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[Refactor] enum classの型名変更 DF -> DungeonFeatureType
[hengbandforosx/hengbandosx.git] / src / io / input-key-processor.cpp
2021-11-12 dis-[Refactor] enum classの型名変更 DF -> DungeonFeatureType
2021-10-31 DeskullMerge pull request #1755 from Thujopsis/feature/add...
2021-10-16 DeskullMerge pull request #1779 from sikabane-works/feature...
2021-10-13 HourierMerge pull request #1754 from Hourier/Change-Player...
2021-10-12 Hourier[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
2021-10-12 火炎の飛竜Merge pull request #1522 from Slimebreath6078/feature...
2021-10-12 HourierMerge pull request #1767 from Hourier/Change-Tval-Type...
2021-10-12 Hourier[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
2021-10-11 Hourier[Refactor] #1766 Changed ItemPrimaryType from enum...
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-11 Deskull[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-09-26 DeskullMerge pull request #1649 from sikabane-works/refactor...
2021-09-26 HabuMerge pull request #1650 from habu1010/feature/sniper...
2021-09-26 HourierMerge pull request #1656 from Hourier/Remove-Body-Weigh...
2021-09-26 Habu[Refactor] スナイパーの専用データを職業固有データに移動する
2021-09-26 HourierMerge pull request #1534 from Hourier/experiment/Remove...
2021-09-25 Hourier[Refactor] #1507 Removed enter_wizard_mode()
2021-09-25 Hourier[Refactor] #1507 Renamed allow_debug_opts to allow_debu...
2021-09-18 HabuMerge pull request #1540 from habu1010/feature/fix...
2021-09-18 HabuMerge pull request #1539 from habu1010/feature/refactor...
2021-09-17 HabuMerge pull request #1527 from habu1010/feature/new...
2021-09-17 HourierMerge pull request #1535 from Hourier/feature/Simplify...
2021-09-16 Hourier[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
2021-09-15 HourierMerge pull request #1530 from Hourier/feature/Remove...
2021-09-15 Hourier[Refactor] #1529 arg_wizardを常時偽として削除した
2021-09-11 HourierMerge pull request #1512 from Hourier/feature/Rename...
2021-09-11 HabuMerge pull request #1510 from habu1010/feature/refactor...
2021-09-11 Hourier[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
2021-09-11 HourierMerge pull request #1504 from Hourier/feature/Rename...
2021-09-11 Hourier[Refactor] #1479 Changed creature_ptr to player_ptr
2021-09-10 HabuMerge pull request #1497 from habu1010/feature/refactor...
2021-09-10 HabuResolve conflicts.
2021-09-10 HabuMerge pull request #1502 from habu1010/feature/clang...
2021-09-10 HourierMerge pull request #1495 from Hourier/feature/Prepare...
2021-09-09 Habu[Refactor] cmd-smith.cpp,h の内容を mind-weaponsmith.cpp...
2021-09-08 Hourier[Refactor] #1489 Moved player-class.* and player-class...
2021-09-05 HabuMerge pull request #1463 from habu1010/feature/fix...
2021-09-05 HourierMerge pull request #1467 from Hourier/feature/Unite...
2021-09-05 HourierMerge pull request #1465 from Hourier/feature/Replace...
2021-09-05 Hourier[Refactor] #1448 Replaced 'NULL' to 'nullptr' except...
2021-08-21 火炎の飛竜Merge pull request #1391 from Slimebreath6078/feature...
2021-08-21 HourierMerge pull request #1380 from Hourier/feature/Unite...
2021-08-20 HourierMerge branch 'develop' into feature/Unite-Command-Throw
2021-08-19 Hourier[Refactor] #1370 Made cmd-throw class
2021-05-30 HourierMerge branch 'develop' into feature/Divide-World-Turn...
2021-05-30 HourierMerge pull request #1173 from Hourier/feature/Replace...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
2021-05-29 Hourier[Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
2021-05-29 Hourier[Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
2021-05-09 DeskullMerge pull request #1069 from sikabane-works/release... 3.0.0Alpha22 3.0.0Alpha22-dev
2021-05-08 shimiteiMerge pull request #1023 from shimitei/feature/#896_mig...
2021-05-05 HabuMerge pull request #1028 from habu1010/feature/refactor...
2021-05-05 shimiteiMerge pull request #1017 from shimitei/feature/#1010_ac...
2021-05-05 HabuMerge pull request #1038 from habu1010/feature/dungeon...
2021-05-05 Habu[Refactor] ダンジョンフラグをFlagGroup化
2021-05-02 DeskullMerge pull request #1015 from sikabane-works/release... 3.0.0Alpha21
2021-05-02 DeskullMerge branch 'develop' into feature/doxygen-main-win
2021-05-01 shimiteiMerge pull request #994 from shimitei/feature/win32_deb...
2021-05-01 HabuMerge pull request #982 from backwardsEric/nopch-target...
2021-05-01 DeskullMerge pull request #997 from sikabane-works/feature...
2021-05-01 Deskull[Add] @return を不要に書き込んだことによる警告をひとまず置換で修正.
2021-04-30 iksMerge pull request #981 from backwardsEric/nopch-wizard...
2021-04-30 HourierMerge pull request #978 from Hourier/feature/Divide...
2021-04-30 HourierMerge branch 'develop' into feature/Divide-Player-Status
2021-04-29 Hourier[Refactor] #963 Changed player-energy.h from the collec...
2021-04-29 Hourier[Refactor] #963 Renamed free_turn() to reset_player_turn()
2021-04-29 Hourier[Refactor] #963 Separated take_turn() and free_turn...
2021-04-28 DeskullMerge branch 'develop' into feature/doxygen-dir1
2021-04-28 HourierMerge pull request #945 from Hourier/feature/Remove...
2021-04-28 HourierMerge branch 'develop' into feature/Remove-Dependency...
2021-04-28 HourierMerge branch 'develop' into feature/Remove-Dependency...
2021-04-27 Hourier[Refactor] #935 Removed the inclusion of player-status...
2021-04-27 Hourier[Refactor] #935 Moved PY_FOOD_* from player-status...
2021-04-27 shimiteiMerge pull request #936 from shimitei/feature/#916_fix_...
2021-04-26 DeskullMerge pull request #934 from sikabane-works/feature...
2021-04-26 HourierMerge pull request #917 from Hourier/feature/Separate...
2021-04-25 DeskullMerge pull request #932 from sikabane-works/release... 3.0.0Alpha20
2021-04-25 HourierMerge pull request #915 from Hourier/feature/Add-Summon...
2021-04-25 iksMerge pull request #907 from iks3/fix-renzokuma-cannot...
2021-04-25 Hourier[Refactor] #864 Separated player_type struct from playe...
2021-04-24 iks[Fix] 赤魔導士の連続魔で1回目でキャンセルできない、また2回目できちんとターゲット指定できない...
2021-04-18 DeskullMerge pull request #836 from sikabane-works/release...
2021-04-17 shimiteiMerge pull request #783 from shimitei/feature/#774_newg...
2021-04-15 shimiteiMerge pull request #803 from shimitei/feature/refactor_...
2021-04-15 shimitei[Refactor] 意味もなく引き回しているprocess_autopick_file_command引数の削除
2021-04-11 DeskullMerge pull request #765 from sikabane-works/release... 3.0.0Alpha17
2021-04-11 iksMerge pull request #739 from iks3/fix-playrecord-file...
2021-04-10 dis-Merge pull request #754 from dis-/feature/Fix-StartTerm...
2021-04-10 iksMerge pull request #737 from iks3/refactor-store-files
2021-04-09 iks[Refactor] 店舗関係のコードをstore/以下に集約
2021-03-28 DeskullMerge pull request #646 from sikabane-works/release... 3.0.0Alpha14
2021-03-25 iksMerge pull request #598 from iks3/feature-element-a14
2021-03-22 iks[Fix] 魔法領域がらみの処理で元素使いを外すべき部分の修正
2021-03-22 DeskullMerge pull request #602 from sikabane-works/feature...
2021-03-22 deskull[Refactor] @todoの整理. / Clarify @todo.
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