#include "core/game-play.h"
#include "core/scores.h"
#include "game-option/runtime-arguments.h"
-#include "io/record-play-movie.h"
#include "io/files-util.h"
#include "io/inet.h"
+#include "io/record-play-movie.h"
#include "io/signal-handlers.h"
#include "io/uid-checker.h"
#include "main/angband-initializer.h"
*/
static void init_stuff(void)
{
- char libpath[1024], varpath[1024];
+ char libpath[1024], varpath[1024];
concptr tail;
/* Get the environment variable */
tail = getenv("ANGBAND_PATH");
- /* Use the angband_path, or a default */
- strncpy(libpath, tail ? tail : DEFAULT_LIB_PATH, 511);
- strncpy(varpath, tail ? tail : DEFAULT_VAR_PATH, 511);
+ /* Use the angband_path, or a default */
+ strncpy(libpath, tail ? tail : DEFAULT_LIB_PATH, 511);
+ strncpy(varpath, tail ? tail : DEFAULT_VAR_PATH, 511);
- /* Make sure they're terminated */
- libpath[511] = '\0';
- varpath[511] = '\0';
+ /* Make sure they're terminated */
+ libpath[511] = '\0';
+ varpath[511] = '\0';
- /* Hack -- Add a path separator (only if needed) */
- if (!suffix(libpath, PATH_SEP)) strcat(libpath, PATH_SEP);
- if (!suffix(varpath, PATH_SEP)) strcat(varpath, PATH_SEP);
+ /* Hack -- Add a path separator (only if needed) */
+ if (!suffix(libpath, PATH_SEP))
+ strcat(libpath, PATH_SEP);
+ if (!suffix(varpath, PATH_SEP))
+ strcat(varpath, PATH_SEP);
- /* Initialize */
- init_file_paths(libpath, varpath);
+ /* Initialize */
+ init_file_paths(libpath, varpath);
}
/*