if (one_in_(250)) {
const auto *floor_ptr = player_ptr->current_floor_ptr;
if (floor_ptr->is_in_dungeon() && (!floor_ptr->is_in_quest() || !QuestType::is_fixed(floor_ptr->quest_number))) {
- msg_print(_("カオスの力でダンジョンが崩れ始める!", "The dungeon tumbles by the chaotic power!"));
if (mam_ptr->damage > 23) {
+ msg_print(_("カオスの力でダンジョンが崩れ始める!", "The dungeon tumbles by the chaotic power!"));
earthquake(player_ptr, mam_ptr->m_ptr->fy, mam_ptr->m_ptr->fx, 8, mam_ptr->m_idx);
}
}
monap_ptr->obvious = true;
const auto *floor_ptr = player_ptr->current_floor_ptr;
if (floor_ptr->is_in_dungeon() && (!floor_ptr->is_in_quest() || !QuestType::is_fixed(floor_ptr->quest_number))) {
- msg_print(_("カオスの力でダンジョンが崩れ始める!", "The dungeon tumbles by the chaotic power!"));
if (monap_ptr->damage > 23 || monap_ptr->explode) {
+ msg_print(_("カオスの力でダンジョンが崩れ始める!", "The dungeon tumbles by the chaotic power!"));
earthquake(player_ptr, monap_ptr->m_ptr->fy, monap_ptr->m_ptr->fx, 8, monap_ptr->m_idx);
break;
}