
+ if (entry.has(FLG_NAMELESS)) {
ADD_KEY(KEY_NAMELESS);
}
- if (IS_FLG(FLG_AVERAGE)) {
+ if (entry.has(FLG_AVERAGE)) {
ADD_KEY(KEY_AVERAGE);
}
- if (IS_FLG(FLG_RARE)) {
+ if (entry.has(FLG_RARE)) {
ADD_KEY(KEY_RARE);
}
- if (IS_FLG(FLG_COMMON)) {
+ if (entry.has(FLG_COMMON)) {
ADD_KEY(KEY_COMMON);
}
- if (IS_FLG(FLG_EGO)) {
+ if (entry.has(FLG_EGO)) {
ADD_KEY(KEY_EGO);
}
- if (IS_FLG(FLG_ARTIFACT)) {
+ if (entry.has(FLG_ARTIFACT)) {
ADD_KEY(KEY_ARTIFACT);
}
bool sepa_flag = true;
- if (IS_FLG(FLG_ITEMS)) {
+ if (entry.has(FLG_ITEMS)) {
ADD_KEY2(KEY_ITEMS);
- } else if (IS_FLG(FLG_WEAPONS)) {
+ } else if (entry.has(FLG_WEAPONS)) {
ADD_KEY2(KEY_WEAPONS);
- } else if (IS_FLG(FLG_FAVORITE_WEAPONS)) {
+ } else if (entry.has(FLG_FAVORITE_WEAPONS)) {
ADD_KEY2(KEY_FAVORITE_WEAPONS);
- } else if (IS_FLG(FLG_ARMORS)) {
+ } else if (entry.has(FLG_ARMORS)) {
ADD_KEY2(KEY_ARMORS);
- } else if (IS_FLG(FLG_MISSILES)) {
+ } else if (entry.has(FLG_MISSILES)) {
ADD_KEY2(KEY_MISSILES);
- } else if (IS_FLG(FLG_DEVICES)) {
+ } else if (entry.has(FLG_DEVICES)) {
ADD_KEY2(KEY_DEVICES);
- } else if (IS_FLG(FLG_LIGHTS)) {
+ } else if (entry.has(FLG_LIGHTS)) {
ADD_KEY2(KEY_LIGHTS);
- } else if (IS_FLG(FLG_JUNKS)) {
+ } else if (entry.has(FLG_JUNKS)) {
ADD_KEY2(KEY_JUNKS);
- } else if (IS_FLG(FLG_CORPSES)) {
+ } else if (entry.has(FLG_CORPSES)) {
ADD_KEY2(KEY_CORPSES);
- } else if (IS_FLG(FLG_SPELLBOOKS)) {
+ } else if (entry.has(FLG_SPELLBOOKS)) {
ADD_KEY2(KEY_SPELLBOOKS);
- } else if (IS_FLG(FLG_HAFTED)) {
+ } else if (entry.has(FLG_HAFTED)) {
ADD_KEY2(KEY_HAFTED);
- } else if (IS_FLG(FLG_SHIELDS)) {
+ } else if (entry.has(FLG_SHIELDS)) {
ADD_KEY2(KEY_SHIELDS);
- } else if (IS_FLG(FLG_BOWS)) {
+ } else if (entry.has(FLG_BOWS)) {
ADD_KEY2(KEY_BOWS);
- } else if (IS_FLG(FLG_RINGS)) {
+ } else if (entry.has(FLG_RINGS)) {
ADD_KEY2(KEY_RINGS);
- } else if (IS_FLG(FLG_AMULETS)) {
+ } else if (entry.has(FLG_AMULETS)) {
ADD_KEY2(KEY_AMULETS);
- } else if (IS_FLG(FLG_SUITS)) {
+ } else if (entry.has(FLG_SUITS)) {
ADD_KEY2(KEY_SUITS);
- } else if (IS_FLG(FLG_CLOAKS)) {
+ } else if (entry.has(FLG_CLOAKS)) {
ADD_KEY2(KEY_CLOAKS);
- } else if (IS_FLG(FLG_HELMS)) {
+ } else if (entry.has(FLG_HELMS)) {
ADD_KEY2(KEY_HELMS);
- } else if (IS_FLG(FLG_GLOVES)) {
+ } else if (entry.has(FLG_GLOVES)) {
ADD_KEY2(KEY_GLOVES);
- } else if (IS_FLG(FLG_BOOTS)) {
+ } else if (entry.has(FLG_BOOTS)) {
ADD_KEY2(KEY_BOOTS);
- } else if (!IS_FLG(FLG_ARTIFACT)) {
+ } else if (!entry.has(FLG_ARTIFACT)) {
sepa_flag = false;
}
- if (!entry->name.empty()) {
+ if (!entry.name.empty()) {
if (sepa_flag) {
strcat(buf, ":");
}
int i = strlen(buf);
int j = 0;
- while (entry->name[j] && i < MAX_LINELEN - 2 - 1) {
+ while (entry.name[j] && i < MAX_LINELEN - 2 - 1) {
#ifdef JP
- if (iskanji(entry->name[j])) {
- buf[i++] = entry->name[j++];
+ if (iskanji(entry.name[j])) {
+ buf[i++] = entry.name[j++];
}
#endif
- buf[i++] = entry->name[j++];
+ buf[i++] = entry.name[j++];
}
buf[i] = '\0';
}
- if (entry->insc.empty()) {
+ if (entry.insc.empty()) {
return string_make(buf);
}
strcat(buf, "#");
i = strlen(buf);
- while (entry->insc[j] && i < MAX_LINELEN - 2) {
+ while (entry.insc[j] && i < MAX_LINELEN - 2) {
#ifdef JP
- if (iskanji(entry->insc[j])) {
- buf[i++] = entry->insc[j++];
+ if (iskanji(entry.insc[j])) {
+ buf[i++] = entry.insc[j++];
}
#endif
- buf[i++] = entry->insc[j++];
+ buf[i++] = entry.insc[j++];
}
buf[i] = '\0';
*/
concptr autopick_line_from_entry_kill(autopick_type *entry)
{
- concptr ptr = autopick_line_from_entry(entry);
- return ptr;
+ return autopick_line_from_entry(*entry);
}
/*!